diff options
-rw-r--r-- | engines/lastexpress/entities/entity.h | 72 | ||||
-rw-r--r-- | engines/lastexpress/entities/servers0.cpp | 4 | ||||
-rw-r--r-- | engines/lastexpress/entities/verges.cpp | 2 | ||||
-rw-r--r-- | engines/lastexpress/game/entities.h | 8 | ||||
-rw-r--r-- | engines/lastexpress/game/logic.cpp | 4 | ||||
-rw-r--r-- | engines/lastexpress/game/logic.h | 2 | ||||
-rw-r--r-- | engines/lastexpress/game/object.cpp | 7 | ||||
-rw-r--r-- | engines/lastexpress/game/savegame.h | 2 | ||||
-rw-r--r-- | engines/lastexpress/game/state.h | 12 |
9 files changed, 57 insertions, 56 deletions
diff --git a/engines/lastexpress/entities/entity.h b/engines/lastexpress/entities/entity.h index 5aa7c1be5a..f3b57e7464 100644 --- a/engines/lastexpress/entities/entity.h +++ b/engines/lastexpress/entities/entity.h @@ -818,9 +818,9 @@ public: /** * Synchronizes a string. * - * @param s The Common::Serializer to use. - * @param string The string. - * @param length Length of the string. + * @param s The Common::Serializer to use. + * @param string The string. + * @param length Length of the string. */ void syncString(Common::Serializer &s, Common::String &string, uint length) const; @@ -921,7 +921,7 @@ protected: /** * Play sound * - * @param savepoint The savepoint + * @param savepoint The savepoint * - Sound filename * @param resetItem true to reset item. * @param flag sound flag @@ -931,9 +931,9 @@ protected: /** * Draws the entity * - * @param savepoint The savepoint - * - Sequence - * - ExcuseMe flag + * @param savepoint The savepoint + * - Sequence + * - ExcuseMe flag * @param handleExcuseMe true to handle excuseMeCath action */ void draw(const SavePoint &savepoint, bool handleExcuseMe = false); @@ -941,7 +941,7 @@ protected: /** * Draws the entity along with another one * - * @param savepoint The savepoint. + * @param savepoint The savepoint. * - Sequence 1 * - Sequence 2 * - EntityIndex @@ -976,23 +976,23 @@ protected: /** * Process callback action when the entity direction is not kDirectionRight * - * @param savepoint The savepoint. + * @param savepoint The savepoint. */ void callbackActionOnDirection(const SavePoint &savepoint); /** * Process callback action when somebody is standing in the restaurant or salon. * - * @param savepoint The savepoint. + * @param savepoint The savepoint. */ void callbackActionRestaurantOrSalon(const SavePoint &savepoint); /** * Updates the entity * - * @param savepoint The savepoint. - * - CarIndex - * - EntityPosition + * @param savepoint The savepoint. + * - CarIndex + * - EntityPosition * @param handleExcuseMe true to handle the kActionExcuseMe/kActionExcuseMeCath actions. */ void updateEntity(const SavePoint &savepoint, bool handleExcuseMe = false); @@ -1000,11 +1000,11 @@ protected: /** * Call a specific savepoint (or draw sequence in default case) * - * @param savepoint The savepoint. - * - Sequence to draw in default case - * - EntityIndex - * - ActionIndex - * - Sequence for the savepoint + * @param savepoint The savepoint. + * - Sequence to draw in default case + * - EntityIndex + * - ActionIndex + * - Sequence for the savepoint * @param handleExcuseMe true to handle excuse me. */ void callSavepoint(const SavePoint &savepoint, bool handleExcuseMe = false); @@ -1012,36 +1012,36 @@ protected: /** * Handles entering/exiting a compartment. * - * @param savepoint The savepoint. - * @param position1 The first position. - * @param position2 The second position. - * @param car The car. - * @param compartment The compartment. - * @param alternate true to use the alternate version of SceneManager::loadSceneFromObject() + * @param savepoint The savepoint. + * @param position1 The first position. + * @param position2 