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-rw-r--r--engines/sci/console.cpp9
-rw-r--r--engines/sci/engine/savegame.cpp89
-rw-r--r--engines/sci/engine/savegame.h2
-rw-r--r--engines/sci/engine/segment.h2
4 files changed, 22 insertions, 80 deletions
diff --git a/engines/sci/console.cpp b/engines/sci/console.cpp
index 0775d66681..83fa26ea8b 100644
--- a/engines/sci/console.cpp
+++ b/engines/sci/console.cpp
@@ -1401,10 +1401,6 @@ bool Console::cmdPrintSegmentTable(int argc, const char **argv) {
DebugPrintf("M dynmem: %d bytes", (*(DynMem *)mobj)._size);
break;
- case SEG_TYPE_STRING_FRAG:
- DebugPrintf("F string fragments");
- break;
-
#ifdef ENABLE_SCI32
case SEG_TYPE_ARRAY:
DebugPrintf("A SCI32 arrays (%d)", (*(ArrayTable *)mobj).entries_used);
@@ -1553,11 +1549,6 @@ bool Console::segmentInfo(int nr) {
}
break;
- case SEG_TYPE_STRING_FRAG: {
- DebugPrintf("string frags\n");
- break;
- }
-
#ifdef ENABLE_SCI32
case SEG_TYPE_STRING:
DebugPrintf("SCI32 strings\n");
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 5d82786b9a..d1159acbfb 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -181,27 +181,11 @@ void SegManager::saveLoadWithSerializer(Common::Serializer &s) {
if (s.isLoading())
resetSegMan();
- s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be reserved_id
- s.skip(4, VER(9), VER(18)); // OBSOLETE: Used to be _exportsAreWide
- s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be gc_mark_bits
+ s.skip(4, VER(12), VER(18)); // OBSOLETE: Used to be _exportsAreWide
if (s.isLoading()) {
// Reset _scriptSegMap, to be restored below
_scriptSegMap.clear();
-
- if (s.getVersion() <= 9) {
- // OBSOLETE: Skip over the old id_seg_map when loading (we now
- // regenerate the equivalent data, in _scriptSegMap, from scratch).
-
- s.skip(4); // base_value
- while (true) {
- uint32 key = 0;
- s.syncAsSint32LE(key);
- if (key == INTMAPPER_MAGIC_KEY)
- break;
- s.skip(4); // idx
- }
- }
}
@@ -217,35 +201,24 @@ void SegManager::saveLoadWithSerializer(Common::Serializer &s) {
// If we were saving and mobj == 0, or if we are loading and this is an
// entry marked as empty -> skip to next
- if (type == SEG_TYPE_INVALID) {
+ if (type == SEG_TYPE_INVALID)
continue;
- }
-
- s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be _segManagerId
// Don't save or load HunkTable segments
- if (type == SEG_TYPE_HUNK) {
+ if (type == SEG_TYPE_HUNK)
continue;
- }
-
- // Handle the OBSOLETE type SEG_TYPE_STRING_FRAG -- just ignore it
- if (s.isLoading() && type == SEG_TYPE_STRING_FRAG) {
- continue;
- }
-
- if (s.isLoading()) {
+ if (s.isLoading())
mobj = SegmentObj::createSegmentObj(type);
- }
+
assert(mobj);
// Let the object sync custom data
mobj->saveLoadWithSerializer(s);
// If we are loading a script, hook it up in the script->segment map.
- if (s.isLoading() && type == SEG_TYPE_SCRIPT) {
+ if (s.isLoading() && type == SEG_TYPE_SCRIPT)
_scriptSegMap[((Script *)mobj)->getScriptNumber()] = i;
- }
}
s.syncAsSint32LE(_clonesSegId);
@@ -270,7 +243,6 @@ static void sync_SavegameMetadata(Common::Serializer &s, SavegameMetadata &obj)
s.syncVersion(CURRENT_SAVEGAME_VERSION);
obj.savegame_version = s.getVersion();
s.syncString(obj.game_version);
- s.skip(4, VER(9), VER(9)); // obsolete: used to be game version
s.syncAsSint32LE(obj.savegame_date);
s.syncAsSint32LE(obj.savegame_time);
if (s.getVersion() < 22) {
@@ -283,11 +255,8 @@ static void sync_SavegameMetadata(Common::Serializer &s, SavegameMetadata &obj)
}
void EngineState::saveLoadWithSerializer(Common::Serializer &s) {
- s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be savegame_version
-
Common::String tmp;
- s.syncString(tmp, VER(9), VER(23)); // OBSOLETE: Used to be game_version
- s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be version
+ s.syncString(tmp, VER(12), VER(23)); // OBSOLETE: Used to be game_version
// OBSOLETE: Saved menus. Skip all of the saved data
if (s.getVersion() < 14) {
@@ -306,7 +275,6 @@ void EngineState::saveLoadWithSerializer(Common::Serializer &s) {
for (int j = 0; j < menuLength; j++) {
