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-rw-r--r--engines/supernova/detection.cpp16
-rw-r--r--engines/supernova/graphics.cpp2
-rw-r--r--engines/supernova/msn_def.h4
-rw-r--r--engines/supernova/rooms.cpp118
-rw-r--r--engines/supernova/rooms.h8
-rw-r--r--engines/supernova/state.cpp118
-rw-r--r--engines/supernova/state.h4
-rw-r--r--engines/supernova/supernova.cpp34
-rw-r--r--engines/supernova/supernova.h10
9 files changed, 157 insertions, 157 deletions
diff --git a/engines/supernova/detection.cpp b/engines/supernova/detection.cpp
index 61a99f083c..8e9db14db4 100644
--- a/engines/supernova/detection.cpp
+++ b/engines/supernova/detection.cpp
@@ -30,9 +30,9 @@
#include "supernova/supernova.h"
static const PlainGameDescriptor supernovaGames[] = {
- {"msn1", "Mission Supernova 1"},
- {"msn2", "Mission Supernova 2"},
- {NULL, NULL}
+ {"msn1", "Mission Supernova 1"},
+ {"msn2", "Mission Supernova 2"},
+ {NULL, NULL}
};
namespace Supernova {
@@ -133,7 +133,7 @@ SaveStateList SupernovaMetaEngine::listSaves(const char *target) const {
SaveStateList saveFileList;
for (Common::StringArray::const_iterator file = filenames.begin();
- file != filenames.end(); ++file) {
+ file != filenames.end(); ++file) {
int saveSlot = atoi(file->c_str() + file->size() - 3);
if (saveSlot >= 0 && saveSlot <= getMaximumSaveSlot()) {
Common::InSaveFile *savefile = g_system->getSavefileManager()->openForLoading(*file);
@@ -166,7 +166,7 @@ void SupernovaMetaEngine::removeSaveState(const char *target, int slot) const {
SaveStateDescriptor SupernovaMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String fileName = Common::String::format("msn_save.%03d", slot);
Common::InSaveFile *savefile = g_system->getSavefileManager()->openForLoading(fileName);
-
+
if (savefile) {
uint saveHeader = savefile->readUint32LE();
if (saveHeader != SAVEGAME_HEADER) {
@@ -178,7 +178,7 @@ SaveStateDescriptor SupernovaMetaEngine::querySaveMetaInfos(const char *target,
delete savefile;
return SaveStateDescriptor();
}
-
+
int descriptionSize = savefile->readSint16LE();
char* description = new char[descriptionSize];
savefile->read(description, descriptionSize);
@@ -205,10 +205,10 @@ SaveStateDescriptor SupernovaMetaEngine::querySaveMetaInfos(const char *target,
}
delete savefile;
-
+
return desc;
}
-
+
return SaveStateDescriptor();
}
diff --git a/engines/supernova/graphics.cpp b/engines/supernova/graphics.cpp
index d7839c1dcb..3a29bacacc 100644
--- a/engines/supernova/graphics.cpp
+++ b/engines/supernova/graphics.cpp
@@ -248,7 +248,7 @@ void MSNImageDecoder::destroy() {
_encodedImage = NULL;
}
for (Common::Array<Graphics::Surface *>::iterator it = _sectionSurfaces.begin();
- it != _sectionSurfaces.end(); ++it) {
+ it != _sectionSurfaces.end(); ++it) {
(*it)->free();
}
}
diff --git a/engines/supernova/msn_def.h b/engines/supernova/msn_def.h
index c2086cd4f8..c18baa068c 100644
--- a/engines/supernova/msn_def.h
+++ b/engines/supernova/msn_def.h
@@ -583,7 +583,7 @@ struct Object {
, _direction(0)
{}
Object(byte roomId, StringID name, StringID description, ObjectID id, ObjectType type,
- byte click, byte click2, byte section = 0, RoomID exitRoom = NULLROOM, byte direction = 0)
+ byte click, byte click2, byte section = 0, RoomID exitRoom = NULLROOM, byte direction = 0)
: _name(name)
, _description(description)
, _id(id)
@@ -621,7 +621,7 @@ struct Object {
static bool combine(Object &obj1, Object &obj2, ObjectID id1, ObjectID id2) {
if (obj1.hasProperty(COMBINABLE))
return (((obj1._id == id1) && (obj2._id == id2)) ||
- ((obj1._id == id2) && (obj2._id == id1)));
+ ((obj1._id == id2) && (obj2._id == id1)));
else
return false;
}
diff --git a/engines/supernova/rooms.cpp b/engines/supernova/rooms.cpp
index dc6721ceda..ce06f442c2 100644
--- a/engines/supernova/rooms.cpp
+++ b/engines/supernova/rooms.cpp
@@ -118,7 +118,7 @@ Intro::Intro(SupernovaEngine *vm, GameManager *gm) {
TAKE | COMBINABLE, 255, 255, 0, NULLROOM, 0);
_objectState[4] =
Object(_id, kStringInventoryMoney, kStringDefaultDescription, MONEY,
- TAKE | COMBINABLE, 255, 255, 0);
+ TAKE | COMBINABLE, 255, 255, 0);
_shouldExit = false;
@@ -155,12 +155,12 @@ public:
};
Marquee(SupernovaEngine *vm, MarqueeIndex id, const char *text)
- : _text(text)
