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-rw-r--r--scumm/imuse_digi/dimuse_bndmgr.h2
-rw-r--r--scumm/imuse_digi/dimuse_sndmgr.cpp6
2 files changed, 4 insertions, 4 deletions
diff --git a/scumm/imuse_digi/dimuse_bndmgr.h b/scumm/imuse_digi/dimuse_bndmgr.h
index d7b040d5ac..f3953e9a47 100644
--- a/scumm/imuse_digi/dimuse_bndmgr.h
+++ b/scumm/imuse_digi/dimuse_bndmgr.h
@@ -83,7 +83,7 @@ public:
BundleMgr(BundleDirCache *_cache);
~BundleMgr();
- bool open(const char *filename, bool &compressed, bool errorFlag=true);
+ bool open(const char *filename, bool &compressed, bool errorFlag=false);
void close();
Common::File *getFile(const char *filename, int32 &offset, int32 &size);
int32 decompressSampleByName(const char *name, int32 offset, int32 size, byte **comp_final, bool header_outside);
diff --git a/scumm/imuse_digi/dimuse_sndmgr.cpp b/scumm/imuse_digi/dimuse_sndmgr.cpp
index 4c47ddaf16..9dd8b20e02 100644
--- a/scumm/imuse_digi/dimuse_sndmgr.cpp
+++ b/scumm/imuse_digi/dimuse_sndmgr.cpp
@@ -265,7 +265,7 @@ bool ImuseDigiSndMgr::openMusicBundle(soundStruct *sound, int disk) {
sound->bundle = new BundleMgr(_cacheBundleDir);
if (_vm->_gameId == GID_CMI) {
if (_vm->_features & GF_DEMO) {
- result = sound->bundle->open("music.bun", sound->compressed, false);
+ result = sound->bundle->open("music.bun", sound->compressed);
} else {
char musicfile[20];
if (disk == -1)
@@ -278,13 +278,13 @@ bool ImuseDigiSndMgr::openMusicBundle(soundStruct *sound, int disk) {
// sound->bundle->closeFile();
// }
- result = sound->bundle->open(musicfile, sound->compressed);
+ result = sound->bundle->open(musicfile, sound->compressed, true);
// FIXME: Shouldn't we only set _disk if result == true?
_disk = (byte)_vm->VAR(_vm->VAR_CURRENTDISK);
}
} else if (_vm->_gameId == GID_DIG)
- result = sound->bundle->open("digmusic.bun", sound->compressed);
+ result = sound->bundle->open("digmusic.bun", sound->compressed, true);
else
error("ImuseDigiSndMgr::openMusicBundle() Don't know which bundle file to load");