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-rw-r--r--backends/events/gp2xsdl/gp2xsdl-events.cpp (renamed from backends/events/gp2xwizsdl/gp2xwizsdl-events.cpp)75
-rw-r--r--backends/events/gp2xsdl/gp2xsdl-events.h (renamed from backends/events/gp2xwizsdl/gp2xwizsdl-events.h)8
-rw-r--r--backends/graphics/gp2xsdl/gp2xsdl-graphics.cpp183
-rw-r--r--backends/graphics/gp2xsdl/gp2xsdl-graphics.h50
-rw-r--r--backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.cpp6
-rw-r--r--backends/mixer/doublebuffersdl/doublebuffersdl-mixer.cpp2
-rw-r--r--backends/mixer/sdl/sdl-mixer.cpp5
-rw-r--r--backends/module.mk3
-rw-r--r--backends/platform/gp2x/events.cpp638
-rw-r--r--backends/platform/gp2x/gp2x-common.h359
-rw-r--r--backends/platform/gp2x/gp2x-main.cpp50
-rw-r--r--backends/platform/gp2x/gp2x.cpp503
-rw-r--r--backends/platform/gp2x/graphics.cpp1679
-rw-r--r--backends/platform/gp2x/module.mk5
-rw-r--r--backends/platform/gp2xwiz/gp2xwiz-sdl.cpp4
15 files changed, 403 insertions, 3167 deletions
diff --git a/backends/events/gp2xwizsdl/gp2xwizsdl-events.cpp b/backends/events/gp2xsdl/gp2xsdl-events.cpp
index 9ca1b4059e..2be3f2b2e7 100644
--- a/backends/events/gp2xwizsdl/gp2xwizsdl-events.cpp
+++ b/backends/events/gp2xsdl/gp2xsdl-events.cpp
@@ -23,11 +23,17 @@
*
*/
-#ifdef GP2XWIZ
+#if defined(GP2X) || defined(GP2XWIZ)
-#include "backends/events/gp2xwizsdl/gp2xwizsdl-events.h"
+#include "backends/events/gp2xsdl/gp2xsdl-events.h"
+#if defined(GP2X)
+#include "backends/platform/gp2x/gp2x-hw.h"
+#include "backends/graphics/gp2xsdl/gp2xsdl-graphics.h"
+#else
#include "backends/platform/gp2xwiz/gp2xwiz-hw.h"
-#include "backends/platform/gp2xwiz/gp2xwiz-sdl.h"
+#endif
+
+#include "backends/platform/sdl/sdl.h"
// FIXME move joystick defines out and replace with confile file options
// we should really allow users to map any key to a joystick button using the keymapper.
@@ -36,7 +42,7 @@
#define JOY_XAXIS 0
#define JOY_YAXIS 1
-/* GP2X Wiz: Main Joystick Mappings */
+/* GP2X: Main Joystick Mappings */
enum {
GP2X_BUTTON_UP = 0,
GP2X_BUTTON_UPLEFT = 1,
@@ -55,17 +61,18 @@ enum {
GP2X_BUTTON_X = 14,
GP2X_BUTTON_Y = 15,
GP2X_BUTTON_VOLUP = 16,
- GP2X_BUTTON_VOLDOWN = 17
+ GP2X_BUTTON_VOLDOWN = 17,
+ GP2X_BUTTON_CLICK = 18
};
-GP2XWIZSdlEventManager::GP2XWIZSdlEventManager(Common::EventSource *boss)
+GP2XSdlEventManager::GP2XSdlEventManager(Common::EventSource *boss)
:
_buttonStateL(false),
SdlEventManager(boss) {
}
-void GP2XWIZSdlEventManager::SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event) {
+void GP2XSdlEventManager::SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event) {
event.kbd.flags = 0;
if (mod & KMOD_SHIFT)
@@ -76,7 +83,7 @@ void GP2XWIZSdlEventManager::SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &
event.kbd.flags |= Common::KBD_CTRL;
}
-void GP2XWIZSdlEventManager::moveStick() {
+void GP2XSdlEventManager::moveStick() {
bool stickBtn[32];
memcpy(stickBtn, _stickBtn, sizeof(stickBtn));
@@ -119,7 +126,7 @@ void GP2XWIZSdlEventManager::moveStick() {
}
}
-/* GP2X Wiz Input mappings.
+/* GP2X Input mappings.
Single Button
Movement:
@@ -136,6 +143,7 @@ GP2X_BUTTON_DOWNRIGHT Cursor Down Right
Button Emulation:
+GP2X_BUTTON_CLICK Left Mouse Click (GP2X only)
GP2X_BUTTON_A . (Period)
GP2X_BUTTON_B Left Mouse Click
GP2X_BUTTON_Y Space Bar
@@ -153,9 +161,10 @@ GP2X_BUTTON_VOLUP & GP2X_BUTTON_VOLDOWN 0 (For Monkey 2 CP) or Virtual Keyboard
GP2X_BUTTON_L & GP2X_BUTTON_SELECT Common::EVENT_QUIT (Calls Sync() to make sure SD is flushed)
GP2X_BUTTON_L & GP2X_BUTTON_MENU Common::EVENT_MAINMENU (ScummVM Global Main Menu)
GP2X_BUTTON_L & GP2X_BUTTON_A Common::EVENT_PREDICTIVE_DIALOG for predictive text entry box (AGI games)
+GP2X_BUTTON_L & GP2X_BUTTON_Y Toggles setZoomOnMouse() for larger then 320*240 games to scale to the point + raduis. (GP2X only)
*/
-bool GP2XWIZSdlEventManager::handleKeyDown(SDL_Event &ev, Common::Event &event) {
+bool GP2XSdlEventManager::handleKeyDown(SDL_Event &ev, Common::Event &event) {
SDLModToOSystemKeyFlags(SDL_GetModState(), event);
if (remapKey(ev, event))
@@ -168,7 +177,7 @@ bool GP2XWIZSdlEventManager::handleKeyDown(SDL_Event &ev, Common::Event &event)
return true;
}
-bool GP2XWIZSdlEventManager::handleKeyUp(SDL_Event &ev, Common::Event &event) {
+bool GP2XSdlEventManager::handleKeyUp(SDL_Event &ev, Common::Event &event) {
if (remapKey(ev, event))
return true;
@@ -186,11 +195,16 @@ bool GP2XWIZSdlEventManager::handleKeyUp(SDL_Event &ev, Common::Event &event) {
return true;
}
-bool GP2XWIZSdlEventManager::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) {
+bool GP2XSdlEventManager::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) {
_stickBtn[ev.jbutton.button] = 1;
if (ev.jbutton.button == GP2X_BUTTON_B) {
event.type = Common::EVENT_LBUTTONDOWN;
fillMouseEvent(event, _km.x, _km.y);
+#ifdef GP2X
+ } else if (ev.jbutton.button == GP2X_BUTTON_CLICK) {
+ event.type = Common::EVENT_LBUTTONDOWN;
+ fillMouseEvent(event, _km.x, _km.y);
+#endif
} else if (ev.jbutton.button == GP2X_BUTTON_X) {
event.type = Common::EVENT_RBUTTONDOWN;
fillMouseEvent(event, _km.x, _km.y);
@@ -208,7 +222,7 @@ bool GP2XWIZSdlEventManager::handleJoyButtonDown(SDL_Event &ev, Common::Event &e
_buttonStateL = true;
break;
case GP2X_BUTTON_R:
- if (_buttonStateL == true) {
+ if (_buttonStateL) {
#ifdef ENABLE_VKEYBD
event.kbd.keycode = Common::KEYCODE_F7;
event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0);
@@ -222,7 +236,7 @@ bool GP2XWIZSdlEventManager::handleJoyButtonDown(SDL_Event &ev, Common::Event &e
}
break;
case GP2X_BUTTON_SELECT:
- if (_buttonStateL == true) {
+ if (_buttonStateL) {
event.type = Common::EVENT_QUIT;
} else {
event.kbd.keycode = Common::KEYCODE_ESCAPE;
@@ -230,7 +244,7 @@ bool GP2XWIZSdlEventManager::handleJoyButtonDown(SDL_Event &ev, Common::Event &e
}
break;
case GP2X_BUTTON_A:
- if (_buttonStateL == true) {
+ if (_buttonStateL) {
event.type = Common::EVENT_PREDICTIVE_DIALOG;
} else {
event.kbd.keycode = Common::KEYCODE_PERIOD;
@@ -238,11 +252,19 @@ bool GP2XWIZSdlEventManager::handleJoyButtonDown(SDL_Event &ev, Common::Event &e
}
break;
case GP2X_BUTTON_Y:
- event.kbd.keycode = Common::KEYCODE_SPACE;
- event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
+#ifdef GP2X
+ if (_buttonStateL) {
+ ((GP2XSdlGraphicsManager *)((OSystem_SDL *)g_system)->getGraphicsManager())->toggleZoomOnMouse();
+ } else {
+#endif
+ event.kbd.keycode = Common::KEYCODE_SPACE;
+ event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
+#ifdef GP2X
+ }
+#endif
break;
case GP2X_BUTTON_MENU:
- if (_buttonStateL == true) {
+ if (_buttonStateL) {
event.type = Common::EVENT_MAINMENU;
} else {
event.kbd.keycode = Common::KEYCODE_F5;
@@ -250,8 +272,13 @@ bool GP2XWIZSdlEventManager::handleJoyButtonDown(SDL_Event &ev, Common::Event &e
}
break;
case GP2X_BUTTON_VOLUP:
+#ifdef GP2X
+ GP2X_HW::mixerMoveVolume(2);
+ if (GP2X_HW::volumeLevel == 100) {
+#else
WIZ_HW::mixerMoveVolume(2);
if (WIZ_HW::volumeLevel == 100) {
+#endif
g_system->displayMessageOnOSD("Maximum Volume");
} else {
g_system->displayMessageOnOSD("Increasing Volume");
@@ -259,8 +286,13 @@ bool GP2XWIZSdlEventManager::handleJoyButtonDown(SDL_Event &ev, Common::Event &e
break;
case GP2X_BUTTON_VOLDOWN:
+#ifdef GP2X
+ GP2X_HW::mixerMoveVolume(1);
+ if (GP2X_HW::volumeLevel == 0) {
+#else
WIZ_HW::mixerMoveVolume(1);
if (WIZ_HW::volumeLevel == 0) {
+#endif
g_system->displayMessageOnOSD("Minimal Volume");
} else {
g_system->displayMessageOnOSD("Decreasing Volume");
@@ -271,11 +303,16 @@ bool GP2XWIZSdlEventManager::handleJoyButtonDown(SDL_Event &ev, Common::Event &e
return true;
}
-bool GP2XWIZSdlEventManager::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) {
+bool GP2XSdlEventManager::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) {
_stickBtn[ev.jbutton.button] = 0;
if (ev.jbutton.button == GP2X_BUTTON_B) {
event.type = Common::EVENT_LBUTTONUP;
fillMouseEvent(event, _km.x, _km.y);
+#ifdef GP2X
+ } else if (ev.jbutton.button == GP2X_BUTTON_CLICK) {
+ event.type = Common::EVENT_LBUTTONUP;
+ fillMouseEvent(event, _km.x, _km.y);
+#endif
} else if (ev.jbutton.button == GP2X_BUTTON_X) {
event.type = Common::EVENT_RBUTTONUP;
fillMouseEvent(event, _km.x, _km.y);
diff --git a/backends/events/gp2xwizsdl/gp2xwizsdl-events.h b/backends/events/gp2xsdl/gp2xsdl-events.h
index ba706e20c1..c50d4e865d 100644
--- a/backends/events/gp2xwizsdl/gp2xwizsdl-events.h
+++ b/backends/events/gp2xsdl/gp2xsdl-events.h
@@ -23,14 +23,14 @@
*
*/
-#if !defined(BACKEND_EVENTS_SDL_GP2XWIZ_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
-#define BACKEND_EVENTS_SDL_GP2XWIZ_H
+#if !defined(BACKEND_EVENTS_SDL_GP2X_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
+#define BACKEND_EVENTS_SDL_GP2X_H
#include "backends/events/sdl/sdl-events.h"
-class GP2XWIZSdlEventManager : public SdlEventManager {
+class GP2XSdlEventManager : public SdlEventManager {
public:
- GP2XWIZSdlEventManager(Common::EventSource *boss);
+ GP2XSdlEventManager(Common::EventSource *boss);
protected:
bool _stickBtn[32];
diff --git a/backends/graphics/gp2xsdl/gp2xsdl-graphics.cpp b/backends/graphics/gp2xsdl/gp2xsdl-graphics.cpp
new file mode 100644
index 0000000000..a1e351251a
--- /dev/null
+++ b/backends/graphics/gp2xsdl/gp2xsdl-graphics.cpp
@@ -0,0 +1,183 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifdef GP2X
+
+#include "backends/graphics/gp2xsdl/gp2xsdl-graphics.h"
+#include "graphics/scaler/aspect.h"
+#include <SDL_gp2x.h>
+
+static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
+ {"Fullscreen", "1x", GFX_NORMAL},
+ {0, 0, 0}
+};
+
+GP2XSdlGraphicsManager::GP2XSdlGraphicsManager()
+ :
+ _adjustZoomOnMouse(false) {
+
+}
+
+const OSystem::GraphicsMode *GP2XSdlGraphicsManager::getSupportedGraphicsModes() const {
+ return s_supportedGraphicsModes;
+}
+
+int GP2XSdlGraphicsManager::getDefaultGraphicsMode() const {
+ return GFX_NORMAL;
+}
+
+
+bool GP2XSdlGraphicsManager::hasFeature(OSystem::Feature f) {
+ if (f == OSystem::kFeatureIconifyWindow)
+ return false;
+
+ return SdlGraphicsManager::hasFeature(f);
+}
+
+void GP2XSdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) {
+ if (f != OSystem::kFeatureIconifyWindow)
+ SdlGraphicsManager::setFeatureState(f, enable);
+}
+
+void GP2XSdlGraphicsManager::drawMouse() {
+ if (!_mouseVisible || !_mouseSurface) {
+ _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
+ return;
+ }
+
+ SDL_Rect zoomdst;
+ SDL_Rect dst;
+ int scale;
+ int hotX, hotY;
+ int tmpScreenWidth, tmpScreenHeight;
+
+ // Temp vars to ensure we zoom to the LCD resolution or greater.
+ tmpScreenWidth = _videoMode.screenWidth;
+ tmpScreenHeight = _videoMode.screenHeight;
+
+ if (_videoMode.screenHeight <= 240) {
+ tmpScreenHeight = 240;
+ }
+
+ if (_videoMode.screenWidth <= 320) {
+ tmpScreenWidth = 320;
+ }
+
+ dst.x = _mouseCurState.x;
+ dst.y = _mouseCurState.y;
+
+ if (!_overlayVisible) {
+ scale = _videoMode.scaleFactor;
+ dst.w = _mouseCurState.vW;
+ dst.h = _mouseCurState.vH;
+ hotX = _mouseCurState.vHotX;
+ hotY = _mouseCurState.vHotY;
+ } else {
+ scale = 1;
+ dst.w = _mouseCurState.rW;
+ dst.h = _mouseCurState.rH;
+ hotX = _mouseCurState.rHotX;
+ hotY = _mouseCurState.rHotY;
+ }
+
+ // The mouse is undrawn using virtual coordinates, i.e. they may be
+ // scaled and aspect-ratio corrected.
+
+ _mouseBackup.x = dst.x - hotX;
+ _mouseBackup.y = dst.y - hotY;
+ _mouseBackup.w = dst.w;
+ _mouseBackup.h = dst.h;
+
+ // We draw the pre-scaled cursor image, so now we need to adjust for
+ // scaling, shake position and aspect ratio correction manually.
+
+ if (!_overlayVisible) {
+ dst.y += _currentShakePos;
+ }
+
+ if (_videoMode.aspectRatioCorrection && !_overlayVisible)
+ dst.y = real2Aspect(dst.y);
+
+ dst.x = scale * dst.x - _mouseCurState.rHotX;
+ dst.y = scale * dst.y - _mouseCurState.rHotY;
+ dst.w = _mouseCurState.rW;
+ dst.h = _mouseCurState.rH;
+
+ // Hacking about with the zoom around mouse pointer stuff.
+ if (_adjustZoomOnMouse){
+
+ zoomdst.w = (tmpScreenWidth / 2);
+ zoomdst.h = (tmpScreenHeight / 2);
+
+ // Create a zoomed rect centered on the mouse pointer.
+ // Will pan 1/4 of the screen.
