diff options
-rw-r--r-- | gob/draw.cpp | 12 | ||||
-rw-r--r-- | gob/draw.h | 22 | ||||
-rw-r--r-- | gob/map.cpp | 4 | ||||
-rw-r--r-- | gob/map.h | 12 | ||||
-rw-r--r-- | gob/mult.h | 28 | ||||
-rw-r--r-- | gob/scenery.cpp | 4 | ||||
-rw-r--r-- | gob/scenery.h | 20 | ||||
-rw-r--r-- | gob/video.cpp | 2 | ||||
-rw-r--r-- | gob/video.h | 16 |
9 files changed, 60 insertions, 60 deletions
diff --git a/gob/draw.cpp b/gob/draw.cpp index fa4e121503..008f722d20 100644 --- a/gob/draw.cpp +++ b/gob/draw.cpp @@ -60,9 +60,9 @@ int16 draw_invalidatedLefts[30]; int16 draw_invalidatedRights[30]; int16 draw_invalidatedBottoms[30]; -char draw_noInvalidated = 0; -char draw_applyPal = 0; -char draw_paletteCleared = 0; +int8 draw_noInvalidated = 0; +int8 draw_applyPal = 0; +int8 draw_paletteCleared = 0; SurfaceDesc *draw_backSurface = 0; SurfaceDesc *draw_frontSurface = 0; @@ -85,9 +85,9 @@ int16 draw_transparentCursor = 0; SurfaceDesc *draw_cursorSprites = 0; SurfaceDesc *draw_cursorBack = 0; int16 draw_cursorAnim = 0; -char draw_cursorAnimLow[40]; -char draw_cursorAnimHigh[40]; -char draw_cursorAnimDelays[40]; +int8 draw_cursorAnimLow[40]; +int8 draw_cursorAnimHigh[40]; +int8 draw_cursorAnimDelays[40]; static uint32 draw_cursorTimeKey = 0; int16 draw_palLoadData1[] = { 0, 17, 34, 51 }; diff --git a/gob/draw.h b/gob/draw.h index 2de6c83701..17df68c8b3 100644 --- a/gob/draw.h +++ b/gob/draw.h @@ -32,10 +32,10 @@ namespace Gob { #define RENDERFLAG_USEDELTAS 0x10 typedef struct Draw_FontToSprite { - char sprite; - char base; - char width; - char height; + int8 sprite; + int8 base; + int8 width; + int8 height; } Draw_FontToSprite; extern int16 draw_fontIndex; @@ -65,9 +65,9 @@ extern int16 draw_invalidatedLefts[30]; extern int16 draw_invalidatedRights[30]; extern int16 draw_invalidatedBottoms[30]; -extern char draw_noInvalidated; -extern char draw_doFullFlip; -extern char draw_paletteCleared; +extern int8 draw_noInvalidated; +extern int8 draw_doFullFlip; +extern int8 draw_paletteCleared; extern int16 draw_cursorIndex; extern int16 draw_transparentCursor; @@ -91,10 +91,10 @@ extern int16 draw_cursorYDeltaVar; extern SurfaceDesc *draw_cursorSprites; extern SurfaceDesc *draw_cursorBack; extern int16 draw_cursorAnim; -extern char draw_cursorAnimLow[40]; -extern char draw_cursorAnimHigh[40]; -extern char draw_cursorAnimDelays[40]; -extern char draw_applyPal; +extern int8 draw_cursorAnimLow[40]; +extern int8 draw_cursorAnimHigh[40]; +extern int8 draw_cursorAnimDelays[40]; +extern int8 draw_applyPal; void draw_invalidateRect(int16 left, int16 top, int16 right, int16 bottom); void draw_blitInvalidated(void); diff --git a/gob/map.cpp b/gob/map.cpp index 6671e33895..1e1a3df851 100644 --- a/gob/map.cpp +++ b/gob/map.cpp @@ -31,7 +31,7 @@ namespace Gob { -char map_passMap[28][26]; // [y][x] +int8 map_passMap[28][26]; // [y][x] int16 map_itemsMap[28][26]; // [y][x] Map_Point map_wayPoints[40]; @@ -44,7 +44,7 @@ int16 map_destX; int16 map_destY; Map_ItemPos map_itemPoses[40]; -char map_loadFromAvo; +int8 map_loadFromAvo; char map_sourceFile[15]; static char *map_avoDataPtr; @@ -33,13 +33,13 @@ typedef struct Map_Point { #define szMap_ItemPos 3 typedef struct Map_ItemPos { - char x; - char y; - char orient; // ?? + int8 x; + int8 y; + int8 orient; // ?? } GCC_PACK Map_ItemPos; #pragma END_PACK_STRUCTS -extern char map_passMap[28][26]; // [y][x] +extern int8 map_passMap[28][26]; // [y][x] extern int16 map_itemsMap[28][26]; // [y][x] extern Map_Point map_wayPoints[40]; extern int16 map_nearestWayPoint; @@ -49,7 +49,7 @@ extern int16 map_curGoblinX; extern int16 map_curGoblinY; extern int16 map_destX; extern int16 map_destY; -extern char map_loadFromAvo; +extern int8 map_loadFromAvo; extern Map_ItemPos map_itemPoses[40]; extern char map_sourceFile[15]; @@ -64,7 +64,7 @@ int16 map_checkLongPath(int16 x0, int16 y0, int16 x1, int16 y1, int16 i0, int16 int16 map_optimizePoints(int16 xPos, int16 yPos); void map_loadItemToObject(void); void map_loadMapObjects(char *avjFile); -void map_loadDataFromAvo(char *dest, int16 size); +void map_loadDataFromAvo(int8 *dest, int16 size); void map_loadMapsInitGobs(void); } // End of namespace Gob diff --git a/gob/mult.h