- , _textBegin(text)
- , _delay(0)
- , _color(kColorLightBlue)
- , _loop(false)
- , _vm(vm)
+ : _text(text)
+ , _textBegin(text)
+ , _delay(0)
+ , _color(kColorLightBlue)
+ , _loop(false)
+ , _vm(vm)
{
if (id == kMarqueeIntro) {
_y = 191;
@@ -315,7 +315,7 @@ bool Intro::animate(int section1, int section2, int duration) {
}
bool Intro::animate(int section1, int section2, int duration,
- MessagePosition position, StringID textId) {
+ MessagePosition position, StringID textId) {
Common::KeyCode key = Common::KEYCODE_INVALID;
const Common::String& text = _vm->getGameString(textId);
_vm->renderMessage(text, position);
@@ -340,7 +340,7 @@ bool Intro::animate(int section1, int section2, int duration,
}
bool Intro::animate(int section1, int section2, int section3, int section4,
- int duration, MessagePosition position, StringID textId) {
+ int duration, MessagePosition position, StringID textId) {
Common::KeyCode key = Common::KEYCODE_INVALID;
const Common::String& text = _vm->getGameString(textId);
_vm->renderMessage(text, position);
@@ -690,7 +690,7 @@ bool ShipSleepCabin::interact(Action verb, Object &obj1, Object &obj2) {
// Sleep duration in days
_vm->renderText(kStringShipSleepCabin4, 30, 85, kColorWhite99);
_vm->renderText(Common::String::format("%d",_gm->_state._timeSleep).c_str(),
- 150, 85, kColorWhite99);
+ 150, 85, kColorWhite99);
_vm->renderText(kStringShipSleepCabin5, 30, 105, kColorWhite99);
_gm->getInput();
} else {
@@ -737,7 +737,7 @@ bool ShipSleepCabin::interact(Action verb, Object &obj1, Object &obj2) {
_gm->_guiEnabled = true;
input.clear();
} else if (((verb == ACTION_WALK) || (verb == ACTION_USE)) &&
- ((obj1._id == CABINS) || (obj1._id == CABIN))) {
+ ((obj1._id == CABINS) || (obj1._id == CABIN))) {
room = _gm->_rooms[AIRLOCK];
if (!(obj1._id == CABIN) || !isSectionVisible(5)) {
_vm->renderMessage(kStringShipSleepCabin10);
@@ -889,7 +889,7 @@ bool ShipCockpit::interact(Action verb, Object &obj1, Object &obj2) {
_vm->renderText(kStringShipCockpit6);
_vm->renderText(kStringShipCockpit7, 50, 110, kColorLightYellow);
_vm->renderText(Common::String::format("%d", _gm->_state._arrivalDaysLeft).c_str(),
- 50, 120, kColorLightYellow);
+ 50, 120, kColorLightYellow);
_vm->renderText(kStringShipCockpit8);
_gm->getInput();
@@ -1196,8 +1196,8 @@ bool ShipAirlock::interact(Action verb, Object &obj1, Object &obj2) {
_vm->renderImage(_gm->invertSection(4));
r = _gm->_rooms[AIRLOCK];
if (!r->getObject(4)->hasProperty(WORN) ||
- !r->getObject(5)->hasProperty(WORN) ||
- !r->getObject(6)->hasProperty(WORN)) {
+ !r->getObject(5)->hasProperty(WORN) ||
+ !r->getObject(6)->hasProperty(WORN)) {
_gm->dead(kStringShipAirlock1);
return true;
}
@@ -1231,7 +1231,7 @@ bool ShipHold::interact(Action verb, Object &obj1, Object &obj2) {
else if ((verb == ACTION_CLOSE) && (obj1._id == LANDINGMOD_HATCH) && (isSectionVisible(4) || isSectionVisible(6)))
_vm->renderMessage(kStringCable1);
else if (((verb == ACTION_TAKE) && (obj1._id == HOLD_WIRE)) ||
- ((verb == ACTION_USE) && Object::combine(obj1, obj2, HOLD_WIRE, LANDINGMOD_HATCH)))
+ ((verb == ACTION_USE) && Object::combine(obj1, obj2, HOLD_WIRE, LANDINGMOD_HATCH)))
_vm->renderMessage(kStringCable2);
else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, TERMINALSTRIP, HOLD_WIRE)) {
getObject(0)->_name = kStringWireAndClip;
@@ -1404,7 +1404,7 @@ bool ShipGenerator::interact(Action verb, Object &obj1, Object &obj2) {
_vm->playSound(kAudioDoorClose);
}
} else if ((verb == ACTION_WALK) && (obj1._id == OUTERHATCH) &&
- isSectionVisible(7)) {
+ isSectionVisible(7)) {
if (!obj1.hasProperty(OPENED))
_vm->renderMessage(kStringShipHold9);
else if (!isSectionVisible(11))
@@ -1416,13 +1416,13 @@ bool ShipGenerator::interact(Action verb, Object &obj1, Object &obj2) {
} else if ((verb == ACTION_TAKE) && (obj1._id == GENERATOR_WIRE))
_vm->renderMessage(kStringCable2);
else if ((verb == ACTION_PULL) && (obj1._id == SHORT_WIRE) &&
- (obj1._click != 11)) {
+ (obj1._click != 11)) {
_vm->renderImage(3);
_vm->renderImage(4);
obj1._click = 11;
_gm->turnOff();
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SHORT_WIRE, CLIP) &&
- (getObject(11)->_click == 11) && !isSectionVisible(9)) {
+ (getObject(11)->_click == 11) && !isSectionVisible(9)) {