+
+ if (dst.x > ((tmpScreenWidth / 4) * 3)) {
+ zoomdst.x = (tmpScreenWidth / 2);
+ } else {
+ zoomdst.x = (dst.x - (tmpScreenWidth / 4));
+ if (zoomdst.x < 0) {
+ zoomdst.x = 0;
+ }
+ }
+
+ if (dst.y > ((tmpScreenHeight / 4) * 3)) {
+ zoomdst.y = (tmpScreenHeight / 2);
+ } else {
+ zoomdst.y = (dst.y - (tmpScreenHeight / 4));
+ if (zoomdst.y < 0) {
+ zoomdst.y = 0;
+ }
+ }
+ SDL_GP2X_Display(&zoomdst);
+ } else {
+
+ // Make sure we are looking at the whole screen otherwise.
+
+ zoomdst.x = 0;
+ zoomdst.y = 0;
+ zoomdst.w = (tmpScreenWidth);
+ zoomdst.h = (tmpScreenHeight);
+
+ SDL_GP2X_Display(&zoomdst);
+ };
+
+ // Note that SDL_BlitSurface() and addDirtyRect() will both perform any
+ // clipping necessary
+
+ if (SDL_BlitSurface(_mouseSurface, NULL, _hwscreen, &dst) != 0)
+ error("SDL_BlitSurface failed: %s", SDL_GetError());
+
+ // The screen will be updated using real surface coordinates, i.e.
+ // they will not be scaled or aspect-ratio corrected.
+
+ addDirtyRect(dst.x, dst.y, dst.w, dst.h, true);
+}
+
+void GP2XSdlGraphicsManager::toggleZoomOnMouse() {
+ _adjustZoomOnMouse = !_adjustZoomOnMouse;
+}
+
+#endif
diff --git a/backends/graphics/gp2xsdl/gp2xsdl-graphics.h b/backends/graphics/gp2xsdl/gp2xsdl-graphics.h
new file mode 100644
index 0000000000..fd411dc9e3
--- /dev/null
+++ b/backends/graphics/gp2xsdl/gp2xsdl-graphics.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef BACKENDS_GRAPHICS_SDL_GP2X_H
+#define BACKENDS_GRAPHICS_SDL_GP2X_H
+
+#include "backends/graphics/sdl/sdl-graphics.h"
+
+class GP2XSdlGraphicsManager : public SdlGraphicsManager {
+public:
+ GP2XSdlGraphicsManager();
+ virtual ~GP2XSdlGraphicsManager() {}
+
+ virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
+ virtual int getDefaultGraphicsMode() const;
+ virtual void drawMouse();
+
+ virtual bool hasFeature(OSystem::Feature f);
+ virtual void setFeatureState(OSystem::Feature f, bool enable);
+
+ // Toggles zoom adjust on mouse
+ void toggleZoomOnMouse();
+
+protected:
+ bool _adjustZoomOnMouse;
+};
+
+#endif
diff --git a/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.cpp b/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.cpp
index 3131a7a3a9..8cb3eed083 100644
--- a/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.cpp
+++ b/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.cpp
@@ -23,10 +23,10 @@
*
*/
-#ifndef GP2XWIZ
+#ifdef GP2XWIZ
#include "backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.h"
-#include "backends/events/gp2xwizsdl/gp2xwizsdl-events.h"
+#include "backends/events/gp2xsdl/gp2xsdl-events.h"
#include "common/mutex.h"
#include "graphics/scaler/aspect.h"
@@ -121,7 +121,7 @@ void GP2XWIZSdlGraphicsManager::initSize(uint w, uint h) {
if (w > 320 || h > 240){
setGraphicsMode(GFX_HALF);
setGraphicsModeIntern();
- ((GP2XWIZSdlEventManager *)g_system->getEventManager())->toggleMouseGrab();
+ ((GP2XSdlEventManager *)g_system->getEventManager())->toggleMouseGrab();
}
_transactionDetails.sizeChanged = true;
diff --git a/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.cpp b/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.cpp
index b2c2d6ec94..6b0074862e 100644
--- a/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.cpp
+++ b/backends/mixer/doublebuffersdl/doublebuffersdl-mixer.cpp
@@ -23,7 +23,7 @@
*
*/
-#if defined(MACOSX)
+#if defined(MACOSX) || defined(GP2X)
#include "backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h"
diff --git a/backends/mixer/sdl/sdl-mixer.cpp b/backends/mixer/sdl/sdl-mixer.cpp
index 2317a03335..b9e04532f8 100644
--- a/backends/mixer/sdl/sdl-mixer.cpp
+++ b/backends/mixer/sdl/sdl-mixer.cpp
@@ -29,8 +29,11 @@
#include "common/system.h"
#include "common/config-manager.h"
-//#define SAMPLES_PER_SEC 11025
+#ifdef GP2X
+#define SAMPLES_PER_SEC 11025
+#else
#define SAMPLES_PER_SEC 22050
+#endif
//#define SAMPLES_PER_SEC 44100
SdlMixerManager::SdlMixerManager()
diff --git a/backends/module.mk b/backends/module.mk
index ff06c612ce..7b35a34b8e 100644
--- a/backends/module.mk
+++ b/backends/module.mk
@@ -6,7 +6,7 @@ MODULE_OBJS := \
audiocd/default/default-audiocd.o \
audiocd/sdl/sdl-audiocd.o \
events/default/default-events.o \
- events/gp2xwizsdl/gp2xwizsdl-events.o \
+ events/gp2xsdl/gp2xsdl-events.o \
events/linuxmotosdl/linuxmotosdl-events.o \
events/samsungtvsdl/samsungtvsdl-events.o \
events/sdl/sdl-events.o \
@@ -25,6 +25,7 @@ MODULE_OBJS := \
fs/wii/wii-fs-factory.o \
fs/n64/n64-fs-factory.o \
fs/n64/romfsstream.o \
+ graphics/gp2xsdl/gp2xsdl-graphics.o \
graphics/gp2xwizsdl/gp2xwizsdl-graphics.o \
graphics/linuxmotosdl/linuxmotosdl-graphics.o \
graphics/sdl/sdl-graphics.o \
diff --git a/backends/platform/gp2x/events.cpp b/backends/platform/gp2x/events.cpp
deleted file mode 100644
index 496e045ab0..0000000000
--- a/backends/platform/gp2x/events.cpp
+++ /dev/null
@@ -1,638 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/*
- * GP2X: Common::Event Handling.
- *
- */
-
-#include "backends/platform/gp2x/gp2x-common.h"
-#include "backends/platform/gp2x/gp2x-hw.h"
-#include "backends/keymapper/keymapper.h"
-#include "common/util.h"
-#include "common/events.h"
-#include "graphics/scaler/aspect.h" // for aspect2Real
-
-// FIXME move joystick defines out and replace with confile file options
-// we should really allow users to map any key to a joystick button using the keymapper.
-#define JOY_DEADZONE 2200
-
-#define JOY_XAXIS 0
-#define JOY_YAXIS 1
-
-/* GP2X Wiz: Main Joystick Mappings */
-enum {
- GP2X_BUTTON_UP = 0,
- GP2X_BUTTON_UPLEFT = 1,
- GP2X_BUTTON_LEFT = 2,
- GP2X_BUTTON_DOWNLEFT = 3,
- GP2X_BUTTON_DOWN = 4,
- GP2X_BUTTON_DOWNRIGHT = 5,
- GP2X_BUTTON_RIGHT = 6,
- GP2X_BUTTON_UPRIGHT = 7,
- GP2X_BUTTON_START = 8,
- GP2X_BUTTON_SELECT = 9,
- GP2X_BUTTON_L = 10,
- GP2X_BUTTON_R = 11,
- GP2X_BUTTON_A = 12,
- GP2X_BUTTON_B = 13,
- GP2X_BUTTON_X = 14,
- GP2X_BUTTON_Y = 15,
- GP2X_BUTTON_VOLUP = 16,
- GP2X_BUTTON_VOLDOWN = 17,
- GP2X_BUTTON_CLICK = 18
-};
-
-static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) {
- if (key >= SDLK_F1 && key <= SDLK_F9) {
- return key - SDLK_F1 + Common::ASCII_F1;
- } else if (key >= SDLK_KP0 && key <= SDLK_KP9) {
- return key - SDLK_KP0 + '0';
- } else if (key >= SDLK_UP && key <= SDLK_PAGEDOWN) {
- return key;
- } else if (unicode) {
- return unicode;
- } else if (key >= 'a' && key <= 'z' && (mod & KMOD_SHIFT)) {
- return key & ~0x20;
- } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO) {
- return 0;
- }
- return key;
-}
-
-void OSystem_GP2X::fillMouseEvent(Common::Event &event, int x, int y) {
- event.mouse.x = x;
- event.mouse.y = y;
-
- // Update the "keyboard mouse" coords
- _km.x = x;
- _km.y = y;
-
- // Adjust for the screen scaling
- if (!_overlayVisible) {
- event.mouse.x /= _videoMode.scaleFactor;
- event.mouse.y /= _videoMode.scaleFactor;
- if (_videoMode.aspectRatioCorrection)
- event.mouse.y = aspect2Real(event.mouse.y);
- }
-}
-
-void OSystem_GP2X::handleKbdMouse() {
- uint32 curTime = getMillis();
- if (curTime >= _km.last_time + _km.delay_time) {
- _km.last_time = curTime;
- if (_km.x_down_count == 1) {
- _km.x_down_time = curTime;
- _km.x_down_count = 2;
- }
- if (_km.y_down_count == 1) {
- _km.y_down_time = curTime;
- _km.y_down_count = 2;
- }
-
- if (_km.x_vel || _km.y_vel) {
- if (_km.x_down_count) {
- if (curTime > _km.x_down_time + _km.delay_time * 12) {
- if (_km.x_vel > 0)
- _km.x_vel++;
- else
- _km.x_vel--;
- } else if (curTime > _km.x_down_time + _km.delay_time * 8) {
- if (_km.x_vel > 0)
- _km.x_vel = 5;
- else
- _km.x_vel = -5;
- }
- }
- if (_km.y_down_count) {
- if (curTime > _km.y_down_time + _km.delay_time * 12) {
- if (_km.y_vel > 0)
- _km.y_vel++;
- else
- _km.y_vel--;
- } else if (curTime > _km.y_down_time + _km.delay_time * 8) {
- if (_km.y_vel > 0)
- _km.y_vel = 5;
- else
- _km.y_vel = -5;
- }
- }
-
- _km.x += _km.x_vel;
- _km.y += _km.y_vel;
-
- if (_km.x < 0) {
- _km.x = 0;
- _km.x_vel = -1;
- _km.x_down_count = 1;
- } else if (_km.x > _km.x_max) {
- _km.x = _km.x_max;
- _km.x_vel = 1;
- _km.x_down_count = 1;
- }
-
- if (_km.y < 0) {
- _km.y = 0;
- _km.y_vel = -1;
- _km.y_down_count = 1;
- } else if (_km.y > _km.y_max) {
- _km.y = _km.y_max;
- _km.y_vel = 1;
- _km.y_down_count = 1;
- }
-
- SDL_WarpMouse((Uint16)_km.x, (Uint16)_km.y);
- }
- }
-}
-
-static byte SDLModToOSystemKeyFlags(SDLMod mod) {
- byte b = 0;
- if (mod & KMOD_SHIFT)
- b |= Common::KBD_SHIFT;
- if (mod & KMOD_ALT)
- b |= Common::KBD_ALT;
- if (mod & KMOD_CTRL)
- b |= Common::KBD_CTRL;
-
- return b;
-}
-
-void OSystem_GP2X::moveStick() {
- bool stickBtn[32];
-
- memcpy(stickBtn, _stickBtn, sizeof(stickBtn));
-
- if ((stickBtn[0])||(stickBtn[2])||(stickBtn[4])||(stickBtn[6]))
- stickBtn[1] = stickBtn[3] = stickBtn[5] = stickBtn[7] = 0;
-
- if ((stickBtn[1])||(stickBtn[2])||(stickBtn[3])){
- if (_km.x_down_count!=2){
- _km.x_vel = -1;
- _km.x_down_count = 1;
- }else
- _km.x_vel = -4;
- } else if ((stickBtn[5])||(stickBtn[6])||(stickBtn[7])){
- if (_km.x_down_count!=2){
- _km.x_vel = 1;
- _km.x_down_count = 1;
- } else
- _km.x_vel = 4;
- } else {
- _km.x_vel = 0;
- _km.x_down_count = 0;
- }
-
-
- if ((stickBtn[0])||(stickBtn[1])||(stickBtn[7])){
- if (_km.y_down_count!=2){
- _km.y_vel = -1;
- _km.y_down_count = 1;
- }else
- _km.y_vel = -4;
- } else if ((stickBtn[3])||(stickBtn[4])||(stickBtn[5])){
- if (_km.y_down_count!=2){
- _km.y_vel = 1;
- _km.y_down_count = 1;
- } else
- _km.y_vel = 4;
- } else {
- _km.y_vel = 0;
- _km.y_down_count = 0;
- }
-}
-
-/* Quick default button states for modifiers. */
-int GP2X_BUTTON_STATE_L = false;
-
-bool OSystem_GP2X::pollEvent(Common::Event &event) {
- SDL_Event ev;
- int axis;
- byte b = 0;
-
- handleKbdMouse();
-
- // If the screen mode changed, send an Common::EVENT_SCREEN_CHANGED
- if (_modeChanged) {
- _modeChanged = false;
- event.type = Common::EVENT_SCREEN_CHANGED;
- return true;
- }
-
- // GP2X Input mappings.
-
- /*
- Single Button
-
- Movement:
-
- GP2X_BUTTON_UP Cursor Up
- GP2X_BUTTON_DOWN Cursor Down
- GP2X_BUTTON_LEFT Cursor Left
- GP2X_BUTTON_RIGHT Cursor Right
-
- GP2X_BUTTON_UPLEFT Cursor Up Left
- GP2X_BUTTON_UPRIGHT Cursor Up Right
- GP2X_BUTTON_DOWNLEFT Cursor Down Left
- GP2X_BUTTON_DOWNRIGHT Cursor Down Right
-
- Button Emulation:
-
- GP2X_BUTTON_CLICK Left Mouse Click
- GP2X_BUTTON_A . (Period)
- GP2X_BUTTON_B Left Mouse Click
- GP2X_BUTTON_Y Space Bar
- GP2X_BUTTON_X Right Mouse Click
- GP2X_BUTTON_L Combo Modifier (Left Trigger)
- GP2X_BUTTON_R Return (Right Trigger)
- GP2X_BUTTON_START F5 (Game Menu)
- GP2X_BUTTON_SELECT Escape
- GP2X_BUTTON_VOLUP /dev/mixer Global Volume Up
- GP2X_BUTTON_VOLDOWN /dev/mixer Global Volume Down
-
- Combos:
-
- GP2X_BUTTON_VOLUP & GP2X_BUTTON_VOLDOWN 0 (For Monkey 2 CP) or Virtual Keyboard if enabled
- GP2X_BUTTON_L & GP2X_BUTTON_SELECT Common::EVENT_QUIT (Calls Sync() to make sure SD is flushed)
- GP2X_BUTTON_L & GP2X_BUTTON_Y Toggles setZoomOnMouse() for larger then 320*240 games to scale to the point + raduis.
