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-rw-r--r--sword2/driver/_mouse.cpp6
-rw-r--r--sword2/driver/menu.cpp15
-rw-r--r--sword2/driver/palette.cpp4
-rw-r--r--sword2/driver/rdwin.cpp12
-rw-r--r--sword2/driver/render.cpp2
-rw-r--r--sword2/interpreter.cpp2
6 files changed, 26 insertions, 15 deletions
diff --git a/sword2/driver/_mouse.cpp b/sword2/driver/_mouse.cpp
index 8d9cd36769..9df9104e99 100644
--- a/sword2/driver/_mouse.cpp
+++ b/sword2/driver/_mouse.cpp
@@ -161,13 +161,13 @@ int16 mousey;
static uint8 mouseBacklog = 0;
static uint8 mouseLogPos = 0;
static uint8 mouseFrame;
-static uint8 luggageFrame = 0;
+//static uint8 luggageFrame = 0;
static uint8 *mouseSprite = NULL;
static _mouseAnim *mouseAnim = NULL;
-static _mouseAnim *luggageAnim = NULL;
+//static _mouseAnim *luggageAnim = NULL;
static _mouseEvent mouseLog[MAX_MOUSE_EVENTS];
static int32 *mouseOffsets;
-static int32 *luggageOffset;
+//static int32 *luggageOffset;
//static LPDIRECTDRAWSURFACE *mouseSurfaces;
//static LPDIRECTDRAWSURFACE luggageSurface = NULL;
diff --git a/sword2/driver/menu.cpp b/sword2/driver/menu.cpp
index 16efa5a53d..d615d8300f 100644
--- a/sword2/driver/menu.cpp
+++ b/sword2/driver/menu.cpp
@@ -130,12 +130,13 @@ static uint8 menuStatus[2] =
{
RDMENU_HIDDEN, RDMENU_HIDDEN
};
-
+/*
static uint8 *icons[2][RDMENU_MAXPOCKETS] =
{
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL
};
+*/
/*
static LPDIRECTDRAWSURFACE lpIconSurface[2][RDMENU_MAXPOCKETS] =
@@ -151,9 +152,9 @@ static uint8 pocketStatus[2][RDMENU_MAXPOCKETS] =
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
-static uint8 menuCounter[2];
-static uint8 lastIcon[2];
-static uint8 iconCount = 0;
+//static uint8 menuCounter[2];
+//static uint8 lastIcon[2];
+//static uint8 iconCount = 0;
@@ -463,6 +464,7 @@ int32 ProcessMenu(void)
}
}
*/
+ return RD_OK;
}
@@ -480,6 +482,8 @@ int32 ShowMenu(uint8 menu)
menuStatus[menu] = RDMENU_OPENING;
+ return RD_OK;
+
}
@@ -497,6 +501,8 @@ int32 HideMenu(uint8 menu)
menuStatus[menu] = RDMENU_CLOSING;
+ return RD_OK;
+
}
@@ -553,6 +559,7 @@ int32 SetMenuIcon(uint8 menu, uint8 pocket, uint8 *icon)
return(hr);
}
*/
+ return RD_OK;
}
diff --git a/sword2/driver/palette.cpp b/sword2/driver/palette.cpp
index ae097ce0c1..bdead2f12d 100644
--- a/sword2/driver/palette.cpp
+++ b/sword2/driver/palette.cpp
@@ -380,6 +380,8 @@ int32 FadeUp(float time)
fadeStatus = RDFADE_UP;
fadeStartTime = timeGetTime();
+ return RD_OK;
+
}
@@ -394,6 +396,8 @@ int32 FadeDown(float time)
fadeStatus = RDFADE_DOWN;
fadeStartTime = timeGetTime();
+ return RD_OK;
+
}
diff --git a/sword2/driver/rdwin.cpp b/sword2/driver/rdwin.cpp
index d3d6002b37..8791a793fa 100644
--- a/sword2/driver/rdwin.cpp
+++ b/sword2/driver/rdwin.cpp
@@ -43,13 +43,13 @@
-static BOOL bMouseVisible = FALSE;
-static BOOL controlKey = FALSE;
-static BOOL altKey = FALSE;
-static BOOL wasScreenSaverActive = FALSE;
-static BOOL myAppClosed = FALSE;
+//static BOOL bMouseVisible = FALSE;
+//static BOOL controlKey = FALSE;
+//static BOOL altKey = FALSE;
+//static BOOL wasScreenSaverActive = FALSE;
+//static BOOL myAppClosed = FALSE;
static BOOL controlQDisabled = FALSE;
-static uint8 gameName[80];
+//static uint8 gameName[80];
//BOOL gotTheFocus = FALSE;
diff --git a/sword2/driver/render.cpp b/sword2/driver/render.cpp
index dda0137a44..acbff2fdbd 100644
--- a/sword2/driver/render.cpp
+++ b/sword2/driver/render.cpp
@@ -248,7 +248,7 @@ static int16 scrollxTarget;
static int16 scrollyTarget;
static int16 scrollxOld;
static int16 scrollyOld;
-static uint16 layer = 0;
+//static uint16 layer = 0;
diff --git a/sword2/interpreter.cpp b/sword2/interpreter.cpp
index d1a0d3e247..f7a5d51868 100644
--- a/sword2/interpreter.cpp
+++ b/sword2/interpreter.cpp
@@ -323,7 +323,7 @@ int RunScript ( const char * scriptData , char * objectData , uint32 *offset )
int32 stack2[STACK_SIZE]; // The current stack
int32 stackPointer2 = 0; // Position within stack
int parameterReturnedFromMcodeFunction=0; // Allow scripts to return things
- int savedStartOfMcode; // For saving start of mcode commands
+ int savedStartOfMcode=0; // For saving start of mcode commands
// Get the start of variables and start of code
DEBUG3("Enter interpreter data %x, object %x, offset %d",scriptData,objectData,*offset);