aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--scumm/akos.cpp2
-rw-r--r--scumm/gfx.cpp4
-rw-r--r--scumm/imuse_digi/dimuse_sndmgr.cpp4
-rw-r--r--scumm/insane/insane.cpp4
-rw-r--r--scumm/object.cpp18
-rw-r--r--scumm/resource.cpp127
-rw-r--r--scumm/saveload.cpp2
-rw-r--r--scumm/script.cpp4
-rw-r--r--scumm/script_v100he.cpp10
-rw-r--r--scumm/script_v2.cpp4
-rw-r--r--scumm/script_v5.cpp28
-rw-r--r--scumm/script_v6.cpp26
-rw-r--r--scumm/script_v7he.cpp30
-rw-r--r--scumm/script_v8.cpp28
-rw-r--r--scumm/scumm.cpp36
-rw-r--r--scumm/scumm.h67
-rw-r--r--scumm/sound.cpp4
-rw-r--r--scumm/string.cpp2
-rw-r--r--scumm/verbs.cpp2
-rw-r--r--scumm/wiz_he.cpp2
20 files changed, 211 insertions, 193 deletions
diff --git a/scumm/akos.cpp b/scumm/akos.cpp
index 18145d8580..548a019e91 100644
--- a/scumm/akos.cpp
+++ b/scumm/akos.cpp
@@ -739,7 +739,7 @@ byte AkosRenderer::codec1(int xmoveCur, int ymoveCur) {
/* implement custom scale table */
v1.scaletable = (_vm->_features & GF_HUMONGOUS) ? oldScaleTable : defaultScaleTable;
- if (_vm->VAR_CUSTOMSCALETABLE != 0xFF && _vm->isResourceLoaded(rtString, _vm->VAR(_vm->VAR_CUSTOMSCALETABLE))) {
+ if (_vm->VAR_CUSTOMSCALETABLE != 0xFF && _vm->res.isResourceLoaded(rtString, _vm->VAR(_vm->VAR_CUSTOMSCALETABLE))) {
v1.scaletable = _vm->getStringAddressVar(_vm->VAR_CUSTOMSCALETABLE);
}
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp
index eb61e77423..1e4e648847 100644
--- a/scumm/gfx.cpp
+++ b/scumm/gfx.cpp
@@ -254,8 +254,8 @@ void ScummEngine::initScreens(int b, int h) {
int adj = 0;
for (i = 0; i < 3; i++) {
- nukeResource(rtBuffer, i + 1);
- nukeResource(rtBuffer, i + 5);
+ res.nukeResource(rtBuffer, i + 1);
+ res.nukeResource(rtBuffer, i + 5);
}
if (!getResourceAddress(rtBuffer, 4)) {
diff --git a/scumm/imuse_digi/dimuse_sndmgr.cpp b/scumm/imuse_digi/dimuse_sndmgr.cpp
index d38caa8afb..924d0e2193 100644
--- a/scumm/imuse_digi/dimuse_sndmgr.cpp
+++ b/scumm/imuse_digi/dimuse_sndmgr.cpp
@@ -342,7 +342,7 @@ ImuseDigiSndMgr::soundStruct *ImuseDigiSndMgr::openSound(int32 soundId, const ch
assert(soundName[0] == 0); // Paranoia check
_vm->ensureResourceLoaded(rtSound, soundId);
- _vm->lock(rtSound, soundId);
+ _vm->res.lock(rtSound, soundId);
ptr = _vm->getResourceAddress(rtSound, soundId);
if (ptr == NULL) {
closeSound(sound);
@@ -413,7 +413,7 @@ void ImuseDigiSndMgr::closeSound(soundStruct *soundHandle) {
found = true;
}
if (!found)
- _vm->unlock(rtSound, soundHandle->soundId);
+ _vm->res.unlock(rtSound, soundHandle->soundId);
}
if (soundHandle->compressedStream)
diff --git a/scumm/insane/insane.cpp b/scumm/insane/insane.cpp
index a8a2da98cd..7ab6e0ee0f 100644
--- a/scumm/insane/insane.cpp
+++ b/scumm/insane/insane.cpp
@@ -1119,7 +1119,7 @@ int Insane::smlayer_loadSound(int id, int flag, int phase) {
if (phase == 2)
_vm->ensureResourceLoaded(rtSound, resid);
- _vm->setResourceCounter(rtSound, resid, 1);
+ _vm->res.setResourceCounter(rtSound, resid, 1);
if (phase == 1) {
_objArray2Idx2++;
@@ -1141,7 +1141,7 @@ int Insane::smlayer_loadCostume(int id, int phase) {
return 0;
_vm->ensureResourceLoaded(rtCostume, resid);
- _vm->setResourceCounter(rtCostume, resid, 1);
+ _vm->res.setResourceCounter(rtCostume, resid, 1);
// smlayer_lock(rtCostume, resid); // FIXME
diff --git a/scumm/object.cpp b/scumm/object.cpp
index f406b36158..28a4f86955 100644
--- a/scumm/object.cpp
+++ b/scumm/object.cpp