- GP2X_BUTTON_L & GP2X_BUTTON_START Common::EVENT_MAINMENU (ScummVM Global Main Menu)
- GP2X_BUTTON_L & GP2X_BUTTON_A Common::EVENT_PREDICTIVE_DIALOG for predictive text entry box (AGI games)
- */
-
- while (SDL_PollEvent(&ev)) {
-
- switch (ev.type) {
- case SDL_KEYDOWN:{
- b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());
-
- const bool event_complete = remapKey(ev,event);
-
- if (event_complete)
- return true;
-
- event.type = Common::EVENT_KEYDOWN;
- event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
- event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
-
- return true;
- }
- case SDL_KEYUP:
- {
- const bool event_complete = remapKey(ev,event);
-
- if (event_complete)
- return true;
-
- event.type = Common::EVENT_KEYUP;
- event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
- event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
- b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());
-
- // Ctrl-Alt-<key> will change the GFX mode
- if ((b & (Common::KBD_CTRL|Common::KBD_ALT)) == (Common::KBD_CTRL|Common::KBD_ALT)) {
- // Swallow these key up events
- break;
- }
-
- return true;
- }
- case SDL_MOUSEMOTION:
- event.type = Common::EVENT_MOUSEMOVE;
- fillMouseEvent(event, ev.motion.x, ev.motion.y);
-
- setMousePos(event.mouse.x, event.mouse.y);
- return true;
-
- case SDL_MOUSEBUTTONDOWN:
- if (ev.button.button == SDL_BUTTON_LEFT)
- event.type = Common::EVENT_LBUTTONDOWN;
- else if (ev.button.button == SDL_BUTTON_RIGHT)
- event.type = Common::EVENT_RBUTTONDOWN;
-#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN)
- else if (ev.button.button == SDL_BUTTON_WHEELUP)
- event.type = Common::EVENT_WHEELUP;
- else if (ev.button.button == SDL_BUTTON_WHEELDOWN)
- event.type = Common::EVENT_WHEELDOWN;
-#endif
-#if defined(SDL_BUTTON_MIDDLE)
- else if (ev.button.button == SDL_BUTTON_MIDDLE)
- event.type = Common::EVENT_MBUTTONDOWN;
-#endif
- else
- break;
-
- fillMouseEvent(event, ev.button.x, ev.button.y);
-
- return true;
-
- case SDL_MOUSEBUTTONUP:
- if (ev.button.button == SDL_BUTTON_LEFT)
- event.type = Common::EVENT_LBUTTONUP;
- else if (ev.button.button == SDL_BUTTON_RIGHT)
- event.type = Common::EVENT_RBUTTONUP;
-#if defined(SDL_BUTTON_MIDDLE)
- else if (ev.button.button == SDL_BUTTON_MIDDLE)
- event.type = Common::EVENT_MBUTTONUP;
-#endif
- else
- break;
- fillMouseEvent(event, ev.button.x, ev.button.y);
-
- return true;
-
- // GP2X Button mapings. Main code
-
- case SDL_JOYBUTTONDOWN:
- _stickBtn[ev.jbutton.button] = 1;
- if (ev.jbutton.button == GP2X_BUTTON_B) {
- event.type = Common::EVENT_LBUTTONDOWN;
- fillMouseEvent(event, _km.x, _km.y);
- } else if (ev.jbutton.button == GP2X_BUTTON_CLICK) {
- event.type = Common::EVENT_LBUTTONDOWN;
- fillMouseEvent(event, _km.x, _km.y);
- } else if (ev.jbutton.button == GP2X_BUTTON_X) {
- event.type = Common::EVENT_RBUTTONDOWN;
- fillMouseEvent(event, _km.x, _km.y);
- } else if (_stickBtn[GP2X_BUTTON_L] && (ev.jbutton.button == GP2X_BUTTON_SELECT)) {
- event.type = Common::EVENT_QUIT;
- } else if (ev.jbutton.button < 8) {
- moveStick();
- event.type = Common::EVENT_MOUSEMOVE;
- fillMouseEvent(event, _km.x, _km.y);
- } else {
- event.type = Common::EVENT_KEYDOWN;
- event.kbd.flags = 0;
- switch (ev.jbutton.button) {
- case GP2X_BUTTON_L:
- GP2X_BUTTON_STATE_L = true;
- break;
- case GP2X_BUTTON_R:
- if (GP2X_BUTTON_STATE_L == true) {
-#ifdef ENABLE_VKEYBD
- event.kbd.keycode = Common::KEYCODE_F7;
- event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0);
-#else
- event.kbd.keycode = Common::KEYCODE_0;
- event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0);
-#endif
- } else {
- event.kbd.keycode = Common::KEYCODE_RETURN;
- event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0);
- }
- break;
- case GP2X_BUTTON_SELECT:
- if (GP2X_BUTTON_STATE_L == true) {
- event.type = Common::EVENT_QUIT;
- } else {
- event.kbd.keycode = Common::KEYCODE_ESCAPE;
- event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
- }
- break;
- case GP2X_BUTTON_A:
- if (GP2X_BUTTON_STATE_L == true) {
- event.type = Common::EVENT_PREDICTIVE_DIALOG;
- } else {
- event.kbd.keycode = Common::KEYCODE_PERIOD;
- event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
- }
- break;
- case GP2X_BUTTON_Y:
- if (GP2X_BUTTON_STATE_L == true) {
- setZoomOnMouse();
- } else {
- event.kbd.keycode = Common::KEYCODE_SPACE;
- event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
- }
- break;
- case GP2X_BUTTON_START:
- if (GP2X_BUTTON_STATE_L == true) {
- event.type = Common::EVENT_MAINMENU;
- } else {
- event.kbd.keycode = Common::KEYCODE_F5;
- event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
- }
- break;
- case GP2X_BUTTON_VOLUP:
- GP2X_HW::mixerMoveVolume(2);
- if (GP2X_HW::volumeLevel == 100) {
- displayMessageOnOSD("Maximum Volume");
- } else {
- displayMessageOnOSD("Increasing Volume");
- }
- break;
-
- case GP2X_BUTTON_VOLDOWN:
- GP2X_HW::mixerMoveVolume(1);
- if (GP2X_HW::volumeLevel == 0) {
- displayMessageOnOSD("Minimal Volume");
- } else {
- displayMessageOnOSD("Decreasing Volume");
- }
- break;
- }
- }
- return true;
-
- case SDL_JOYBUTTONUP:
- _stickBtn[ev.jbutton.button] = 0;
- if (ev.jbutton.button == GP2X_BUTTON_B) {
- event.type = Common::EVENT_LBUTTONUP;
- fillMouseEvent(event, _km.x, _km.y);
- } else if (ev.jbutton.button == GP2X_BUTTON_CLICK) {
- event.type = Common::EVENT_LBUTTONUP;
- fillMouseEvent(event, _km.x, _km.y);
- } else if (ev.jbutton.button == GP2X_BUTTON_X) {
- event.type = Common::EVENT_RBUTTONUP;
- fillMouseEvent(event, _km.x, _km.y);
- } else if (ev.jbutton.button < 8) {
- moveStick();
- event.type = Common::EVENT_MOUSEMOVE;
- fillMouseEvent(event, _km.x, _km.y);
- } else {
- event.type = Common::EVENT_KEYUP;
- event.kbd.flags = 0;
- switch (ev.jbutton.button) {
- case GP2X_BUTTON_SELECT:
- event.kbd.keycode = Common::KEYCODE_ESCAPE;
- event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
- break;
- case GP2X_BUTTON_A:
- event.kbd.keycode = Common::KEYCODE_PERIOD;
- event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
- break;
- case GP2X_BUTTON_Y:
- event.kbd.keycode = Common::KEYCODE_SPACE;
- event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
- break;
- case GP2X_BUTTON_START:
- if (GP2X_BUTTON_STATE_L == true) {
- event.type = Common::EVENT_MAINMENU;
- } else {
- event.kbd.keycode = Common::KEYCODE_F5;
- event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
- }
- break;
- case GP2X_BUTTON_L:
- GP2X_BUTTON_STATE_L = false;
- break;
- case GP2X_BUTTON_R:
- if (GP2X_BUTTON_STATE_L == true) {
-#ifdef ENABLE_VKEYBD
- event.kbd.keycode = Common::KEYCODE_F7;
- event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0);
-#else
- event.kbd.keycode = Common::KEYCODE_0;
- event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0);
-#endif
- } else {
- event.kbd.keycode = Common::KEYCODE_RETURN;
- event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0);
- }
- break;
- case GP2X_BUTTON_VOLUP:
- break;
- case GP2X_BUTTON_VOLDOWN:
- break;
- }
- }
- return true;
-
- case SDL_JOYAXISMOTION:
- axis = ev.jaxis.value;
- if ( axis > JOY_DEADZONE) {
- axis -= JOY_DEADZONE;
- event.type = Common::EVENT_MOUSEMOVE;
- } else if ( axis < -JOY_DEADZONE ) {
- axis += JOY_DEADZONE;
- event.type = Common::EVENT_MOUSEMOVE;
- } else
- axis = 0;
-
- if ( ev.jaxis.axis == JOY_XAXIS) {
- if (axis != 0) {
- _km.x_vel = (axis > 0) ? 1:-1;
- _km.x_down_count = 1;
- } else {
- _km.x_vel = 0;
- _km.x_down_count = 0;
- }
-
- } else if (ev.jaxis.axis == JOY_YAXIS) {
-#ifndef JOY_INVERT_Y
- axis = -axis;
-#endif
-#ifdef JOY_ANALOG
- _km.y_vel = -axis / 2000;
- _km.y_down_count = 0;
-#else
- if (axis != 0) {
- _km.y_vel = (-axis > 0) ? 1: -1;
- _km.y_down_count = 1;
- } else {
- _km.y_vel = 0;
- _km.y_down_count = 0;
- }
-#endif
- }
-
- fillMouseEvent(event, _km.x, _km.y);
-
- return true;
-
- case SDL_VIDEOEXPOSE:
- _forceFull = true;
- break;
-
- case SDL_QUIT:
- event.type = Common::EVENT_QUIT;
- return true;
- }
- }
- return false;
-}
-
-bool OSystem_GP2X::remapKey(SDL_Event &ev,Common::Event &event) {
- return false;
-}
-
-void OSystem_GP2X::setupKeymapper() {
-#ifdef ENABLE_KEYMAPPER
- using namespace Common;
- Keymapper *mapper = getEventManager()->getKeymapper();
-
- HardwareKeySet *keySet = new HardwareKeySet();
- keySet->addHardwareKey(new HardwareKey( "a", KeyState(KEYCODE_a), "a", kActionKeyType ));
- keySet->addHardwareKey(new HardwareKey( "s", KeyState(KEYCODE_s), "s", kActionKeyType ));
- keySet->addHardwareKey(new HardwareKey( "d", KeyState(KEYCODE_d), "d", kActionKeyType ));
- keySet->addHardwareKey(new HardwareKey( "f", KeyState(KEYCODE_f), "f", kActionKeyType ));
- keySet->addHardwareKey(new HardwareKey( "n", KeyState(KEYCODE_n), "n (vk)", kTriggerLeftKeyType, kVirtualKeyboardActionType ));
- keySet->addHardwareKey(new HardwareKey( "m", KeyState(KEYCODE_m), "m (remap)", kTriggerRightKeyType, kKeyRemapActionType ));
- keySet->addHardwareKey(new HardwareKey( "[", KeyState(KEYCODE_LEFTBRACKET), "[ (select)", kSelectKeyType ));
- keySet->addHardwareKey(new HardwareKey( "]", KeyState(KEYCODE_RIGHTBRACKET), "] (start)", kStartKeyType ));
- mapper->registerHardwareKeySet(keySet);
-
- Keymap *globalMap = new Keymap("global");
- Keymap *guiMap = new Keymap("gui");
- Action *act;
- Event evt ;
-
- act = new Action(globalMap, "MENU", "Menu", kGenericActionType, kSelectKeyType);
- act->addKeyEvent(KeyState(KEYCODE_F5, ASCII_F5, 0));
-
- act = new Action(globalMap, "SKCT", "Skip", kGenericActionType, kActionKeyType);
- act->addKeyEvent(KeyState(KEYCODE_ESCAPE, ASCII_ESCAPE, 0));
-
- act = new Action(globalMap, "PAUS", "Pause", kGenericActionType, kStartKeyType);
- act->addKeyEvent(KeyState(KEYCODE_SPACE, ' ', 0));
-
- act = new Action(globalMap, "SKLI", "Skip line", kGenericActionType, kActionKeyType);
- act->addKeyEvent(KeyState(KEYCODE_PERIOD, '.', 0));
-
- act = new Action(globalMap, "VIRT", "Display keyboard", kVirtualKeyboardActionType);
- act->addKeyEvent(KeyState(KEYCODE_F6, ASCII_F6, 0));
-
- act = new Action(globalMap, "REMP", "Remap keys", kKeyRemapActionType);
- act->addKeyEvent(KeyState(KEYCODE_F7, ASCII_F7, 0));
-
- mapper->addGlobalKeymap(globalMap);
-
- act = new Action(guiMap, "CLOS", "Close", kGenericActionType, kStartKeyType);
- act->addKeyEvent(KeyState(KEYCODE_ESCAPE, ASCII_ESCAPE, 0));
-
- act = new Action(guiMap, "CLIK", "Mouse click");
- act->addLeftClickEvent();
-
- act = new Action(guiMap, "VIRT", "Display keyboard", kVirtualKeyboardActionType);
- act->addKeyEvent(KeyState(KEYCODE_F6, ASCII_F6, 0));
-
- act = new Action(guiMap, "REMP", "Remap keys", kKeyRemapActionType);
- act->addKeyEvent(KeyState(KEYCODE_F7, ASCII_F7, 0));
-
- mapper->addGlobalKeymap(guiMap);
-
- mapper->pushKeymap("global");
-#endif
-}
-
diff --git a/backends/platform/gp2x/gp2x-common.h b/backends/platform/gp2x/gp2x-common.h
index b54e2d4d4f..d2eddaea0b 100644
--- a/backends/platform/gp2x/gp2x-common.h
+++ b/backends/platform/gp2x/gp2x-common.h
@@ -23,361 +23,26 @@
*
*/
-#ifndef GP2X_COMMON_H
-#define GP2X_COMMON_H
+#ifndef PLATFORM_SDL_GP2X_H
+#define PLATFORM_SDL_GP2X_H
-#include <SDL.h>
-#include <SDL_gp2x.h>
-
-#include "backends/base-backend.h"
-#include "graphics/scaler.h"
-
-#define __GP2X__
-#define USE_OSD
-#define MIXER_DOUBLE_BUFFERING 1
-
-namespace Audio {
- class MixerImpl;
-}
-
-enum {
- GFX_NORMAL = 0
-};
+#include "backends/platform/sdl/posix/posix.h"
+#ifndef PATH_MAX
+ #define PATH_MAX 255
+#endif
-class OSystem_GP2X : public BaseBackend {
+class OSystem_GP2X : public OSystem_POSIX {
public:
- OSystem_GP2X();
- virtual ~OSystem_GP2X();
+ OSystem_GP2X() {}
+ virtual ~OSystem_GP2X() {}
virtual void initBackend();
-
- void beginGFXTransaction(void);
- TransactionError endGFXTransaction(void);
-
- // Set the size of the video bitmap.
- // Typically, 320x200
- void initSize(uint w, uint h, const Graphics::PixelFormat *format);
-
- int getScreenChangeID() const { return _screenChangeCount; }
-
- // Set colors of the palette
- void setPalette(const byte *colors, uint start, uint num);
-
- // Get colors of the palette
- void grabPalette(byte *colors, uint start, uint num);
-
- // Draw a bitmap to screen.
- // The screen will not be updated to reflect the new bitmap
- void copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h);
-
- virtual Graphics::Surface *lockScreen();
- virtual void unlockScreen();
-
- // Update the dirty areas of the screen
- void updateScreen();
-
- // Either show or hide the mouse cursor
- bool showMouse(bool visible);
-
- // Warp the mouse cursor. Where set_mouse_pos() only informs the
- // backend of the mouse cursor's current position, this function
- // actually moves the cursor to the specified position.
- void warpMouse(int x, int y);
-
- // Set the bitmap that's used when drawing the cursor.
- void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format);
-
- // Set colors of cursor palette
- void setCursorPalette(const byte *colors, uint start, uint num);
-
- // Disables or enables cursor palette
- void disableCursorPalette(bool disable) {
- _cursorPaletteDisabled = disable;
- blitCursor();
- }
-
- // Shaking is used in SCUMM. Set current shake position.
- void setShakePos(int shake_pos);
-
- // Get the number of milliseconds since the program was started.
- uint32 getMillis();
-
- // Delay for a specified amount of milliseconds
- void delayMillis(uint msecs);
-
- // Get the next event.
- // Returns true if an event was retrieved.