_vm->renderImage(2);
setSectionVisible(3, false);
setSectionVisible(4, false);
@@ -1451,7 +1451,7 @@ bool ShipGenerator::interact(Action verb, Object &obj1, Object &obj2) {
return false;
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, GENERATOR_WIRE, CLIP) &&
- isSectionVisible(3) && (getObject(0)->_click != 16)) {
+ isSectionVisible(3) && (getObject(0)->_click != 16)) {
_vm->renderImage(_gm->invertSection(8));
_vm->renderImage(2);
setSectionVisible(4, false);
@@ -1475,9 +1475,9 @@ bool ShipGenerator::interact(Action verb, Object &obj1, Object &obj2) {
_gm->turnOff();
_gm->_rooms[HOLD]->setSectionVisible(7, false);
} else if ((verb == ACTION_USE) &&
- (Object::combine(obj1, obj2, WIRE, CLIP) ||
- Object::combine(obj1, obj2, SPOOL, CLIP)) &&
- isSectionVisible(3)) {
+ (Object::combine(obj1, obj2, WIRE, CLIP) ||
+ Object::combine(obj1, obj2, SPOOL, CLIP)) &&
+ isSectionVisible(3)) {
_vm->renderMessage(kStringShipHold11);
} else if ((verb == ACTION_LOOK) && (obj1._id == VOLTMETER)) {
if (_gm->_state._powerOff)
@@ -1523,7 +1523,7 @@ void ArsanoRocks::onEntrance() {
bool ArsanoRocks::interact(Action verb, Object &obj1, Object &obj2) {
if (((verb == ACTION_PULL) || (verb == ACTION_PRESS)) &&
- (obj1._id == STONE) && !isSectionVisible(3)) {
+ (obj1._id == STONE) && !isSectionVisible(3)) {
_vm->renderImage(1);
_gm->wait2(2);
_vm->renderImage(2);
@@ -1568,8 +1568,8 @@ void ArsanoMeetup::animation() {
bool ArsanoMeetup::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_WALK) &&
- ((obj1._id == SPACESHIPS) ||
- ((obj1._id == SPACESHIP) && !obj1.hasProperty(OPENED)))) {
+ ((obj1._id == SPACESHIPS) ||
+ ((obj1._id == SPACESHIP) && !obj1.hasProperty(OPENED)))) {
_vm->renderMessage(kStringArsanoMeetup1);
} else if ((verb == ACTION_WALK) && (obj1._id == SPACESHIP))
_gm->changeRoom(GLIDER);
@@ -1819,8 +1819,8 @@ bool ArsanoEntrance::interact(Action verb, Object &obj1, Object &obj2) {
_gm->_state._language = 1;
} else if ((verb == ACTION_WALK) && (obj1._id == MEETUP_EXIT)) {
if (!((_gm->_rooms[AIRLOCK]->getObject(4)->hasProperty(WORN)) &&
- (_gm->_rooms[AIRLOCK]->getObject(5)->hasProperty(WORN)) &&
- (_gm->_rooms[AIRLOCK]->getObject(6)->hasProperty(WORN)))) {
+ (_gm->_rooms[AIRLOCK]->getObject(5)->hasProperty(WORN)) &&
+ (_gm->_rooms[AIRLOCK]->getObject(6)->hasProperty(WORN)))) {
_vm->renderMessage(kStringArsanoEntrance26);
_gm->_rooms[AIRLOCK]->getObject(4)->setProperty(WORN);
_gm->_rooms[AIRLOCK]->getObject(5)->setProperty(WORN);
@@ -2084,7 +2084,7 @@ bool ArsanoRoger::interact(Action verb, Object &obj1, Object &obj2) {
}
}
} else if (((verb == ACTION_USE) && Object::combine(obj1, obj2, CHESS, ROGER_W)) ||
- ((verb == ACTION_GIVE) && (obj1._id == CHESS) && (obj2._id == ROGER_W))) {
+ ((verb == ACTION_GIVE) && (obj1._id == CHESS) && (obj2._id == ROGER_W))) {
_vm->renderImage(11);
_gm->great(0);
_gm->say(kStringArsanoRoger36);
@@ -2141,7 +2141,7 @@ bool ArsanoGlider::interact(Action verb, Object &obj1, Object &obj2) {
getObject(5)->_click = 10;
_gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(8));
} else if (((verb == ACTION_TAKE) || (verb == ACTION_PULL)) &&
- (obj1._id == GLIDER_KEYCARD)) {
+ (obj1._id == GLIDER_KEYCARD)) {
_vm->renderImage(_gm->invertSection(5));
_vm->renderImage(_gm->invertSection(8));
getObject(5)->_click = 255;
@@ -2150,7 +2150,7 @@ bool ArsanoGlider::interact(Action verb, Object &obj1, Object &obj2) {
_vm->renderImage(_gm->invertSection(i));
l = r = 0;
} else if ((verb == ACTION_PRESS) &&
- (obj1._id >= GLIDER_BUTTON1) && (obj1._id <= GLIDER_BUTTON4)) {
+ (obj1._id >= GLIDER_BUTTON1) && (obj1._id <= GLIDER_BUTTON4)) {
int i = obj1._id - GLIDER_BUTTON1 + 1;
_vm->renderImage(i);
if (isSectionVisible(8)) {
@@ -2217,8 +2217,8 @@ bool ArsanoMeetup2::interact(Action verb, Object &obj1, Object &obj2) {
static byte row4[6] = {2, 1, 0, 0, 0, 0};
if (((verb == ACTION_WALK) &&
- ((obj1._id == SPACESHIP) || (obj1._id == ROGER_W))) ||
- ((verb == ACTION_TALK) && (obj1._id == ROGER_W))) {
+ ((obj1._id == SPACESHIP) || (obj1._id == ROGER_W))) ||
+ ((verb == ACTION_TALK) && (obj1._id == ROGER_W))) {
_gm->changeRoom(INTRO);
_vm->setCurrentImage(30);
_vm->renderImage(0);
@@ -2512,7 +2512,7 @@ void AxacussCell::animation() {
