diff options
-rw-r--r-- | engines/sci/console.cpp | 9 | ||||
-rw-r--r-- | engines/sci/engine/savegame.cpp | 89 | ||||
-rw-r--r-- | engines/sci/engine/savegame.h | 2 | ||||
-rw-r--r-- | engines/sci/engine/segment.h | 2 |
4 files changed, 22 insertions, 80 deletions
diff --git a/engines/sci/console.cpp b/engines/sci/console.cpp index 0775d66681..83fa26ea8b 100644 --- a/engines/sci/console.cpp +++ b/engines/sci/console.cpp @@ -1401,10 +1401,6 @@ bool Console::cmdPrintSegmentTable(int argc, const char **argv) { DebugPrintf("M dynmem: %d bytes", (*(DynMem *)mobj)._size); break; - case SEG_TYPE_STRING_FRAG: - DebugPrintf("F string fragments"); - break; - #ifdef ENABLE_SCI32 case SEG_TYPE_ARRAY: DebugPrintf("A SCI32 arrays (%d)", (*(ArrayTable *)mobj).entries_used); @@ -1553,11 +1549,6 @@ bool Console::segmentInfo(int nr) { } break; - case SEG_TYPE_STRING_FRAG: { - DebugPrintf("string frags\n"); - break; - } - #ifdef ENABLE_SCI32 case SEG_TYPE_STRING: DebugPrintf("SCI32 strings\n"); diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index 5d82786b9a..d1159acbfb 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -181,27 +181,11 @@ void SegManager::saveLoadWithSerializer(Common::Serializer &s) { if (s.isLoading()) resetSegMan(); - s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be reserved_id - s.skip(4, VER(9), VER(18)); // OBSOLETE: Used to be _exportsAreWide - s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be gc_mark_bits + s.skip(4, VER(12), VER(18)); // OBSOLETE: Used to be _exportsAreWide if (s.isLoading()) { // Reset _scriptSegMap, to be restored below _scriptSegMap.clear(); - - if (s.getVersion() <= 9) { - // OBSOLETE: Skip over the old id_seg_map when loading (we now - // regenerate the equivalent data, in _scriptSegMap, from scratch). - - s.skip(4); // base_value - while (true) { - uint32 key = 0; - s.syncAsSint32LE(key); - if (key == INTMAPPER_MAGIC_KEY) - break; - s.skip(4); // idx - } - } } @@ -217,35 +201,24 @@ void SegManager::saveLoadWithSerializer(Common::Serializer &s) { // If we were saving and mobj == 0, or if we are loading and this is an // entry marked as empty -> skip to next - if (type == SEG_TYPE_INVALID) { + if (type == SEG_TYPE_INVALID) continue; - } - - s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be _segManagerId // Don't save or load HunkTable segments - if (type == SEG_TYPE_HUNK) { + if (type == SEG_TYPE_HUNK) continue; - } - - // Handle the OBSOLETE type SEG_TYPE_STRING_FRAG -- just ignore it - if (s.isLoading() && type == SEG_TYPE_STRING_FRAG) { - continue; - } - - if (s.isLoading()) { + if (s.isLoading()) mobj = SegmentObj::createSegmentObj(type); - } + assert(mobj); // Let the object sync custom data mobj->saveLoadWithSerializer(s); // If we are loading a script, hook it up in the script->segment map. - if (s.isLoading() && type == SEG_TYPE_SCRIPT) { + if (s.isLoading() && type == SEG_TYPE_SCRIPT) _scriptSegMap[((Script *)mobj)->getScriptNumber()] = i; - } } s.syncAsSint32LE(_clonesSegId); @@ -270,7 +243,6 @@ static void sync_SavegameMetadata(Common::Serializer &s, SavegameMetadata &obj) s.syncVersion(CURRENT_SAVEGAME_VERSION); obj.savegame_version = s.getVersion(); s.syncString(obj.game_version); - s.skip(4, VER(9), VER(9)); // obsolete: used to be game version s.syncAsSint32LE(obj.savegame_date); s.syncAsSint32LE(obj.savegame_time); if (s.getVersion() < 22) { @@ -283,11 +255,8 @@ static void sync_SavegameMetadata(Common::Serializer &s, SavegameMetadata &obj) } void EngineState::saveLoadWithSerializer(Common::Serializer &s) { - s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be savegame_version - Common::String tmp; - s.syncString(tmp, VER(9), VER(23)); // OBSOLETE: Used to be game_version - s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be version + s.syncString(tmp, VER(12), VER(23)); // OBSOLETE: Used to be game_version // OBSOLETE: Saved menus. Skip all of the saved data if (s.getVersion() < 14) { @@ -306,7 +275,6 @@ void EngineState::saveLoadWithSerializer(Common::Serializer &s) { for (int j = 