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-rw-r--r--backends/psp/psp_main.cpp2
-rw-r--r--base/commandLine.cpp10
-rw-r--r--doc/running-options.tex1
-rw-r--r--engines/scumm/scumm.cpp5
4 files changed, 1 insertions, 17 deletions
diff --git a/backends/psp/psp_main.cpp b/backends/psp/psp_main.cpp
index 64b48dc30e..b1b976cbb9 100644
--- a/backends/psp/psp_main.cpp
+++ b/backends/psp/psp_main.cpp
@@ -133,7 +133,7 @@ int main(void)
sceIoDclose(fd);
}
- static char *argv[] = { "scummvm", "--force-1x-overlay", NULL };
+ static char *argv[] = { "scummvm", NULL };
static int argc = sizeof(argv)/sizeof(char *)-1;
g_system = new OSystem_PSP_GU();
diff --git a/base/commandLine.cpp b/base/commandLine.cpp
index 2d63a8f210..fd2284da7a 100644
--- a/base/commandLine.cpp
+++ b/base/commandLine.cpp
@@ -116,7 +116,6 @@ static const char HELP_STRING[] =
" --aspect-ratio Enable aspect ratio correction\n"
" --render-mode=MODE Enable additional render modes (cga, ega, hercGreen,\n"
" hercAmber, amiga)\n"
- " --force-1x-overlay Make inner GUI 320x200\n"
"\n"
#if !defined(DISABLE_SKY) || !defined(DISABLE_QUEEN)
" --alt-intro Use alternative intro for CD versions of Beneath a\n"
@@ -165,12 +164,6 @@ void registerDefaults() {
ConfMan.registerDefault("aspect_ratio", false);
ConfMan.registerDefault("gfx_mode", "normal");
ConfMan.registerDefault("render_mode", "default");
-#if defined(__SYMBIAN32__)
- ConfMan.registerDefault("force_1x_overlay", true);
-#else
- ConfMan.registerDefault("force_1x_overlay", false);
-#endif
-
// Sound & Music
ConfMan.registerDefault("music_volume", 192);
@@ -476,9 +469,6 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar
usage("Unrecognized render mode '%s'", option);
END_OPTION
- DO_LONG_OPTION_BOOL("force-1x-overlay")
- END_OPTION
-
DO_LONG_OPTION("savepath")
// TODO: Verify whether the path is valid
END_OPTION
diff --git a/doc/running-options.tex b/doc/running-options.tex
index 212fcbbc78..bf7e87990a 100644
--- a/doc/running-options.tex
+++ b/doc/running-options.tex
@@ -48,7 +48,6 @@ Usage: scummvm [OPTIONS]... [GAME]\\
--render-mode=MODE &Enable additional render modes (cga, ega, hercGreen,\\
&hercAmber, amiga)\\
\\
- --force-1x-overlay &Make inner GUI 320x200\\
--alt-intro &Use alternative intro for CD versions of Beneath a\\
&Steel Sky and Flight of the Amazon Queen\\
--copy-protection &Enable copy protection in games, when\\
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 0c79a0b109..98dfb2c446 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -954,11 +954,6 @@ int ScummEngine::init() {
_system->initSize(Common::kHercW, Common::kHercH);
defaultTo1XScaler = true;
} else {
- // FIXME: The way we now handle the force_1x_overlay setting implies
- // that if you start scummvm into the launcher with force_1x_overlay
- // set to true, it'll get reset to the default value (usually 'false'
- // except for Symbian) before launching a game.
- // This may or may not be the desired behavior...
_system->initSize(_screenWidth, _screenHeight);
defaultTo1XScaler = (_screenWidth > 320);
}