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-rw-r--r--engines/xeen/interface.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp
index 67f6363ce9..16ded9ec19 100644
--- a/engines/xeen/interface.cpp
+++ b/engines/xeen/interface.cpp
@@ -2375,7 +2375,7 @@ void Interface::drawMiniMap() {
Common::Point(267, 36));
} else {
frame2 = (frame2 + 2) % 8;
- party._wizardEyeActive = true; //**DEBUG**
+
// First draw the default surface bases for each cell to show
for (int rowNum = 0, yp = 12, yDiff = 3; rowNum < MINIMAP_SIZE; ++rowNum, yp += 8, --yDiff) {
for (int colNum = 0, xp = 237, xDiff = -3; colNum < MINIMAP_SIZE; ++colNum, xp += 10, ++xDiff) {
@@ -2442,7 +2442,7 @@ void Interface::drawMiniMap() {
//
for (int idx = 0, xp = 237, yp = 60, xDiff = -3; idx < MINIMAP_SIZE;
- ++idx, --xDiff, xp += 10, yp -= 8) {
+ ++idx, ++xDiff, xp += 10, yp -= 8) {
v = map.mazeLookup(
Common::Point(party._mazePosition.x - 4, party._mazePosition.y - 3 + idx),
12, 0xffff);
@@ -2549,7 +2549,7 @@ void Interface::drawMiniMap() {
map._tileSprites.draw(window1, frame, Common::Point(xp, 4));
}
- //
+ // Draw the front/back walls of cells in the minimap
for (int rowNum = 0, yp = 12, yDiff = 3; rowNum < MINIMAP_SIZE;
++rowNum, --yDiff, yp += 8) {
for (int colNum = 0, xp = 237, xDiff = -3; colNum < MINIMAP_SIZE;
@@ -2665,15 +2665,14 @@ void Interface::drawMiniMap() {
}
}
- // Final loop
+ // Draw the top of blocked/wall cells on the map
for (int rowNum = 0, yp = 12, yDiff = 3; rowNum < MINIMAP_SIZE; ++rowNum, yp += 8, --yDiff) {
for (int colNum = 0, xp = 237, xDiff = -3; colNum < MINIMAP_SIZE; ++colNum, xp += 10, ++xDiff) {
v = map.mazeLookup(
Common::Point(party._mazePosition.x + xDiff, party._mazePosition.y + yDiff),
0, 0xffff);
- if (v != INVALID_CELL && !map._currentSurfaceId &&
- (map._currentSteppedOn || party._wizardEyeActive)) {
+ if (v == INVALID_CELL || (!map._currentSteppedOn && !party._wizardEyeActive)) {
map._tileSprites.draw(window1, 1, Common::Point(xp, yp));
}
}