diff options
| -rw-r--r-- | engines/sci/sci.cpp | 8 | 
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index 69a7c0bc56..5fd4fc1a71 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -913,13 +913,12 @@ void SciEngine::syncIngameAudioOptions() {  			case GID_FREDDYPHARKAS:  			case GID_ECOQUEST:  			case GID_LSL6: -				// TODO: The following need script patches for simultaneous speech and subtitles -				//  GID_KQ6  				_gamestate->variables[VAR_GLOBAL][90] = make_reg(0, 3);	// speech + subtitles  				break;  			case GID_LAURABOW2: -				// Laura Bow 2 gets patched when speech and subtitles are enabled -				//  It then does both, when the user has "speech" selected. That's why we select speech here +			case GID_KQ6: +				// Laura Bow 2 + King's Quest 6 get patched when speech and subtitles are enabled +				//  When the user has "speech" selected, the game will then do both That's why we select speech here  			default:  				// Game does not support speech and subtitles, set it to speech  				_gamestate->variables[VAR_GLOBAL][90] = make_reg(0, 2);	// speech @@ -946,6 +945,7 @@ void SciEngine::updateScummVMAudioOptions() {  			// speech  			switch (_gameId) {  			case GID_LAURABOW2: +			case GID_KQ6:  				// We don't sync "speech" for Laura Bow 2 in case the user choose "both" in the setting  				//  Because "speech" (2) within SCI means "speech + subtitles" for Laura Bow 2  				if (subtitlesOn && speechOn)  | 