The second position. + * @param car The car. + * @param compartment The compartment. + * @param alternate true to use the alternate version of SceneManager::loadSceneFromObject() */ void enterExitCompartment(const SavePoint &savepoint, EntityPosition position1 = kPositionNone, EntityPosition position2 = kPositionNone, CarIndex car = kCarNone, ObjectIndex compartment = kObjectNone, bool alternate = false, bool updateLocation = false); /** * Go to compartment. * - * @param savepoint The savepoint. - * @param compartmentFrom The compartment from. - * @param positionFrom The position from. - * @param sequenceFrom The sequence from. - * @param sequenceTo The sequence to. + * @param savepoint The savepoint. + * @param compartmentFrom The compartment from. + * @param positionFrom The position from. + * @param sequenceFrom The sequence from. + * @param sequenceTo The sequence to. */ void goToCompartment(const SavePoint &savepoint, ObjectIndex compartmentFrom, EntityPosition positionFrom, Common::String sequenceFrom, Common::String sequenceTo); /** * Go to compartment from compartment. * - * @param savepoint The savepoint. - * @param compartmentFrom The compartment from. - * @param positionFrom The position from. - * @param sequenceFrom The sequence from. - * @param compartmentTo The compartment to. - * @param positionTo The position to. - * @param sequenceTo The sequence to. + * @param savepoint The savepoint. + * @param compartmentFrom The compartment from. + * @param positionFrom The position from. + * @param sequenceFrom The sequence from. + * @param compartmentTo The compartment to. + * @param positionTo The position to. + * @param sequenceTo The sequence to. */ void goToCompartmentFromCompartment(const SavePoint &savepoint, ObjectIndex compartmentFrom, EntityPosition positionFrom, Common::String sequenceFrom, ObjectIndex compartmentTo, EntityPosition positionTo, Common::String sequenceTo); diff --git a/engines/lastexpress/entities/servers0.cpp b/engines/lastexpress/entities/servers0.cpp index 73e0d34722..6323ef0ca8 100644 --- a/engines/lastexpress/entities/servers0.cpp +++ b/engines/lastexpress/entities/servers0.cpp @@ -115,7 +115,7 @@ IMPLEMENT_FUNCTION_NOSETUP(5, Servers0, callbackActionOnDirection) case kActionExitCompartment: callbackAction(); - break; + break; case kActionExcuseMeCath: if (!params->param1) { @@ -445,7 +445,7 @@ IMPLEMENT_FUNCTION(24, Servers0, chapter2Handler) HANDLE_TABLE(1, 3, 1, setup_function25); HANDLE_TABLE(1, 4, 2, setup_function26); - break; + break; case kActionCallback: if (getCallback() == 1) diff --git a/engines/lastexpress/entities/verges.cpp b/engines/lastexpress/entities/verges.cpp index d9ddb0a4d1..68c0813013 100644 --- a/engines/lastexpress/entities/verges.cpp +++ b/engines/lastexpress/entities/verges.cpp @@ -105,7 +105,7 @@ IMPLEMENT_FUNCTION(3, Verges, callbackActionOnDirection) case kActionExitCompartment: callbackAction(); - break; + break; case kActionExcuseMeCath: if (!params->param1) { diff --git a/engines/lastexpress/game/entities.h b/engines/lastexpress/game/entities.h index 81aed627aa..cacbc408c9 100644 --- a/engines/lastexpress/game/entities.h +++ b/engines/lastexpress/game/entities.h @@ -110,7 +110,7 @@ public: * Query if 'entity' is inside a compartment * * @param entity The entity. - * @param car The car. + * @param car The car. * @param position The position. * * @return true if inside the compartment, false if not. @@ -247,7 +247,7 @@ public: /** * Query if nobody is in a compartment at that position. * - * @param car The car. + * @param car The car. * @param position The position. * * @return true if nobody is in a compartment, false if not. @@ -334,8 +334,8 @@ private: static const int _compartmentsCount = 16; static const int _positionsCount = 100 * 10; // 100 positions per train car - LastExpressEngine *_engine; - EntityData *_header; + LastExpressEngine *_engine; + EntityData *_header; Common::Array<Entity *> _entities; // Compartments & positions diff --git a/engines/lastexpress/game/logic.cpp b/engines/lastexpress/game/logic.cpp index 09104d1bf9..d24fb9b598 100644 --- a/engines/lastexpress/game/logic.cpp +++ b/engines/lastexpress/game/logic.cpp @@ -413,8 +413,8 @@ void Logic::resetState() { /** * Handle game over * - * @param type The savegame type. - * @param value The value (event, time, index, ...) + * @param type The savegame type. + * @param value The value (event, time, index, ...) * @param sceneIndex Index of the scene to show. * @param showScene true to show a scene, false to return to menu directly */ diff --git a/engines/lastexpress/game/logic.h b/engines/lastexpress/game/logic.h index efb8f1e1a3..b2d08cb06f 100644 --- a/engines/lastexpress/game/logic.h +++ b/engines/lastexpress/game/logic.h @@ -54,7 +54,7 @@ public: void playFinalSequence() const; void updateCursor(bool redraw = true) const; - Action *getGameAction() { return _action; } + Action *getGameAction() { return _action; } Beetle *getGameBeetle() { return _beetle; } Entities *getGameEntities() { return _entities; } Fight *getGameFight() { return _fight; } diff --git a/engines/lastexpress/game/object.cpp b/engines/lastexpress/game/object.cpp index 48df91ea6d..2fcdde12b9 100644 --- a/engines/lastexpress/game/object.cpp +++ b/engines/lastexpress/game/object.cpp @@ -69,11 +69,12 @@ void Objects::update(ObjectIndex index, EntityIndex entity, ObjectLocation locat getFlags()->flag_3 = true; // Compartments - if (original_location != location && (original_location == kObjectLocation2 || location == kObjectLocation2)) + if (original_location != location && (original_location == kObjectLocation2 || location == kObjectLocation2)) { if ((index >= kObjectCompartment1 && index <= kObjectCompartment8) - || (index >= kObjectCompartmentA && index <= kObjectCompartmentF)) { - getScenes()->updateDoorsAndClock(); + || (index >= kObjectCompartmentA && index <= kObjectCompartmentF)) { + getScenes()->updateDoorsAndClock(); } + } } void Objects::updateLocation2(ObjectIndex index, ObjectLocation location2) { diff --git a/engines/lastexpress/game/savegame.h b/engines/lastexpress/game/savegame.h index 361957227e..257c005e4a 100644 --- a/engines/lastexpress/game/savegame.h +++ b/engines/lastexpress/game/savegame.h @@ -167,7 +167,7 @@ public: bool isGameFinished(uint32 menuIndex, uint32 savegameIndex); // Accessors - uint32 getTime(uint32 index) { return getEntry(index)->time; } + uint32 getTime(uint32 index) { return getEntry(index)->time; } ChapterIndex getChapter(uint32 index) { return getEntry(index)->chapter; } uint32 getValue(uint32 index) { return getEntry(index)->value; } uint32 getLastSavegameTicks() const { return _gameTicksLastSavegame; } diff --git a/engines/lastexpress/game/state.h b/engines/lastexpress/game/state.h index 944f6d47b1..83d528d346 100644 --- a/engines/lastexpress/game/state.h +++ b/engines/lastexpress/game/state.h @@ -657,12 +657,12 @@ private: // Timer int _timer; - Flags *_flags; ///< Flags - Inventory *_inventory; ///< Inventory - Objects *_objects; ///< Objects - SavePoints *_savepoints; ///< SavePoints - GameState *_state; ///< State - Common::Point _coords; ///< Current coordinates + Flags *_flags; ///< Flags + Inventory *_inventory; ///< Inventory + Objects *_objects; ///< Objects + SavePoints *_savepoints; ///< SavePoints + GameState *_state; ///< State + Common::Point _coords; ///< Current coordinates }; } // End of namespace LastExpress |