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-rw-r--r--engines/mohawk/sound.cpp2
-rw-r--r--engines/sword1/music.cpp8
-rw-r--r--sound/flac.cpp24
-rw-r--r--sound/flac.h23
-rw-r--r--sound/mp3.cpp23
-rw-r--r--sound/mp3.h23
-rw-r--r--sound/vorbis.cpp24
-rw-r--r--sound/vorbis.h23
8 files changed, 5 insertions, 145 deletions
diff --git a/engines/mohawk/sound.cpp b/engines/mohawk/sound.cpp
index 59dc6c1151..b3a7f8fc21 100644
--- a/engines/mohawk/sound.cpp
+++ b/engines/mohawk/sound.cpp
@@ -448,7 +448,7 @@ Audio::AudioStream *Sound::makeMohawkWaveStream(Common::SeekableReadStream *stre
} else if (data_chunk.encoding == kCodecMPEG2) {
#ifdef USE_MAD
Common::MemoryReadStream *dataStream = new Common::MemoryReadStream(data_chunk.audio_data, data_chunk.size, Common::DisposeAfterUse::YES);
- return Audio::makeMP3Stream(dataStream, true, 0, 0, !loop);
+ return Audio::makeLoopingAudioStream(Audio::makeMP3Stream(dataStream, true), loop ? 0 : 1);
#else
warning ("MAD library not included - unable to play MP2 audio");
#endif
diff --git a/engines/sword1/music.cpp b/engines/sword1/music.cpp
index 783900c598..dd86f27f43 100644
--- a/engines/sword1/music.cpp
+++ b/engines/sword1/music.cpp
@@ -177,7 +177,7 @@ bool MusicHandle::play(const char *fileBase, bool loop) {
if (!_audioSource) {
sprintf(fileName, "%s.flac", fileBase);
if (_file.open(fileName)) {
- _audioSource = Audio::makeFlacStream(&_file, false, 0, 0, loop ? 0 : 1);
+ _audioSource = Audio::makeLoopingAudioStream(Audio::makeFlacStream(&_file, false), loop ? 0 : 1);
if (!_audioSource)
_file.close();
}
@@ -186,7 +186,7 @@ bool MusicHandle::play(const char *fileBase, bool loop) {
if (!_audioSource) {
sprintf(fileName, "%s.fla", fileBase);
if (_file.open(fileName)) {
- _audioSource = Audio::makeFlacStream(&_file, false, 0, 0, loop ? 0 : 1);
+ _audioSource = Audio::makeLoopingAudioStream(Audio::makeFlacStream(&_file, false), loop ? 0 : 1);
if (!_audioSource)
_file.close();
}
@@ -196,7 +196,7 @@ bool MusicHandle::play(const char *fileBase, bool loop) {
if (!_audioSource) {
sprintf(fileName, "%s.ogg", fileBase);
if (_file.open(fileName)) {
- _audioSource = Audio::makeVorbisStream(&_file, false, 0, 0, loop ? 0 : 1);
+ _audioSource = Audio::makeLoopingAudioStream(Audio::makeVorbisStream(&_file, false), loop ? 0 : 1);
if (!_audioSource)
_file.close();
}
@@ -206,7 +206,7 @@ bool MusicHandle::play(const char *fileBase, bool loop) {
if (!_audioSource) {
sprintf(fileName, "%s.mp3", fileBase);
if (_file.open(fileName)) {
- _audioSource = Audio::makeMP3Stream(&_file, false, 0, 0, loop ? 0 : 1);
+ _audioSource = Audio::makeLoopingAudioStream(Audio::makeMP3Stream(&_file, false), loop ? 0 : 1);
if (!_audioSource)
_file.close();
}
diff --git a/sound/flac.cpp b/sound/flac.cpp
index d225822889..1c7f03b9d1 100644
--- a/sound/flac.cpp
+++ b/sound/flac.cpp
@@ -724,30 +724,6 @@ void FlacInputStream::callWrapError(const ::FLAC__SeekableStreamDecoder *decoder
#pragma mark --- Flac factory functions ---
#pragma mark -
-
-AudioStream *makeFlacStream(
- Common::SeekableReadStream *stream,
- bool disposeAfterUse,
- uint32 startTime,
- uint32 duration,
- uint numLoops) {
-
- SeekableAudioStream *input = new FlacInputStream(stream, disposeAfterUse);
- assert(input);
-
- if (startTime || duration) {
- Timestamp start(startTime, 1000), end(startTime + duration, 1000);
-
- if (!duration)
- end = input->getLength();
-
- input = new SubSeekableAudioStream(input, start, end);
- assert(input);
- }
-
- return makeLoopingAudioStream(input, numLoops);
-}
-
SeekableAudioStream *makeFlacStream(
Common::SeekableReadStream *stream,
bool disposeAfterUse) {
diff --git a/sound/flac.h b/sound/flac.h
index 5b8acf1154..7c891d41d8 100644
--- a/sound/flac.h
+++ b/sound/flac.h
@@ -55,29 +55,6 @@ class AudioStream;
class SeekableAudioStream;
/**
- * TODO: This is an deprecated interface, it is only for the transition to
- * SeekableAudioStream in the engines.
- *
- * Create a new AudioStream from the FLAC data in the given stream.
- * Allows for looping (which is why we require a SeekableReadStream),
- * and specifying only a portion of the data to be played, based
- * on time offsets.