- virtual bool pollEvent(Common::Event &event); // overloaded by CE backend
-
- // Sets up the keymapper with the backends hardware key set
- void setupKeymapper();
-
- // Set function that generates samples
- void setupMixer();
- static void mixCallback(void *s, byte *samples, int len);
-
- void closeMixer();
-
- virtual Audio::Mixer *getMixer();
-
- // Quit
- void quit();
-
- void getTimeAndDate(TimeDate &t) const;
- virtual Common::TimerManager *getTimerManager();
-
- // Mutex handling
- MutexRef createMutex();
- void lockMutex(MutexRef mutex);
- void unlockMutex(MutexRef mutex);
- void deleteMutex(MutexRef mutex);
-
- // Overlay
- Graphics::PixelFormat getOverlayFormat() const { return _overlayFormat; }
- void showOverlay();
- void hideOverlay();
- void clearOverlay();
- void grabOverlay(OverlayColor *buf, int pitch);
- void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
- int16 getHeight();
- int16 getWidth();
- int16 getOverlayHeight() { return _videoMode.overlayHeight; }
- int16 getOverlayWidth() { return _videoMode.overlayWidth; }
-
- const GraphicsMode *getSupportedGraphicsModes() const;
- int getDefaultGraphicsMode() const;
- bool setGraphicsMode(int mode);
- int getGraphicsMode() const;
-
- bool hasFeature(Feature f);
- void setFeatureState(Feature f, bool enable);
- bool getFeatureState(Feature f);
-
- void displayMessageOnOSD(const char *msg);
-
- virtual Common::SaveFileManager *getSavefileManager();
- virtual FilesystemFactory *getFilesystemFactory();
+ virtual void quit();
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
- virtual Common::SeekableReadStream *createConfigReadStream();
- virtual Common::WriteStream *createConfigWriteStream();
-
protected:
- bool _inited;
-
- SDL_Surface *_osdSurface;
- Uint8 _osdAlpha; // Transparency level of the OSD
- uint32 _osdFadeStartTime; // When to start the fade out
- enum {
- kOSDFadeOutDelay = 2 * 1000, // Delay before the OSD is faded out (in milliseconds)
- kOSDFadeOutDuration = 500, // Duration of the OSD fade out (in milliseconds)
- kOSDColorKey = 1,
- kOSDInitialAlpha = 80 // Initial alpha level, in percent
- };
-
- // hardware screen
- SDL_Surface *_hwscreen;
-
- // unseen game screen
- SDL_Surface *_screen;
-
- // temporary screen (for scalers)
- SDL_Surface *_tmpscreen;
- SDL_Surface *_tmpscreen2;
-
- // overlay
- SDL_Surface *_overlayscreen;
- bool _overlayVisible;
- Graphics::PixelFormat _overlayFormat;
-
- enum {
- kTransactionNone = 0,
- kTransactionActive = 1,
- kTransactionRollback = 2
- };
-
- struct TransactionDetails {
- bool sizeChanged;
- bool needHotswap;
- bool needUpdatescreen;
- bool normal1xScaler;
- };
- TransactionDetails _transactionDetails;
-
- struct VideoState {
- bool setup;
-
- bool fullscreen;
- bool aspectRatioCorrection;
-
- int mode;
- int scaleFactor;
-
- int screenWidth, screenHeight;
- int overlayWidth, overlayHeight;
- };
- VideoState _videoMode, _oldVideoMode;
-
- virtual void setGraphicsModeIntern(); // overloaded by CE backend
-
- /** Force full redraw on next updateScreen */
- bool _forceFull;
- ScalerProc *_scalerProc;
- int _scalerType;
- int _transactionMode;
-
- bool _screenIsLocked;
- Graphics::Surface _framebuffer;
-
- /** Current video mode flags (see DF_* constants) */
- bool _modeChanged;
- int _screenChangeCount;
-
- /* True if zoom on mouse is enabled. (only set by > 240 high games) */
- bool _adjustZoomOnMouse;
-
- enum {
- NUM_DIRTY_RECT = 100,
- MAX_MOUSE_W = 80,
- MAX_MOUSE_H = 80,
- MAX_SCALING = 3
- };
-
- // Dirty rect management
- SDL_Rect _dirtyRectList[NUM_DIRTY_RECT];
- int _numDirtyRects;
-
- // Keyboard mouse emulation. Disabled by fingolfin 2004-12-18.
- // I am keeping the rest of the code in for now, since the joystick
- // code (or rather, "hack") uses it, too.
- struct KbdMouse {
- int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
- uint32 last_time, delay_time, x_down_time, y_down_time;
- };
-
- struct MousePos {
- // The mouse position, using either virtual (game) or real
- // (overlay) coordinates.
- int16 x, y;
-
- // The size and hotspot of the original cursor image.
- int16 w, h;
- int16 hotX, hotY;
-
- // The size and hotspot of the pre-scaled cursor image, in real
- // coordinates.
- int16 rW, rH;
- int16 rHotX, rHotY;
-
- // The size and hotspot of the pre-scaled cursor image, in game
- // coordinates.
- int16 vW, vH;
- int16 vHotX, vHotY;
-
- MousePos() : x(0), y(0), w(0), h(0), hotX(0), hotY(0),
- rW(0), rH(0), rHotX(0), rHotY(0), vW(0), vH(0),
- vHotX(0), vHotY(0)
- { }
- };
-
- // mouse
- KbdMouse _km;
- bool _mouseVisible;
- bool _mouseNeedsRedraw;
- byte *_mouseData;
- SDL_Rect _mouseBackup;
- MousePos _mouseCurState;
- byte _mouseKeyColor;
- int _cursorTargetScale;
- bool _cursorPaletteDisabled;
- SDL_Surface *_mouseOrigSurface;
- SDL_Surface *_mouseSurface;
- enum {
- kMouseColorKey = 1
- };
-
- // joystick
- SDL_Joystick *_joystick;
- bool _stickBtn[32];
-
- // Shake mode
- int _currentShakePos;
- int _newShakePos;
-
- // Palette data
- SDL_Color *_currentPalette;
- uint _paletteDirtyStart, _paletteDirtyEnd;
-
- // Cursor palette data
- SDL_Color *_cursorPalette;
-
- /**
- * Mutex which prevents multiple threads from interfering with each other
- * when accessing the screen.
- */
- MutexRef _graphicsMutex;
-
-#ifdef MIXER_DOUBLE_BUFFERING
- SDL_mutex *_soundMutex;
- SDL_cond *_soundCond;
- SDL_Thread *_soundThread;
- bool _soundThreadIsRunning;
- bool _soundThreadShouldQuit;
-
- byte _activeSoundBuf;
- uint _soundBufSize;
- byte *_soundBuffers[2];
-
- void mixerProducerThread();
- static int SDLCALL mixerProducerThreadEntry(void *arg);
- void initThreadedMixer(Audio::MixerImpl *mixer, uint bufSize);
- void deinitThreadedMixer();
-#endif
-
- FilesystemFactory *_fsFactory;
- Common::SaveFileManager *_savefile;
- Audio::MixerImpl *_mixer;
-
- SDL_TimerID _timerID;
- Common::TimerManager *_timer;
-
-protected:
- virtual void addDirtyRect(int x, int y, int w, int h, bool realCoordinates = false);
-
- void drawMouse();
- void undrawMouse();
- void blitCursor();
-
- /** Set the position of the virtual mouse cursor. */
- void setMousePos(int x, int y);
- void fillMouseEvent(Common::Event &event, int x, int y);
- void toggleMouseGrab();
-
- void internUpdateScreen();
-
- bool loadGFXMode();
- void unloadGFXMode();
- bool hotswapGFXMode();
-
- void setFullscreenMode(bool enable);
- void setAspectRatioCorrection(bool enable);
-
- void setZoomOnMouse(); // GP2X: On > 240 high games zooms on the mouse + radius.
-
- bool saveScreenshot(const char *filename);
-
- int effectiveScreenHeight() const;
-
- void setupIcon();
- void handleKbdMouse();
-
- virtual bool remapKey(SDL_Event &ev, Common::Event &event);
-
- void handleScalerHotkeys(const SDL_KeyboardEvent &key);
-
- void moveStick();
- int _gp2xInputType;
+ virtual void initSDL();
};
-#endif // GP2X_COMMON_H
+#endif
diff --git a/backends/platform/gp2x/gp2x-main.cpp b/backends/platform/gp2x/gp2x-main.cpp
new file mode 100644
index 0000000000..8dc5be764b
--- /dev/null
+++ b/backends/platform/gp2x/gp2x-main.cpp
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "backends/platform/gp2x/gp2x-sdl.h"
+#include "backends/plugins/posix/posix-provider.h"
+#include "base/main.h"
+
+int main(int argc, char *argv[]) {
+
+ // Create our OSystem instance
+ g_system = new OSystem_GP2X();
+ assert(g_system);
+
+ // Pre initialize the backend
+ ((OSystem_GP2X *)g_system)->init();
+
+#ifdef DYNAMIC_MODULES
+ PluginManager::instance().addPluginProvider(new POSIXPluginProvider());
+#endif
+
+ // Invoke the actual ScummVM main entry point:
+ int res = scummvm_main(argc, argv);
+
+ // Free OSystem
+ delete (OSystem_GP2X *)g_system;
+
+ return res;
+}
diff --git a/backends/platform/gp2x/gp2x.cpp b/backends/platform/gp2x/gp2x.cpp
index 88d4f9d632..b4396db0ea 100644
--- a/backends/platform/gp2x/gp2x.cpp
+++ b/backends/platform/gp2x/gp2x.cpp
@@ -23,29 +23,19 @@
*
*/
-/*
- * GP2X: Main backend.
- *
- */
-
#include "backends/platform/gp2x/gp2x-common.h"
#include "backends/platform/gp2x/gp2x-hw.h"
#include "backends/platform/gp2x/gp2x-mem.h"
-#include "common/archive.h"
-#include "common/config-manager.h"
-#include "common/debug.h"
-#include "common/EventRecorder.h"
-#include "common/events.h"
-#include "common/util.h"
-
-#include "common/file.h"
-#include "base/main.h"
+#include "backends/graphics/gp2xsdl/gp2xsdl-graphics.h"
+#include "backends/events/gp2xsdl/gp2xsdl-events.h"
#include "backends/saves/default/default-saves.h"
-#include "backends/timer/default/default-timer.h"
-#include "backends/plugins/posix/posix-provider.h"
-#include "sound/mixer_intern.h"
+#include "common/config-manager.h"
+#include "common/debug.h"
+
+// Disable for normal serial logging.
+#define DUMP_STDOUT
#include <stdio.h>
#include <stdlib.h>
@@ -53,66 +43,11 @@
#include <limits.h>
#include <errno.h>
#include <sys/stat.h>
-#include <time.h> // for getTimeAndDate()
-
-// Disable for normal serial logging.
-#define DUMP_STDOUT
-
-#define SAMPLES_PER_SEC 11025
-//#define SAMPLES_PER_SEC 22050
-//#define SAMPLES_PER_SEC 44100
-
-#define DEFAULT_CONFIG_FILE ".scummvmrc"
-
-#include "backends/fs/posix/posix-fs-factory.h"
-
-static Uint32 timer_handler(Uint32 interval, void *param) {
- ((DefaultTimerManager *)param)->handler();
- return interval;
-}
-
-int main(int argc, char *argv[]) {
- g_system = new OSystem_GP2X();
- assert(g_system);
-
-#ifdef DYNAMIC_MODULES
- PluginManager::instance().addPluginProvider(new POSIXPluginProvider());
-#endif
-
- // Invoke the actual ScummVM main entry point:
- int res = scummvm_main(argc, argv);
- g_system->quit();
- return res;
-}
-
-OSystem *OSystem_GP2X_create() {
- return new OSystem_GP2X();
-}
void OSystem_GP2X::initBackend() {
- assert(!_inited);
-
- ConfMan.setInt("joystick_num", 0);
- int joystick_num = ConfMan.getInt("joystick_num");
- uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER | SDL_INIT_EVENTTHREAD;
-
- if (ConfMan.hasKey("disable_sdl_parachute"))
- sdlFlags |= SDL_INIT_NOPARACHUTE;
-
- if (joystick_num > -1)
- sdlFlags |= SDL_INIT_JOYSTICK;
-
- if (SDL_Init(sdlFlags) == -1) {
- error("Could not initialize SDL: %s", SDL_GetError());
- }
-
// Setup default save path to be workingdir/saves
- #ifndef PATH_MAX
- #define PATH_MAX 255
- #endif
-
- char savePath[PATH_MAX+1];
- char workDirName[PATH_MAX+1];
+ char savePath[PATH_MAX + 1];
+ char workDirName[PATH_MAX + 1];
if (getcwd(workDirName, PATH_MAX) == NULL) {
error("Could not obtain current working directory.");
@@ -134,8 +69,8 @@ void OSystem_GP2X::initBackend() {
#ifdef DUMP_STDOUT
// The GP2X has a serial console but most users do not use this so we
// output all our STDOUT and STDERR to files for debug purposes.
- char STDOUT_FILE[PATH_MAX+1];
- char STDERR_FILE[PATH_MAX+1];
+ char STDOUT_FILE[PATH_MAX + 1];
+ char STDERR_FILE[PATH_MAX + 1];
strcpy(STDOUT_FILE, workDirName);
strcpy(STDERR_FILE, workDirName);
@@ -175,12 +110,7 @@ void OSystem_GP2X::initBackend() {
printf("%s\n", "Debug: STDOUT and STDERR redirected to text files.");
#endif /* DUMP_STDOUT */
- _graphicsMutex = createMutex();
-
- SDL_ShowCursor(SDL_DISABLE);
-
// Setup other defaults.
-
ConfMan.registerDefault("aspect_ratio", true);
/* Up default volume values as we use a seperate system level volume anyway. */
@@ -189,143 +119,47 @@ void OSystem_GP2X::initBackend() {
ConfMan.registerDefault("speech_volume", 192);
ConfMan.registerDefault("autosave_period", 3 * 60); // Trigger autosave every 3 minutes - On low batts 4 mins is about your warning time.
- memset(&_oldVideoMode, 0, sizeof(_oldVideoMode));
- memset(&_videoMode, 0, sizeof(_videoMode));
- memset(&_transactionDetails, 0, sizeof(_transactionDetails));
-
- _videoMode.mode = GFX_NORMAL;
- _videoMode.scaleFactor = 1;
- _scalerProc = Normal1x;
- _videoMode.aspectRatioCorrection = ConfMan.getBool("aspect_ratio");
- _scalerType = 0;
- _adjustZoomOnMouse = false;
ConfMan.setBool("FM_low_quality", true);
- // enable joystick
- if (joystick_num > -1 && SDL_NumJoysticks() > 0) {
- _joystick = SDL_JoystickOpen(joystick_num);
- }
-
- _savefile = new DefaultSaveFileManager();
- // Create and hook up the mixer, if none exists yet (we check for this to
- // allow subclasses to provide their own).
- if (_mixer == 0) {
- setupMixer();
- }
-
- // Create and hook up the timer manager, if none exists yet (we check for
- // this to allow subclasses to provide their own).
- if (_timer == 0) {
- // Note: We could implement a custom SDLTimerManager by using
- // SDL_AddTimer. That might yield better timer resolution, but it would
- // also change the semantics of a timer: Right now, ScummVM timers
- // *never* run in parallel, due to the way they are implemented. If we
- // switched to SDL_AddTimer, each timer might run in a separate thread.
- // However, not all our code is prepared for that, so we can't just
- // switch. Still, it's a potential future change to keep in mind.
