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-rw-r--r--engines/agi/menu.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/agi/menu.cpp b/engines/agi/menu.cpp
index df77587abb..3f1cdd2c7d 100644
--- a/engines/agi/menu.cpp
+++ b/engines/agi/menu.cpp
@@ -357,8 +357,9 @@ void GfxMenu::execute() {
_text->statusDraw();
} else {
if (_text->getWindowRowMin() == 0) {
- // Playarea starts right at the stop, so instead of clearing that part, render it from playarea
+ // WORKAROUND: Playarea starts right at the stop, so instead of clearing that part, render it from playarea
// Required for at least Donald Duck
+ // This was not done by original AGI, which means the upper pixel line were cleared in this case.
_gfx->render_Block(0, (1 * FONT_VISUAL_HEIGHT) - 1, SCRIPT_WIDTH, FONT_VISUAL_HEIGHT);
} else {
_text->clearLine(0, 0);