- *
- * @param stream the SeekableReadStream from which to read the FLAC data
- * @param disposeAfterUse whether to delete the stream after use
- * @param startTime the (optional) time offset in milliseconds from which to start playback
- * @param duration the (optional) time in milliseconds specifying how long to play
- * @param numLoops how often the data shall be looped (0 = infinite)
- * @return a new AudioStream, or NULL, if an error occured
- */
-AudioStream *makeFlacStream(
- Common::SeekableReadStream *stream,
- bool disposeAfterUse,
- uint32 startTime,
- uint32 duration,
- uint numLoops);
-
-/**
* Create a new SeekableAudioStream from the FLAC data in the given stream.
* Allows for seeking (which is why we require a SeekableReadStream).
*
diff --git a/sound/mp3.cpp b/sound/mp3.cpp
index f5b6420c4f..98144621c8 100644
--- a/sound/mp3.cpp
+++ b/sound/mp3.cpp
@@ -338,29 +338,6 @@ int MP3InputStream::readBuffer(int16 *buffer, const int numSamples) {
#pragma mark --- MP3 factory functions ---
#pragma mark -
-AudioStream *makeMP3Stream(
- Common::SeekableReadStream *stream,
- bool disposeAfterUse,
- uint32 startTime,
- uint32 duration,
- uint numLoops) {
-
- SeekableAudioStream *mp3 = new MP3InputStream(stream, disposeAfterUse);
- assert(mp3);
-
- if (startTime || duration) {
- Timestamp start(startTime, 1000), end(startTime + duration, 1000);
-
- if (!duration)
- end = mp3->getLength();
-
- mp3 = new SubSeekableAudioStream(mp3, start, end);
- assert(mp3);
- }
-
- return makeLoopingAudioStream(mp3, numLoops);
-}
-
SeekableAudioStream *makeMP3Stream(
Common::SeekableReadStream *stream,
bool disposeAfterUse) {
diff --git a/sound/mp3.h b/sound/mp3.h
index 9eb62e10e7..ca5a65ee00 100644
--- a/sound/mp3.h
+++ b/sound/mp3.h
@@ -55,29 +55,6 @@ class AudioStream;
class SeekableAudioStream;
/**
- * TODO: This is an deprecated interface, it is only for the transition to
- * SeekableAudioStream in the engines.
- *
- * Create a new SeekableAudioStream from the MP3 data in the given stream.
- * Allows for looping (which is why we require a SeekableReadStream),
- * and specifying only a portion of the data to be played, based
- * on time offsets.
- *
- * @param stream the SeekableReadStream from which to read the MP3 data
- * @param disposeAfterUse whether to delete the stream after use
- * @param startTime the (optional) time offset in milliseconds from which to start playback
- * @param duration the (optional) time in milliseconds specifying how long to play
- * @param numLoops how often the data shall be looped (0 = infinite)
- * @return a new SeekableAudioStream, or NULL, if an error occured
- */
-AudioStream *makeMP3Stream(
- Common::SeekableReadStream *stream,
- bool disposeAfterUse,
- uint32 startTime,
- uint32 duration,
- uint numLoops);
-
-/**
* Create a new SeekableAudioStream from the MP3 data in the given stream.
* Allows for seeking (which is why we require a SeekableReadStream).
*
diff --git a/sound/vorbis.cpp b/sound/vorbis.cpp
index 54d9042cf8..70201cb23d 100644
--- a/sound/vorbis.cpp
+++ b/sound/vorbis.cpp
@@ -239,30 +239,6 @@ bool VorbisInputStream::refill() {
#pragma mark --- Ogg Vorbis factory functions ---
#pragma mark -
-
-AudioStream *makeVorbisStream(
- Common::SeekableReadStream *stream,
- bool disposeAfterUse,
- uint32 startTime,
- uint32 duration,
- uint numLoops) {
-
- SeekableAudioStream *input = new VorbisInputStream(stream, disposeAfterUse);
- assert(input);
-
- if (startTime || duration) {
- Timestamp start(startTime, 1000), end(startTime + duration, 1000);
-
- if (!duration)
- end = input->getLength();
-
- input = new SubSeekableAudioStream(input, start, end);
- assert(input);
- }
-
- return makeLoopingAudioStream(input, numLoops);
-}
-
SeekableAudioStream *makeVorbisStream(
Common::SeekableReadStream *stream,
bool disposeAfterUse) {
diff --git a/sound/vorbis.h b/sound/vorbis.h
index e0c6f07b58..9e49eead55 100644
--- a/sound/vorbis.h
+++ b/sound/vorbis.h
@@ -55,29 +55,6 @@ class AudioStream;
class SeekableAudioStream;
/**
- * TODO: This is an deprecated interface, it is only for the transition to
- * SeekableAudioStream in the engines.
- *
- * Create a new AudioStream from the Ogg Vorbis data in the given stream.
- * Allows for looping (which is why we require a SeekableReadStream),
- * and specifying only a portion of the data to be played, based
- * on time offsets.
- *
- * @param stream the SeekableReadStream from which to read the Ogg Vorbis data
- * @param disposeAfterUse whether to delete the stream after use
- * @param startTime the (optional) time offset in milliseconds from which to start playback
- * @param duration the (optional) time in milliseconds specifying how long to play
- * @param numLoops how often the data shall be looped (0 = infinite)
- * @return a new SeekableAudioStream, or NULL, if an error occured
- */
-AudioStream *makeVorbisStream(
- Common::SeekableReadStream *stream,
- bool disposeAfterUse,
- uint32 startTime,
- uint32 duration,
- uint numLoops);
-
-/**
* Create a new SeekableAudioStream from the Ogg Vorbis data in the given stream.
* Allows for seeking (which is why we require a SeekableReadStream).
*