s.skip(4, VER(12), VER(12)); // OBSOLETE: Used to be _type
s.syncString(tmp); // OBSOLETE: Used to be _keytext
- s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be keytext_size
s.skip(4, VER(12), VER(12)); // OBSOLETE: Used to be _flags
s.skip(64, VER(12), VER(12)); // OBSOLETE: Used to be MENU_SAID_SPEC_SIZE
@@ -341,8 +309,6 @@ void EngineState::saveLoadWithSerializer(Common::Serializer &s) {
g_sci->_gfxPorts->kernelSetPicWindow(picPortRect, picPortTop, picPortLeft, false);
}
- s.skip(1, VER(9), VER(9)); // obsolete: used to be a flag indicating if we got sci11 or not
-
_segMan->saveLoadWithSerializer(s);
g_sci->_soundCmd->syncPlayList(s);
@@ -357,7 +323,7 @@ void LocalVariables::saveLoadWithSerializer(Common::Serializer &s) {
void Object::saveLoadWithSerializer(Common::Serializer &s) {
s.syncAsSint32LE(_flags);
_pos.saveLoadWithSerializer(s);
- s.skip(4, VER(9), VER(12)); // OBSOLETE: Used to be variable_names_nr
+ s.skip(4, VER(12), VER(12)); // OBSOLETE: Used to be variable_names_nr
s.syncAsSint32LE(_methodCount); // that's actually a uint16
syncArray<reg_t>(s, _variables);
@@ -483,25 +449,12 @@ void Script::saveLoadWithSerializer(Common::Serializer &s) {
if (s.isLoading())
init(_nr, g_sci->getResMan());
- s.skip(4, VER(9), VER(22)); // OBSOLETE: Used to be _bufSize
- s.skip(4, VER(9), VER(22)); // OBSOLETE: Used to be _scriptSize
- s.skip(4, VER(9), VER(22)); // OBSOLETE: Used to be _heapSize
-
- if (s.getVersion() <= 10) {
- assert((s.isLoading()));
- // OBSOLETE: Skip over the old _objIndices data when loading
- s.skip(4); // base_value
- while (true) {
- uint32 key = 0;
- s.syncAsSint32LE(key);
- if (key == INTMAPPER_MAGIC_KEY)
- break;
- s.skip(4); // idx
- }
- }
+ s.skip(4, VER(12), VER(22)); // OBSOLETE: Used to be _bufSize
+ s.skip(4, VER(12), VER(22)); // OBSOLETE: Used to be _scriptSize
+ s.skip(4, VER(12), VER(22)); // OBSOLETE: Used to be _heapSize
- s.skip(4, VER(9), VER(19)); // OBSOLETE: Used to be _numExports
- s.skip(4, VER(9), VER(19)); // OBSOLETE: Used to be _numSynonyms
+ s.skip(4, VER(12), VER(19)); // OBSOLETE: Used to be _numExports
+ s.skip(4, VER(12), VER(19)); // OBSOLETE: Used to be _numSynonyms
s.syncAsSint32LE(_lockers);
// Sync _objects. This is a hashmap, and we use the following on disk format:
@@ -529,7 +482,7 @@ void Script::saveLoadWithSerializer(Common::Serializer &s) {
}
}
- s.skip(4, VER(9), VER(20)); // OBSOLETE: Used to be _localsOffset
+ s.skip(4, VER(12), VER(20)); // OBSOLETE: Used to be _localsOffset
s.syncAsSint32LE(_localsSegment);
s.syncAsSint32LE(_markedAsDeleted);
@@ -822,14 +775,12 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
}
}
- if (meta.savegame_version >= 12) {
- // We don't need the thumbnail here, so just read it and discard it
- Graphics::Surface *thumbnail = new Graphics::Surface();
- assert(thumbnail);
- Graphics::loadThumbnail(*fh, *thumbnail);
- delete thumbnail;
- thumbnail = 0;
- }
+ // We don't need the thumbnail here, so just read it and discard it
+ Graphics::Surface *thumbnail = new Graphics::Surface();
+ assert(thumbnail);
+ Graphics::loadThumbnail(*fh, *thumbnail);
+ delete thumbnail;
+ thumbnail = 0;
s->reset(true);
s->saveLoadWithSerializer(ser); // FIXME: Error handling?
diff --git a/engines/sci/engine/savegame.h b/engines/sci/engine/savegame.h
index 29f716d48d..9a882f2bf7 100644
--- a/engines/sci/engine/savegame.h
+++ b/engines/sci/engine/savegame.h
@@ -37,7 +37,7 @@ struct EngineState;
enum {
CURRENT_SAVEGAME_VERSION = 23,
- MINIMUM_SAVEGAME_VERSION = 9
+ MINIMUM_SAVEGAME_VERSION = 12
};
// Savegame metadata
diff --git a/engines/sci/engine/segment.h b/engines/sci/engine/segment.h
index b1e89e6357..2465576302 100644
--- a/engines/sci/engine/segment.h
+++ b/engines/sci/engine/segment.h
@@ -67,7 +67,7 @@ enum SegmentType {
SEG_TYPE_NODES = 7,
SEG_TYPE_HUNK = 8,
SEG_TYPE_DYNMEM = 9,
- SEG_TYPE_STRING_FRAG = 10, // obsolete, we keep it to be able to load old saves
+ // 10 used to be string fragments, now obsolete
#ifdef ENABLE_SCI32
SEG_TYPE_ARRAY = 11,