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-rw-r--r--dists/msvc9/scummvm.vcproj15
-rw-r--r--graphics/VectorRenderer.h39
-rw-r--r--gui/InterfaceManager.cpp39
-rw-r--r--gui/InterfaceManager.h59
4 files changed, 145 insertions, 7 deletions
diff --git a/dists/msvc9/scummvm.vcproj b/dists/msvc9/scummvm.vcproj
index 4877c045e7..5667763fce 100644
--- a/dists/msvc9/scummvm.vcproj
+++ b/dists/msvc9/scummvm.vcproj
@@ -1081,6 +1081,14 @@
>
</File>
<File
+ RelativePath="..\..\gui\InterfaceManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\InterfaceManager.h"
+ >
+ </File>
+ <File
RelativePath="..\..\gui\Key.cpp"
>
</File>
@@ -1303,13 +1311,6 @@
<File
RelativePath="..\..\graphics\VectorRenderer.cpp"
>
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- />
- </FileConfiguration>
</File>
<File
RelativePath="..\..\graphics\VectorRenderer.h"
diff --git a/graphics/VectorRenderer.h b/graphics/VectorRenderer.h
index a4ef4b81b1..23e5b18593 100644
--- a/graphics/VectorRenderer.h
+++ b/graphics/VectorRenderer.h
@@ -35,6 +35,24 @@ namespace Graphics {
void vector_renderer_test(OSystem *_system);
+struct DrawStep {
+ bool set_fg, set_bg, set_grad;
+
+ uint8 fg_r, fg_g, fg_b;
+ uint8 bg_r, bg_g, bg_b;
+
+ uint8 grad_r1, grad_g1, grad_b1;
+ uint8 grad_r2, grad_g2, grad_b2;
+
+ uint16 x, y, w, h, r;
+ uint8 shadows, stroke, factor;
+
+ Graphics::VectorRenderer::FillMode fill_mode;
+
+ void (*drawing_call)(DrawStep *step);
+};
+
+
/**
* VectorRenderer: The core Vector Renderer Class
*
@@ -245,6 +263,27 @@ public:
_gradientFactor = factor;
}
+ void drawStep_CIRCLE(DrawStep *step) {
+ drawCircle(step->x, step->y, step->r);
+ }
+
+ void drawStep_SQUARE(DrawStep *step) {
+ drawSquare(step->x, step->y, step->w, step->h);
+ }
+
+ void drawStep_LINE(DrawStep *step) {
+ drawLine(step->x, step->y, step->x + step->w, step->y + step->h);
+ }
+
+ void drawStep_ROUNDEDSQ(DrawStep *step) {
+ drawRoundedSquare(step->x, step->y, step->r, step->w, step->h);
+ }
+
+
+ virtual void drawStep(DrawStep *step) {
+
+ }
+
protected:
Surface *_activeSurface; /** Pointer to the surface currently being drawn */
diff --git a/gui/InterfaceManager.cpp b/gui/InterfaceManager.cpp
new file mode 100644
index 0000000000..693b36e367
--- /dev/null
+++ b/gui/InterfaceManager.cpp
@@ -0,0 +1,39 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/util.h"
+#include "graphics/surface.h"
+#include "graphics/colormasks.h"
+#include "common/system.h"
+#include "common/events.h"
+
+#include "gui/InterfaceManager.h"
+#include "graphics/VectorRenderer.h"
+
+namespace GUI {
+
+
+
+} // end of namespace GUI. \ No newline at end of file
diff --git a/gui/InterfaceManager.h b/gui/InterfaceManager.h
new file mode 100644
index 0000000000..b65ae36477
--- /dev/null
+++ b/gui/InterfaceManager.h
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef INTERFACE_MANAGER_H
+#define INTERFACE_MANAGER_H
+
+#include "common/scummsys.h"
+#include "graphics/surface.h"
+#include "common/system.h"
+#include "graphics/VectorRenderer.h"
+
+namespace GUI {
+
+class InterfaceManager {
+
+public:
+ InterfaceManager() : _vectorRenderer(NULL) {
+ _vectorRenderer = createRenderer();
+ }
+
+ ~InterfaceManager() {
+ delete _vectorRenderer;
+ }
+
+protected:
+ Graphics::VectorRenderer *createRenderer() {
+ // TODO: Find out what pixel format we are using,
+ // create the renderer accordingly
+ return new VectorRendererSpec<uint16, ColorMasks<565> >;
+ }
+
+ Graphics::VectorRenderer *_vectorRenderer;
+};
+
+} // end of namespace GUI.
+
+#endif \ No newline at end of file