- _timer = new DefaultTimerManager();
- _timerID = SDL_AddTimer(10, &timer_handler, _timer);
- }
-
/* Initialise any GP2X specific stuff we may want (Batt Status, scaler etc.) */
GP2X_HW::deviceInit();
/* Set Default hardware mixer volume to a preset level (VOLUME_INITIAL). This is done to 'reset' volume level if set by other apps. */
GP2X_HW::mixerMoveVolume(0);
- OSystem::initBackend();
+ // Create the events manager
+ if (_eventManager == 0)
+ _eventManager = new GP2XSdlEventManager(this);
- _inited = true;
-}
-
-OSystem_GP2X::OSystem_GP2X()
- :
- _osdSurface(0), _osdAlpha(SDL_ALPHA_TRANSPARENT), _osdFadeStartTime(0),
- _hwscreen(0), _screen(0), _tmpscreen(0),
- _overlayVisible(false),
- _overlayscreen(0), _tmpscreen2(0),
- _scalerProc(0), _modeChanged(false), _screenChangeCount(0),
- _mouseVisible(false), _mouseNeedsRedraw(false), _mouseData(0), _mouseSurface(0),
- _mouseOrigSurface(0), _cursorTargetScale(1), _cursorPaletteDisabled(true),
- _joystick(0),
- _currentShakePos(0), _newShakePos(0),
- _paletteDirtyStart(0), _paletteDirtyEnd(0),
-#ifdef MIXER_DOUBLE_BUFFERING
- _soundMutex(0), _soundCond(0), _soundThread(0),
- _soundThreadIsRunning(false), _soundThreadShouldQuit(false),
-#endif
- _fsFactory(0),
- _savefile(0),
- _mixer(0),
- _timer(0),
- _screenIsLocked(false),
- _graphicsMutex(0), _transactionMode(kTransactionNone) {
-
- // allocate palette storage
- _currentPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
- _cursorPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
-
- _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
-
- // reset mouse state
- memset(&_km, 0, sizeof(_km));
- memset(&_mouseCurState, 0, sizeof(_mouseCurState));
-
- _inited = false;
- _fsFactory = new POSIXFilesystemFactory();
-}
-
-OSystem_GP2X::~OSystem_GP2X() {
- SDL_RemoveTimer(_timerID);
- closeMixer();
+ // Create the graphics manager
+ if (_graphicsManager == 0)
+ _graphicsManager = new GP2XSdlGraphicsManager();
- free(_currentPalette);
- free(_cursorPalette);
- free(_mouseData);
-
- delete _savefile;
- delete _timer;
+ // Call parent implementation of this method
+ OSystem_POSIX::initBackend();
}
-uint32 OSystem_GP2X::getMillis() {
- uint32 millis = SDL_GetTicks();
- g_eventRec.processMillis(millis);
- return millis;
-}
+void OSystem_GP2X::initSDL() {
+ // Check if SDL has not been initialized
+ if (!_initedSDL) {
+ uint32 sdlFlags = SDL_INIT_EVENTTHREAD;
+ if (ConfMan.hasKey("disable_sdl_parachute"))
+ sdlFlags |= SDL_INIT_NOPARACHUTE;
-void OSystem_GP2X::delayMillis(uint msecs) {
- SDL_Delay(msecs);
-}
+ // Initialize SDL (SDL Subsystems are initiliazed in the corresponding sdl managers)
+ if (SDL_Init(sdlFlags) == -1)
+ error("Could not initialize SDL: %s", SDL_GetError());
-void OSystem_GP2X::getTimeAndDate(TimeDate &td) const {
- time_t curTime = time(0);
- struct tm t = *localtime(&curTime);
- td.tm_sec = t.tm_sec;
- td.tm_min = t.tm_min;
- td.tm_hour = t.tm_hour;
- td.tm_mday = t.tm_mday;
- td.tm_mon = t.tm_mon;
- td.tm_year = t.tm_year;
-}
+ // Enable unicode support if possible
+ SDL_EnableUNICODE(1);
-Common::TimerManager *OSystem_GP2X::getTimerManager() {
- assert(_timer);
- return _timer;
-}
-
-Common::SaveFileManager *OSystem_GP2X::getSavefileManager() {
- assert(_savefile);
- return _savefile;
-}
-
-FilesystemFactory *OSystem_GP2X::getFilesystemFactory() {
- assert(_fsFactory);
- return _fsFactory;
+ _initedSDL = true;
+ }
}
void OSystem_GP2X::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
/* Setup default extra data paths for engine data files and plugins */
- char workDirName[PATH_MAX+1];
+ char workDirName[PATH_MAX + 1];
if (getcwd(workDirName, PATH_MAX) == NULL) {
error("Error: Could not obtain current working directory.");
@@ -357,283 +191,14 @@ void OSystem_GP2X::addSysArchivesToSearchSet(Common::SearchSet &s, int priority)
}
}
-static Common::String getDefaultConfigFileName() {
- char configFile[MAXPATHLEN];
- strcpy(configFile, DEFAULT_CONFIG_FILE);
- return configFile;
-}
-
-Common::SeekableReadStream *OSystem_GP2X::createConfigReadStream() {
- Common::FSNode file(getDefaultConfigFileName());
- return file.createReadStream();
-}
-
-Common::WriteStream *OSystem_GP2X::createConfigWriteStream() {
- Common::FSNode file(getDefaultConfigFileName());
- return file.createWriteStream();
-}
-
-bool OSystem_GP2X::hasFeature(Feature f) {
- return
- (f == kFeatureFullscreenMode) ||
- (f == kFeatureAspectRatioCorrection) ||
- (f == kFeatureCursorHasPalette);
-}
-
-void OSystem_GP2X::setFeatureState(Feature f, bool enable) {
- switch (f) {
- case kFeatureFullscreenMode:
- return;
- case kFeatureAspectRatioCorrection:
- setAspectRatioCorrection(enable);
- break;
- case kFeatureDisableKeyFiltering:
- // TODO: Extend as more support for this is added to engines.
- return;
- default:
- break;
- }
-}
-
-bool OSystem_GP2X::getFeatureState(Feature f) {
- assert (_transactionMode == kTransactionNone);
-
- switch (f) {
- case kFeatureFullscreenMode:
- return false;
- case kFeatureAspectRatioCorrection:
- return _videoMode.aspectRatioCorrection;
- default:
- return false;
- }
-}
-
void OSystem_GP2X::quit() {
- unloadGFXMode();
- deleteMutex(_graphicsMutex);
-
- if (_joystick)
- SDL_JoystickClose(_joystick);
GP2X_HW::deviceDeinit();
- SDL_RemoveTimer(_timerID);
- closeMixer();
-
- free(_currentPalette);
- free(_cursorPalette);
- free(_mouseData);
-
- delete _timer;
- SDL_ShowCursor(SDL_ENABLE);
- SDL_Quit();
-
- delete getEventManager();
- delete _savefile;
-
#ifdef DUMP_STDOUT
printf("%s\n", "Debug: STDOUT and STDERR text files closed.");
fclose(stdout);
fclose(stderr);
#endif /* DUMP_STDOUT */
- exit(0);
-}
-
-OSystem::MutexRef OSystem_GP2X::createMutex(void) {
- return (MutexRef) SDL_CreateMutex();
-}
-
-void OSystem_GP2X::lockMutex(MutexRef mutex) {
- SDL_mutexP((SDL_mutex *) mutex);
-}
-
-void OSystem_GP2X::unlockMutex(MutexRef mutex) {
- SDL_mutexV((SDL_mutex *) mutex);
-}
-
-void OSystem_GP2X::deleteMutex(MutexRef mutex) {
- SDL_DestroyMutex((SDL_mutex *) mutex);
-}
-
-#pragma mark -
-#pragma mark --- Audio ---
-#pragma mark -
-
-#ifdef MIXER_DOUBLE_BUFFERING
-
-void OSystem_GP2X::mixerProducerThread() {
- byte nextSoundBuffer;
-
- SDL_LockMutex(_soundMutex);
- while (true) {
- // Wait till we are allowed to produce data
- SDL_CondWait(_soundCond, _soundMutex);
-
- if (_soundThreadShouldQuit)
- break;
-
- // Generate samples and put them into the next buffer
- nextSoundBuffer = _activeSoundBuf ^ 1;
- _mixer->mixCallback(_soundBuffers[nextSoundBuffer], _soundBufSize);
-
- // Swap buffers
- _activeSoundBuf = nextSoundBuffer;
- }
- SDL_UnlockMutex(_soundMutex);
-}
-
-int SDLCALL OSystem_GP2X::mixerProducerThreadEntry(void *arg) {
- OSystem_GP2X *this_ = (OSystem_GP2X *)arg;
- assert(this_);
- this_->mixerProducerThread();
- return 0;
-}
-
-
-void OSystem_GP2X::initThreadedMixer(Audio::MixerImpl *mixer, uint bufSize) {
- _soundThreadIsRunning = false;
- _soundThreadShouldQuit = false;
-
- // Create mutex and condition variable
- _soundMutex = SDL_CreateMutex();
- _soundCond = SDL_CreateCond();
-
- // Create two sound buffers
- _activeSoundBuf = 0;
- _soundBufSize = bufSize;
- _soundBuffers[0] = (byte *)calloc(1, bufSize);
- _soundBuffers[1] = (byte *)calloc(1, bufSize);
-
- _soundThreadIsRunning = true;
-
- // Finally start the thread
- _soundThread = SDL_CreateThread(mixerProducerThreadEntry, this);
-}
-
-void OSystem_GP2X::deinitThreadedMixer() {
- // Kill thread?? _soundThread
-
- if (_soundThreadIsRunning) {
- // Signal the producer thread to end, and wait for it to actually finish.
- _soundThreadShouldQuit = true;
- SDL_CondBroadcast(_soundCond);
- SDL_WaitThread(_soundThread, NULL);
-
- // Kill the mutex & cond variables.
- // Attention: AT this point, the mixer callback must not be running
- // anymore, else we will crash!
- SDL_DestroyMutex(_soundMutex);
- SDL_DestroyCond(_soundCond);
-
- _soundThreadIsRunning = false;
-
- free(_soundBuffers[0]);
- free(_soundBuffers[1]);
- }
-}
-
-
-void OSystem_GP2X::mixCallback(void *arg, byte *samples, int len) {
- OSystem_GP2X *this_ = (OSystem_GP2X *)arg;
- assert(this_);
- assert(this_->_mixer);
-
- assert((int)this_->_soundBufSize == len);
-
- // Lock mutex, to ensure our data is not overwritten by the producer thread
- SDL_LockMutex(this_->_soundMutex);
-
- // Copy data from the current sound buffer
- memcpy(samples, this_->_soundBuffers[this_->_activeSoundBuf], len);
-
- // Unlock mutex and wake up the produced thread
- SDL_UnlockMutex(this_->_soundMutex);
- SDL_CondSignal(this_->_soundCond);
-}
-
-#else
-
-void OSystem_GP2X::mixCallback(void *sys, byte *samples, int len) {
- OSystem_GP2X *this_ = (OSystem_GP2X *)sys;
- assert(this_);
- assert(this_->_mixer);
-
- this_->_mixer->mixCallback(samples, len);
-}
-
-#endif
-
-void OSystem_GP2X::setupMixer() {
- SDL_AudioSpec desired;
- SDL_AudioSpec obtained;
-
- // Determine the desired output sampling frequency.
- uint32 samplesPerSec = 0;
- if (ConfMan.hasKey("output_rate"))
- samplesPerSec = ConfMan.getInt("output_rate");
- if (samplesPerSec <= 0)
- samplesPerSec = SAMPLES_PER_SEC;
-
- // Determine the sample buffer size. We want it to store enough data for
- // at least 1/16th of a second (though at most 8192 samples). Note
- // that it must be a power of two. So e.g. at 22050 Hz, we request a
- // sample buffer size of 2048.
- uint32 samples = 8192;
- while (samples * 16 > samplesPerSec * 2)
- samples >>= 1;
-
- memset(&desired, 0, sizeof(desired));
- desired.freq = samplesPerSec;
- desired.format = AUDIO_S16SYS;
- desired.channels = 2;
- //desired.samples = (uint16)samples;
- desired.samples = 128; // Samples hack
- desired.callback = mixCallback;
- desired.userdata = this;
-
- assert(!_mixer);
- if (SDL_OpenAudio(&desired, &obtained) != 0) {
- warning("Could not open audio device: %s", SDL_GetError());
- _mixer = new Audio::MixerImpl(this, samplesPerSec);
- assert(_mixer);
- _mixer->setReady(false);
- } else {
- // Note: This should be the obtained output rate, but it seems that at
- // least on some platforms SDL will lie and claim it did get the rate
- // even if it didn't. Probably only happens for "weird" rates, though.
- samplesPerSec = obtained.freq;
- debug(1, "Output sample rate: %d Hz", samplesPerSec);
-
- // Create the mixer instance and start the sound processing
- _mixer = new Audio::MixerImpl(this, samplesPerSec);
- assert(_mixer);
- _mixer->setReady(true);
-
-#ifdef MIXER_DOUBLE_BUFFERING
- initThreadedMixer(_mixer, obtained.samples * 4);
-#endif
-
- // start the sound system
- SDL_PauseAudio(0);
- }
-}
-
-void OSystem_GP2X::closeMixer() {
- if (_mixer)
- _mixer->setReady(false);
-
- SDL_CloseAudio();
-
- delete _mixer;
- _mixer = 0;
-
-#ifdef MIXER_DOUBLE_BUFFERING
- deinitThreadedMixer();
-#endif
-
-}
-
-Audio::Mixer *OSystem_GP2X::getMixer() {
- assert(_mixer);
- return _mixer;
+ OSystem_POSIX::quit();
}
diff --git a/backends/platform/gp2x/graphics.cpp b/backends/platform/gp2x/graphics.cpp
deleted file mode 100644
index 4a3c668c52..0000000000
--- a/backends/platform/gp2x/graphics.cpp
+++ /dev/null
@@ -1,1679 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/*
- * GP2X: Graphics handling.
- *
- */
-
-#include "backends/platform/gp2x/gp2x-common.h"
-#include "common/util.h"
-#include "common/mutex.h"
-#include "common/str-array.h"
-#include "graphics/font.h"
-#include "graphics/fontman.h"
-#include "graphics/scaler.h"
-#include "graphics/scaler/aspect.h"
-#include "graphics/surface.h"
-
-static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
- {"Fullscreen", "1x", GFX_NORMAL},
- {0, 0, 0}
-};
-
-// Table of relative scalers magnitudes
-// [definedScale - 1][_scaleFactor - 1]
-static ScalerProc *scalersMagn[3][3] = {
- { Normal1x, Normal1x, Normal1x },
- { Normal1x, Normal1x, Normal1x },
- { Normal1x, Normal1x, Normal1x }
-};
-
-static const int s_gfxModeSwitchTable[][4] = {
- { GFX_NORMAL }
- };
-
-static int cursorStretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY);
-
-const OSystem::GraphicsMode *OSystem_GP2X::getSupportedGraphicsModes() const {
- return s_supportedGraphicsModes;
-}
-
-int OSystem_GP2X::getDefaultGraphicsMode() const {
- return GFX_NORMAL;
-}
-
-void OSystem_GP2X::beginGFXTransaction(void) {
- assert(_transactionMode == kTransactionNone);
-
- _transactionMode = kTransactionActive;
-
- _transactionDetails.sizeChanged = false;
-
- _transactionDetails.needHotswap = false;
- _transactionDetails.needUpdatescreen = false;
-
- _transactionDetails.normal1xScaler = false;
-
- _oldVideoMode = _videoMode;
-}
-
-OSystem::TransactionError OSystem_GP2X::endGFXTransaction(void) {
- int errors = kTransactionSuccess;
-
- assert(_transactionMode != kTransactionNone);
-
- if (_transactionMode == kTransactionRollback) {
- if (_videoMode.fullscreen != _oldVideoMode.fullscreen) {
- errors |= kTransactionFullscreenFailed;
-
- _videoMode.fullscreen = _oldVideoMode.fullscreen;
- } else if (_videoMode.aspectRatioCorrection != _oldVideoMode.aspectRatioCorrection) {
- errors |= kTransactionAspectRatioFailed;
-
- _videoMode.aspectRatioCorrection = _oldVideoMode.aspectRatioCorrection;
- } else if (_videoMode.mode != _oldVideoMode.mode) {
- errors |= kTransactionModeSwitchFailed;
-
- _videoMode.mode = _oldVideoMode.mode;
- _videoMode.scaleFactor = _oldVideoMode.scaleFactor;
- } else if (_videoMode.screenWidth != _oldVideoMode.screenWidth || _videoMode.screenHeight != _oldVideoMode.screenHeight) {
- errors |= kTransactionSizeChangeFailed;
-
- _videoMode.screenWidth = _oldVideoMode.screenWidth;
- _videoMode.screenHeight = _oldVideoMode.screenHeight;
- _videoMode.overlayWidth = _oldVideoMode.overlayWidth;
- _videoMode.overlayHeight = _oldVideoMode.overlayHeight;
- }
-
- if (_videoMode.fullscreen == _oldVideoMode.fullscreen &&
- _videoMode.aspectRatioCorrection == _oldVideoMode.aspectRatioCorrection &&
- _videoMode.mode == _oldVideoMode.mode &&
- _videoMode.screenWidth == _oldVideoMode.screenWidth &&
- _videoMode.screenHeight == _oldVideoMode.screenHeight) {
-
- // Our new video mode would now be exactly the same as the
- // old one. Since we still can not assume SDL_SetVideoMode
- // to be working fine, we need to invalidate the old video
- // mode, so loadGFXMode would error out properly.
- _oldVideoMode.setup = false;
- }
- }
-
- if (_transactionDetails.sizeChanged) {
- unloadGFXMode();
- if (!loadGFXMode()) {
- if (_oldVideoMode.setup) {
- _transactionMode = kTransactionRollback;
- errors |= endGFXTransaction();
- }
- } else {
- setGraphicsModeIntern();
- clearOverlay();
-
- _videoMode.setup = true;
- _modeChanged = true;
- // OSystem_SDL::pollEvent used to update the screen change count,
- // but actually it gives problems when a video mode was changed
- // but OSystem_SDL::pollEvent was not called. This for example
- // caused a crash under certain circumstances when doing an RTL.
- // To fix this issue we update the screen change count right here.
- _screenChangeCount++;
- }
- } else if (_transactionDetails.needHotswap) {
- setGraphicsModeIntern();
- if (!hotswapGFXMode()) {
- if (_oldVideoMode.setup) {
- _transactionMode = kTransactionRollback;
- errors |= endGFXTransaction();
- }
- } else {
- _videoMode.setup = true;
- _modeChanged = true;
- // OSystem_SDL::pollEvent used to update the screen change count,
- // but actually it gives problems when a video mode was changed
- // but OSystem_SDL::pollEvent was not called. This for example
- // caused a crash under certain circumstances when doing an RTL.
- // To fix this issue we update the screen change count right here.
