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-rw-r--r--engines/gnap/scenes/scene14.cpp1
-rw-r--r--engines/gnap/scenes/scene53.cpp12
2 files changed, 6 insertions, 7 deletions
diff --git a/engines/gnap/scenes/scene14.cpp b/engines/gnap/scenes/scene14.cpp
index 893b850221..1e22c84b57 100644
--- a/engines/gnap/scenes/scene14.cpp
+++ b/engines/gnap/scenes/scene14.cpp
@@ -52,7 +52,6 @@ void GnapEngine::scene14_updateHotspots() {
}
void GnapEngine::scene14_run() {
-
_largeSprite = nullptr;
queueInsertDeviceIcon();
diff --git a/engines/gnap/scenes/scene53.cpp b/engines/gnap/scenes/scene53.cpp
index 76dc6d716a..daa39b5424 100644
--- a/engines/gnap/scenes/scene53.cpp
+++ b/engines/gnap/scenes/scene53.cpp
@@ -138,7 +138,7 @@ void GnapEngine::scene53_runRandomCall() {
void GnapEngine::scene53_runChitChatLine() {
bool flag = false;
- int sequenceId;
+ int sequenceId = -1;
_gameSys->setAnimation(0x6E, 1, 6);
_gameSys->insertSequence(0x6E, 1, 0, 0, kSeqNone, 16, 0, 0);
@@ -189,7 +189,7 @@ void GnapEngine::scene53_runChitChatLine() {
sequenceId = -1;
flag = 1;
_isLeavingScene = true;
- _sceneDone = 1;
+ _sceneDone = true;
_gnapActionStatus = 0;
_newSceneNum = 17;
break;
@@ -320,18 +320,18 @@ void GnapEngine::scene53_run() {
scene53_runChitChatLine();
phoneNumber = 0;
phoneNumberLen = 0;
- _sceneDone = 1;
+ _sceneDone = true;
_newSceneNum = 17;
} else if (phoneNumber != 5556789 || isFlag(20)) {
scene53_runRandomCall();
phoneNumber = 0;
phoneNumberLen = 0;
- _sceneDone = 1;
+ _sceneDone = true;
_newSceneNum = 17;
} else {
phoneNumber = 0;
phoneNumberLen = 0;
- _sceneDone = 1;
+ _sceneDone = true;
_newSceneNum = 17;
if (_s53_isGnapPhoning)
setFlag(25);
@@ -359,7 +359,7 @@ void GnapEngine::scene53_run() {
_gnapActionStatus = -1;
}
_isLeavingScene = true;
- _sceneDone = 1;
+ _sceneDone = true;
_gnapActionStatus = 0;
_newSceneNum = 17;
}