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-rw-r--r--engines/supernova/game-manager.cpp1
-rw-r--r--engines/supernova/game-manager.h1
-rw-r--r--engines/supernova/supernova1/rooms.cpp16
-rw-r--r--engines/supernova/supernova1/state.cpp5
-rw-r--r--engines/supernova/supernova2/rooms.cpp14
-rw-r--r--engines/supernova/supernova2/state.cpp14
6 files changed, 43 insertions, 8 deletions
diff --git a/engines/supernova/game-manager.cpp b/engines/supernova/game-manager.cpp
index e6a6943acf..2d003741b2 100644
--- a/engines/supernova/game-manager.cpp
+++ b/engines/supernova/game-manager.cpp
@@ -922,6 +922,7 @@ void GameManager::dead(int messageId) {
_vm->paletteFadeIn();
_guiEnabled = true;
+ _dead = true;
}
int GameManager::invertSection(int section) {
diff --git a/engines/supernova/game-manager.h b/engines/supernova/game-manager.h
index 5ee747f934..1700ab84d0 100644
--- a/engines/supernova/game-manager.h
+++ b/engines/supernova/game-manager.h
@@ -152,6 +152,7 @@ public:
byte _rows[6];
byte _rowsStart[6];
int32 _time;
+ bool _dead;
void takeObject(Object &obj);
void setObjectNull(Object *&obj);
diff --git a/engines/supernova/supernova1/rooms.cpp b/engines/supernova/supernova1/rooms.cpp
index 41b2338172..77d0eac244 100644
--- a/engines/supernova/supernova1/rooms.cpp
+++ b/engines/supernova/supernova1/rooms.cpp
@@ -3499,8 +3499,10 @@ bool AxacussBcorridor::interact(Action verb, Object &obj1, Object &obj2) {
else {
_vm->renderImage(1);
_vm->playSound(kAudioDoorOpen);
- if (getObject(4)->hasProperty(CAUGHT))
+ if (getObject(4)->hasProperty(CAUGHT)) {
_gm->busted(11);
+ return true;
+ }
getObject(4)->resetProperty(EXIT | OPENABLE | OPENED);
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR2) && !getObject(5)->hasProperty(OPENED)) {
@@ -3509,8 +3511,10 @@ bool AxacussBcorridor::interact(Action verb, Object &obj1, Object &obj2) {
else {
_vm->renderImage(2);
_vm->playSound(kAudioDoorOpen);
- if (getObject(5)->hasProperty(CAUGHT))
+ if (getObject(5)->hasProperty(CAUGHT)) {
_gm->busted(16);
+ return true;
+ }
getObject(5)->resetProperty(EXIT | OPENABLE | OPENED);
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR3) && !getObject(6)->hasProperty(OPENED)) {
@@ -3519,8 +3523,10 @@ bool AxacussBcorridor::interact(Action verb, Object &obj1, Object &obj2) {
else {
_vm->renderImage(3);
_vm->playSound(kAudioDoorOpen);
- if (getObject(6)->hasProperty(CAUGHT))
+ if (getObject(6)->hasProperty(CAUGHT)) {
_gm->busted(15);
+ return true;
+ }
getObject(6)->resetProperty(EXIT | OPENABLE | OPENED);
}
} else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR4) && !getObject(7)->hasProperty(OPENED)) {
@@ -3529,8 +3535,10 @@ bool AxacussBcorridor::interact(Action verb, Object &obj1, Object &obj2) {
} else {
_vm->renderImage(4);
_vm->playSound(kAudioDoorOpen);
- if (getObject(7)->hasProperty(CAUGHT))
+ if (getObject(7)->hasProperty(CAUGHT)) {
_gm->busted(20);
+ return true;
+ }
getObject(7)->resetProperty(EXIT | OPENABLE | OPENED);
}
} else if ((verb == ACTION_LOOK) && (obj1._id >= DOOR1) && (obj1._id <= DOOR4)) {
diff --git a/engines/supernova/supernova1/state.cpp b/engines/supernova/supernova1/state.cpp
index 1f9c81b864..2dd2a1d08e 100644
--- a/engines/supernova/supernova1/state.cpp
+++ b/engines/supernova/supernova1/state.cpp
@@ -296,6 +296,7 @@ void GameManager1::initState() {
_state._dream = false;
_prevImgId = 0;
+ _dead = false;
}
void GameManager1::initRooms() {
@@ -1502,6 +1503,10 @@ void GameManager1::handleInput() {
void GameManager1::executeRoom() {
