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-rw-r--r--backends/platform/ios7/ios7_common.h3
-rw-r--r--backends/platform/ios7/ios7_osys_main.cpp3
-rw-r--r--backends/platform/ios7/ios7_video.h2
-rw-r--r--backends/platform/ios7/ios7_video.mm12
4 files changed, 20 insertions, 0 deletions
diff --git a/backends/platform/ios7/ios7_common.h b/backends/platform/ios7/ios7_common.h
index b7a47eda8a..a32a59a541 100644
--- a/backends/platform/ios7/ios7_common.h
+++ b/backends/platform/ios7/ios7_common.h
@@ -25,6 +25,9 @@
#include "graphics/surface.h"
+// #define ENABLE_IOS7_SCALERS
+
+
enum InputEvent {
kInputMouseDown,
kInputMouseUp,
diff --git a/backends/platform/ios7/ios7_osys_main.cpp b/backends/platform/ios7/ios7_osys_main.cpp
index cd62148ca9..d6b9ce3741 100644
--- a/backends/platform/ios7/ios7_osys_main.cpp
+++ b/backends/platform/ios7/ios7_osys_main.cpp
@@ -54,6 +54,8 @@
const OSystem::GraphicsMode OSystem_iOS7::s_supportedGraphicsModes[] = {
{ "none", "No filtering", kGraphicsModeNone },
{ "linear", "Linear filtering", kGraphicsModeLinear },
+
+#ifdef ENABLE_IOS7_SCALERS
#ifdef USE_SCALERS
// {"2x", "2x", GFX_DOUBLESIZE},
// {"3x", "3x", GFX_TRIPLESIZE},
@@ -69,6 +71,7 @@ const OSystem::GraphicsMode OSystem_iOS7::s_supportedGraphicsModes[] = {
{"tv2x", "TV2x", kGraphicsModeTV2x},
{"dotmatrix", "DotMatrix", kGraphicsModeDotMatrix},
#endif
+#endif
{ 0, 0, 0 }
};
diff --git a/backends/platform/ios7/ios7_video.h b/backends/platform/ios7/ios7_video.h
index 799cd21a94..ab261a977b 100644
--- a/backends/platform/ios7/ios7_video.h
+++ b/backends/platform/ios7/ios7_video.h
@@ -88,12 +88,14 @@ typedef struct {
UITouch *_firstTouch;
UITouch *_secondTouch;
+#ifdef ENABLE_IOS7_SCALERS
uint8_t *_scalerMemorySrc;
uint8_t *_scalerMemoryDst;
size_t _scalerMemorySrcSize;
size_t _scalerMemoryDstSize;
int _scalerScale;
ScalerProc *_scaler;
+#endif
}
- (id)initWithFrame:(struct CGRect)frame;
diff --git a/backends/platform/ios7/ios7_video.mm b/backends/platform/ios7/ios7_video.mm
index 78e7dc254c..2cfc3e05f7 100644
--- a/backends/platform/ios7/ios7_video.mm
+++ b/backends/platform/ios7/ios7_video.mm
@@ -388,12 +388,14 @@ uint getSizeNextPOT(uint size) {
[self setContentScaleFactor:[[UIScreen mainScreen] scale]];
+#ifdef ENABLE_IOS7_SCALERS
_scalerMemorySrc = NULL;
_scalerMemoryDst = NULL;
_scalerMemorySrcSize = 0;
_scalerMemoryDstSize = 0;
_scaler = NULL;
_scalerScale = 1;
+#endif
_keyboardView = nil;
_screenTexture = 0;
@@ -424,8 +426,10 @@ uint getSizeNextPOT(uint size) {
_videoContext.overlayTexture.free();
_videoContext.mouseTexture.free();
+#ifdef ENABLE_IOS7_SCALERS
free(_scalerMemorySrc);
free(_scalerMemoryDst);
+#endif
[_eventLock release];
[super dealloc];
@@ -468,6 +472,7 @@ uint getSizeNextPOT(uint size) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); printOpenGLError();
}
+#ifdef ENABLE_IOS7_SCALERS
- (void)setScaler {
ScalerProc *scaler = NULL;
int scalerScale = 1;
@@ -534,12 +539,15 @@ uint getSizeNextPOT(uint size) {
_scaler = scaler;
_scalerScale = scalerScale;
}
+#endif
- (void)setGraphicsMode {
[self setFilterModeForTexture:_screenTexture];
[self setFilterModeForTexture:_overlayTexture];
[self setFilterModeForTexture:_mouseCursorTexture];
+#ifdef ENABLE_IOS7_SCALERS
[self setScaler];
+#endif
}
- (void)updateSurface {
@@ -633,6 +641,7 @@ uint getSizeNextPOT(uint size) {
// Unfortunately we have to update the whole texture every frame, since glTexSubImage2D is actually slower in all cases
// due to the iPhone internals having to convert the whole texture back from its internal format when used.
// In the future we could use several tiled textures instead.
+#ifdef ENABLE_IOS7_SCALERS
if (_scaler) {
size_t neededSrcMemorySize = (size_t) (_videoContext.screenTexture.pitch * (_videoContext.screenTexture.h + 4));
size_t neededDstMemorySize = (size_t) (_videoContext.screenTexture.pitch * (_videoContext.screenTexture.h + 4) * _scalerScale * _scalerScale);
@@ -661,8 +670,11 @@ uint getSizeNextPOT(uint size) {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, _videoContext.screenTexture.w * _scalerScale, _videoContext.screenTexture.h * _scalerScale, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, _scalerMemoryDst); printOpenGLError();
}
else {
+#endif
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, _videoContext.screenTexture.w, _videoContext.screenTexture.h, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, _videoContext.screenTexture.getPixels()); printOpenGLError();
+#ifdef ENABLE_IOS7_SCALERS
}
+#endif
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); printOpenGLError();
}