diff options
| -rw-r--r-- | engines/parallaction/graphics.cpp | 2 | ||||
| -rw-r--r-- | engines/parallaction/menu.cpp | 44 | ||||
| -rw-r--r-- | engines/parallaction/zone.cpp | 2 | 
3 files changed, 21 insertions, 27 deletions
| diff --git a/engines/parallaction/graphics.cpp b/engines/parallaction/graphics.cpp index 7474316460..cdbf41eb2c 100644 --- a/engines/parallaction/graphics.cpp +++ b/engines/parallaction/graphics.cpp @@ -285,7 +285,7 @@ void Gfx::clearScreen(Gfx::Buffers buffer) {  void Gfx::copyScreen(Gfx::Buffers srcbuffer, Gfx::Buffers dstbuffer) {  	memcpy(_buffers[dstbuffer], _buffers[srcbuffer], SCREEN_WIDTH*SCREEN_HEIGHT); -	if (dstbuffer == kBitFront) updateScreen(); +//	if (dstbuffer == kBitFront) updateScreen();  	return;  } diff --git a/engines/parallaction/menu.cpp b/engines/parallaction/menu.cpp index 7c182a56a5..d0a84c979c 100644 --- a/engines/parallaction/menu.cpp +++ b/engines/parallaction/menu.cpp @@ -130,11 +130,13 @@ void Menu::splash() {  	_vm->_disk->loadSlide("intro");  	_vm->_gfx->setPalette(_vm->_gfx->_palette);  	_vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront); +	_vm->_gfx->updateScreen();  	g_system->delayMillis(2000);  	_vm->_disk->loadSlide("minintro");  	_vm->_gfx->setPalette(_vm->_gfx->_palette);  	_vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront); +	_vm->_gfx->updateScreen();  	g_system->delayMillis(2000);  } @@ -203,14 +205,10 @@ uint16 Menu::chooseLanguage() {  	_vm->_gfx->displayString(60, 30, "SELECT LANGUAGE", 1); -	_vm->_gfx->copyScreen(Gfx::kBitFront, Gfx::kBitBack); -	_vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBit2); -  	_vm->changeCursor(kCursorArrow);  	do {  		_vm->updateInput(); -		_vm->_gfx->swapBuffers();  		if (_mouseButtons == kMouseLeftUp) {  			for (uint16 _si = 0; _si < 4; _si++) { @@ -242,7 +240,8 @@ uint16 Menu::chooseLanguage() {  			}  		} -		_vm->waitTime( 1 ); +		g_system->delayMillis(30); +		_vm->_gfx->updateScreen();  	} while (true); @@ -261,41 +260,33 @@ uint16 Menu::selectGame() {  	_vm->_disk->loadSlide("restore");  	_vm->_gfx->setPalette(_vm->_gfx->_palette); -	_vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront); - -	_vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBit2); -  	uint16 _si = 0;  	uint16 _di = 3; -	_vm->updateInput(); +	_mouseButtons = kMouseNone;  	while (_mouseButtons != kMouseLeftUp) {  		_vm->updateInput(); -		_vm->_gfx->swapBuffers(); -		_vm->waitTime( 1 ); -		_si = 0; -		if (_vm->_mousePos.x > 160) -			_si = 1; +		_si = (_vm->_mousePos.x > 160) ? 1 : 0; -		if (_si == _di) continue; +		if (_si != _di) { +			_di = _si; -		_di = _si; -		_vm->_gfx->copyScreen(Gfx::kBit2, Gfx::kBitFront); +			_vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront); +			if (_si != 0) { +				// load a game +				_vm->_gfx->displayString(60, 30, loadGameMsg[_language], 1); +			} else { +				// new game +				_vm->_gfx->displayString(60, 30, newGameMsg[_language], 1); +			} -		if (_si != 0) { -			// load a game -			_vm->_gfx->displayString(60, 30, loadGameMsg[_language], 1); -		} else { -			// new game -			_vm->_gfx->displayString(60, 30, newGameMsg[_language], 1);  		} +		g_system->delayMillis(30);  		_vm->_gfx->updateScreen(); -		_vm->_gfx->copyScreen(Gfx::kBitFront, Gfx::kBitBack); -  	}  	if (_si == 0) return 0; // new game @@ -421,6 +412,7 @@ void Menu::selectCharacter() {  		g_system->delayMillis(2000);  		_vm->_gfx->copyScreen(Gfx::kBit2, Gfx::kBitFront); +		_vm->_gfx->updateScreen();  	} diff --git a/engines/parallaction/zone.cpp b/engines/parallaction/zone.cpp index d9bd36a1f5..99ef8c60f9 100644 --- a/engines/parallaction/zone.cpp +++ b/engines/parallaction/zone.cpp @@ -310,6 +310,7 @@ void Parallaction::displayCharacterComment(ExamineData *data) {  	waitUntilLeftClick();  	_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront); +	_gfx->updateScreen();  	return;  } @@ -353,6 +354,7 @@ void Parallaction::displayItemComment(ExamineData *data) {  	_gfx->setHalfbriteMode(false);  	_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront); +	_gfx->updateScreen();  	return;  } | 
