diff options
-rw-r--r-- | engines/sherlock/screen.cpp | 19 | ||||
-rw-r--r-- | engines/sherlock/screen.h | 14 | ||||
-rw-r--r-- | engines/sherlock/surface.cpp | 2 | ||||
-rw-r--r-- | engines/sherlock/surface.h | 2 | ||||
-rw-r--r-- | engines/sherlock/tattoo/tattoo_map.cpp | 24 | ||||
-rw-r--r-- | engines/sherlock/tattoo/tattoo_map.h | 7 | ||||
-rw-r--r-- | engines/sherlock/tattoo/tattoo_scene.cpp | 12 | ||||
-rw-r--r-- | engines/sherlock/tattoo/tattoo_user_interface.cpp | 76 | ||||
-rw-r--r-- | engines/sherlock/tattoo/tattoo_user_interface.h | 2 | ||||
-rw-r--r-- | engines/sherlock/tattoo/widget_base.cpp | 24 | ||||
-rw-r--r-- | engines/sherlock/tattoo/widget_base.h | 5 | ||||
-rw-r--r-- | engines/sherlock/tattoo/widget_tooltip.cpp | 13 | ||||
-rw-r--r-- | engines/sherlock/tattoo/widget_tooltip.h | 5 | ||||
-rw-r--r-- | engines/sherlock/tattoo/widget_verbs.cpp | 3 |
14 files changed, 70 insertions, 138 deletions
diff --git a/engines/sherlock/screen.cpp b/engines/sherlock/screen.cpp index 404b3d5984..b16518cf95 100644 --- a/engines/sherlock/screen.cpp +++ b/engines/sherlock/screen.cpp @@ -359,18 +359,8 @@ void Screen::slamArea(int16 xp, int16 yp, int16 width, int16 height) { void Screen::slamRect(const Common::Rect &r) { if (r.width() && r.height() > 0) { - Common::Rect tempRect = r; - tempRect.clip(Common::Rect(0, 0, this->w(), this->h())); - - if (tempRect.isValidRect()) - blitFrom(*_backBuffer, Common::Point(tempRect.left, tempRect.top), tempRect); - } -} - -void Screen::slamRect(const Common::Rect &r, const Common::Point ¤tScroll) { - if (r.width() && r.height() > 0) { Common::Rect srcRect = r, destRect = r; - srcRect.translate(currentScroll.x, currentScroll.y); + srcRect.translate(_currentScroll.x, _currentScroll.y); if (destRect.left < 0) { srcRect.left += -destRect.left; @@ -464,14 +454,13 @@ void Screen::flushImage(ImageFrame *frame, const Common::Point &pt, Common::Rect newBounds = Common::Rect(newPos.x, newPos.y, newPos.x + newSize.x, newPos.y + newSize.y); } -void Screen::blockMove(const Common::Rect &r, const Common::Point &scrollPos) { +void Screen::blockMove(const Common::Rect &r) { Common::Rect bounds = r; - bounds.translate(scrollPos.x, scrollPos.y); slamRect(bounds); } -void Screen::blockMove(const Common::Point &scrollPos) { - blockMove(Common::Rect(0, 0, w(), h()), scrollPos); +void Screen::blockMove() { + blockMove(Common::Rect(0, 0, w(), h())); } void Screen::print(const Common::Point &pt, byte color, const char *formatStr, ...) { diff --git a/engines/sherlock/screen.h b/engines/sherlock/screen.h index 6146e4f177..2e0cef72ca 100644 --- a/engines/sherlock/screen.h +++ b/engines/sherlock/screen.h @@ -82,6 +82,7 @@ public: byte _sMap[PALETTE_SIZE]; byte _tMap[PALETTE_SIZE]; bool _flushScreen; + Common::Point _currentScroll; public: static Screen *init(SherlockEngine *vm); Screen(SherlockEngine *vm); @@ -166,11 +167,6 @@ public: void slamRect(const Common::Rect &r); /** - * Copies a given area to the screen - */ - void slamRect(const Common::Rect &r, const Common::Point ¤tScroll); - - /** * Copy an image from the back buffer to the screen, taking care of both the * new area covered by the shape as well as the old area, which must be restored */ @@ -190,14 +186,14 @@ public: void flushImage(ImageFrame *frame, const Common::Point &pt, Common::Rect &newBounds, int scaleVal); /** - * Copies data from the back buffer to the screen, taking into account scrolling position + * Copies data from the back buffer to the screen */ - void blockMove(const Common::Rect &r, const Common::Point &scrollPos); + void blockMove(const Common::Rect &r); /** - * Copies the entire screen from the back buffer, taking into account scrolling position + * Copies the entire screen from the back buffer */ - void blockMove(const Common::Point &scorllPos); + void blockMove(); /** * Fills an area on the back buffer, and then copies it to the screen diff --git a/engines/sherlock/surface.cpp b/engines/sherlock/surface.cpp index 276c83d14a..729b4e8c44 100644 --- a/engines/sherlock/surface.cpp +++ b/engines/sherlock/surface.cpp @@ -292,7 +292,7 @@ void Surface::writeFancyString(const Common::String &str, const Common::Point &p writeString(str, Common::Point(pt.x + 1, pt.y + 1), overrideColor2); } -void Surface::maskArea(const ImageFrame &src, const Common::Point &pt, int scrollX) { +void Surface::maskArea(const ImageFrame &src, const Common::Point &pt) { // TODO error("TODO: maskArea"); } diff --git a/engines/sherlock/surface.h b/engines/sherlock/surface.h index 80cf0ff287..38e3339617 100644 --- a/engines/sherlock/surface.h +++ b/engines/sherlock/surface.h @@ -142,7 +142,7 @@ public: void fill(uint16 color); - void maskArea(const ImageFrame &src, const Common::Point &pt, int scrollX); + void maskArea(const ImageFrame &src, const Common::Point &pt); /** * Clear the surface diff --git a/engines/sherlock/tattoo/tattoo_map.cpp b/engines/sherlock/tattoo/tattoo_map.cpp index bc7dafdbb2..943196815b 100644 --- a/engines/sherlock/tattoo/tattoo_map.cpp +++ b/engines/sherlock/tattoo/tattoo_map.cpp @@ -121,7 +121,7 @@ int TattooMap::show() { // Set initial scroll position _targetScroll = _bigPos; - _currentScroll = Common::Point(-1, -1); + screen._currentScroll = Common::Point(-1, -1); do { // Allow for event processing and get the current mouse position @@ -192,15 +192,14 @@ int TattooMap::show() { } // Handle any scrolling of the map - if (_currentScroll != _targetScroll) { + if (screen._currentScroll != _targetScroll) { // If there is a Text description being displayed, restore the area under it _mapTooltip.erase(); - _currentScroll = _targetScroll; + screen._currentScroll = _targetScroll; checkMapNames(false); - slamRect(Common::Rect(_currentScroll.x, _currentScroll.y, _currentScroll.x + SHERLOCK_SCREEN_WIDTH, - _currentScroll.y + SHERLOCK_SCREEN_HEIGHT)); + screen.slamArea(0, 0, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT); } // Handling if a location has been clicked on @@ -209,7 +208,7 @@ int TattooMap::show() { _mapTooltip.erase(); // Save the current scroll position on the map - _bigPos = _currentScroll; + _bigPos = screen._currentScroll; showCloseUp(_bgFound); result = _bgFound + 1; @@ -306,7 +305,8 @@ void TattooMap::drawMapIcons() { void TattooMap::checkMapNames(bool slamIt) { Events &events = *_vm->_events; - Common::Point mousePos = events.mousePos() + _currentScroll; + Screen &screen = *_vm->_screen; + Common::Point mapPos = events.mousePos() + screen._currentScroll; // See if the mouse is pointing at any of the map locations _bgFound = -1; @@ -318,7 +318,7 @@ void TattooMap::checkMapNames(bool slamIt) { Common::Rect r(mapEntry.x - img._width / 2, mapEntry.y - img._height / 2, mapEntry.x + img._width / 2, mapEntry.y + img._height / 2); - if (r.contains(mousePos)) { + if (r.contains(mapPos)) { _bgFound = idx; break; } @@ -419,14 +419,6 @@ void TattooMap::showCloseUp(int closeUpNum) { events.wait(2); } -void TattooMap::slamRect(const Common::Rect &bounds) { - Screen &screen = *_vm->_screen; - Common::Rect r = bounds; - r.translate(-_currentScroll.x, -_currentScroll.y); - - screen.blitFrom(screen._backBuffer1, Common::Point(r.left, r.top), bounds); -} - } // End