@@ -521,7 +521,7 @@ void ScummEngine::clearRoomObjects() {
} else {
// Nuke all unlocked flObjects
if (!(res.flags[rtFlObject][_objs[i].fl_object_index] & RF_LOCK)) {
- nukeResource(rtFlObject, _objs[i].fl_object_index);
+ res.nukeResource(rtFlObject, _objs[i].fl_object_index);
_objs[i].obj_nr = 0;
_objs[i].fl_object_index = 0;
}
@@ -896,7 +896,7 @@ void ScummEngine::clearOwnerOf(int obj) {
if (_objs[i].obj_nr == obj) {
if (!_objs[i].fl_object_index)
return;
- nukeResource(rtFlObject, _objs[i].fl_object_index);
+ res.nukeResource(rtFlObject, _objs[i].fl_object_index);
_objs[i].obj_nr = 0;
_objs[i].fl_object_index = 0;
}
@@ -908,7 +908,7 @@ void ScummEngine::clearOwnerOf(int obj) {
if (_inventory[i] == obj) {
j = whereIsObject(obj);
if (j == WIO_INVENTORY) {
- nukeResource(rtInventory, i);
+ res.nukeResource(rtInventory, i);
_inventory[i] = 0;
}
a = _inventory;
@@ -990,7 +990,7 @@ void ScummEngine::setObjectName(int obj) {
for (i = 0; i < _numNewNames; i++) {
if (_newNames[i] == obj) {
- nukeResource(rtObjectName, i);
+ res.nukeResource(rtObjectName, i);
_newNames[i] = 0;
break;
}
@@ -1420,7 +1420,7 @@ void ScummEngine::nukeFlObjects(int min, int max) {
for (i = (_numLocalObjects-1), od = _objs; --i >= 0; od++)
if (od->fl_object_index && od->obj_nr >= min && od->obj_nr <= max) {
- nukeResource(rtFlObject, od->fl_object_index);
+ res.nukeResource(rtFlObject, od->fl_object_index);
od->obj_nr = 0;
od->fl_object_index = 0;
}
@@ -1638,9 +1638,9 @@ void ScummEngine::loadFlObject(uint object, uint room) {
isRoomLocked = ((res.flags[rtRoom][room] & RF_LOCK) != 0);
isRoomScriptsLocked = ((res.flags[rtRoomScripts][room] & RF_LOCK) != 0);
if (!isRoomLocked)
- lock(rtRoom, room);
+ res.lock(rtRoom, room);
if (_version == 8 && !isRoomScriptsLocked)
- lock(rtRoomScripts, room);
+ res.lock(rtRoomScripts, room);
// Allocate slot & memory for floating object
slot = findFlObjectSlot();
@@ -1656,9 +1656,9 @@ void ScummEngine::loadFlObject(uint object, uint room) {
// Unlock room/roomScripts
if (!isRoomLocked)
- unlock(rtRoom, room);
+ res.unlock(rtRoom, room);
if (_version == 8 && !isRoomScriptsLocked)
- unlock(rtRoomScripts, room);
+ res.unlock(rtRoomScripts, room);
// Setup local object flags
setupRoomObject(od, flob, flob);
diff --git a/scumm/resource.cpp b/scumm/resource.cpp
index 4bd07b1056..0899ffcd68 100644
--- a/scumm/resource.cpp
+++ b/scumm/resource.cpp
@@ -631,7 +631,7 @@ void ScummEngine::loadCharset(int no) {
void ScummEngine::nukeCharset(int i) {
checkRange(_numCharsets - 1, 1, i, "Nuking illegal charset %d");
- nukeResource(rtCharset, i);
+ res.nukeResource(rtCharset, i);
}
void ScummEngine::ensureResourceLoaded(int type, int i) {
@@ -749,7 +749,7 @@ int ScummEngine::loadResource(int type, int idx) {
return 1;
}
- nukeResource(type, idx);
+ res.nukeResource(type, idx);
error("Cannot read resource");
}
@@ -771,7 +771,7 @@ byte *ScummEngine::getResourceAddress(int type, int idx) {
byte *ptr;
CHECK_HEAP
- if (!validateResource("getResourceAddress", type, idx))
+ if (!res.validateResource("getResourceAddress", type, idx))
return NULL;
if (!res.address[type]) {
@@ -788,7 +788,7 @@ byte *ScummEngine::getResourceAddress(int type, int idx) {
return NULL;
}
- setResourceCounter(type, idx, 1);
+ res.setResourceCounter(type, idx, 1);
debugC(DEBUG_RESOURCE, "getResourceAddress(%s,%d) == %p", resTypeFromId(type), idx, ptr + sizeof(MemBlkHeader));
