diff options
-rw-r--r-- | engines/fullpipe/scenes.cpp | 4 | ||||
-rw-r--r-- | engines/fullpipe/scenes.h | 5 |
2 files changed, 7 insertions, 2 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index 0a727df843..67e51cc47d 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -876,7 +876,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { _updateCursorCallback = scene32_updateCursor; break; -#if 0 case SC_33: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_33"); scene->preloadMovements(sceneVar); @@ -885,10 +884,11 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { scene->initObjectCursors("SC_33"); setSceneMusicParameters(sceneVar); insertMessageHandler(sceneHandler33, 2, 2); - scene33_sub_42CEF0(); + scene33_setupMusic(); _updateCursorCallback = scene33_updateCursor; break; +#if 0 case SC_34: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_34"); scene->preloadMovements(sceneVar); diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h index 45c8ddcfa2..d32af4aae9 100644 --- a/engines/fullpipe/scenes.h +++ b/engines/fullpipe/scenes.h @@ -148,6 +148,11 @@ void scene32_setupMusic(); int sceneHandler32(ExCommand *cmd); int scene32_updateCursor(); +void scene33_initScene(Scene *sc); +void scene33_setupMusic(); +int sceneHandler33(ExCommand *cmd); +int scene33_updateCursor(); + int scene36_updateCursor(); void scene36_initScene(Scene *sc); int sceneHandler36(ExCommand *cmd); |