of namespace Tattoo } // End of namespace Sherlock diff --git a/engines/sherlock/tattoo/tattoo_map.h b/engines/sherlock/tattoo/tattoo_map.h index 86db7b04d3..1c7173bdb0 100644 --- a/engines/sherlock/tattoo/tattoo_map.h +++ b/engines/sherlock/tattoo/tattoo_map.h @@ -76,13 +76,6 @@ private: * This will load a specified close up and zoom it up to the middle of the screen */ void showCloseUp(int closeUpNum); - - /** - * Copies an area of the map to the screen, taking into account scrolling - */ - void slamRect(const Common::Rect &bounds); -public: - Common::Point _currentScroll; public: TattooMap(SherlockEngine *vm); virtual ~TattooMap() {} diff --git a/engines/sherlock/tattoo/tattoo_scene.cpp b/engines/sherlock/tattoo/tattoo_scene.cpp index c8b769a76f..2d82b2f641 100644 --- a/engines/sherlock/tattoo/tattoo_scene.cpp +++ b/engines/sherlock/tattoo/tattoo_scene.cpp @@ -109,11 +109,10 @@ bool TattooScene::loadScene(const Common::String &filename) { void TattooScene::drawAllShapes() { TattooPeople &people = *(TattooPeople *)_vm->_people; Screen &screen = *_vm->_screen; - TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; ShapeList shapeList; // Draw all objects and animations that are set to behind - screen.setDisplayBounds(Common::Rect(ui._currentScroll.x, 0, ui._currentScroll.x + SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT)); + screen.setDisplayBounds(Common::Rect(0, 0, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT)); // Draw all active shapes which are behind the person for (uint idx = 0; idx < _bgShapes.size(); ++idx) { @@ -355,7 +354,7 @@ void TattooScene::doBgAnim() { events.wait(3); if (screen._flushScreen) { - screen.slamRect(Common::Rect(0, 0, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT), ui._currentScroll); + screen.slamRect(Common::Rect(0, 0, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT)); screen._flushScreen = false; } @@ -468,7 +467,6 @@ void TattooScene::updateBackground() { void TattooScene::doBgAnimDrawSprites() { TattooPeople &people = *(TattooPeople *)_vm->_people; Screen &screen = *_vm->_screen; - TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; for (int idx = 0; idx < MAX_CHARACTERS; ++idx) { TattooPerson &person = people[idx]; @@ -534,10 +532,8 @@ void TattooScene::doBgAnimDrawSprites() { if (_activeCAnim._zPlacement != REMOVE) { screen.flushImage(&_activeCAnim._imageFrame, _activeCAnim._position, _activeCAnim._oldBounds, _activeCAnim._scaleVal); } else { - screen.slamArea(_activeCAnim._removeBounds.left - ui._currentScroll.x, _activeCAnim._removeBounds.top, - _activeCAnim._removeBounds.width(), _activeCAnim._removeBounds.height()); - _activeCAnim._removeBounds.left = _activeCAnim._removeBounds.top = 0; - _activeCAnim._removeBounds.right = _activeCAnim._removeBounds.bottom = 0; + screen.slamRect(_activeCAnim._removeBounds); + _activeCAnim._removeBounds = Common::Rect(0, 0, 0, 0); _activeCAnim._zPlacement = -1; // Reset _zPlacement so we don't REMOVE again } } diff --git a/engines/sherlock/tattoo/tattoo_user_interface.cpp b/engines/sherlock/tattoo/tattoo_user_interface.cpp index 190e69a686..832f707039 100644 --- a/engines/sherlock/tattoo/tattoo_user_interface.cpp +++ b/engines/sherlock/tattoo/tattoo_user_interface.cpp @@ -58,9 +58,10 @@ TattooUserInterface::~TattooUserInterface() { } void TattooUserInterface::initScrollVars() { - _scrollSize = _vm->_screen->_backBuffer1.w() - SHERLOCK_SCREEN_WIDTH; - _currentScroll.x = _currentScroll.y = 0; - _targetScroll.x = _targetScroll.y = 0; + Screen &screen = *_vm->_screen; + _scrollSize = screen._backBuffer1.w() - SHERLOCK_SCREEN_WIDTH; + _targetScroll = Common::Point(0, 0); + screen._currentScroll = Common::Point(0, 0); } void TattooUserInterface::lookAtObject() { @@ -229,7 +230,8 @@ void TattooUserInterface::handleInput() { TattooEngine &vm = *(TattooEngine *)_vm; Events &events = *_vm->_events; TattooScene &scene = *(TattooScene *)_vm->_scene; - Common::Point mousePos = events.mousePos() + _currentScroll; + Screen &screen = *_vm->_screen; + Common::Point mousePos = events.mousePos() + screen._currentScroll; events.pollEventsAndWait(); _keyState.keycode = Common::KEYCODE_INVALID; @@ -302,7 +304,7 @@ void TattooUserInterface::drawInterface(int bufferNum) { screen._flushScreen = true; if (screen._flushScreen) - screen.blockMove(_currentScroll); + screen.blockMove(); // Handle drawing the text tooltip if necessary _tooltipWidget.draw(); @@ -332,18 +334,18 @@ void TattooUserInterface::doScroll() { Screen &screen = *_vm->_screen; // If we're already at the target scroll position, nothing needs to be done - if (_targetScroll.x == _currentScroll.x) + if (_targetScroll.x == screen._currentScroll.x) return; screen._flushScreen = true; - if (_targetScroll.x > _currentScroll.x) { - _currentScroll.x += _scrollSpeed; - if (_currentScroll.x > _targetScroll.x) - _currentScroll.x = _targetScroll.x; - } else if (_targetScroll.x < _currentScroll.x) { - _currentScroll.x -= _scrollSpeed; - if (_currentScroll.x < _targetScroll.x) - _currentScroll.x = _targetScroll.x; + if (_targetScroll.x > screen._currentScroll.x) { + screen._currentScroll.x += _scrollSpeed; + if (screen._currentScroll.x > _targetScroll.x) + screen._currentScroll.x = _targetScroll.x; + } else if (_targetScroll.x < screen._currentScroll.x) { + screen._currentScroll.x -= _scrollSpeed; + if (screen._currentScroll.x < _targetScroll.x) + screen._currentScroll.x = _targetScroll.x; } } @@ -352,6 +354,7 @@ void TattooUserInterface::doStandardControl() { Events &events = *_vm->_events; People &people = *_vm->_people; TattooScene &scene = *(TattooScene *)_vm->_scene; + Screen &screen = *_vm->_screen; Talk &talk = *_vm->_talk; Common::Point mousePos = events.mousePos(); bool noDesc = false; @@ -472,7 +475,7 @@ void TattooUserInterface::doStandardControl() { events._pressed = events._released = false; } else { // Walk to where the mouse was clicked - people[HOLMES]._walkDest = Common::Point(mousePos.x + _currentScroll.x, mousePos.y); + people[HOLMES]._walkDest = mousePos + screen._currentScroll; people[HOLMES].goAllTheWay(); } } @@ -529,13 +532,14 @@ void TattooUserInterface::doLabControl() { void TattooUserInterface::displayObjectNames() { Events &events = *_vm->_events; Scene &scene = *_vm->_scene; - Common::Point mousePos = events.mousePos() + _currentScroll; + Screen &screen = *_vm->_screen; + Common::Point scenePos = events.mousePos() + screen._currentScroll; _arrowZone = -1; if (_bgFound == -1 || scene._currentScene == 90) { for (uint idx = 0; idx < scene._exits.size() && _arrowZone == -1; ++idx) { Exit &exit = scene._exits[idx]; - if (exit.contains(mousePos)) + if (exit.contains(scenePos)) _arrowZone = idx; } } @@ -660,11 +664,7 @@ void TattooUserInterface::doBgAnimEraseBackground() { static const int16 OFFSETS[16] = { -1, -2, -3, -3, -2, -1, -1, 0, 1, 2, 3, 3, 2, 1, 0, 0 }; if (_mask != nullptr) { - if (screen._backBuffer1.w() > screen.w()) - screen.blitFrom(screen._backBuffer1, Common::Point(0, 0), Common::Rect(_currentScroll.x, 0, - _currentScroll.x + screen.w(), screen.h())); - else - screen.blitFrom(screen._backBuffer1); + screen.slamArea(0, 0, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT); switch (scene._currentScene) { case 7: @@ -737,7 +737,7 @@ void TattooUserInterface::doBgAnimEraseBackground() { } // Adjust the Target Scroll if needed - if ((people[people._walkControl]._position.x / FIXED_INT_MULTIPLIER - _currentScroll.x) < + if ((people[people._walkControl]._position.x / FIXED_INT_MULTIPLIER - screen._currentScroll.x) < (SHERLOCK_SCREEN_WIDTH / 8) && people[people._walkControl]._delta.x < 0) { _targetScroll.x = (short)(people[people._walkControl]._position.x / FIXED_INT_MULTIPLIER - @@ -746,8 +746,8 @@ void TattooUserInterface::doBgAnimEraseBackground() { _targetScroll.x = 0; } - if ((people[people._walkControl]._position.x / FIXED_INT_MULTIPLIER - _currentScroll.x) > (SHERLOCK_SCREEN_WIDTH / 4 * 3) - && people[people._walkControl]._delta.x > 0) + if ((people[people._walkControl]._position.x / FIXED_INT_MULTIPLIER - screen._currentScroll.x) > + (SHERLOCK_SCREEN_WIDTH / 4 * 3) && people[people._walkControl]._delta.x > 0) _targetScroll.x = (short)(people[people._walkControl]._position.x / FIXED_INT_MULTIPLIER - SHERLOCK_SCREEN_WIDTH / 4 * 3 + 250); @@ -765,34 +765,34 @@ void TattooUserInterface::drawMaskArea(bool mode) { if (_mask != nullptr) { switch (scene._currentScene) { case 7: - screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x - SHERLOCK_SCREEN_WIDTH, 110), _currentScroll.x); - screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x, 110), _currentScroll.x); - screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x + SHERLOCK_SCREEN_WIDTH, 110), _currentScroll.x); + screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x - SHERLOCK_SCREEN_WIDTH, 110)); + screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x, 110)); + screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x + SHERLOCK_SCREEN_WIDTH, 110)); break; case 8: - screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x - SHERLOCK_SCREEN_WIDTH, 180), _currentScroll.x); - screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x, 180), _currentScroll.x); - screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x + SHERLOCK_SCREEN_WIDTH, 180), _currentScroll.x); + screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x - SHERLOCK_SCREEN_WIDTH, 180)); + screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x, 180)); + screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x + SHERLOCK_SCREEN_WIDTH, 180)); if (!_vm->readFlags(880)) - screen._backBuffer1.maskArea((*_mask1)[0], Common::Point(940, 300), _currentScroll.x); + screen._backBuffer1.maskArea((*_mask1)[0], Common::Point(940, 300)); break; case 18: - screen._backBuffer1.maskArea((*_mask)[0], Common::Point(xp, 203), _currentScroll.x); + screen._backBuffer1.maskArea((*_mask)[0], Common::Point(xp, 203)); if (!_vm->readFlags(189)) - screen._backBuffer1.maskArea((*_mask1)[0], Common::Point(124 + xp, 239), _currentScroll.x); + screen._backBuffer1.maskArea((*_mask1)[0], Common::Point(124 + xp, 239)); break; case 53: - screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x, 110), _currentScroll.x); + screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x, 110)); if (mode) - screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x - SHERLOCK_SCREEN_WIDTH, 110), _currentScroll.x); + screen._backBuffer1.maskArea((*_mask)[0], Common::Point(_maskOffset.x - SHERLOCK_SCREEN_WIDTH, 110)); break; case 68: - screen._backBuffer1.maskArea((*_mask)[0], Common::Point(xp, 