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-rw-r--r-- | scumm/charset.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/scumm/charset.cpp b/scumm/charset.cpp index a589c43062..61a42f0313 100644 --- a/scumm/charset.cpp +++ b/scumm/charset.cpp @@ -1113,6 +1113,13 @@ void CharsetRendererClassic::printChar(int chr) { } if (_blitAlso && vs->hasTwoBuffers) { + // FIXME: Revisiting this code, I think the _blitAlso mode is likely broken + // right now -- we are copying stuff from "dst" to "back", but "dst" really + // only conatains charset data... + // One way to fix this: don't copy etc.; rather simply render the char twice, + // once to each of the two buffers. That should hypothetically yield + // identical results, though I didn't try it and right now I don't know + // any spots where I can test this... int h = height; do { memcpy(back, dst, width); |