if (_processInput && !_vm->_screen->isMessageShown() && _guiEnabled) {
handleInput();
+ if (_dead) {
+ _dead = false;
+ return;
+ }
if (_mouseClicked) {
Common::Event event;
event.type = Common::EVENT_MOUSEMOVE;
diff --git a/engines/supernova/supernova2/rooms.cpp b/engines/supernova/supernova2/rooms.cpp
index 1ff643f653..6feebefe84 100644
--- a/engines/supernova/supernova2/rooms.cpp
+++ b/engines/supernova/supernova2/rooms.cpp
@@ -1977,8 +1977,10 @@ bool Ship::interact(Action verb, Object &obj1, Object &obj2) {
else if (isSectionVisible(9)) {
_vm->renderImage(9 + 128);
_vm->renderImage(11);
- if (!_shown[kMaxSection - 1])
+ if (!_shown[kMaxSection - 1]) {
kill();
+ return true;
+ }
_objectState[6]._click = 8;
_gm->wait(2);
_vm->renderImage(4);
@@ -1989,8 +1991,10 @@ bool Ship::interact(Action verb, Object &obj1, Object &obj2) {
_objectState[2]._description = kStringDefaultDescription;
} else {
_vm->renderImage(10);
- if (!_shown[kMaxSection - 1])
+ if (!_shown[kMaxSection - 1]) {
kill();
+ return true;
+ }
_objectState[6]._click = 7;
}
} else if (verb == ACTION_USE && Object::combine(obj1, obj2, CABLE, DOOR_SWITCH) && isSectionVisible(7)) {
@@ -2004,8 +2008,10 @@ bool Ship::interact(Action verb, Object &obj1, Object &obj2) {
else if (isSectionVisible(10)) {
_vm->renderImage(10 + 128);
_vm->renderImage(11);
- if (!_shown[kMaxSection - 1])
+ if (!_shown[kMaxSection - 1]) {
kill();
+ return true;
+ }
_objectState[6]._click = 8;
_gm->wait(2);
_vm->renderImage(4);
@@ -4742,6 +4748,8 @@ bool Mus22::interact(Action verb, Object &obj1, Object &obj2) {
else {
_vm->renderMessage(kStringMuseum21);
_gm->crack(20);
+ if (_gm->_dead)
+ return true;
if (!_gm->_state._alarmOn) {
_vm->renderMessage(kStringMuseum22);
_vm->playSound(kAudioSuccess2);
diff --git a/engines/supernova/supernova2/state.cpp b/engines/supernova/supernova2/state.cpp
index 1b2d28a234..01f425d3ee 100644
--- a/engines/supernova/supernova2/state.cpp
+++ b/engines/supernova/supernova2/state.cpp
@@ -296,6 +296,7 @@ void GameManager2::initState() {
int16 startPuzzleTab[15] = {12, 3, 14, 1, 11, 0, 2, 13, 9, 5, 4, 10, 7, 6, 8};
for (int i = 0; i < 15; i++)
_state._puzzleTab[i] = startPuzzleTab[i];
+ _dead = false;
}
void GameManager2::initRooms() {
@@ -728,6 +729,10 @@ void GameManager2::executeRoom() {
_vm->_sound->playSiren();
if (_processInput && !_vm->_screen->isMessageShown() && _guiEnabled) {
handleInput();
+ if (_dead) {
+ _dead = false;
+ return;
+ }
if (_mouseClicked) {
Common::Event event;
event.type = Common::EVENT_MOUSEMOVE;
@@ -750,6 +755,10 @@ void GameManager2::executeRoom() {
drawMapExits();
else
drawClock();
+ if (_dead) {
+ _dead = false;
+ return;
+ }
drawInventory();
drawStatus();
drawCommandBox();
@@ -1331,6 +1340,7 @@ void GameManager2::drawClock() {
//arrow();
_state._alarmCracked = false;
caught();
+ return;
}
for (int i = 0; i < 3; i++) {
Object *o = r->getObject(i);
@@ -1363,7 +1373,7 @@ void GameManager2::crack(int time) {
zv = z;
drawClock();
t++;
- } while (t < time && _state._alarmOn == _alarmBefore);
+ } while (t < time && _state._alarmOn == _alarmBefore && !_dead);
_cracking = false;
_vm->_screen->changeCursor(ResourceManager::kCursorNormal);
if (_state._alarmOn == _alarmBefore)
@@ -1373,6 +1383,8 @@ void GameManager2::crack(int time) {
bool GameManager2::crackDoor(int time) {
_vm->renderMessage(kStringMuseum15);
crack(time);
+ if (_dead)
+ return false;
if (_state._alarmOn != _alarmBefore) {
waitOnInput(_messageDuration);
_vm->removeMessage();