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-rw-r--r--backends/sdl/build.rules4
1 files changed, 0 insertions, 4 deletions
diff --git a/backends/sdl/build.rules b/backends/sdl/build.rules
index 51f25bf3bc..0a043db918 100644
--- a/backends/sdl/build.rules
+++ b/backends/sdl/build.rules
@@ -8,10 +8,6 @@ OBJS += backends/sdl/sdl-common.o
# The normal (non OpenGL-accelerated) SDL backend
OBJS += backends/sdl/sdl.o
-# Uncomment these lines (instead of the above) to use SDL with OpenGL
-# OBJS += backends/sdl/sdl_gl.o
-# LIBS += -lGL
-
# Uncomment this in addition to the above if you compile on Mac OS X
# DEFINES += -DMACOSX
# LIBS += -framework QuickTime -framework AudioUnit