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-rw-r--r--engines/fullpipe/fullpipe.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp
index 283c71e89f..5f06d8ad79 100644
--- a/engines/fullpipe/fullpipe.cpp
+++ b/engines/fullpipe/fullpipe.cpp
@@ -48,6 +48,13 @@ FullpipeEngine *g_fp = 0;
Vars *g_vars = 0;
FullpipeEngine::FullpipeEngine(OSystem *syst, const ADGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {
+ DebugMan.addDebugChannel(kDebugPathfinding, "path", "Pathfinding");
+ DebugMan.addDebugChannel(kDebugDrawing, "drawing", "Drawing");
+ DebugMan.addDebugChannel(kDebugLoading, "loading", "Scene loading");
+ DebugMan.addDebugChannel(kDebugAnimation, "animation", "Animation");
+ DebugMan.addDebugChannel(kDebugMemory, "memory", "Memory management");
+ DebugMan.addDebugChannel(kDebugEvents, "events", "Event handling");
+
// Setup mixer
if (!_mixer->isReady()) {
warning("Sound initialization failed.");
@@ -200,13 +207,6 @@ FullpipeEngine::~FullpipeEngine() {
}
void FullpipeEngine::initialize() {
- DebugMan.addDebugChannel(kDebugPathfinding, "path", "Pathfinding");
- DebugMan.addDebugChannel(kDebugDrawing, "drawing", "Drawing");
- DebugMan.addDebugChannel(kDebugLoading, "loading", "Scene loading");
- DebugMan.addDebugChannel(kDebugAnimation, "animation", "Animation");
- DebugMan.addDebugChannel(kDebugMemory, "memory", "Memory management");
- DebugMan.addDebugChannel(kDebugEvents, "events", "Event handling");
-
_globalMessageQueueList = new GlobalMessageQueueList;
_behaviorManager = new BehaviorManager;