return ptr + sizeof(MemBlkHeader);
@@ -811,9 +811,23 @@ byte *ScummEngine::getStringAddressVar(int i) {
return getStringAddress(_scummVars[i]);
}
-void ScummEngine::setResourceCounter(int type, int idx, byte flag) {
- res.flags[type][idx] &= ~RF_USAGE;
- res.flags[type][idx] |= flag;
+void ResourceManager::increaseResourceCounter() {
+ int i, j;
+ byte counter;
+
+ for (i = rtFirst; i <= rtLast; i++) {
+ for (j = num[i]; --j >= 0;) {
+ counter = flags[i][j] & RF_USAGE;
+ if (counter && counter < RF_USAGE_MAX) {
+ setResourceCounter(i, j, counter + 1);
+ }
+ }
+ }
+}
+
+void ResourceManager::setResourceCounter(int type, int idx, byte flag) {
+ flags[type][idx] &= ~RF_USAGE;
+ flags[type][idx] |= flag;
}
/* 2 bytes safety area to make "precaching" of bytes in the gdi drawer easier */
@@ -825,9 +839,9 @@ byte *ScummEngine::createResource(int type, int idx, uint32 size) {
CHECK_HEAP
debugC(DEBUG_RESOURCE, "createResource(%s,%d,%d)", resTypeFromId(type), idx, size);
- if (!validateResource("allocating", type, idx))
+ if (!res.validateResource("allocating", type, idx))
return NULL;
- nukeResource(type, idx);
+ res.nukeResource(type, idx);
expireResources(size);
@@ -837,35 +851,41 @@ byte *ScummEngine::createResource(int type, int idx, uint32 size) {
error("Out of memory while allocating %d", size);
}
- _allocatedSize += size;
+ res._allocatedSize += size;
res.address[type][idx] = ptr;
((MemBlkHeader *)ptr)->size = size;
- setResourceCounter(type, idx, 1);
+ res.setResourceCounter(type, idx, 1);
return ptr + sizeof(MemBlkHeader); /* skip header */
}
-bool ScummEngine::validateResource(const char *str, int type, int idx) const {
- if (type < rtFirst || type > rtLast || (uint) idx >= (uint) res.num[type]) {
+ResourceManager::ResourceManager(ScummEngine *vm) {
+ memset(this, 0, sizeof(ResourceManager));
+ _vm = vm;
+// _allocatedSize = 0;
+}
+
+bool ResourceManager::validateResource(const char *str, int type, int idx) const {
+ if (type < rtFirst || type > rtLast || (uint) idx >= (uint)num[type]) {
warning("%s Illegal Glob type %s (%d) num %d", str, resTypeFromId(type), type, idx);
return false;
}
return true;
}
-void ScummEngine::nukeResource(int type, int idx) {
+void ResourceManager::nukeResource(int type, int idx) {
byte *ptr;
CHECK_HEAP
- if (!res.address[type])
+ if (!address[type])
return;
- assert(idx >= 0 && idx < res.num[type]);
+ assert(idx >= 0 && idx < num[type]);
- if ((ptr = res.address[type][idx]) != NULL) {
+ if ((ptr = address[type][idx]) != NULL) {
debugC(DEBUG_RESOURCE, "nukeResource(%s,%d)", resTypeFromId(type), idx);
- res.address[type][idx] = 0;
- res.flags[type][idx] = 0;
+ address[type][idx] = 0;
+ flags[type][idx] = 0;
_allocatedSize -= ((MemBlkHeader *)ptr)->size;
free(ptr);
}
@@ -896,20 +916,20 @@ int ScummEngine::getResourceDataSize(const byte *ptr) const {
return READ_BE_UINT32(ptr - 4) - 8;
}
-void ScummEngine::lock(int type, int i) {
+void ResourceManager::lock(int type, int i) {
if (!validateResource("Locking", type, i))
return;
- res.flags[type][i] |= RF_LOCK;
+ flags[type][i] |= RF_LOCK;
}
-void ScummEngine::unlock(int type, int i) {
+void ResourceManager::unlock(int type, int i) {
if (!validateResource("Unlocking", type, i))
return;
- res.flags[type][i] &= ~RF_LOCK;
+ flags[type][i] &= ~RF_LOCK;
}
bool ScummEngine::isResourceInUse(int type, int i) const {