}
if ((isSectionVisible(6)) &&
- ((_gm->_state._timeRobot == 310) || (_gm->_state._timeRobot == 610))) {
+ ((_gm->_state._timeRobot == 310) || (_gm->_state._timeRobot == 610))) {
_vm->playSound(kAudioRobotShock);
_gm->_state._timeRobot = 10000;
}
@@ -2524,9 +2524,9 @@ bool AxacussCell::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_PRESS) && (obj1._id == CELL_BUTTON))
_vm->renderMessage(kStringAxacussCell_2);
else if ((verb == ACTION_PULL) && (obj1._id == CELL_WIRE) &&
- !isSectionVisible(2) &&
- !isSectionVisible(3) &&
- !isSectionVisible(5)) {
+ !isSectionVisible(2) &&
+ !isSectionVisible(3) &&
+ !isSectionVisible(5)) {
if (isSectionVisible(1)) {
_vm->renderImage(_gm->invertSection(1));
_vm->renderImage(2);
@@ -2541,7 +2541,7 @@ bool AxacussCell::interact(Action verb, Object &obj1, Object &obj2) {
getObject(5)->_click = 10;
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, CELL_WIRE, SOCKET) &&
- !isSectionVisible(1) && !isSectionVisible(4) && !isSectionVisible(6)) {
+ !isSectionVisible(1) && !isSectionVisible(4) && !isSectionVisible(6)) {
if (isSectionVisible(2)) {
_vm->renderImage(_gm->invertSection(2));
_vm->renderImage(1);
@@ -2560,7 +2560,7 @@ bool AxacussCell::interact(Action verb, Object &obj1, Object &obj2) {
getObject(5)->_click = 9;
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, CELL_WIRE, KNIFE) &&
- ((isSectionVisible(1)) || (isSectionVisible(2)))) {
+ ((isSectionVisible(1)) || (isSectionVisible(2)))) {
if (isSectionVisible(1))
_gm->shock();
else {
@@ -2569,10 +2569,10 @@ bool AxacussCell::interact(Action verb, Object &obj1, Object &obj2) {
getObject(5)->_click = 8;
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, CELL_WIRE, CELL_TABLE) &&
- !isSectionVisible(1) &&
- !isSectionVisible(2) &&
- !isSectionVisible(5) &&
- !isSectionVisible(6)) {
+ !isSectionVisible(1) &&
+ !isSectionVisible(2) &&
+ !isSectionVisible(5) &&
+ !isSectionVisible(6)) {
if (isSectionVisible(3)) {
_vm->renderImage(_gm->invertSection(3));
_vm->renderImage(5);
@@ -2649,7 +2649,7 @@ bool AxacussCorridor4::interact(Action verb, Object &obj1, Object &obj2) {
if (isSectionVisible(29))
_vm->renderImage(29);
} else if (((verb == ACTION_USE) && Object::combine(obj1, obj2, TABLE, WATCH)) ||
- ((verb == ACTION_GIVE) && (obj1._id == WATCH) && (obj2._id == TABLE))) {
+ ((verb == ACTION_GIVE) && (obj1._id == WATCH) && (obj2._id == TABLE))) {
if (obj1._id == WATCH)
_gm->_inventory.remove(obj1);
else
@@ -2754,7 +2754,7 @@ void AxacussCorridor6::onEntrance() {
bool AxacussCorridor6::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) &&
- (obj1.hasProperty(OPENED))) {
+ (obj1.hasProperty(OPENED))) {
_vm->renderImage(6);
setSectionVisible(7, false);
obj1.resetProperty(EXIT | OPENABLE | CLOSED);
@@ -2835,7 +2835,7 @@ void AxacussBcorridor::onEntrance() {
bool AxacussBcorridor::interact(Action verb, Object &obj1, Object &obj2) {
if (obj1.hasProperty(EXIT) ||
- ((verb == ACTION_USE) && obj1.hasProperty(COMBINABLE) && obj2.hasProperty(EXIT))) {
+ ((verb == ACTION_USE) && obj1.hasProperty(COMBINABLE) && obj2.hasProperty(EXIT))) {
_gm->_state._playerHidden = false;
}
@@ -2854,11 +2854,11 @@ bool AxacussBcorridor::interact(Action verb, Object &obj1, Object &obj2) {
_gm->_state._eventTime = kMaxTimerValue;
}
} else if (((verb == ACTION_WALK) || ((verb == ACTION_OPEN) && !obj1.hasProperty(OPENED))) &&
- (obj1._id >= DOOR1) && (obj1._id <= DOOR4) &&
- obj1.hasProperty(OCCUPIED)) {
+ (obj1._id >= DOOR1) && (obj1._id <= DOOR4) &&
+ obj1.hasProperty(OCCUPIED)) {
_vm->renderMessage(kStringDontEnter);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR1) &&
- !getObject(4)->hasProperty(OPENED)) {
+ !getObject(4)->hasProperty(OPENED)) {
if (getObject(4)->hasProperty(OCCUPIED))
_vm->renderMessage(kStringDontEnter);
else {
@@ -2973,13 +2973,13 @@ bool AxacussExit::interact(Action verb, Object &obj1, Object &obj2) {
bool AxacussOffice1::interact(Action verb, Object &obj1, Object &obj2) {
Common::String input;
if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) &&
- obj1.hasProperty(OPENED)) {
+ obj1.hasProperty(OPENED)) {
_vm->renderImage(_gm->invertSection(9));
obj1.disableProperty(OPENED);
obj1.setProperty(CLOSED);