b/gob/mult.h index 1430e532df..b649f1939b 100644 --- a/gob/mult.h +++ b/gob/mult.h @@ -28,19 +28,19 @@ namespace Gob { #pragma START_PACK_STRUCTS typedef struct Mult_AnimData { - char animation; - char layer; - char frame; - char animType; - char order; - char isPaused; - char isStatic; - char maxTick; - char unknown; - char newLayer; - char newAnimation; + int8 animation; + int8 layer; + int8 frame; + int8 animType; + int8 order; + int8 isPaused; + int8 isStatic; + int8 maxTick; + int8 unknown; + int8 newLayer; + int8 newAnimation; byte intersected; - char newCycle; + int8 newCycle; } GCC_PACK Mult_AnimData; typedef struct Mult_Object { @@ -82,14 +82,14 @@ typedef struct Mult_PalKey { int16 rates[4]; int16 unknown0; int16 unknown1; - char subst[16][4]; + int8 subst[16][4]; } GCC_PACK Mult_PalKey; typedef struct Mult_PalFadeKey { int16 frame; int16 fade; int16 palIndex; - char flag; + int8 flag; } GCC_PACK Mult_PalFadeKey; typedef struct Mult_SndKey { diff --git a/gob/scenery.cpp b/gob/scenery.cpp index f592b5ab21..8826e0a36e 100644 --- a/gob/scenery.cpp +++ b/gob/scenery.cpp @@ -114,7 +114,7 @@ int16 scen_loadStatic(char search) { ptr->layers = (Scen_StaticLayer **)malloc(sizeof(Scen_StaticLayer *) * ptr->layersCount); ptr->pieces = (Scen_PieceDesc **)malloc(sizeof(Scen_PieceDesc *) * picsCount); - ptr->piecesFromExt = (char *)malloc(picsCount); + ptr->piecesFromExt = (int8 *)malloc(picsCount); for (i = 0; i < ptr->layersCount; i++) { offset = (int16)READ_LE_UINT16(&((int16 *)dataPtr)[i]); @@ -434,7 +434,7 @@ int16 scen_loadAnim(char search) { ptr->pieces = (Scen_PieceDesc **) malloc(sizeof(Scen_PieceDesc *) * picsCount); - ptr->piecesFromExt = (char *) malloc(picsCount); + ptr->piecesFromExt = (int8 *) malloc(picsCount); for (i = 0; i < ptr->layersCount; i++) { offset = (int16)READ_LE_UINT16(&((int16 *)dataPtr)[i]); diff --git a/gob/scenery.h b/gob/scenery.h index 71b59e685c..a8af9e901b 100644 --- a/gob/scenery.h +++ b/gob/scenery.h @@ -33,12 +33,12 @@ typedef struct Scen_PieceDesc { } GCC_PACK Scen_PieceDesc; typedef struct Scen_StaticPlane { - char pictIndex; - char pieceIndex; - char drawOrder; + int8 pictIndex; + int8 pieceIndex; + int8 drawOrder; int16 destX; int16 destY; - char transp; + int8 transp; } GCC_PACK Scen_StaticPlane; typedef struct Scen_StaticLayer { @@ -52,9 +52,9 @@ typedef struct Scen_StaticLayer { typedef struct Scen_AnimFramePiece { byte pictIndex; byte pieceIndex; - char destX; - char destY; - char notFinal; + int8 destX; + int8 destY; + int8 notFinal; } GCC_PACK Scen_AnimFramePiece; typedef struct Scen_AnimLayer { @@ -63,7 +63,7 @@ typedef struct Scen_AnimLayer { int16 posY; int16 animDeltaX; int16 animDeltaY; - char transp; + int8 transp; int16 framesCount; Scen_AnimFramePiece frames[1]; } GCC_PACK Scen_AnimLayer; @@ -73,7 +73,7 @@ typedef struct Scen_Static { int16 layersCount; Scen_StaticLayer **layers; Scen_PieceDesc **pieces; - char *piecesFromExt; + int8 *piecesFromExt; char *dataPtr; } Scen_Static; @@ -81,7 +81,7 @@ struct Scen_Animation { int16 layersCount; Scen_AnimLayer **layers; Scen_PieceDesc **pieces; - char *piecesFromExt; + int8 *piecesFromExt; char *dataPtr; }; diff --git a/gob/video.cpp b/gob/video.cpp index 13b379de6e..2cb02ceec1 100644 --- a/gob/video.cpp +++ b/gob/video.cpp @@ -84,7 +84,7 @@ int32 vid_getRectSize(int16 width, int16 height, int16 flag, int16 mode) { } SurfaceDesc *vid_initSurfDesc(int16 vidMode, int16 width, int16 height, int16 flags) { - char flagsAnd2; + int8 flagsAnd2; byte *vidMem; int32 sprSize; int16 someFlags = 1; diff --git a/gob/video.h b/gob/video.h index 4589fc7feb..c9b00ae1b9 100644 --- a/gob/video.h +++ b/gob/video.h @@ -39,8 +39,8 @@ namespace Gob { typedef struct SurfaceDesc_t { int16 width; int16 height; - char reserved1; - char flag; + int8 reserved1; + int8 flag; int16 vidMode; byte *vidPtr; int16 reserved2; @@ -48,12 +48,12 @@ typedef struct SurfaceDesc_t { typedef struct FontDesc_t { char *dataPtr; - char itemWidth; - char itemHeight; - char startItem; - char endItem; - char itemSize; - char bitWidth; + int8 itemWidth; + int8 itemHeight; + int8 startItem; + int8 endItem; + int8 itemSize; + int8 bitWidth; void *extraData; } FontDesc; |