- _screenChangeCount++;
-
- if (_transactionDetails.needUpdatescreen)
- internUpdateScreen();
- }
- } else if (_transactionDetails.needUpdatescreen) {
- setGraphicsModeIntern();
- internUpdateScreen();
- }
-
- _transactionMode = kTransactionNone;
- return (TransactionError)errors;
-}
-
-bool OSystem_GP2X::setGraphicsMode(int mode) {
- Common::StackLock lock(_graphicsMutex);
-
- assert(_transactionMode == kTransactionActive);
-
- if (_oldVideoMode.setup && _oldVideoMode.mode == mode)
- return true;
-
- int newScaleFactor = 1;
-
- switch (mode) {
- case GFX_NORMAL:
- newScaleFactor = 1;
- break;
- default:
- warning("unknown gfx mode %d", mode);
- return false;
- }
-
- _transactionDetails.normal1xScaler = (mode == GFX_NORMAL);
- if (_oldVideoMode.setup && _oldVideoMode.scaleFactor != newScaleFactor)
- _transactionDetails.needHotswap = true;
-
- _transactionDetails.needUpdatescreen = true;
-
- _videoMode.mode = mode;
- _videoMode.scaleFactor = newScaleFactor;
-
- return true;
-}
-
-void OSystem_GP2X::setGraphicsModeIntern() {
- Common::StackLock lock(_graphicsMutex);
- ScalerProc *newScalerProc = 0;
-
- switch (_videoMode.mode) {
- case GFX_NORMAL:
- newScalerProc = Normal1x;
- break;
-
- default:
- error("Unknown gfx mode %d", _videoMode.mode);
- }
-
- _scalerProc = newScalerProc;
-
- if (_videoMode.mode != GFX_NORMAL) {
- for (int i = 0; i < ARRAYSIZE(s_gfxModeSwitchTable); i++) {
- if (s_gfxModeSwitchTable[i][1] == _videoMode.mode || s_gfxModeSwitchTable[i][2] == _videoMode.mode) {
- _scalerType = i;
- break;
- }
- }
- }
-
- if (!_screen || !_hwscreen)
- return;
-
- // Blit everything to the screen
- _forceFull = true;
-
- // Even if the old and new scale factors are the same, we may have a
- // different scaler for the cursor now.
- blitCursor();
-}
-
-int OSystem_GP2X::getGraphicsMode() const {
- assert (_transactionMode == kTransactionNone);
- return _videoMode.mode;
-}
-
-void OSystem_GP2X::initSize(uint w, uint h, const Graphics::PixelFormat *format) {
- assert(_transactionMode == kTransactionActive);
-
-#ifdef USE_RGB_COLOR
- //avoid redundant format changes
- Graphics::PixelFormat newFormat;
- if (!format)
- newFormat = Graphics::PixelFormat::createFormatCLUT8();
- else
- newFormat = *format;
-
- assert(newFormat.bytesPerPixel > 0);
-
- if (newFormat != _videoMode.format)
- {
- _videoMode.format = newFormat;
- _transactionDetails.formatChanged = true;
- _screenFormat = newFormat;
- }
-#endif
-
- // Avoid redundant res changes
- if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight)
- return;
-
- _videoMode.screenWidth = w;
- _videoMode.screenHeight = h;
-
- _transactionDetails.sizeChanged = true;
-}
-
-int OSystem_GP2X::effectiveScreenHeight() const {
- return (_videoMode.aspectRatioCorrection ? real2Aspect(_videoMode.screenHeight) : _videoMode.screenHeight)
- * _videoMode.scaleFactor;
-}
-
-
-bool OSystem_GP2X::loadGFXMode() {
- assert(_inited);
- _forceFull = true;
-
- int hwW, hwH;
-
- _videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
- _videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
-
- if (_videoMode.screenHeight != 200 && _videoMode.screenHeight != 400)
- _videoMode.aspectRatioCorrection = false;
-
- if (_videoMode.aspectRatioCorrection)
- _videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight);
-
- hwW = _videoMode.screenWidth * _videoMode.scaleFactor;
-
- if (_videoMode.screenHeight == 200) {
- hwH = 240;
- } else if (_videoMode.screenHeight == 400) {
- hwH = 480;
- } else {
- hwH = _videoMode.screenHeight;
- }
-
- printf ("Game Screen Height: %d\n", hwH);
-
- //
- // Create the surface that contains the game data
- //
-
- _screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth, hwH, 8, 0, 0, 0, 0);
- if (_screen == NULL)
- error("allocating _screen failed");
-
- //
- // Create the surface that contains the scaled graphics in 16 bit mode
- //
-
- _hwscreen = SDL_SetVideoMode(hwW, hwH, 16, SDL_SWSURFACE | SDL_NOFRAME | SDL_FULLSCREEN);
- if (_hwscreen == NULL) {
- // DON'T use error(), as this tries to bring up the debug
- // console, which WON'T WORK now that _hwscreen is hosed.
-
- if (!_oldVideoMode.setup) {
- warning("SDL_SetVideoMode says we can't switch to that mode (%s)", SDL_GetError());
- quit();
- } else {
- return false;
- }
- }
-
- // GP2X Specific, must be called after any SDL_SetVideoMode to ensure the hardware cursor is off.
- // Note: On the GP2X SDL_SetVideoMode recalls SDL_Init().
- SDL_ShowCursor(SDL_DISABLE);
-
- //
- // Create the surface used for the graphics in 16 bit before scaling, and also the overlay
- //
-
- // Need some extra bytes around when using 2xSaI
- _tmpscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth + 3, _videoMode.screenHeight + 3,
- 16,
- _hwscreen->format->Rmask,
- _hwscreen->format->Gmask,
- _hwscreen->format->Bmask,
- _hwscreen->format->Amask);
-
- if (_tmpscreen == NULL)
- error("allocating _tmpscreen failed");
-
- _overlayscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.overlayWidth, _videoMode.overlayHeight,
- 16,
- _hwscreen->format->Rmask,
- _hwscreen->format->Gmask,
- _hwscreen->format->Bmask,
- _hwscreen->format->Amask);
-
- if (_overlayscreen == NULL)
- error("allocating _overlayscreen failed");
-
- _overlayFormat.bytesPerPixel = _overlayscreen->format->BytesPerPixel;
-
- _overlayFormat.rLoss = _overlayscreen->format->Rloss;
- _overlayFormat.gLoss = _overlayscreen->format->Gloss;
- _overlayFormat.bLoss = _overlayscreen->format->Bloss;
- _overlayFormat.aLoss = _overlayscreen->format->Aloss;
-
- _overlayFormat.rShift = _overlayscreen->format->Rshift;
- _overlayFormat.gShift = _overlayscreen->format->Gshift;
- _overlayFormat.bShift = _overlayscreen->format->Bshift;
- _overlayFormat.aShift = _overlayscreen->format->Ashift;
-
- _tmpscreen2 = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.overlayWidth + 3, _videoMode.overlayHeight + 3,
- 16,
- _hwscreen->format->Rmask,
- _hwscreen->format->Gmask,
- _hwscreen->format->Bmask,
- _hwscreen->format->Amask);
-
- if (_tmpscreen2 == NULL)
- error("allocating _tmpscreen2 failed");
-
- _osdSurface = SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA,
- _hwscreen->w,
- _hwscreen->h,
- 16,
- _hwscreen->format->Rmask,
- _hwscreen->format->Gmask,
- _hwscreen->format->Bmask,
- _hwscreen->format->Amask);
- if (_osdSurface == NULL)
- error("allocating _osdSurface failed");
- SDL_SetColorKey(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, kOSDColorKey);
-
- // keyboard cursor control, some other better place for it?
- _km.x_max = _videoMode.screenWidth * _videoMode.scaleFactor - 1;
- _km.y_max = effectiveScreenHeight() - 1;
- _km.delay_time = 25;
- _km.last_time = 0;
-
- // Distinguish 555 and 565 mode
- if (_hwscreen->format->Rmask == 0x7C00)
- InitScalers(555);
- else
- InitScalers(565);
-
- return true;
-}
-
-void OSystem_GP2X::unloadGFXMode() {
- if (_screen) {
- SDL_FreeSurface(_screen);
- _screen = NULL;
- }
-
- if (_hwscreen) {
- SDL_FreeSurface(_hwscreen);
- _hwscreen = NULL;
- }
-
- if (_tmpscreen) {
- SDL_FreeSurface(_tmpscreen);
- _tmpscreen = NULL;
- }
-
- if (_tmpscreen2) {
- SDL_FreeSurface(_tmpscreen2);
- _tmpscreen2 = NULL;
- }
-
- if (_overlayscreen) {
- SDL_FreeSurface(_overlayscreen);
- _overlayscreen = NULL;
- }
-
- if (_osdSurface) {
- SDL_FreeSurface(_osdSurface);
- _osdSurface = NULL;
- }
- DestroyScalers();
-}
-
-bool OSystem_GP2X::hotswapGFXMode() {
- if (!_screen)
- return false;
-
- // Keep around the old _screen & _overlayscreen so we can restore the screen data
- // after the mode switch.
- SDL_Surface *old_screen = _screen;
- SDL_Surface *old_overlayscreen = _overlayscreen;
- _screen = NULL;
- _overlayscreen = NULL;
-
- // Release the HW screen surface
- SDL_FreeSurface(_hwscreen); _hwscreen = NULL;
-
- SDL_FreeSurface(_tmpscreen); _tmpscreen = NULL;
- SDL_FreeSurface(_tmpscreen2); _tmpscreen2 = NULL;
-
- // Release the OSD surface
- SDL_FreeSurface(_osdSurface); _osdSurface = NULL;
-
- // Setup the new GFX mode
- if (!loadGFXMode()) {
- unloadGFXMode();
-
- _screen = old_screen;
- _overlayscreen = old_overlayscreen;
-
- return false;
- }
-
- // reset palette
- SDL_SetColors(_screen, _currentPalette, 0, 256);
-
- // Restore old screen content
- SDL_BlitSurface(old_screen, NULL, _screen, NULL);
- SDL_BlitSurface(old_overlayscreen, NULL, _overlayscreen, NULL);
-
- // Free the old surfaces
- SDL_FreeSurface(old_screen);
- SDL_FreeSurface(old_overlayscreen);
-
- // Update cursor to new scale
- blitCursor();
-
- // Blit everything to the screen
- internUpdateScreen();
-
- return true;
-}
-
-void OSystem_GP2X::updateScreen() {
- assert (_transactionMode == kTransactionNone);
-
- Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
-
- internUpdateScreen();
-}
-
-void OSystem_GP2X::internUpdateScreen() {
- SDL_Surface *srcSurf, *origSurf;
- int height, width;
- ScalerProc *scalerProc;
- int scale1;
-
-#if defined (DEBUG) && ! defined(_WIN32_WCE) // definitions not available for non-DEBUG here. (needed this to compile in SYMBIAN32 & linux?)
- assert(_hwscreen != NULL);
- assert(_hwscreen->map->sw_data != NULL);
-#endif
-
- // If the shake position changed, fill the dirty area with blackness
- if (_currentShakePos != _newShakePos) {
- SDL_Rect blackrect = {0, 0, _videoMode.screenWidth * _videoMode.scaleFactor, _newShakePos * _videoMode.scaleFactor};
-
- if (_videoMode.aspectRatioCorrection && !_overlayVisible)
- blackrect.h = real2Aspect(blackrect.h - 1) + 1;
-
- SDL_FillRect(_hwscreen, &blackrect, 0);
-
- _currentShakePos = _newShakePos;
-
- _forceFull = true;
- }
-
- // Check whether the palette was changed in the meantime and update the
- // screen surface accordingly.
- if (_screen && _paletteDirtyEnd != 0) {
- SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart,
- _paletteDirtyStart,
- _paletteDirtyEnd - _paletteDirtyStart);
-
- _paletteDirtyEnd = 0;
-
- _forceFull = true;
- }
- // OSD visible (i.e. non-transparent)?
- if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
- // Updated alpha value
- const int diff = SDL_GetTicks() - _osdFadeStartTime;
- if (diff > 0) {
- if (diff >= kOSDFadeOutDuration) {
- // Back to full transparency
- _osdAlpha = SDL_ALPHA_TRANSPARENT;
- } else {
- // Do a linear fade out...
- const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
- _osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration;
- }
- SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
- _forceFull = true;
- }
- }
-
- if (!_overlayVisible) {
- origSurf = _screen;
- srcSurf = _tmpscreen;
- width = _videoMode.screenWidth;
- height = _videoMode.screenHeight;
- scalerProc = _scalerProc;
- scale1 = _videoMode.scaleFactor;
- } else {
- origSurf = _overlayscreen;
- srcSurf = _tmpscreen2;
- width = _videoMode.overlayWidth;
- height = _videoMode.overlayHeight;
- scalerProc = Normal1x;
-
- scale1 = 1;
- }
-
- // Add the area covered by the mouse cursor to the list of dirty rects if
- // we have to redraw the mouse.
- if (_mouseNeedsRedraw)
- undrawMouse();
-
- // Force a full redraw if requested
- if (_forceFull) {
- _numDirtyRects = 1;
- _dirtyRectList[0].x = 0;
- _dirtyRectList[0].y = 0;
- _dirtyRectList[0].w = width;
- _dirtyRectList[0].h = height;
- }
-
- // Only draw anything if necessary
- if (_numDirtyRects > 0 || _mouseNeedsRedraw) {
- SDL_Rect *r;
- SDL_Rect dst;
- uint32 srcPitch, dstPitch;
- SDL_Rect *lastRect = _dirtyRectList + _numDirtyRects;
-
- for (r = _dirtyRectList; r != lastRect; ++r) {
- dst = *r;
- dst.x++; // Shift rect by one since 2xSai needs to access the data around
- dst.y++; // any pixel to scale it, and we want to avoid mem access crashes.
-
- if (SDL_BlitSurface(origSurf, r, srcSurf, &dst) != 0)
- error("SDL_BlitSurface failed: %s", SDL_GetError());
- }
-
- SDL_LockSurface(srcSurf);
- SDL_LockSurface(_hwscreen);
-
- srcPitch = srcSurf->pitch;
- dstPitch = _hwscreen->pitch;
-
- for (r = _dirtyRectList; r != lastRect; ++r) {
- register int dst_y = r->y + _currentShakePos;
- register int dst_h = 0;
- register int orig_dst_y = 0;
- register int rx1 = r->x * scale1;
-
- if (dst_y < height) {
- dst_h = r->h;
- if (dst_h > height - dst_y)
- dst_h = height - dst_y;
-
- orig_dst_y = dst_y;
- dst_y = dst_y * scale1;
-
- if (_videoMode.aspectRatioCorrection && !_overlayVisible)
- dst_y = real2Aspect(dst_y);
-
- assert(scalerProc != NULL);
- scalerProc((byte *)srcSurf->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch,
- (byte *)_hwscreen->pixels + rx1 * 2 + dst_y * dstPitch, dstPitch, r->w, dst_h);
- }
-
- r->x = rx1;
- r->y = dst_y;
- r->w = r->w * scale1;
- r->h = dst_h * scale1;
-
- if (_videoMode.aspectRatioCorrection && orig_dst_y < height && !_overlayVisible)
- r->h = stretch200To240((uint8 *) _hwscreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y * scale1);
- }
- SDL_UnlockSurface(srcSurf);
- SDL_UnlockSurface(_hwscreen);
-
- // Readjust the dirty rect list in case we are doing a full update.
- // This is necessary if shaking is active.