- if (!validateResource("isResourceInUse", type, i))
+ if (!res.validateResource("isResourceInUse", type, i))
return false;
switch (type) {
case rtRoom:
@@ -927,20 +947,6 @@ bool ScummEngine::isResourceInUse(int type, int i) const {
}
}
-void ScummEngine::increaseResourceCounter() {
- int i, j;
- byte counter;
-
- for (i = rtFirst; i <= rtLast; i++) {
- for (j = res.num[i]; --j >= 0;) {
- counter = res.flags[i][j] & RF_USAGE;
- if (counter && counter < RF_USAGE_MAX) {
- setResourceCounter(i, j, counter + 1);
- }
- }
- }
-}
-
void ScummEngine::expireResources(uint32 size) {
int i, j;
byte flag;
@@ -948,15 +954,15 @@ void ScummEngine::expireResources(uint32 size) {
int best_type, best_res = 0;
uint32 oldAllocatedSize;
- if (_expire_counter != 0xFF) {
- _expire_counter = 0xFF;
- increaseResourceCounter();
+ if (res._expireCounter != 0xFF) {
+ res._expireCounter = 0xFF;
+ res.increaseResourceCounter();
}
- if (size + _allocatedSize < _maxHeapThreshold)
+ if (size + res._allocatedSize < res._maxHeapThreshold)
return;
- oldAllocatedSize = _allocatedSize;
+ oldAllocatedSize = res._allocatedSize;
do {
best_type = 0;
@@ -976,32 +982,27 @@ void ScummEngine::expireResources(uint32 size) {
if (!best_type)
break;
- nukeResource(best_type, best_res);
- } while (size + _allocatedSize > _minHeapThreshold);
+ res.nukeResource(best_type, best_res);
+ } while (size + res._allocatedSize > res._minHeapThreshold);
- increaseResourceCounter();
+ res.increaseResourceCounter();
- debugC(DEBUG_RESOURCE, "Expired resources, mem %d -> %d", oldAllocatedSize, _allocatedSize);
+ debugC(DEBUG_RESOURCE, "Expired resources, mem %d -> %d", oldAllocatedSize, res._allocatedSize);
}
-void ScummEngine::freeResources() {
+void ResourceManager::freeResources() {
int i, j;
for (i = rtFirst; i <= rtLast; i++) {
- for (j = res.num[i]; --j >= 0;) {
+ for (j = num[i]; --j >= 0;) {
if (isResourceLoaded(i, j))
nukeResource(i, j);
}
- free(res.address[i]);
- free(res.flags[i]);
- free(res.roomno[i]);
- free(res.roomoffs[i]);
+ free(address[i]);
+ free(flags[i]);
+ free(roomno[i]);
+ free(roomoffs[i]);
- if (_heversion >= 70)
- free(res.globsize[i]);
- }
- if (_heversion >= 70) {
- free(_heV7RoomIntOffsets);
- free(_heV7RoomOffsets);
+ free(globsize[i]);
}
}
@@ -1009,7 +1010,7 @@ void ScummEngine::loadPtrToResource(int type, int resindex, const byte *source)
byte *alloced;
int i, len;
- nukeResource(type, resindex);
+ res.nukeResource(type, resindex);
len = resStrLen(source) + 1;
@@ -1028,10 +1029,10 @@ void ScummEngine::loadPtrToResource(int type, int resindex, const byte *source)
}
}
-bool ScummEngine::isResourceLoaded(int type, int idx) const {
+bool ResourceManager::isResourceLoaded(int type, int idx) const {
if (!validateResource("isResourceLoaded", type, idx))
return false;
- return res.address[type][idx] != NULL;
+ return address[type][idx] != NULL;
}
void ScummEngine::resourceStats() {
@@ -1048,7 +1049,7 @@ void ScummEngine::resourceStats() {
}
}
- debug(1, "Total allocated size=%d, locked=%d(%d)", _allocatedSize, lockedSize, lockedNum);
+ debug(1, "Total allocated size=%d, locked=%d(%d)", res._allocatedSize, lockedSize, lockedNum);
}
void ScummEngine::readMAXS(int blockSize) {
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp
index 6743f5fa67..9f228b191e 100644
--- a/scumm/saveload.cpp
+++ b/scumm/saveload.cpp
