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-rw-r--r--engines/kyra/gui.cpp18
-rw-r--r--engines/kyra/kyra.h3
-rw-r--r--engines/sword2/controls.cpp12
-rw-r--r--engines/sword2/screen.cpp2
-rw-r--r--engines/sword2/sword2.cpp10
-rw-r--r--engines/sword2/sword2.h5
-rw-r--r--engines/touche/ui.cpp2
7 files changed, 26 insertions, 26 deletions
diff --git a/engines/kyra/gui.cpp b/engines/kyra/gui.cpp
index 18fdd4436d..8cafb54fb8 100644
--- a/engines/kyra/gui.cpp
+++ b/engines/kyra/gui.cpp
@@ -596,7 +596,7 @@ int KyraEngine::buttonMenuCallback(Button *caller) {
calcCoords(_menu[i]);
_menuRestoreScreen = true;
- _keyPressed = 0;
+ _keyPressed.reset();
_mousePressFlag = false;
_toplevelMenu = 0;
@@ -826,7 +826,7 @@ void KyraEngine::gui_getInput() {
_mouseWheel = 1;
break;
case Common::EVENT_KEYDOWN:
- _keyPressed = event.kbd.ascii;
+ _keyPressed = event.kbd;
break;
default:
break;
@@ -1002,26 +1002,28 @@ void KyraEngine::gui_redrawTextfield() {
void KyraEngine::gui_updateSavegameString() {
int length;
- if (_keyPressed) {
+ if (_keyPressed.keycode) {
length = strlen(_savegameName);
- if (_keyPressed > 31 && _keyPressed < 127) {
+ if (_keyPressed.ascii > 31 && _keyPressed.ascii < 127) {
if (length < 31) {
- _savegameName[length] = _keyPressed;
+ _savegameName[length] = _keyPressed.ascii;
_savegameName[length+1] = 0;
gui_redrawTextfield();
}
- } else if (_keyPressed == 8 ||_keyPressed == 127) {
+ } else if (_keyPressed.keycode == Common::KEYCODE_BACKSPACE ||
+ _keyPressed.keycode == Common::KEYCODE_DELETE) {
if (length > 0) {
_savegameName[length-1] = 0;
gui_redrawTextfield();
}
- } else if (_keyPressed == 13) {
+ } else if (_keyPressed.keycode == Common::KEYCODE_RETURN ||
+ _keyPressed.keycode == Common::KEYCODE_KP_ENTER) {
_displaySubMenu = false;
}
}
- _keyPressed = 0;
+ _keyPressed.reset();
}
int KyraEngine::gui_saveGame(Button *button) {
diff --git a/engines/kyra/kyra.h b/engines/kyra/kyra.h
index 9d891ee511..bb41a68e6b 100644
--- a/engines/kyra/kyra.h
+++ b/engines/kyra/kyra.h
@@ -29,6 +29,7 @@
#include "engines/engine.h"
#include "common/rect.h"
#include "common/array.h"
+#include "common/events.h"
namespace Kyra {
@@ -744,7 +745,7 @@ protected:
int _gameToLoad;
char _savegameName[31];
const char *_specialSavegameString;
- uint8 _keyPressed;
+ Common::KeyState _keyPressed;
struct KyragemState {
uint16 nextOperation;
diff --git a/engines/sword2/controls.cpp b/engines/sword2/controls.cpp
index eeb2cda2d9..84580c7520 100644
--- a/engines/sword2/controls.cpp
+++ b/engines/sword2/controls.cpp
@@ -318,9 +318,9 @@ int Dialog::runModal() {
KeyboardEvent *ke = _vm->keyboardEvent();
if (ke) {
- if (ke->keycode == Common::KEYCODE_ESCAPE)
+ if (ke->kbd.keycode == Common::KEYCODE_ESCAPE)
setResult(0);
- else if (ke->keycode == Common::KEYCODE_RETURN || ke->keycode == Common::KEYCODE_KP_ENTER)
+ else if (ke->kbd.keycode == Common::KEYCODE_RETURN || ke->kbd.keycode == Common::KEYCODE_KP_ENTER)
setResult(1);
}
@@ -1131,13 +1131,13 @@ public:
virtual void onKey(KeyboardEvent *ke) {
if (_editable) {
- if (ke->keycode == Common::KEYCODE_BACKSPACE)
+ if (ke->kbd.keycode == Common::KEYCODE_BACKSPACE)
_parent->onAction(this, Common::KEYCODE_BACKSPACE);
- else if (ke->ascii >= ' ' && ke->ascii <= 255) {
+ else if (ke->kbd.ascii >= ' ' && ke->kbd.ascii <= 255) {
// Accept the character if the font renderer
// has what looks like a valid glyph for it.