_vm->playSound(kAudioDoorClose);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR) &&
- !getObject(0)->hasProperty(OPENED)) {
+ !getObject(0)->hasProperty(OPENED)) {
_vm->renderImage(9);
getObject(0)->disableProperty(CLOSED);
getObject(0)->setProperty(OPENED);
@@ -2994,8 +2994,8 @@ bool AxacussOffice1::interact(Action verb, Object &obj1, Object &obj2) {
else
_gm->telomat(0);
} else if (((verb == ACTION_OPEN) || (verb == ACTION_USE)) &&
- (obj1._id == LOCKER) &&
- !obj1.hasProperty(OPENED)) {
+ (obj1._id == LOCKER) &&
+ !obj1.hasProperty(OPENED)) {
_vm->renderMessage(kStringAxacussOffice1_1);
_vm->renderBox(160, 70, 70, 10, kColorDarkBlue);
_gm->edit(input, 161, 71, 10);
@@ -3057,7 +3057,7 @@ bool AxacussOffice1::interact(Action verb, Object &obj1, Object &obj2) {
bool AxacussOffice2::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) &&
- obj1.hasProperty(OPENED)) {
+ obj1.hasProperty(OPENED)) {
_vm->renderImage(_gm->invertSection(9));
obj1.disableProperty(OPENED);
obj1.setProperty(CLOSED);
@@ -3084,13 +3084,13 @@ bool AxacussOffice2::interact(Action verb, Object &obj1, Object &obj2) {
bool AxacussOffice3::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) &&
- obj1.hasProperty(OPENED)) {
+ obj1.hasProperty(OPENED)) {
_vm->renderImage(_gm->invertSection(3));
obj1.disableProperty(OPENED);
obj1.setProperty(CLOSED);
_vm->playSound(kAudioDoorClose);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR) &&
- !getObject(0)->hasProperty(OPENED)) {
+ !getObject(0)->hasProperty(OPENED)) {
_vm->renderImage(3);
getObject(0)->disableProperty(CLOSED);
getObject(0)->setProperty(OPENED);
@@ -3120,7 +3120,7 @@ bool AxacussOffice4::interact(Action verb, Object &obj1, Object &obj2) {
obj1.setProperty(CLOSED);
_vm->playSound(kAudioDoorClose);
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR) &&
- !getObject(0)->hasProperty(OPENED)) {
+ !getObject(0)->hasProperty(OPENED)) {
_vm->renderImage(3);
getObject(0)->disableProperty(CLOSED);
getObject(0)->setProperty(OPENED);
@@ -3235,7 +3235,7 @@ bool AxacussStation::interact(Action verb, Object &obj1, Object &obj2) {
bool AxacussSign::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_USE) && Object::combine(obj1, obj2, STATION_SLOT, MONEY) &&
- isSectionVisible(1)) {
+ isSectionVisible(1)) {
_gm->takeMoney(-180);
_vm->renderImage(2);
setSectionVisible(1, false);
@@ -3328,7 +3328,7 @@ void Outro::animate(int filenumber, int section1, int section2, int duration) {
}
void Outro::animate(int filenumber, int section1, int section2, int duration,
- MessagePosition position, const char *text) {
+ MessagePosition position, const char *text) {
_vm->renderMessage(text, position);
int delay = (Common::strnlen(text, 512) + 20) * (10 - duration) * _vm->_textSpeed / 400;
_vm->setCurrentImage(filenumber);
@@ -3345,7 +3345,7 @@ void Outro::animate(int filenumber, int section1, int section2, int duration,
}
void Outro::animate(int filenumber, int section1, int section2, int section3, int section4,
- int duration, MessagePosition position, const char *text) {
+ int duration, MessagePosition position, const char *text) {
_vm->renderMessage(text, position);
if (duration == 0)
duration = (Common::strnlen(text, 512) + 20) * _vm->_textSpeed / 40;
diff --git a/engines/supernova/rooms.h b/engines/supernova/rooms.h
index 454034dccc..3cedc356db 100644
--- a/engines/supernova/rooms.h
+++ b/engines/supernova/rooms.h
@@ -129,9 +129,9 @@ public:
private:
bool animate(int section1, int section2, int duration);
bool animate(int section1, int section2, int duration, MessagePosition position,
- StringID text);
+ StringID text);
bool animate(int section1, int section2, int section3, int section4, int duration,
- MessagePosition position, StringID text);
+ MessagePosition position, StringID text);
void titleScreen();
void titleFadeIn();
@@ -1377,9 +1377,9 @@ public:
private:
void animate(int filenumber, int section1, int section2, int duration);
void animate(int filenumber, int section1, int section2, int duration, MessagePosition position,
- const char *text);
+ const char *text);
void animate(int filenumber, int section1, int section2, int section3, int section4, int duration,
- MessagePosition position, const char *text);
