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-rw-r--r--engines/fullpipe/constants.h2
-rw-r--r--engines/fullpipe/scenes/scene34.cpp6
2 files changed, 4 insertions, 4 deletions
diff --git a/engines/fullpipe/constants.h b/engines/fullpipe/constants.h
index cdb5dc6945..5f3814762e 100644
--- a/engines/fullpipe/constants.h
+++ b/engines/fullpipe/constants.h
@@ -1137,8 +1137,10 @@ namespace Fullpipe {
// Scene 34
#define ANI_BOOT_34 4560
+#define ANI_BOX_34 2498
#define ANI_CACTUS_34 2381
#define ANI_LUK_34 2541
+#define ANI_STOOL_34 2486
#define ANI_VENT_34 2473
#define QU_SC34_ENTERLIFT 2819
#define QU_SC34_EXITLIFT 2820
diff --git a/engines/fullpipe/scenes/scene34.cpp b/engines/fullpipe/scenes/scene34.cpp
index 0882c0f9e8..d04e389cab 100644
--- a/engines/fullpipe/scenes/scene34.cpp
+++ b/engines/fullpipe/scenes/scene34.cpp
@@ -89,16 +89,14 @@ void scene34_initBeh() {
}
int scene34_updateCursor() {
-#if 0
g_fp->updateCursorCommon();
- if ((g_fp->_objectIdAtCursor != ANI_STOOL_34 || g_fp->getGameLoaderInventory()->getSelectedItemId() != ANI_INV_BOX)
- && (g_fp->_objectIdAtCursor != ANI_BOX_34 || g_fp->getGameLoaderInventory()->getSelectedItemId() != ANI_INV_STOOL))
+ if ((g_fp->_objectIdAtCursor != ANI_STOOL_34 || getGameLoaderInventory()->getSelectedItemId() != ANI_INV_BOX)
+ && (g_fp->_objectIdAtCursor != ANI_BOX_34 || getGameLoaderInventory()->getSelectedItemId() != ANI_INV_STOOL))
; // emtpy
else
g_fp->_cursorId = PIC_CSR_ITN_INV;
-#endif
return g_fp->_cursorId;
}