@@ -167,7 +167,7 @@ bool ScummEngine::loadState(int slot, bool compat) {
for (i = rtFirst; i <= rtLast; i++)
if (i != rtTemp && i != rtBuffer && (i != rtSound || _saveSound || !compat))
for (j = 0; j < res.num[i]; j++) {
- nukeResource(i, j);
+ res.nukeResource(i, j);
res.flags[i][j] = 0;
}
diff --git a/scumm/script.cpp b/scumm/script.cpp
index 17f35a3ff1..9ab92840b7 100644
--- a/scumm/script.cpp
+++ b/scumm/script.cpp
@@ -364,7 +364,7 @@ void ScummEngine::nukeArrays(byte script) {
for (i = 1; i < _numArray; i++) {
if (_arraySlot[i] == script) {
- nukeResource(rtString, i);
+ res.nukeResource(rtString, i);
_arraySlot[i] = 0;
}
}
@@ -897,7 +897,7 @@ void ScummEngine::killScriptsAndResources() {
continue;
_newNames[i] = 0;
- nukeResource(rtObjectName, i);
+ res.nukeResource(rtObjectName, i);
}
}
}
diff --git a/scumm/script_v100he.cpp b/scumm/script_v100he.cpp
index 30243d86f1..01e74a38a9 100644
--- a/scumm/script_v100he.cpp
+++ b/scumm/script_v100he.cpp
@@ -1128,16 +1128,16 @@ void ScummEngine_v100he::o100_resourceRoutines() {
if (_heResType == rtFlObject) {
objidx = getObjectIndex(_heResId);
//assert(objidx != -1);
- //lock(_heResType, objidx);
+ //res.lock(_heResType, objidx);
} else {
- lock(_heResType, _heResId);
+ res.lock(_heResType, _heResId);
}
break;
case 133:
if (_heResType == rtCharset)
nukeCharset(_heResId);
else
- nukeResource(_heResType, _heResId);
+ res.nukeResource(_heResType, _heResId);
break;
case 134:
case 135:
@@ -1153,9 +1153,9 @@ void ScummEngine_v100he::o100_resourceRoutines() {
if (_heResType == rtFlObject) {
objidx = getObjectIndex(_heResId);
//assert(objidx != -1);
- //unlock(_heResType, objidx);
+ //res.unlock(_heResType, objidx);
} else {
- unlock(_heResType, _heResId);
+ res.unlock(_heResType, _heResId);
}
break;
default:
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp
index ca244f0be3..e12c233565 100644
--- a/scumm/script_v2.cpp
+++ b/scumm/script_v2.cpp
@@ -782,9 +782,9 @@ void ScummEngine_v2::o2_resourceRoutines() {
ensureResourceLoaded(type, resid);
} else {
if (opcode & 1)
- lock(type, resid);
+ res.lock(type, resid);
else
- unlock(type, resid);
+ res.unlock(type, resid);
}
}
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp
index ee028b75ae..d6457a895d 100644
--- a/scumm/script_v5.cpp
+++ b/scumm/script_v5.cpp
@@ -1732,40 +1732,40 @@ void ScummEngine_v5::o5_resourceRoutines() {
if (_gameId == GID_ZAK256)
warning("o5_resourceRoutines %d should not occur in Zak256", op);
else
- setResourceCounter(resType[op-5], resid, 0x7F);
+ res.setResourceCounter(resType[op-5], resid, 0x7F);
break;
case 9: // SO_LOCK_SCRIPT
if (resid >= _numGlobalScripts)
break;
- lock(rtScript, resid);
+ res.lock(rtScript, resid);
break;
case 10: // SO_LOCK_SOUND
- lock(rtSound, resid);
+ res.lock(rtSound, resid);
break;
case 11: // SO_LOCK_COSTUME
- lock(rtCostume, resid);
+ res.lock(rtCostume, resid);
break;
case 12: // SO_LOCK_ROOM
if (resid > 0x7F)
resid = _resourceMapper[resid & 0x7F];
- lock(rtRoom, resid);
+ res.lock(rtRoom, resid);
break;
case 13: // SO_UNLOCK_SCRIPT
if (resid >= _numGlobalScripts)
break;
- unlock(rtScript, resid);
+ res.unlock(rtScript, resid);
break;
case 14: // SO_UNLOCK_SOUND
- unlock(rtSound, resid);
+ res.unlock(rtSound, resid);
break;
case 15: // SO_UNLOCK_COSTUME
- unlock(rtCostume, resid);
+ res.unlock(rtCostume, resid);
break;
case 16: // SO_UNLOCK_ROOM
if (resid > 0x7F)