+ MessagePosition position, const char *text);
Common::String _outroText;
};
diff --git a/engines/supernova/state.cpp b/engines/supernova/state.cpp
index 8fed73cf5a..93c9d695a9 100644
--- a/engines/supernova/state.cpp
+++ b/engines/supernova/state.cpp
@@ -286,8 +286,8 @@ StringID GameManager::guiStatusCommands[] = {
};
GameManager::GameManager(SupernovaEngine *vm)
- : _inventory(_inventoryScroll)
- , _vm(vm) {
+ : _inventory(_inventoryScroll)
+ , _vm(vm) {
initRooms();
changeRoom(INTRO);
initState();
@@ -669,13 +669,13 @@ void GameManager::processInput() {
} else {
/* normal item */
for (int i = 0; (_currentRoom->getObject(i)->_id != INVALIDOBJECT) &&
- (field == -1) && i < kMaxObject; i++) {
+ (field == -1) && i < kMaxObject; i++) {
click = _currentRoom->getObject(i)->_click;
if (click != 255 && _vm->_currentImage) {
MSNImageDecoder::ClickField *clickField = _vm->_currentImage->_clickField;
do {
if ((_mouseX >= clickField[click].x1) && (_mouseX <= clickField[click].x2) &&
- (_mouseY >= clickField[click].y1) && (_mouseY <= clickField[click].y2))
+ (_mouseY >= clickField[click].y1) && (_mouseY <= clickField[click].y2))
field = i;
click = clickField[click].next;
@@ -718,7 +718,7 @@ void GameManager::processInput() {
mouseLocation = onInventoryArrowDown;
else
mouseLocation = onNone;
-
+
switch (mouseLocation) {
case onInventoryArrowUp:
case onInventoryArrowDown:
@@ -800,7 +800,7 @@ void GameManager::telomat(int nr) {
do
edit(input, 50, 105, 30);
while ((_key.keycode != Common::KEYCODE_RETURN) && (_key.keycode != Common::KEYCODE_ESCAPE));
-
+
if (_key.keycode == Common::KEYCODE_ESCAPE) {
_vm->renderBox(0, 0, 320, 200, kColorBlack);
_vm->renderRoom(*_currentRoom);
@@ -1132,7 +1132,7 @@ void GameManager::walk(int imgId) {
void GameManager::guardWalkEvent() {
_prevImgId = 0;
bool behind = (!_rooms[BCORRIDOR]->getObject(_state._origin + 4)->hasProperty(OCCUPIED) ||
- _rooms[BCORRIDOR]->getObject(_state._origin + 4)->hasProperty(OPENED));
+ _rooms[BCORRIDOR]->getObject(_state._origin + 4)->hasProperty(OPENED));
_rooms[BCORRIDOR]->getObject(_state._origin + 4)->disableProperty(OCCUPIED);
if (_currentRoom == _rooms[BCORRIDOR]) {
if (_vm->_messageDisplayed)
@@ -1187,7 +1187,7 @@ void GameManager::guardWalkEvent() {
walk(19);
walk(18);
}
-
+
if (!_state._playerHidden) {
if (_state._origin & 1)
walk(10);
@@ -1306,15 +1306,15 @@ void GameManager::great(uint number) {
bool GameManager::airless() {
return (_currentRoom->getId() == HOLD ||
- _currentRoom->getId() == LANDINGMODULE ||
- _currentRoom->getId() == GENERATOR ||
- _currentRoom->getId() == OUTSIDE ||
- _currentRoom->getId() == ROCKS ||
- _currentRoom->getId() == CAVE ||
- _currentRoom->getId() == MEETUP ||
- _currentRoom->getId() == MEETUP2 ||
- _currentRoom->getId() == MEETUP3 ||
- (_currentRoom->getId() == AIRLOCK && _rooms[AIRLOCK]->getObject(1)->hasProperty(OPENED)));
+ _currentRoom->getId() == LANDINGMODULE ||
+ _currentRoom->getId() == GENERATOR ||
+ _currentRoom->getId() == OUTSIDE ||
+ _currentRoom->getId() == ROCKS ||
+ _currentRoom->getId() == CAVE ||
+ _currentRoom->getId() == MEETUP ||
+ _currentRoom->getId() == MEETUP2 ||
+ _currentRoom->getId() == MEETUP3 ||
+ (_currentRoom->getId() == AIRLOCK && _rooms[AIRLOCK]->getObject(1)->hasProperty(OPENED)));
}
void GameManager::sentence(int number, bool brightness) {
@@ -1470,54 +1470,54 @@ void GameManager::takeObject(Object &obj) {
void GameManager::drawCommandBox() {
for (int i = 0; i < ARRAYSIZE(_guiCommandButton); ++i) {
_vm->renderBox(_guiCommandButton[i].left,
- _guiCommandButton[i].top,
- _guiCommandButton[i].width(),
- _guiCommandButton[i].height(),
- _guiCommandButton[i]._bgColor);
+ _guiCommandButton[i].top,
+ _guiCommandButton[i].width(),
+ _guiCommandButton[i].height(),
+ _guiCommandButton[i]._bgColor);
int space = (_guiCommandButton[i].width() - _vm->textWidth(_guiCommandButton[i]._text)) / 2;
_vm->renderText(_guiCommandButton[i]._text,
- _guiCommandButton[i]._textPosition.x + space,
- _guiCommandButton[i]._textPosition.y,
- _guiCommandButton[i]._textColor);
+ _guiCommandButton[i]._textPosition.x + space,
+ _guiCommandButton[i]._textPosition.y,
+ _guiCommandButton[i]._textColor);
}
}
void GameManager::drawInventory() {
for (int i = 0; i < ARRAYSIZE(_guiInventory); ++i) {
