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-rw-r--r--engines/wintermute/detection_tables.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/engines/wintermute/detection_tables.h b/engines/wintermute/detection_tables.h
index 4056daa4bf..b5dbfc1a15 100644
--- a/engines/wintermute/detection_tables.h
+++ b/engines/wintermute/detection_tables.h
@@ -37,6 +37,7 @@ static const PlainGameDescriptor wintermuteGames[] = {
{"chivalry", "Chivalry is Not Dead"},
{"deadcity", "Dead City"},
{"dirtysplit", "Dirty Split"},
+ {"dreamscape", "Dreamscape"},
{"ghostsheet", "Ghost in the Sheet"},
{"hamlet", "Hamlet or the last game without MMORPS features, shaders and product placement"},
{"julia", "J.U.L.I.A."},
@@ -236,6 +237,16 @@ static const ADGameDescription gameDescriptions[] = {
ADGF_UNSTABLE,
GUIO0()
},
+ // Dreamscape
+ {
+ "dreamscape",
+ "",
+ AD_ENTRY1s("data.dcp", "7a5752ed4446c862be9f02d7932acf54", 17034377),
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_UNSTABLE,
+ GUIO0()
+ },
// Ghosts in the Sheet
{
"ghostsheet",