resid = _resourceMapper[resid & 0x7F];
- unlock(rtRoom, resid);
+ res.unlock(rtRoom, resid);
break;
case 17: // SO_CLEAR_HEAP
@@ -2256,7 +2256,7 @@ void ScummEngine_v5::o5_stringOps() {
case 2: /* copystring */
a = getVarOrDirectByte(PARAM_1);
b = getVarOrDirectByte(PARAM_2);
- nukeResource(rtString, a);
+ res.nukeResource(rtString, a);
ptr = getResourceAddress(rtString, b);
if (ptr)
loadPtrToResource(rtString, a, ptr);
@@ -2287,7 +2287,7 @@ void ScummEngine_v5::o5_stringOps() {
case 5: /* create empty string */
a = getVarOrDirectByte(PARAM_1);
b = getVarOrDirectByte(PARAM_2);
- nukeResource(rtString, a);
+ res.nukeResource(rtString, a);
if (b) {
ptr = createResource(rtString, a, b);
if (ptr) {
@@ -2332,7 +2332,7 @@ void ScummEngine_v5::o5_verbOps() {
case 2: // SO_VERB_NAME
loadPtrToResource(rtVerb, slot, NULL);
if (slot == 0)
- nukeResource(rtVerb, slot);
+ res.nukeResource(rtVerb, slot);
vs->type = kTextVerbType;
vs->imgindex = 0;
break;
@@ -2446,12 +2446,12 @@ void ScummEngine_v5::o5_verbOps() {
case 20: // SO_VERB_NAME_STR
ptr = getResourceAddress(rtString, getVarOrDirectWord(PARAM_1));
if (!ptr)
- nukeResource(rtVerb, slot);
+ res.nukeResource(rtVerb, slot);
else {
loadPtrToResource(rtVerb, slot, ptr);
}
if (slot == 0)
- nukeResource(rtVerb, slot);
+ res.nukeResource(rtVerb, slot);
vs->type = kTextVerbType;
vs->imgindex = 0;
break;
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp
index ef7790c83a..a3a7f3b419 100644
--- a/scumm/script_v6.cpp
+++ b/scumm/script_v6.cpp
@@ -466,7 +466,7 @@ void ScummEngine_v6::nukeArray(int a) {
data = readVar(a);
if (data)
- nukeResource(rtString, data);
+ res.nukeResource(rtString, data);
if (_features & GF_HUMONGOUS)
_arraySlot[data] = 0;
@@ -1559,59 +1559,59 @@ void ScummEngine_v6::o6_resourceRoutines() {
if (_version >= 7)
if (resid >= _numGlobalScripts)
break;
- setResourceCounter(rtScript, resid, 0x7F);
+ res.setResourceCounter(rtScript, resid, 0x7F);
break;
case 105: // SO_NUKE_SOUND
resid = pop();
- setResourceCounter(rtSound, resid, 0x7F);
+ res.setResourceCounter(rtSound, resid, 0x7F);
break;
case 106: // SO_NUKE_COSTUME
resid = pop();
- setResourceCounter(rtCostume, resid, 0x7F);
+ res.setResourceCounter(rtCostume, resid, 0x7F);
break;
case 107: // SO_NUKE_ROOM
resid = pop();
- setResourceCounter(rtRoom, resid, 0x7F);
+ res.setResourceCounter(rtRoom, resid, 0x7F);
break;
case 108: // SO_LOCK_SCRIPT
resid = pop();
if (resid >= _numGlobalScripts)
break;
- lock(rtScript, resid);
+ res.lock(rtScript, resid);
break;
case 109: // SO_LOCK_SOUND
resid = pop();
- lock(rtSound, resid);
+ res.lock(rtSound, resid);
break;
case 110: // SO_LOCK_COSTUME
resid = pop();
- lock(rtCostume, resid);
+ res.lock(rtCostume, resid);
break;
case 111: // SO_LOCK_ROOM
resid = pop();
if (resid > 0x7F)
resid = _resourceMapper[resid & 0x7F];
- lock(rtRoom, resid);
+ res.lock(rtRoom, resid);
break;
case 112: // SO_UNLOCK_SCRIPT
resid = pop();
if (resid >= _numGlobalScripts)
break;
- unlock(rtScript, resid);
+ res.unlock(rtScript, resid);
break;
case 113: // SO_UNLOCK_SOUND
resid = pop();
- unlock(rtSound, resid);
+ res.unlock(rtSound, resid);
break;
case 114: // SO_UNLOCK_COSTUME
resid = pop();
- unlock(rtCostume, resid);
+ res.unlock(rtCostume, resid);
break;
case 115: // SO_UNLOCK_ROOM
resid = pop();
if (resid > 0x7F)
resid = _resourceMapper[resid & 0x7F];
- unlock(rtRoom, resid);