- if (_forceFull) {
- _dirtyRectList[0].y = 0;
- _dirtyRectList[0].h = effectiveScreenHeight();
- }
-
- drawMouse();
-
- if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
- SDL_BlitSurface(_osdSurface, 0, _hwscreen, 0);
- }
-
- // Finally, blit all our changes to the screen
- SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList);
- }
-
- _numDirtyRects = 0;
- _forceFull = false;
- _mouseNeedsRedraw = false;
-}
-
-bool OSystem_GP2X::saveScreenshot(const char *filename) {
- assert(_hwscreen != NULL);
-
- Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
- return SDL_SaveBMP(_hwscreen, filename) == 0;
-}
-
-void OSystem_GP2X::setFullscreenMode(bool enable) {
- Common::StackLock lock(_graphicsMutex);
-
- if (_oldVideoMode.setup && _oldVideoMode.fullscreen == enable)
- return;
-
- if (_transactionMode == kTransactionActive) {
- _videoMode.fullscreen = enable;
- _transactionDetails.needHotswap = true;
- }
-}
-
-void OSystem_GP2X::setAspectRatioCorrection(bool enable) {
- Common::StackLock lock(_graphicsMutex);
-
- if (_oldVideoMode.setup && _oldVideoMode.aspectRatioCorrection == enable)
- return;
-
- if (_transactionMode == kTransactionActive) {
- _videoMode.aspectRatioCorrection = enable;
- _transactionDetails.needHotswap = true;
- }
-}
-
-void OSystem_GP2X::setZoomOnMouse() {
- if (_adjustZoomOnMouse == true) {
- _adjustZoomOnMouse = false;
- return;
- } else {
- _adjustZoomOnMouse = true;
- return;
- }
-}
-
-void OSystem_GP2X::copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h) {
- assert (_transactionMode == kTransactionNone);
- assert(src);
-
- if (_screen == NULL) {
- warning("OSystem_GP2X::copyRectToScreen: _screen == NULL");
- return;
- }
-
- Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
-
- assert(x >= 0 && x < _videoMode.screenWidth);
- assert(y >= 0 && y < _videoMode.screenHeight);
- assert(h > 0 && y + h <= _videoMode.screenHeight);
- assert(w > 0 && x + w <= _videoMode.screenWidth);
-
- /* Clip the coordinates */
- if (x < 0) {
- w += x;
- src -= x;
- x = 0;
- }
-
- if (y < 0) {
- h += y;
- src -= y * pitch;
- y = 0;
- }
-
- if (w > _videoMode.screenWidth - x) {
- w = _videoMode.screenWidth - x;
- }
-
- if (h > _videoMode.screenHeight - y) {
- h = _videoMode.screenHeight - y;
- }
-
- if (w <= 0 || h <= 0)
- return;
-
- addDirtyRect(x, y, w, h);
-
- // Try to lock the screen surface
- if (SDL_LockSurface(_screen) == -1)
- error("SDL_LockSurface failed: %s", SDL_GetError());
-
- byte *dst = (byte *)_screen->pixels + y * _videoMode.screenWidth + x;
-
- if (_videoMode.screenWidth == pitch && pitch == w) {
- memcpy(dst, src, h*w);
- } else {
- do {
- memcpy(dst, src, w);
- src += pitch;
- dst += _videoMode.screenWidth;
- } while (--h);
- }
-
- // Unlock the screen surface
- SDL_UnlockSurface(_screen);
-}
-
-Graphics::Surface *OSystem_GP2X::lockScreen() {
- assert (_transactionMode == kTransactionNone);
-
- // Lock the graphics mutex
- lockMutex(_graphicsMutex);
-
- // paranoia check
- assert(!_screenIsLocked);
- _screenIsLocked = true;
-
- // Try to lock the screen surface
- if (SDL_LockSurface(_screen) == -1)
- error("SDL_LockSurface failed: %s", SDL_GetError());
-
- _framebuffer.pixels = _screen->pixels;
- _framebuffer.w = _screen->w;
- _framebuffer.h = _screen->h;
- _framebuffer.pitch = _screen->pitch;
- _framebuffer.bytesPerPixel = 1;
-
- return &_framebuffer;
-}
-
-void OSystem_GP2X::unlockScreen() {
- assert (_transactionMode == kTransactionNone);
-
- // paranoia check
- assert(_screenIsLocked);
- _screenIsLocked = false;
-
- // Unlock the screen surface
- SDL_UnlockSurface(_screen);
-
- // Trigger a full screen update
- _forceFull = true;
-
- // Finally unlock the graphics mutex
- unlockMutex(_graphicsMutex);
-}
-
-void OSystem_GP2X::addDirtyRect(int x, int y, int w, int h, bool realCoordinates) {
- if (_forceFull)
- return;
-
- if (_numDirtyRects == NUM_DIRTY_RECT) {
- _forceFull = true;
- return;
- }
-
- int height, width;
-
- if (!_overlayVisible && !realCoordinates) {
- width = _videoMode.screenWidth;
- height = _videoMode.screenHeight;
- } else {
- width = _videoMode.overlayWidth;
- height = _videoMode.overlayHeight;
- }
-
- // Extend the dirty region by 1 pixel for scalers
- // that "smear" the screen, e.g. 2xSAI
- if (!realCoordinates) {
- x--;
- y--;
- w+=2;
- h+=2;
- }
-
- // clip
- if (x < 0) {
- w += x;
- x = 0;
- }
-
- if (y < 0) {
- h += y;
- y=0;
- }
-
- if (w > width - x) {
- w = width - x;
- }
-
- if (h > height - y) {
- h = height - y;
- }
-
- if (_videoMode.aspectRatioCorrection && !_overlayVisible && !realCoordinates) {
- makeRectStretchable(x, y, w, h);
- }
-
- if (w == width && h == height) {
- _forceFull = true;
- return;
- }
-
- if (w > 0 && h > 0) {
- SDL_Rect *r = &_dirtyRectList[_numDirtyRects++];
-
- r->x = x;
- r->y = y;
- r->w = w;
- r->h = h;
- }
-}
-
-int16 OSystem_GP2X::getHeight() {
- return _videoMode.screenHeight;
-}
-
-int16 OSystem_GP2X::getWidth() {
- return _videoMode.screenWidth;
-}
-
-void OSystem_GP2X::setPalette(const byte *colors, uint start, uint num) {
- assert(colors);
-
- // Setting the palette before _screen is created is allowed - for now -
- // since we don't actually set the palette until the screen is updated.
- // But it could indicate a programming error, so let's warn about it.
-
- if (!_screen)
- warning("OSystem_SDL::setPalette: _screen == NULL");
-
- const byte *b = colors;
- uint i;
- SDL_Color *base = _currentPalette + start;
- for (i = 0; i < num; i++) {
- base[i].r = b[0];
- base[i].g = b[1];
- base[i].b = b[2];
- b += 4;
- }
-
- if (start < _paletteDirtyStart)
- _paletteDirtyStart = start;
-
- if (start + num > _paletteDirtyEnd)
- _paletteDirtyEnd = start + num;
-
- // Some games blink cursors with palette
- if (_cursorPaletteDisabled)
- blitCursor();
-}
-
-void OSystem_GP2X::grabPalette(byte *colors, uint start, uint num) {
- assert(colors);
- const SDL_Color *base = _currentPalette + start;
-
- for (uint i = 0; i < num; ++i) {
- colors[i * 4] = base[i].r;
- colors[i * 4 + 1] = base[i].g;
- colors[i * 4 + 2] = base[i].b;
- colors[i * 4 + 3] = 0xFF;
- }
-}
-
-void OSystem_GP2X::setCursorPalette(const byte *colors, uint start, uint num) {
- assert(colors);
- const byte *b = colors;
- uint i;
- SDL_Color *base = _cursorPalette + start;
- for (i = 0; i < num; i++) {
- base[i].r = b[0];
- base[i].g = b[1];
- base[i].b = b[2];
- b += 4;
- }
-
- _cursorPaletteDisabled = false;
-
- blitCursor();
-}
-
-void OSystem_GP2X::setShakePos(int shake_pos) {
- assert (_transactionMode == kTransactionNone);
-
- _newShakePos = shake_pos;
-}
-
-#pragma mark -
-#pragma mark --- Overlays ---
-#pragma mark -
-
-void OSystem_GP2X::showOverlay() {
- assert (_transactionMode == kTransactionNone);
-
- int x, y;
-
- if (_overlayVisible)
- return;
-
- _overlayVisible = true;
-
- // Since resolution could change, put mouse to adjusted position
- // Fixes bug #1349059
- x = _mouseCurState.x * _videoMode.scaleFactor;
- if (_videoMode.aspectRatioCorrection)
- y = real2Aspect(_mouseCurState.y) * _videoMode.scaleFactor;
- else
- y = _mouseCurState.y * _videoMode.scaleFactor;
-
- warpMouse(x, y);
-
- clearOverlay();
-}
-
-void OSystem_GP2X::hideOverlay() {
- assert (_transactionMode == kTransactionNone);
-
- if (!_overlayVisible)
- return;
-
- int x, y;
-
- _overlayVisible = false;
-
- // Since resolution could change, put mouse to adjusted position
- // Fixes bug #1349059
- x = _mouseCurState.x / _videoMode.scaleFactor;
- y = _mouseCurState.y / _videoMode.scaleFactor;
- if (_videoMode.aspectRatioCorrection)
- y = aspect2Real(y);
-
- warpMouse(x, y);
-
- clearOverlay();
-
- _forceFull = true;
-}
-
-void OSystem_GP2X::clearOverlay() {
- //assert (_transactionMode == kTransactionNone);
-
- Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
-
- if (!_overlayVisible)
- return;
-
- // Clear the overlay by making the game screen "look through" everywhere.
- SDL_Rect src, dst;
- src.x = src.y = 0;
- dst.x = dst.y = 1;
- src.w = dst.w = _videoMode.screenWidth;
- src.h = dst.h = _videoMode.screenHeight;
- if (SDL_BlitSurface(_screen, &src, _tmpscreen, &dst) != 0)
- error("SDL_BlitSurface failed: %s", SDL_GetError());
-
- SDL_LockSurface(_tmpscreen);
- SDL_LockSurface(_overlayscreen);
- _scalerProc((byte *)(_tmpscreen->pixels) + _tmpscreen->pitch + 2, _tmpscreen->pitch,
- (byte *)_overlayscreen->pixels, _overlayscreen->pitch, _videoMode.screenWidth, _videoMode.screenHeight);
-
-#ifdef USE_SCALERS
- if (_videoMode.aspectRatioCorrection)
- stretch200To240((uint8 *)_overlayscreen->pixels, _overlayscreen->pitch,
- _videoMode.overlayWidth, _videoMode.screenHeight * _videoMode.scaleFactor, 0, 0, 0);
-#endif
- SDL_UnlockSurface(_tmpscreen);
- SDL_UnlockSurface(_overlayscreen);
-
- _forceFull = true;
-}
-
-void OSystem_GP2X::grabOverlay(OverlayColor *buf, int pitch) {
- assert (_transactionMode == kTransactionNone);
-
- if (_overlayscreen == NULL)
- return;
-
- if (SDL_LockSurface(_overlayscreen) == -1)
- error("SDL_LockSurface failed: %s", SDL_GetError());
-
- byte *src = (byte *)_overlayscreen->pixels;
- int h = _videoMode.overlayHeight;
- do {
- memcpy(buf, src, _videoMode.overlayWidth * 2);
- src += _overlayscreen->pitch;
- buf += pitch;
- } while (--h);
-
- SDL_UnlockSurface(_overlayscreen);
-}
-
-void OSystem_GP2X::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
- assert (_transactionMode == kTransactionNone);
-
- if (_overlayscreen == NULL)
- return;
-
- // Clip the coordinates
- if (x < 0) {
- w += x;
- buf -= x;
- x = 0;
- }
-
- if (y < 0) {
- h += y; buf -= y * pitch;
- y = 0;
- }
-
- if (w > _videoMode.overlayWidth - x) {
- w = _videoMode.overlayWidth - x;
- }
-
- if (h > _videoMode.overlayHeight - y) {
- h = _videoMode.overlayHeight - y;
- }
-
- if (w <= 0 || h <= 0)
- return;
-
- // Mark the modified region as dirty
- addDirtyRect(x, y, w, h);
-
- if (SDL_LockSurface(_overlayscreen) == -1)
- error("SDL_LockSurface failed: %s", SDL_GetError());
-
- byte *dst = (byte *)_overlayscreen->pixels + y * _overlayscreen->pitch + x * 2;
- do {
- memcpy(dst, buf, w * 2);
- dst += _overlayscreen->pitch;
- buf += pitch;
- } while (--h);
-
- SDL_UnlockSurface(_overlayscreen);
-}
-
-
-#pragma mark -
-#pragma mark --- Mouse ---
-#pragma mark -
-
-bool OSystem_GP2X::showMouse(bool visible) {
- if (_mouseVisible == visible)
- return visible;
-
- bool last = _mouseVisible;
- _mouseVisible = visible;
- _mouseNeedsRedraw = true;
-
- return last;
-}
-
-void OSystem_GP2X::setMousePos(int x, int y) {
- if (x != _mouseCurState.x || y != _mouseCurState.y) {
- _mouseNeedsRedraw = true;
- _mouseCurState.x = x;
- _mouseCurState.y = y;
- }
-}
-
-void OSystem_GP2X::warpMouse(int x, int y) {
- int y1 = y;
-
- if (_videoMode.aspectRatioCorrection && !_overlayVisible)
- y1 = real2Aspect(y);
-
- if (_mouseCurState.x != x || _mouseCurState.y != y) {
- if (!_overlayVisible)
- SDL_WarpMouse(x * _videoMode.scaleFactor, y1 * _videoMode.scaleFactor);
- else
- SDL_WarpMouse(x, y1);
-
- // SDL_WarpMouse() generates a mouse movement event, so
- // setMousePos() would be called eventually. However, the
- // cannon script in CoMI calls this function twice each time
- // the cannon is reloaded. Unless we update the mouse position
- // immediately the second call is ignored, causing the cannon
- // to change its aim.
-
- setMousePos(x, y);
- }
-}
-
-void OSystem_GP2X::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format) {
-#ifdef USE_RGB_COLOR
- if (!format)
- _cursorFormat = Graphics::PixelFormat::createFormatCLUT8();
- else if (format->bytesPerPixel <= _screenFormat.bytesPerPixel)
- _cursorFormat = *format;
- keycolor &= (1 << (_cursorFormat.bytesPerPixel << 3)) - 1;
-#else
- keycolor &= 0xFF;
-#endif
-
- if (w == 0 || h == 0)
- return;
-
- _mouseCurState.hotX = hotspot_x;
- _mouseCurState.hotY = hotspot_y;
-
- _mouseKeyColor = keycolor;
-
- _cursorTargetScale = cursorTargetScale;
-
- if (_mouseCurState.w != (int)w || _mouseCurState.h != (int)h) {
- _mouseCurState.w = w;
- _mouseCurState.h = h;
-
- if (_mouseOrigSurface)
- SDL_FreeSurface(_mouseOrigSurface);
-
- // Allocate bigger surface because AdvMame2x adds black pixel at [0,0]
- _mouseOrigSurface = SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA,
- _mouseCurState.w + 2,
- _mouseCurState.h + 2,
- 16,
- _hwscreen->format->Rmask,
- _hwscreen->format->Gmask,
- _hwscreen->format->Bmask,
- _hwscreen->format->Amask);
-
- if (_mouseOrigSurface == NULL)
- error("allocating _mouseOrigSurface failed");
- SDL_SetColorKey(_mouseOrigSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, kMouseColorKey);
- }
-
- free(_mouseData);
-#ifdef USE_RGB_COLOR
- _mouseData = (byte *)malloc(w * h * _cursorFormat.bytesPerPixel);
- memcpy(_mouseData, buf, w * h * _cursorFormat.bytesPerPixel);
-#else
- _mouseData = (byte *)malloc(w * h);
- memcpy(_mouseData, buf, w * h);
-#endif
-
- blitCursor();
-}
-
-void OSystem_GP2X::blitCursor() {
- byte *dstPtr;
- const byte *srcPtr = _mouseData;
-#ifdef USE_RGB_COLOR
- uint32 color;
- uint32 colormask = (1 << (_cursorFormat.bytesPerPixel << 3)) - 1;
-#else
- byte color;
-#endif
- int w, h, i, j;
-
- if (!_mouseOrigSurface || !_mouseData)
- return;
-
- _mouseNeedsRedraw = true;
-
- w = _mouseCurState.w;
- h = _mouseCurState.h;
-
- SDL_LockSurface(_mouseOrigSurface);
-
- // Make whole surface transparent
- for (i = 0; i < h + 2; i++) {
- dstPtr = (byte *)_mouseOrigSurface->pixels + _mouseOrigSurface->pitch * i;
- for (j = 0; j < w + 2; j++) {
- *(uint16 *)dstPtr = kMouseColorKey;
- dstPtr += 2;
- }
- }
-
- // Draw from [1,1] since AdvMame2x adds artefact at 0,0
- dstPtr = (byte *)_mouseOrigSurface->pixels + _mouseOrigSurface->pitch + 2;
-
- SDL_Color *palette;
-
- if (_cursorPaletteDisabled)
- palette = _currentPalette;
- else
- palette = _cursorPalette;
-
- for (i = 0; i < h; i++) {
- for (j = 0; j < w; j++) {
-#ifdef USE_RGB_COLOR
- if (_cursorFormat.bytesPerPixel > 1) {
- color = (*(uint32 *) srcPtr) & colormask;
- if (color != _mouseKeyColor) { // transparent, don't draw
- uint8 r,g,b;
- _cursorFormat.colorToRGB(color,r,g,b);
- *(uint16 *)dstPtr = SDL_MapRGB(_mouseOrigSurface->format,
- r, g, b);
- }
- dstPtr += 2;
- srcPtr += _cursorFormat.bytesPerPixel;
- } else {
-#endif
- color = *srcPtr;
- if (color != _mouseKeyColor) { // transparent, don't draw
- *(uint16 *)dstPtr = SDL_MapRGB(_mouseOrigSurface->format,
- palette[color].r, palette[color].g, palette[color].b);
- }
- dstPtr += 2;
- srcPtr++;
-#ifdef USE_RGB_COLOR
- }
-#endif
- }
- dstPtr += _mouseOrigSurface->pitch - w * 2;
- }
-
- int rW, rH;
-
- if (_cursorTargetScale >= _videoMode.scaleFactor) {
- // The cursor target scale is greater or equal to the scale at
- // which the rest of the screen is drawn. We do not downscale
- // the cursor image, we draw it at its original size. It will
- // appear too large on screen.