203), _currentScroll.x); - screen._backBuffer1.maskArea((*_mask1)[0], Common::Point(124 + xp, 239), _currentScroll.x); + screen._backBuffer1.maskArea((*_mask)[0], Common::Point(xp, 203)); + screen._backBuffer1.maskArea((*_mask1)[0], Common::Point(124 + xp, 239)); break; } } diff --git a/engines/sherlock/tattoo/tattoo_user_interface.h b/engines/sherlock/tattoo/tattoo_user_interface.h index 8027a203b4..76e72a0c24 100644 --- a/engines/sherlock/tattoo/tattoo_user_interface.h +++ b/engines/sherlock/tattoo/tattoo_user_interface.h @@ -103,7 +103,7 @@ private: */ void freeMenu(); public: - Common::Point _currentScroll, _targetScroll; + Common::Point _targetScroll; int _scrollSize, _scrollSpeed; bool _drawMenu; int _arrowZone, _oldArrowZone; diff --git a/engines/sherlock/tattoo/widget_base.cpp b/engines/sherlock/tattoo/widget_base.cpp index f958e42774..10b8ad8dec 100644 --- a/engines/sherlock/tattoo/widget_base.cpp +++ b/engines/sherlock/tattoo/widget_base.cpp @@ -51,16 +51,11 @@ void WidgetBase::banishWindow() { void WidgetBase::erase() { Screen &screen = *_vm->_screen; - const Common::Point ¤tScroll = getCurrentScroll(); if (_oldBounds.width() > 0) { - // Get the bounds to copy from the back buffers, adjusted for scroll position - Common::Rect oldBounds = _oldBounds; - oldBounds.translate(currentScroll.x, currentScroll.y); - // Restore the affected area from the secondary back buffer into the first one, and then copy to screen - screen._backBuffer1.blitFrom(screen._backBuffer2, Common::Point(oldBounds.left, oldBounds.top), oldBounds); - screen.blitFrom(screen._backBuffer1, Common::Point(_oldBounds.left, _oldBounds.top), oldBounds); + screen._backBuffer1.blitFrom(screen._backBuffer2, Common::Point(_oldBounds.left, _oldBounds.top), _oldBounds); + screen.slamRect(_oldBounds); // Reset the old bounds so it won't be erased again _oldBounds = Common::Rect(0, 0, 0, 0); @@ -69,7 +64,6 @@ void WidgetBase::erase() { void WidgetBase::draw() { Screen &screen = *_vm->_screen; - const Common::Point ¤tScroll = getCurrentScroll(); // If there was a previously drawn frame in a different position that hasn't yet been erased, then erase it if (_oldBounds.width() > 0 && _oldBounds != _bounds) @@ -78,16 +72,13 @@ void WidgetBase::draw() { if (_bounds.width() > 0 && !_surface.empty()) { // Get the area to draw, adjusted for scroll position restrictToScreen(); - Common::Rect bounds = _bounds; - bounds.translate(currentScroll.x, currentScroll.y); - // Draw the background for the widget drawBackground(); // Draw the widget onto the back buffer and then slam it to the screen - screen._backBuffer1.transBlitFrom(_surface, Common::Point(bounds.left, bounds.top)); - screen.blitFrom(screen._backBuffer1, Common::Point(_bounds.left, _bounds.top), bounds); + screen._backBuffer1.transBlitFrom(_surface, Common::Point(_bounds.left, _bounds.top)); + screen.slamRect(_bounds); // Store a copy of the drawn area for later erasing _oldBounds = _bounds; @@ -100,8 +91,6 @@ void WidgetBase::drawBackground() { TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; Common::Rect bounds = _bounds; - const Common::Point ¤tScroll = getCurrentScroll(); - bounds.translate(currentScroll.x, currentScroll.y); if (vm._transparentMenus) { ui.makeBGArea(bounds); @@ -197,11 +186,6 @@ void WidgetBase::makeInfoArea() { makeInfoArea(_surface); } -const Common::Point &WidgetBase::getCurrentScroll() const { - TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; - return ui._currentScroll; -} - void WidgetBase::checkTabbingKeys(int numOptions) { } diff --git