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-rw-r--r--scumm/string.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp
index 71553db06a..6715e3a86d 100644
--- a/scumm/string.cpp
+++ b/scumm/string.cpp
@@ -219,8 +219,8 @@ void Scumm::CHARSET_1()
if (_string[0].xpos < 80)
_string[0].xpos = 80;
- if (_string[0].xpos > 240)
- _string[0].xpos = 240;
+ if (_string[0].xpos > _realWidth - 80)
+ _string[0].xpos = _realWidth - 80;
} else {
s = a->scaley * a->new_1 / 0xFF;
_string[0].ypos = ((a->new_1 - s) >> 1) + s - a->elevation + a->y;
@@ -234,8 +234,8 @@ void Scumm::CHARSET_1()
_string[0].xpos = ((a->new_2 - s) >> 1) + s + a->x - camera._cur.x + (_realWidth / 2);
if (_string[0].xpos < 80)
_string[0].xpos = 80;
- if (_string[0].xpos > 240)
- _string[0].xpos = 240;
+ if (_string[0].xpos > _realWidth - 80)
+ _string[0].xpos = _realWidth - 80;
}
}
@@ -1038,7 +1038,7 @@ void CharsetRenderer::printChar(int chr)
}
_mask_ptr = _vm->getResourceAddress(rtBuffer, 9)
- + _drawTop * 40 + _left / 8 + _vm->_screenStartStrip;
+ + _drawTop * _vm->gdi._numStrips + _left / 8 + _vm->_screenStartStrip;
_virtScreenHeight = vs->height;
_charPtr += 4;