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-rw-r--r-- | common/system.cpp | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/common/system.cpp b/common/system.cpp new file mode 100644 index 0000000000..842e2e1f73 --- /dev/null +++ b/common/system.cpp @@ -0,0 +1,61 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2001 Ludvig Strigeus + * Copyright (C) 2001-2003 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#include "backends/intern.h" + +#include "base/gameDetector.h" + +#include "common/config-manager.h" +#include "common/system.h" + +OSystem *g_system = 0; + +static OSystem *createSystem() { + int gfx_mode = GameDetector::parseGraphicsMode(ConfMan.get("gfx_mode")); // FIXME: Get rid of this again! + +#if defined(USE_NULL_DRIVER) + return OSystem_NULL_create(); +#elif defined(__DC__) + return OSystem_Dreamcast_create(); +#elif defined(X11_BACKEND) + return OSystem_X11_create(); +#elif defined(__MORPHOS__) + return OSystem_MorphOS_create(gfx_mode, ConfMan.getBool("fullscreen")); +#elif defined(_WIN32_WCE) + return OSystem_WINCE3_create(); +#elif defined(MACOS_CARBON) + return OSystem_MAC_create(gfx_mode, ConfMan.getBool("fullscreen")); +#elif defined(__GP32__) // ph0x + return OSystem_GP32_create(GFX_NORMAL, true); +#elif defined(__PALM_OS__) //chrilith + return OSystem_PALMOS_create(gfx_mode, ConfMan.getBool("fullscreen")); +#else + /* SDL is the default driver for now */ + return OSystem_SDL_create(gfx_mode); +#endif +} + +OSystem *OSystem::instance() { + if (!g_system) + g_system = createSystem(); + return g_system; +} |