0; j < menuLength; j++) { s.skip(4, VER(12), VER(12)); // OBSOLETE: Used to be _type s.syncString(tmp); // OBSOLETE: Used to be _keytext - s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be keytext_size s.skip(4, VER(12), VER(12)); // OBSOLETE: Used to be _flags s.skip(64, VER(12), VER(12)); // OBSOLETE: Used to be MENU_SAID_SPEC_SIZE @@ -341,8 +309,6 @@ void EngineState::saveLoadWithSerializer(Common::Serializer &s) { g_sci->_gfxPorts->kernelSetPicWindow(picPortRect, picPortTop, picPortLeft, false); } - s.skip(1, VER(9), VER(9)); // obsolete: used to be a flag indicating if we got sci11 or not - _segMan->saveLoadWithSerializer(s); g_sci->_soundCmd->syncPlayList(s); @@ -357,7 +323,7 @@ void LocalVariables::saveLoadWithSerializer(Common::Serializer &s) { void Object::saveLoadWithSerializer(Common::Serializer &s) { s.syncAsSint32LE(_flags); _pos.saveLoadWithSerializer(s); - s.skip(4, VER(9), VER(12)); // OBSOLETE: Used to be variable_names_nr + s.skip(4, VER(12), VER(12)); // OBSOLETE: Used to be variable_names_nr s.syncAsSint32LE(_methodCount); // that's actually a uint16 syncArray<reg_t>(s, _variables); @@ -483,25 +449,12 @@ void Script::saveLoadWithSerializer(Common::Serializer &s) { if (s.isLoading()) init(_nr, g_sci->getResMan()); - s.skip(4, VER(9), VER(22)); // OBSOLETE: Used to be _bufSize - s.skip(4, VER(9), VER(22)); // OBSOLETE: Used to be _scriptSize - s.skip(4, VER(9), VER(22)); // OBSOLETE: Used to be _heapSize - - if (s.getVersion() <= 10) { - assert((s.isLoading())); - // OBSOLETE: Skip over the old _objIndices data when loading - s.skip(4); // base_value - while (true) { - uint32 key = 0; - s.syncAsSint32LE(key); - if (key == INTMAPPER_MAGIC_KEY) - break; - s.skip(4); // idx - } - } + s.skip(4, VER(12), VER(22)); // OBSOLETE: Used to be _bufSize + s.skip(4, VER(12), VER(22)); // OBSOLETE: Used to be _scriptSize + s.skip(4, VER(12), VER(22)); // OBSOLETE: Used to be _heapSize - s.skip(4, VER(9), VER(19)); // OBSOLETE: Used to be _numExports - s.skip(4, VER(9), VER(19)); // OBSOLETE: Used to be _numSynonyms + s.skip(4, VER(12), VER(19)); // OBSOLETE: Used to be _numExports + s.skip(4, VER(12), VER(19)); // OBSOLETE: Used to be _numSynonyms s.syncAsSint32LE(_lockers); // Sync _objects. This is a hashmap, and we use the following on disk format: @@ -529,7 +482,7 @@ void Script::saveLoadWithSerializer(Common::Serializer &s) { } } - s.skip(4, VER(9), VER(20)); // OBSOLETE: Used to be _localsOffset + s.skip(4, VER(12), VER(20)); // OBSOLETE: Used to be _localsOffset s.syncAsSint32LE(_localsSegment); s.syncAsSint32LE(_markedAsDeleted); @@ -822,14 +775,12 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) { } } - if (meta.savegame_version >= 12) { - // We don't need the thumbnail here, so just read it and discard it - Graphics::Surface *thumbnail = new Graphics::Surface(); - assert(thumbnail); - Graphics::loadThumbnail(*fh, *thumbnail); - delete thumbnail; - thumbnail = 0; - } + // We don't need the thumbnail here, so just read it and discard it + Graphics::Surface *thumbnail = new Graphics::Surface(); + assert(thumbnail); + Graphics::loadThumbnail(*fh, *thumbnail); + delete thumbnail; + thumbnail = 0; s->reset(true); s->saveLoadWithSerializer(ser); // FIXME: Error handling? diff --git a/engines/sci/engine/savegame.h b/engines/sci/engine/savegame.h index 29f716d48d..9a882f2bf7 100644 --- a/engines/sci/engine/savegame.h +++ b/engines/sci/engine/savegame.h @@ -37,7 +37,7 @@ struct EngineState; enum { CURRENT_SAVEGAME_VERSION = 23, - MINIMUM_SAVEGAME_VERSION = 9 + MINIMUM_SAVEGAME_VERSION = 12 }; // Savegame metadata diff --git a/engines/sci/engine/segment.h b/engines/sci/engine/segment.h index b1e89e6357..2465576302 100644 --- a/engines/sci/engine/segment.h +++ b/engines/sci/engine/segment.h @@ -67,7 +67,7 @@ enum SegmentType { SEG_TYPE_NODES = 7, SEG_TYPE_HUNK = 8, SEG_TYPE_DYNMEM = 9, - SEG_TYPE_STRING_FRAG = 10, // obsolete, we keep it to be able to load old saves + // 10 used to be string fragments, now obsolete #ifdef ENABLE_SCI32 SEG_TYPE_ARRAY = 11, |