a/engines/sherlock/tattoo/widget_base.h b/engines/sherlock/tattoo/widget_base.h index a6c11bdb64..e94dbdd742 100644 --- a/engines/sherlock/tattoo/widget_base.h +++ b/engines/sherlock/tattoo/widget_base.h @@ -75,11 +75,6 @@ protected: void handleScrollbarEvents(int index, int pageSize, int count); /** - * Returns the current scroll position - */ - virtual const Common::Point &getCurrentScroll() const; - - /** * Handle drawing the background on the area the widget is going to cover */ virtual void drawBackground(); diff --git a/engines/sherlock/tattoo/widget_tooltip.cpp b/engines/sherlock/tattoo/widget_tooltip.cpp index 5c4478d32b..80ac048874 100644 --- a/engines/sherlock/tattoo/widget_tooltip.cpp +++ b/engines/sherlock/tattoo/widget_tooltip.cpp @@ -33,7 +33,6 @@ namespace Tattoo { void WidgetTooltipBase::draw() { Screen &screen = *_vm->_screen; - const Common::Point ¤tScroll = getCurrentScroll(); // If there was a previously drawn frame in a different position that hasn't yet been erased, then erase it if (_oldBounds.width() > 0 && _oldBounds != _bounds) @@ -41,7 +40,7 @@ void WidgetTooltipBase::draw() { if (_bounds.width() > 0 && !_surface.empty()) { // Blit the affected area to the screen - screen.slamRect(_bounds, currentScroll); + screen.slamRect(_bounds); // Draw the widget directly onto the screen. Unlike other widgets, we don't draw to the back buffer, // since nothing should be drawing on top of tooltips, so there's no need to store in the back buffer @@ -54,11 +53,10 @@ void WidgetTooltipBase::draw() { void WidgetTooltipBase::erase() { Screen &screen = *_vm->_screen; - const Common::Point ¤tScroll = getCurrentScroll(); if (_oldBounds.width() > 0) { // Restore the affected area from the back buffer to the screen - screen.slamRect(_oldBounds, currentScroll); + screen.slamRect(_oldBounds); // Reset the old bounds so it won't be erased again _oldBounds = Common::Rect(0, 0, 0, 0); @@ -214,13 +212,6 @@ void WidgetSceneTooltip::handleEvents() { WidgetTooltip::handleEvents(); } -/*----------------------------------------------------------------*/ - -const Common::Point &WidgetMapTooltip::getCurrentScroll() const { - TattooMap &map = *(TattooMap *)_vm->_map; - return map._currentScroll; -} - } // End of namespace Tattoo } // End of namespace Sherlock diff --git a/engines/sherlock/tattoo/widget_tooltip.h b/engines/sherlock/tattoo/widget_tooltip.h index 38d3ad9efd..a7758d4863 100644 --- a/engines/sherlock/tattoo/widget_tooltip.h +++ b/engines/sherlock/tattoo/widget_tooltip.h @@ -76,11 +76,6 @@ public: }; class WidgetMapTooltip : public WidgetTooltip { -protected: - /** - * Returns the current scroll position - */ - virtual const Common::Point &getCurrentScroll() const; public: WidgetMapTooltip(SherlockEngine *vm) : WidgetTooltip(vm) {} }; diff --git a/engines/sherlock/tattoo/widget_verbs.cpp b/engines/sherlock/tattoo/widget_verbs.cpp index 8da60bc622..fff984a3ff 100644 --- a/engines/sherlock/tattoo/widget_verbs.cpp +++ b/engines/sherlock/tattoo/widget_verbs.cpp @@ -153,10 +153,11 @@ void WidgetVerbs::handleEvents() { FixedText &fixedText = *_vm->_fixedText; People &people = *_vm->_people; TattooScene &scene = *(TattooScene *)_vm->_scene; + Screen &screen = *_vm->_screen; Talk &talk = *_vm->_talk; TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; Common::Point mousePos = events.mousePos(); - Common::Point scenePos = mousePos + ui._currentScroll; + Common::Point scenePos = mousePos + screen._currentScroll; bool noDesc = false; Common::String strLook = fixedText.getText(kFixedText_Look); |