diff options
| -rw-r--r-- | engines/sherlock/inventory.cpp | 4 | ||||
| -rw-r--r-- | engines/sherlock/talk.cpp | 2 | 
2 files changed, 3 insertions, 3 deletions
diff --git a/engines/sherlock/inventory.cpp b/engines/sherlock/inventory.cpp index af2c4be0e4..d8c0104e6c 100644 --- a/engines/sherlock/inventory.cpp +++ b/engines/sherlock/inventory.cpp @@ -117,8 +117,8 @@ void Inventory::loadGraphics() {  	Common::fill(&_invShapes[0], &_invShapes[MAX_VISIBLE_INVENTORY], (ImageFile *)nullptr);  	for (int idx = _invIndex; (idx < _holdings) && (idx - _invIndex) < MAX_VISIBLE_INVENTORY; ++idx) { -		// Get the name of the item to be dispalyed, figure out it's accompanying -		// .VGS file with it's picture, and then load it +		// Get the name of the item to be displayed, figure out its accompanying +		// .VGS file with its picture, and then load it  		int invNum = findInv((*this)[idx]._name);  		Common::String fName = Common::String::format("item%02d.vgs", invNum + 1); diff --git a/engines/sherlock/talk.cpp b/engines/sherlock/talk.cpp index a1e124aa95..3520a02296 100644 --- a/engines/sherlock/talk.cpp +++ b/engines/sherlock/talk.cpp @@ -379,7 +379,7 @@ void Talk::talkTo(const Common::String &filename) {  					byte color = ui._endKeyActive ? COMMAND_FOREGROUND : COMMAND_NULL; -					// If the window is alraedy open, simply draw. Otherwise, do it +					// If the window is already open, simply draw. Otherwise, do it  					// to the back buffer and then summon the window  					if (ui._windowOpen) {  						screen.buttonPrint(Common::Point(119, CONTROLS_Y), color, true, "Exit");  | 