- if (_fr->getCharWidth(ke->ascii))
- _parent->onAction(this, ke->ascii);
+ if (_fr->getCharWidth(ke->kbd.ascii))
+ _parent->onAction(this, ke->kbd.ascii);
}
}
}
diff --git a/engines/sword2/screen.cpp b/engines/sword2/screen.cpp
index 88850dd3b4..0a1b45d2de 100644
--- a/engines/sword2/screen.cpp
+++ b/engines/sword2/screen.cpp
@@ -1092,7 +1092,7 @@ void Screen::rollCredits() {
KeyboardEvent *ke = _vm->keyboardEvent();
- if (ke && ke->keycode == Common::KEYCODE_ESCAPE) {
+ if (ke && ke->kbd.keycode == Common::KEYCODE_ESCAPE) {
if (!abortCredits) {
abortCredits = true;
fadeDown();
diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp
index 22a2fcec45..8bf3467b86 100644
--- a/engines/sword2/sword2.cpp
+++ b/engines/sword2/sword2.cpp
@@ -381,10 +381,10 @@ int Sword2Engine::go() {
KeyboardEvent *ke = keyboardEvent();
if (ke) {
- if ((ke->modifiers == Common::KBD_CTRL && ke->keycode == Common::KEYCODE_d) || ke->ascii == '#' || ke->ascii == '~') {
+ if ((ke->kbd.flags == Common::KBD_CTRL && ke->kbd.keycode == Common::KEYCODE_d) || ke->kbd.ascii == '#' || ke->kbd.ascii == '~') {
_debugger->attach();
- } else if (ke->modifiers == 0 || ke->modifiers == Common::KBD_SHIFT) {
- switch (ke->keycode) {
+ } else if (ke->kbd.flags == 0 || ke->kbd.flags == Common::KBD_SHIFT) {
+ switch (ke->kbd.keycode) {
case Common::KEYCODE_p:
if (_gamePaused)
unpauseGame();
@@ -553,9 +553,7 @@ void Sword2Engine::parseInputEvents() {
}
if (!(_inputEventFilter & RD_KEYDOWN)) {
_keyboardEvent.pending = true;
- _keyboardEvent.ascii = event.kbd.ascii;
- _keyboardEvent.keycode = event.kbd.keycode;
- _keyboardEvent.modifiers = event.kbd.flags;
+ _keyboardEvent.kbd = event.kbd;
}
break;
case Common::EVENT_LBUTTONDOWN:
diff --git a/engines/sword2/sword2.h b/engines/sword2/sword2.h
index b6d6c331f9..a9a1e21875 100644
--- a/engines/sword2/sword2.h
+++ b/engines/sword2/sword2.h
@@ -39,6 +39,7 @@
#include "engines/engine.h"
+#include "common/events.h"
#include "common/util.h"
#define MAX_starts 100
@@ -79,9 +80,7 @@ struct MouseEvent {
struct KeyboardEvent {
bool pending;
- uint16 ascii;
- int keycode;
- int modifiers;
+ Common::KeyState kbd;
};
struct StartUp {
diff --git a/engines/touche/ui.cpp b/engines/touche/ui.cpp
index bf2fb747ab..ef8f5a0d7d 100644
--- a/engines/touche/ui.cpp
+++ b/engines/touche/ui.cpp
@@ -399,7 +399,7 @@ void ToucheEngine::handleOptions(int forceDisplay) {
break;
case Common::EVENT_KEYDOWN:
if (menuData.mode == kMenuSaveStateMode) {
- if (event.kbd.keycode == 8) {
+ if (event.kbd.keycode == Common::KEYCODE_BACKSPACE) {
menuData.removeLastCharFromDescription(_saveLoadCurrentSlot);
} else {
menuData.addCharToDescription(_saveLoadCurrentSlot, (char)event.kbd.ascii);