_vm->renderBox(_guiInventory[i].left,
- _guiInventory[i].top,
- _guiInventory[i].width(),
- _guiInventory[i].height(),
- _guiInventory[i]._bgColor);
+ _guiInventory[i].top,
+ _guiInventory[i].width(),
+ _guiInventory[i].height(),
+ _guiInventory[i]._bgColor);
_vm->renderText(_inventory.get(i + _inventoryScroll)->_name,
- _guiInventory[i]._textPosition.x,
- _guiInventory[i]._textPosition.y,
- _guiInventory[i]._textColor);
+ _guiInventory[i]._textPosition.x,
+ _guiInventory[i]._textPosition.y,
+ _guiInventory[i]._textColor);
}
_vm->renderBox(_guiInventoryArrow[0].left,
- _guiInventoryArrow[0].top,
- _guiInventoryArrow[0].width(),
- _guiInventoryArrow[0].height(),
- _guiInventoryArrow[0]._bgColor);
+ _guiInventoryArrow[0].top,
+ _guiInventoryArrow[0].width(),
+ _guiInventoryArrow[0].height(),
+ _guiInventoryArrow[0]._bgColor);
_vm->renderBox(_guiInventoryArrow[1].left,
- _guiInventoryArrow[1].top,
- _guiInventoryArrow[1].width(),
- _guiInventoryArrow[1].height(),
- _guiInventoryArrow[1]._bgColor);
+ _guiInventoryArrow[1].top,
+ _guiInventoryArrow[1].width(),
+ _guiInventoryArrow[1].height(),
+ _guiInventoryArrow[1]._bgColor);
if (_inventory.getSize() > ARRAYSIZE(_guiInventory)) {
if (_inventoryScroll != 0) {
_vm->renderText(_guiInventoryArrow[0]._text,
- _guiInventoryArrow[0]._textPosition.x,
- _guiInventoryArrow[0]._textPosition.y,
- _guiInventoryArrow[0]._textColor);
+ _guiInventoryArrow[0]._textPosition.x,
+ _guiInventoryArrow[0]._textPosition.y,
+ _guiInventoryArrow[0]._textColor);
}
if (_inventoryScroll + ARRAYSIZE(_guiInventory) < _inventory.getSize()) {
_vm->renderText(_guiInventoryArrow[1]._text,
- _guiInventoryArrow[1]._textPosition.x,
- _guiInventoryArrow[1]._textPosition.y,
- _guiInventoryArrow[1]._textColor);
+ _guiInventoryArrow[1]._textPosition.x,
+ _guiInventoryArrow[1]._textPosition.y,
+ _guiInventoryArrow[1]._textColor);
}
}
}
@@ -1528,15 +1528,15 @@ uint16 GameManager::getKeyInput(bool blockForPrintChar) {
if (_keyPressed) {
if (blockForPrintChar) {
if (Common::isPrint(_key.keycode) ||
- _key.keycode == Common::KEYCODE_BACKSPACE ||
- _key.keycode == Common::KEYCODE_DELETE ||
- _key.keycode == Common::KEYCODE_RETURN ||
- _key.keycode == Common::KEYCODE_SPACE ||
- _key.keycode == Common::KEYCODE_ESCAPE ||
- _key.keycode == Common::KEYCODE_UP ||
- _key.keycode == Common::KEYCODE_DOWN ||
- _key.keycode == Common::KEYCODE_LEFT ||
- _key.keycode == Common::KEYCODE_RIGHT) {
+ _key.keycode == Common::KEYCODE_BACKSPACE ||
+ _key.keycode == Common::KEYCODE_DELETE ||
+ _key.keycode == Common::KEYCODE_RETURN ||
+ _key.keycode == Common::KEYCODE_SPACE ||
+ _key.keycode == Common::KEYCODE_ESCAPE ||
+ _key.keycode == Common::KEYCODE_UP ||
+ _key.keycode == Common::KEYCODE_DOWN ||
+ _key.keycode == Common::KEYCODE_LEFT ||
+ _key.keycode == Common::KEYCODE_RIGHT) {
if (_key.flags & Common::KBD_SHIFT)
return toupper(_key.ascii);
else
@@ -1593,7 +1593,7 @@ void GameManager::roomBrightness() {
if (_vm->_brightness != 0)
_vm->_brightness = _roomBrightness;
-
+
_vm->paletteBrightness();
}
@@ -1734,7 +1734,7 @@ void GameManager::edit(Common::String &input, int x, int y, uint length) {
uint cursorIndex = input.size();
// NOTE: Pixels for char needed = kFontWidth + 2px left and right side bearing
int overdrawWidth = ((int)((length + 1) * (kFontWidth + 2)) > (kScreenWidth - x)) ?
- kScreenWidth - x : (length + 1) * (kFontWidth + 2);
+ kScreenWidth - x : (length + 1) * (kFontWidth + 2);
while (isEditing) {
_vm->_textCursorX = x;
@@ -1944,7 +1944,7 @@ bool GameManager::genericInteract(Action verb, Object &obj1, Object &obj2) {
takeObject(*_rooms[ENTRANCE]->getObject(17));
}
} else if ((verb == ACTION_LOOK) && (obj1._id == PILL_HULL) &&
- (_state._language == 2)) {
+ (_state._language == 2)) {
_vm->renderMessage(kStringGenericInteract_6);
_state._language = 1;
} else if ((verb == ACTION_OPEN) && (obj1._id == WALLET)) {
@@ -2231,8 +2231,8 @@ void GameManager::handleInput() {
case ACTION_CLOSE:
if (!_inputObject[0]->hasProperty(OPENABLE) ||
- (_inputObject[0]->hasProperty(CLOSED) &&
- _inputObject[0]->hasProperty(OPENED))) {
+ (_inputObject[0]->hasProperty(CLOSED) &&
+ _inputObject[0]->hasProperty(OPENED))) {
// This can't be closed.
