diff options
-rw-r--r-- | engines/fullpipe/scenes.cpp | 2 | ||||
-rw-r--r-- | engines/fullpipe/scenes.h | 4 |
2 files changed, 4 insertions, 2 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index a59269d5c6..118821eb19 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -652,7 +652,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { _updateCursorCallback = scene08_updateCursor; break; -#if 0 case SC_9: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_9"); scene->preloadMovements(sceneVar); @@ -663,7 +662,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { insertMessageHandler(sceneHandler09, 2, 2); _updateCursorCallback = scene09_updateCursor; break; -#endif case SC_10: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_10"); diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h index 2352efb872..7e1c45b0ac 100644 --- a/engines/fullpipe/scenes.h +++ b/engines/fullpipe/scenes.h @@ -71,6 +71,10 @@ void scene08_setupMusic(); int sceneHandler08(ExCommand *cmd); int scene08_updateCursor(); +int scene09_updateCursor(); +void scene09_initScene(Scene *sc); +int sceneHandler09(ExCommand *cmd); + void scene10_initScene(Scene *sc); int sceneHandler10(ExCommand *cmd); int scene10_updateCursor(); |