+ res.unlock(rtRoom, resid);
break;
case 116: // SO_CLEAR_HEAP
/* this is actually a scumm message */
diff --git a/scumm/script_v7he.cpp b/scumm/script_v7he.cpp
index 0ef04c2cd9..3afaacb5e4 100644
--- a/scumm/script_v7he.cpp
+++ b/scumm/script_v7he.cpp
@@ -532,59 +532,59 @@ void ScummEngine_v70he::o70_resourceRoutines() {
break;
case 104: // SO_NUKE_SCRIPT
resid = pop();
- setResourceCounter(rtScript, resid, 0x7F);
+ res.setResourceCounter(rtScript, resid, 0x7F);
break;
case 105: // SO_NUKE_SOUND
resid = pop();
- setResourceCounter(rtSound, resid, 0x7F);
+ res.setResourceCounter(rtSound, resid, 0x7F);
break;
case 106: // SO_NUKE_COSTUME
resid = pop();
- setResourceCounter(rtCostume, resid, 0x7F);
+ res.setResourceCounter(rtCostume, resid, 0x7F);
break;
case 107: // SO_NUKE_ROOM
resid = pop();
- setResourceCounter(rtRoom, resid, 0x7F);
+ res.setResourceCounter(rtRoom, resid, 0x7F);
break;
case 108: // SO_LOCK_SCRIPT
resid = pop();
if (resid >= _numGlobalScripts)
break;
- lock(rtScript, resid);
+ res.lock(rtScript, resid);
break;
case 109: // SO_LOCK_SOUND
resid = pop();
- lock(rtSound, resid);
+ res.lock(rtSound, resid);
break;
case 110: // SO_LOCK_COSTUME
resid = pop();
- lock(rtCostume, resid);
+ res.lock(rtCostume, resid);
break;
case 111: // SO_LOCK_ROOM
resid = pop();
if (resid > 0x7F)
resid = _resourceMapper[resid & 0x7F];
- lock(rtRoom, resid);
+ res.lock(rtRoom, resid);
break;
case 112: // SO_UNLOCK_SCRIPT
resid = pop();
if (resid >= _numGlobalScripts)
break;
- unlock(rtScript, resid);
+ res.unlock(rtScript, resid);
break;
case 113: // SO_UNLOCK_SOUND
resid = pop();
- unlock(rtSound, resid);
+ res.unlock(rtSound, resid);
break;
case 114: // SO_UNLOCK_COSTUME
resid = pop();
- unlock(rtCostume, resid);
+ res.unlock(rtCostume, resid);
break;
case 115: // SO_UNLOCK_ROOM
resid = pop();
if (resid > 0x7F)
resid = _resourceMapper[resid & 0x7F];
- unlock(rtRoom, resid);
+ res.unlock(rtRoom, resid);
break;
case 116:
break;
@@ -611,11 +611,11 @@ void ScummEngine_v70he::o70_resourceRoutines() {
break;
case 159:
resid = pop();
- unlock(rtImage, resid);
+ res.unlock(rtImage, resid);
break;
case 192:
resid = pop();
- nukeResource(rtImage, resid);
+ res.nukeResource(rtImage, resid);
break;
case 201:
resid = pop();
@@ -623,7 +623,7 @@ void ScummEngine_v70he::o70_resourceRoutines() {
break;
case 202:
resid = pop();
- lock(rtImage, resid);
+ res.lock(rtImage, resid);
break;
case 233:
resid = pop();
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index 0e3c74a29a..9c14ac2537 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -779,40 +779,40 @@ void ScummEngine_v8::o8_resourceRoutines() {
break;
case 0x42: // SO_HEAP_LOCK_COSTUME Lock costume in heap
- lock(rtCostume, resid);
+ res.lock(rtCostume, resid);
break;
case 0x43: // SO_HEAP_LOCK_ROOM Lock room in heap
- lock(rtRoom, resid);
+ res.lock(rtRoom, resid);
break;
case 0x44: // SO_HEAP_LOCK_SCRIPT Lock script in heap
- lock(rtScript, resid);
+ res.lock(rtScript, resid);
break;
case 0x45: // SO_HEAP_LOCK_SOUND Lock sound in heap
- lock(rtSound, resid);
+ res.lock(rtSound, resid);
break;
case 0x46: // SO_HEAP_UNLOCK_COSTUME Unlock costume
- unlock(rtCostume, resid);
+ res.unlock(rtCostume, resid);
break;
case 0x47: // SO_HEAP_UNLOCK_ROOM Unlock room
- unlock(rtRoom, resid);
+ res.unlock(rtRoom, resid);
break;
case 0x48: // SO_HEAP_UNLOCK_SCRIPT Unlock script