-
- rW = w;
- rH = h;
- _mouseCurState.rHotX = _mouseCurState.hotX;
- _mouseCurState.rHotY = _mouseCurState.hotY;
-
- // The virtual dimensions may be larger than the original.
-
- _mouseCurState.vW = w * _cursorTargetScale / _videoMode.scaleFactor;
- _mouseCurState.vH = h * _cursorTargetScale / _videoMode.scaleFactor;
- _mouseCurState.vHotX = _mouseCurState.hotX * _cursorTargetScale /
- _videoMode.scaleFactor;
- _mouseCurState.vHotY = _mouseCurState.hotY * _cursorTargetScale /
- _videoMode.scaleFactor;
- } else {
- // The cursor target scale is smaller than the scale at which
- // the rest of the screen is drawn. We scale up the cursor
- // image to make it appear correct.
-
- rW = w * _videoMode.scaleFactor / _cursorTargetScale;
- rH = h * _videoMode.scaleFactor / _cursorTargetScale;
- _mouseCurState.rHotX = _mouseCurState.hotX * _videoMode.scaleFactor /
- _cursorTargetScale;
- _mouseCurState.rHotY = _mouseCurState.hotY * _videoMode.scaleFactor /
- _cursorTargetScale;
-
- // The virtual dimensions will be the same as the original.
-
- _mouseCurState.vW = w;
- _mouseCurState.vH = h;
- _mouseCurState.vHotX = _mouseCurState.hotX;
- _mouseCurState.vHotY = _mouseCurState.hotY;
- }
-
- int rH1 = rH; // store original to pass to aspect-correction function later
-
- if (_videoMode.aspectRatioCorrection && _cursorTargetScale == 1) {
- rH = real2Aspect(rH - 1) + 1;
- _mouseCurState.rHotY = real2Aspect(_mouseCurState.rHotY);
- }
-
- if (_mouseCurState.rW != rW || _mouseCurState.rH != rH) {
- _mouseCurState.rW = rW;
- _mouseCurState.rH = rH;
-
- if (_mouseSurface)
- SDL_FreeSurface(_mouseSurface);
-
- _mouseSurface = SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA,
- _mouseCurState.rW,
- _mouseCurState.rH,
- 16,
- _hwscreen->format->Rmask,
- _hwscreen->format->Gmask,
- _hwscreen->format->Bmask,
- _hwscreen->format->Amask);
-
- if (_mouseSurface == NULL)
- error("allocating _mouseSurface failed");
-
- SDL_SetColorKey(_mouseSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, kMouseColorKey);
- }
-
- SDL_LockSurface(_mouseSurface);
-
- ScalerProc *scalerProc;
-
- if (_cursorTargetScale == 1 && _videoMode.screenWidth > 320) {
- scalerProc = scalersMagn[_cursorTargetScale + 1][_videoMode.scaleFactor + 1];
- } else {
- scalerProc = scalersMagn[_cursorTargetScale - 1][_videoMode.scaleFactor - 1];
- }
-
- scalerProc((byte *)_mouseOrigSurface->pixels + _mouseOrigSurface->pitch + 2,
- _mouseOrigSurface->pitch, (byte *)_mouseSurface->pixels, _mouseSurface->pitch,
- _mouseCurState.w, _mouseCurState.h);
-
- if (_videoMode.aspectRatioCorrection && _cursorTargetScale == 1)
- cursorStretch200To240((uint8 *)_mouseSurface->pixels, _mouseSurface->pitch, rW, rH1, 0, 0, 0);
-
- SDL_UnlockSurface(_mouseSurface);
- SDL_UnlockSurface(_mouseOrigSurface);
-}
-
-// Basically it is kVeryFastAndUglyAspectMode of stretch200To240 from
-// common/scale/aspect.cpp
-static int cursorStretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY) {
- int maxDstY = real2Aspect(origSrcY + height - 1);
- int y;
- const uint8 *startSrcPtr = buf + srcX * 2 + (srcY - origSrcY) * pitch;
- uint8 *dstPtr = buf + srcX * 2 + maxDstY * pitch;
-
- for (y = maxDstY; y >= srcY; y--) {
- const uint8 *srcPtr = startSrcPtr + aspect2Real(y) * pitch;
-
- if (srcPtr == dstPtr)
- break;
- memcpy(dstPtr, srcPtr, width * 2);
- dstPtr -= pitch;
- }
-
- return 1 + maxDstY - srcY;
-}
-
-void OSystem_GP2X::toggleMouseGrab() {
- if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_OFF)
- SDL_WM_GrabInput(SDL_GRAB_ON);
- else
- SDL_WM_GrabInput(SDL_GRAB_OFF);
-}
-
-void OSystem_GP2X::undrawMouse() {
- const int x = _mouseBackup.x;
- const int y = _mouseBackup.y;
-
- // When we switch bigger overlay off mouse jumps. Argh!
- // This is intended to prevent undrawing offscreen mouse
- if (!_overlayVisible && (x >= _videoMode.screenWidth || y >= _videoMode.screenHeight))
- return;
-
- if (_mouseBackup.w != 0 && _mouseBackup.h != 0)
- addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h);
-}
-
-void OSystem_GP2X::drawMouse() {
- if (!_mouseVisible || !_mouseSurface) {
- _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
- return;
- }
-
- SDL_Rect zoomdst;
- SDL_Rect dst;
- int scale;
- int hotX, hotY;
- int tmpScreenWidth, tmpScreenHeight;
-
- // Temp vars to ensure we zoom to the LCD resolution or greater.
- tmpScreenWidth = _videoMode.screenWidth;
- tmpScreenHeight = _videoMode.screenHeight;
-
- if (_videoMode.screenHeight <= 240) {
- tmpScreenHeight = 240;
- }
-
- if (_videoMode.screenWidth <= 320) {
- tmpScreenWidth = 320;
- }
-
- dst.x = _mouseCurState.x;
- dst.y = _mouseCurState.y;
-
- if (!_overlayVisible) {
- scale = _videoMode.scaleFactor;
- dst.w = _mouseCurState.vW;
- dst.h = _mouseCurState.vH;
- hotX = _mouseCurState.vHotX;
- hotY = _mouseCurState.vHotY;
- } else {
- scale = 1;
- dst.w = _mouseCurState.rW;
- dst.h = _mouseCurState.rH;
- hotX = _mouseCurState.rHotX;
- hotY = _mouseCurState.rHotY;
- }
-
- // The mouse is undrawn using virtual coordinates, i.e. they may be
- // scaled and aspect-ratio corrected.
-
- _mouseBackup.x = dst.x - hotX;
- _mouseBackup.y = dst.y - hotY;
- _mouseBackup.w = dst.w;
- _mouseBackup.h = dst.h;
-
- // We draw the pre-scaled cursor image, so now we need to adjust for
- // scaling, shake position and aspect ratio correction manually.
-
- if (!_overlayVisible) {
- dst.y += _currentShakePos;
- }
-
- if (_videoMode.aspectRatioCorrection && !_overlayVisible)
- dst.y = real2Aspect(dst.y);
-
- dst.x = scale * dst.x - _mouseCurState.rHotX;
- dst.y = scale * dst.y - _mouseCurState.rHotY;
- dst.w = _mouseCurState.rW;
- dst.h = _mouseCurState.rH;
-
- // Hacking about with the zoom around mouse pointer stuff.
- if (_adjustZoomOnMouse == true){
-
- zoomdst.w = (tmpScreenWidth / 2);
- zoomdst.h = (tmpScreenHeight / 2);
-
- // Create a zoomed rect centered on the mouse pointer.
- // Will pan 1/4 of the screen.
-
- if (dst.x > ((tmpScreenWidth / 4) * 3)) {
- zoomdst.x = (tmpScreenWidth / 2);
- } else {
- zoomdst.x = (dst.x - (tmpScreenWidth / 4));
- if (zoomdst.x < 0) {
- zoomdst.x = 0;
- }
- }
-
- if (dst.y > ((tmpScreenHeight / 4) * 3)) {
- zoomdst.y = (tmpScreenHeight / 2);
- } else {
- zoomdst.y = (dst.y - (tmpScreenHeight / 4));
- if (zoomdst.y < 0) {
- zoomdst.y = 0;
- }
- }
- SDL_GP2X_Display(&zoomdst);
- } else {
-
- // Make sure we are looking at the whole screen otherwise.
-
- zoomdst.x = 0;
- zoomdst.y = 0;
- zoomdst.w = (tmpScreenWidth);
- zoomdst.h = (tmpScreenHeight);
-
- SDL_GP2X_Display(&zoomdst);
- };
-
- // Note that SDL_BlitSurface() and addDirtyRect() will both perform any
- // clipping necessary
-
- if (SDL_BlitSurface(_mouseSurface, NULL, _hwscreen, &dst) != 0)
- error("SDL_BlitSurface failed: %s", SDL_GetError());
-
- // The screen will be updated using real surface coordinates, i.e.
- // they will not be scaled or aspect-ratio corrected.
-
- addDirtyRect(dst.x, dst.y, dst.w, dst.h, true);
-}
-
-#pragma mark -
-#pragma mark --- On Screen Display ---
-#pragma mark -
-
-void OSystem_GP2X::displayMessageOnOSD(const char *msg) {
- assert (_transactionMode == kTransactionNone);
- assert(msg);
-
- Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
-
- uint i;
-
- // Lock the OSD surface for drawing
- if (SDL_LockSurface(_osdSurface))
- error("displayMessageOnOSD: SDL_LockSurface failed: %s", SDL_GetError());
-
- Graphics::Surface dst;
- dst.pixels = _osdSurface->pixels;
- dst.w = _osdSurface->w;
- dst.h = _osdSurface->h;
- dst.pitch = _osdSurface->pitch;
- dst.bytesPerPixel = _osdSurface->format->BytesPerPixel;
-
- // The font we are going to use:
- const Graphics::Font *font = FontMan.getFontByUsage(Graphics::FontManager::kOSDFont);
-
- // Clear everything with the "transparent" color, i.e. the colorkey
- SDL_FillRect(_osdSurface, 0, kOSDColorKey);
-
- // Split the message into separate lines.
- Common::StringArray lines;
- const char *ptr;
- for (ptr = msg; *ptr; ++ptr) {
- if (*ptr == '\n') {
- lines.push_back(Common::String(msg, ptr - msg));
- msg = ptr + 1;
- }
- }
- lines.push_back(Common::String(msg, ptr - msg));
-
- // Determine a rect which would contain the message string (clipped to the
- // screen dimensions).
- const int vOffset = 6;
- const int lineSpacing = 1;
- const int lineHeight = font->getFontHeight() + 2 * lineSpacing;
- int width = 0;
- int height = lineHeight * lines.size() + 2 * vOffset;
- for (i = 0; i < lines.size(); i++) {
- width = MAX(width, font->getStringWidth(lines[i]) + 14);
- }
-
- // Clip the rect
- if (width > dst.w)
- width = dst.w;
- if (height > dst.h)
- height = dst.h;
-
- // Draw a dark gray rect
- // TODO: Rounded corners ? Border?
- SDL_Rect osdRect;
- osdRect.x = (dst.w - width) / 2;
- osdRect.y = (dst.h - height) / 2;
- osdRect.w = width;
- osdRect.h = height;
- SDL_FillRect(_osdSurface, &osdRect, SDL_MapRGB(_osdSurface->format, 64, 64, 64));
-
- // Render the message, centered, and in white
- for (i = 0; i < lines.size(); i++) {
- font->drawString(&dst, lines[i],
- osdRect.x, osdRect.y + i * lineHeight + vOffset + lineSpacing, osdRect.w,
- SDL_MapRGB(_osdSurface->format, 255, 255, 255),
- Graphics::kTextAlignCenter);
- }
-
- // Finished drawing, so unlock the OSD surface again
- SDL_UnlockSurface(_osdSurface);
-
- // Init the OSD display parameters, and the fade out
- _osdAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
- _osdFadeStartTime = SDL_GetTicks() + kOSDFadeOutDelay;
- SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
-
- // Ensure a full redraw takes place next time the screen is updated
- _forceFull = true;
-}
-
-#pragma mark -
-#pragma mark --- Misc ---
-#pragma mark -
-
-void OSystem_GP2X::handleScalerHotkeys(const SDL_KeyboardEvent &key) {
- // Ctrl-Alt-a toggles aspect ratio correction
- if (key.keysym.sym == 'a') {
- beginGFXTransaction();
- setFeatureState(kFeatureAspectRatioCorrection, !_videoMode.aspectRatioCorrection);
- endGFXTransaction();
- char buffer[128];
- if (_videoMode.aspectRatioCorrection)
- sprintf(buffer, "Enabled aspect ratio correction\n%d x %d -> %d x %d",
- _videoMode.screenWidth, _videoMode.screenHeight,
- _hwscreen->w, _hwscreen->h
- );
- else
- sprintf(buffer, "Disabled aspect ratio correction\n%d x %d -> %d x %d",
- _videoMode.screenWidth, _videoMode.screenHeight,
- _hwscreen->w, _hwscreen->h
- );
- displayMessageOnOSD(buffer);
-
-
- return;
- }
-
- int newMode = -1;
- int factor = _videoMode.scaleFactor - 1;
-
- // Increase/decrease the scale factor
- if (key.keysym.sym == SDLK_EQUALS || key.keysym.sym == SDLK_PLUS || key.keysym.sym == SDLK_MINUS ||
- key.keysym.sym == SDLK_KP_PLUS || key.keysym.sym == SDLK_KP_MINUS) {
- factor += (key.keysym.sym == SDLK_MINUS || key.keysym.sym == SDLK_KP_MINUS) ? -1 : +1;
- if (0 <= factor && factor <= 3) {
- newMode = s_gfxModeSwitchTable[_scalerType][factor];
- }
- }
-
- const bool isNormalNumber = (SDLK_1 <= key.keysym.sym && key.keysym.sym <= SDLK_9);
- const bool isKeypadNumber = (SDLK_KP1 <= key.keysym.sym && key.keysym.sym <= SDLK_KP9);
- if (isNormalNumber || isKeypadNumber) {
- _scalerType = key.keysym.sym - (isNormalNumber ? SDLK_1 : SDLK_KP1);
- if (_scalerType >= ARRAYSIZE(s_gfxModeSwitchTable))
- return;
-
- while (s_gfxModeSwitchTable[_scalerType][factor] < 0) {
- assert(factor > 0);
- factor--;
- }
- newMode = s_gfxModeSwitchTable[_scalerType][factor];
- }
-
- if (newMode >= 0) {
- beginGFXTransaction();
- setGraphicsMode(newMode);
- endGFXTransaction();
-
- if (_osdSurface) {
- const char *newScalerName = 0;
- const GraphicsMode *g = getSupportedGraphicsModes();
- while (g->name) {
- if (g->id == _videoMode.mode) {
- newScalerName = g->description;
- break;
- }
- g++;
- }
- if (newScalerName) {
- char buffer[128];
- sprintf(buffer, "Active graphics filter: %s\n%d x %d -> %d x %d",
- newScalerName,
- _videoMode.screenWidth, _videoMode.screenHeight,
- _hwscreen->w, _hwscreen->h
- );
- displayMessageOnOSD(buffer);
- }
- }
- }
-}
diff --git a/backends/platform/gp2x/module.mk b/backends/platform/gp2x/module.mk
index 50a771219a..362611da9c 100644
--- a/backends/platform/gp2x/module.mk
+++ b/backends/platform/gp2x/module.mk
@@ -2,10 +2,9 @@ MODULE := backends/platform/gp2x
MODULE_OBJS := \
gp2x-hw.o \
+ gp2x-main.o \
gp2x-mem.o \
- events.o \
- graphics.o \
- gp2x.o \
+ gp2x.o
MODULE_DIRS += \
backends/platform/gp2x/
diff --git a/backends/platform/gp2xwiz/gp2xwiz-sdl.cpp b/backends/platform/gp2xwiz/gp2xwiz-sdl.cpp
index f37f4dd64a..b07eaa0ffa 100644
--- a/backends/platform/gp2xwiz/gp2xwiz-sdl.cpp
+++ b/backends/platform/gp2xwiz/gp2xwiz-sdl.cpp
@@ -27,7 +27,7 @@
#include "backends/platform/gp2xwiz/gp2xwiz-hw.h"
#include "backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.h"
-#include "backends/events/gp2xwizsdl/gp2xwizsdl-events.h"
+#include "backends/events/gp2xsdl/gp2xsdl-events.h"
#include "backends/saves/default/default-saves.h"
#include "common/config-manager.h"
@@ -133,7 +133,7 @@ void OSystem_GP2XWIZ::initBackend() {
// Create the events manager
if (_eventManager == 0)
- _eventManager = new GP2XWIZSdlEventManager(this);
+ _eventManager = new GP2XSdlEventManager(this);
// Create the graphics manager
if (_graphicsManager == 0)