diff options
-rw-r--r-- | engines/tsage/core.cpp | 4 | ||||
-rw-r--r-- | engines/tsage/core.h | 2 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_logic.cpp | 2 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 4 |
4 files changed, 6 insertions, 6 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp index 7ca529f2ed..6b4e2963a5 100644 --- a/engines/tsage/core.cpp +++ b/engines/tsage/core.cpp @@ -2762,8 +2762,8 @@ void BackgroundSceneObject::setup2(int visage, int stripFrameNum, int frameNum, fixPriority(priority); } -void BackgroundSceneObject::proc27() { - warning("STUB: BackgroundSceneObject::proc27()"); +void BackgroundSceneObject::copySceneToBackground() { + GLOBALS._sceneManager._scene->_backSurface.copyFrom(g_globals->gfxManager().getSurface(), 0, 0); } /*--------------------------------------------------------------------------*/ diff --git a/engines/tsage/core.h b/engines/tsage/core.h index 1f9d7cd3a5..f7a5a43b16 100644 --- a/engines/tsage/core.h +++ b/engines/tsage/core.h @@ -613,7 +613,7 @@ public: virtual void postInit(SceneObjectList *OwnerList = NULL); virtual void draw(); void setup2(int visage, int stripFrameNum, int frameNum, int posX, int posY, int priority, int32 arg10); - void proc27(); + static void copySceneToBackground(); }; class SceneText : public SceneObject { diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index c407aa2c64..cb28d6d60b 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -2066,7 +2066,7 @@ void AnimationPlayer::close() { _field38 = 0; if (g_globals != NULL) - R2_GLOBALS._animationCtr = MAX(R2_GLOBALS._animationCtr - 1, 0); + R2_GLOBALS._animationCtr = MAX(R2_GLOBALS._animationCtr, 0); } void AnimationPlayer::rleDecode(const byte *pSrc, byte *pDest, int size) { diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 8d165fba07..6ea53d0852 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -1062,7 +1062,7 @@ void Scene1100::signal() { setAction(&_sequenceManager1, this, 1105, &R2_GLOBALS._player, &_actor10, &_actor11, &_actor18, NULL); break; case 9: - _object1.proc27(); + _object1.copySceneToBackground(); _actor15.postInit(); _actor15.setup(1103, 2, 1); @@ -1076,7 +1076,7 @@ void Scene1100::signal() { _actor13.setAction(&_sequenceManager2, this, 1108, &_actor13, NULL); break; case 11: { - setAction(&_sequenceManager1, this, 1116, &_actor11, &_actor10, &_actor12, NULL); + setAction(&_sequenceManager1, this, 1106, &_actor11, &_actor10, &_actor12, NULL); R2_GLOBALS._player._effect = 5; R2_GLOBALS._player.setup(1102, 3, 2); R2_GLOBALS._player.setPosition(Common::Point(-50, 131)); |