_vm->renderMessage(kStringGenericInteract_41);
} else if (!_inputObject[0]->hasProperty(OPENED)) {
diff --git a/engines/supernova/state.h b/engines/supernova/state.h
index 25a4a74351..9072aa26f1 100644
--- a/engines/supernova/state.h
+++ b/engines/supernova/state.h
@@ -64,8 +64,8 @@ struct GameState {
class Inventory {
public:
Inventory(int &inventoryScroll)
- : _numObjects(0)
- , _inventoryScroll(inventoryScroll)
+ : _numObjects(0)
+ , _inventoryScroll(inventoryScroll)
{}
void add(Object &obj);
diff --git a/engines/supernova/supernova.cpp b/engines/supernova/supernova.cpp
index a9f29748f9..084c8b5ad9 100644
--- a/engines/supernova/supernova.cpp
+++ b/engines/supernova/supernova.cpp
@@ -228,11 +228,11 @@ void SupernovaEngine::updateEvents() {
case Common::EVENT_KEYDOWN:
_gm->_keyPressed = true;
if (event.kbd.keycode == Common::KEYCODE_d &&
- (event.kbd.flags & Common::KBD_CTRL)) {
+ (event.kbd.flags & Common::KBD_CTRL)) {
_console->attach();
}
if (event.kbd.keycode == Common::KEYCODE_x &&
- (event.kbd.flags & Common::KBD_CTRL)) {
+ (event.kbd.flags & Common::KBD_CTRL)) {
// TODO: Draw exit box
}
@@ -301,7 +301,7 @@ Common::Error SupernovaEngine::loadGameStrings() {
GUIErrorMessage(msg);
return Common::kReadingFailed;
}
-
+
int version = f.readByte();
if (version != SUPERNOVA_DAT_VERSION) {
Common::String msg = Common::String::format(
@@ -393,8 +393,8 @@ void SupernovaEngine::playSound(AudioIndex sample) {
return;
Audio::SeekableAudioStream *audioStream = Audio::makeRawStream(
- _soundSamples[sample]._buffer, _soundSamples[sample]._length,
- 11931, Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN, DisposeAfterUse::NO);
+ _soundSamples[sample]._buffer, _soundSamples[sample]._length,
+ 11931, Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN, DisposeAfterUse::NO);
stopSound();
_mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, audioStream);
}
@@ -416,7 +416,7 @@ void SupernovaEngine::playSoundMod(int filenumber)
stopSound();
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_soundHandle, audioStream,
- -1, Audio::Mixer::kMaxChannelVolume, 0);
+ -1, Audio::Mixer::kMaxChannelVolume, 0);
}
void SupernovaEngine::renderImageSection(int section) {
@@ -431,9 +431,9 @@ void SupernovaEngine::renderImageSection(int section) {
return;
Common::Rect sectionRect(_currentImage->_section[section].x1,
- _currentImage->_section[section].y1,
- _currentImage->_section[section].x2 + 1,
- _currentImage->_section[section].y2 + 1) ;
+ _currentImage->_section[section].y1,
+ _currentImage->_section[section].x2 + 1,
+ _currentImage->_section[section].y2 + 1) ;
if (_currentImage->_filenumber == 1 || _currentImage->_filenumber == 2) {
sectionRect.setWidth(640);
sectionRect.setHeight(480);
@@ -459,9 +459,9 @@ void SupernovaEngine::renderImageSection(int section) {
}
_system->copyRectToScreen(static_cast<const byte *>(_currentImage->_sectionSurfaces[section]->getPixels()) + offset,
- pitch,
- sectionRect.left, sectionRect.top,
- sectionRect.width(), sectionRect.height());
+ pitch,
+ sectionRect.left, sectionRect.top,
+ sectionRect.width(), sectionRect.height());
}
void SupernovaEngine::renderImage(int section) {
@@ -1025,7 +1025,7 @@ bool SupernovaEngine::loadGame(int slot) {
delete savefile;
return false; //Common::kUnknownError
}
-
+
byte saveVersion = savefile->readByte();
// Save version 1 was used during development and is no longer supported
if (saveVersion > SAVEGAME_VERSION || saveVersion == 1) {
@@ -1065,7 +1065,7 @@ bool SupernovaEngine::saveGame(int slot, const Common::String &description) {
Common::OutSaveFile *savefile = _saveFileMan->openForSaving(filename);
if (!savefile)
return false;
-
+
savefile->writeUint32LE(SAVEGAME_HEADER);
savefile->writeByte(SAVEGAME_VERSION);
@@ -1092,7 +1092,7 @@ bool SupernovaEngine::saveGame(int slot, const Common::String &description) {
}
void SupernovaEngine::errorTempSave(bool saving) {
- GUIErrorMessage(saving
+ GUIErrorMessage(saving
? "Failed to save temporary game state. Make sure your save game directory is set in ScummVM and that you can write to it."
: "Failed to load temporary game state.");
error("Unrecoverable error");
@@ -1146,8 +1146,8 @@ void ScreenBufferStack::restore() {
--_last;
g_system->lockScreen()->copyRectToSurface(
- _last->_pixels, _last->_width, _last->_x, _last->_y,
- _last->_width, _last->_height);
+ _last->_pixels, _last->_width, _last->_x, _last->_y,
+ _last->_width, _last->_height);
g_system->unlockScreen();
delete[] _last->_pixels;
diff --git a/engines/supernova/supernova.h b/engines/supernova/supernova.h
index 90ea884f0b..0725e0c05c 100644
--- a/engines/supernova/supernova.h
+++ b/engines/supernova/supernova.h
@@ -78,8 +78,8 @@ private:
struct SoundSample {
SoundSample()
- : _buffer(NULL)
- , _length(0)
+ : _buffer(NULL)
+ , _length(0)
{}
~SoundSample() {
@@ -124,8 +124,8 @@ public:
int _textCursorY;
int _textColor;
- int textWidth(const char *text);
- int textWidth(const uint16 key);
+ int textWidth(const char *text);
+ int textWidth(const uint16 key);
Common::Error loadGameStrings();
void initData();
void initPalette();
@@ -169,7 +169,7 @@ public:
_gameStrings[idx] = string;
}
- int textWidth(const Common::String &text) {
+ int textWidth(const Common::String &text) {
if (text.empty())
return 0;
return textWidth(text.c_str());