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-rw-r--r--engines/parallaction/exec_br.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/parallaction/exec_br.cpp b/engines/parallaction/exec_br.cpp
index 49c42ca0da..0f2a703933 100644
--- a/engines/parallaction/exec_br.cpp
+++ b/engines/parallaction/exec_br.cpp
@@ -82,6 +82,9 @@ void Parallaction_br::setupSubtitles(char *s, char *s2, int y) {
_subtitleY = y;
}
+ // FIXME: render subtitles using the right color (10 instead of 0).
+ // The original game features a nasty hack, having the font rendering routine
+ // replacing color 12 of font RUSSIA with 10 when preparing subtitles.
_subtitle[0] = _gfx->createLabel(_labelFont, s, 0);
_gfx->showLabel(_subtitle[0], CENTER_LABEL_HORIZONTAL, _subtitleY);
if (s2) {