- unlock(rtScript, resid);
+ res.unlock(rtScript, resid);
break;
case 0x49: // SO_HEAP_UNLOCK_SOUND Unlock sound
- unlock(rtSound, resid);
+ res.unlock(rtSound, resid);
break;
case 0x4A: // SO_HEAP_NUKE_COSTUME Remove costume from heap
- setResourceCounter(rtCostume, resid, 0x7F);
+ res.setResourceCounter(rtCostume, resid, 0x7F);
break;
case 0x4B: // SO_HEAP_NUKE_ROOM Remove room from heap
- setResourceCounter(rtRoom, resid, 0x7F);
+ res.setResourceCounter(rtRoom, resid, 0x7F);
break;
case 0x4C: // SO_HEAP_NUKE_SCRIPT Remove script from heap
- setResourceCounter(rtScript, resid, 0x7F);
+ res.setResourceCounter(rtScript, resid, 0x7F);
break;
case 0x4D: // SO_HEAP_NUKE_SOUND Remove sound from heap
- setResourceCounter(rtSound, resid, 0x7F);
+ res.setResourceCounter(rtSound, resid, 0x7F);
break;
default:
error("o8_resourceRoutines: default case 0x%x", subOp);
@@ -1214,13 +1214,13 @@ void ScummEngine_v8::o8_kernelSetFunctions() {
case 11: { // lockObject
int objidx = getObjectIndex(args[1]);
assert(objidx != -1);
- lock(rtFlObject, objidx);
+ res.lock(rtFlObject, objidx);
break;
}
case 12: { // unlockObject
int objidx = getObjectIndex(args[1]);
assert(objidx != -1);
- unlock(rtFlObject, objidx);
+ res.unlock(rtFlObject, objidx);
break;
}
case 13: // remapCostume
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index 037bc91043..ec6e621cac 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -594,7 +594,9 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
_heversion(gs.heversion),
_numActors(gs.numActors),
_features(gs.features),
- gdi(this), _pauseDialog(0), _mainMenuDialog(0), _versionDialog(0),
+ gdi(this),
+ res(this),
+ _pauseDialog(0), _mainMenuDialog(0), _versionDialog(0),
_targetName(detector->_targetName) {
// Copy MD5 checksum
@@ -758,8 +760,6 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
_lastSaveTime = 0;
_saveTemporaryState = false;
memset(_saveLoadName, 0, sizeof(_saveLoadName));
- _maxHeapThreshold = 0;
- _minHeapThreshold = 0;
memset(_localScriptOffsets, 0, sizeof(_localScriptOffsets));
_scriptPointer = NULL;
_scriptOrgPointer = NULL;
@@ -776,8 +776,6 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
_fileOffset = 0;
_dynamicRoomOffsets = false;
memset(_resourceMapper, 0, sizeof(_resourceMapper));
- _allocatedSize = 0;
- _expire_counter = 0;
_lastLoadedRoom = 0;
_roomResource = 0;
_substResFileNameIndex = 0;
@@ -1173,7 +1171,11 @@ ScummEngine::~ScummEngine() {
free(_shadowPalette);
- freeResources();
+ res.freeResources();
+ if (_heversion >= 70) {
+ free(_heV7RoomIntOffsets);
+ free(_heV7RoomOffsets);
+ }
free(_objectStateTable);
free(_objectRoomTable);
@@ -1309,18 +1311,18 @@ int ScummEngine::init(GameDetector &detector) {
#ifdef __PALM_OS__
if (_features & GF_NEW_COSTUMES)
- _maxHeapThreshold = gVars->memory[kMemScummNewCostGames];
+ res._maxHeapThreshold = gVars->memory[kMemScummNewCostGames];
else
- _maxHeapThreshold = gVars->memory[kMemScummOldCostGames];
+ res._maxHeapThreshold = gVars->memory[kMemScummOldCostGames];
#else
// Since the new costumes are very big, we increase the heap limit, to avoid having
// to constantly reload stuff from the data files.
if (_features & GF_NEW_COSTUMES)
- _maxHeapThreshold = 2500000;
+ res._maxHeapThreshold = 2500000;
else
- _maxHeapThreshold = 550000;
+ res._maxHeapThreshold = 550000;
#endif
- _minHeapThreshold = 400000;
+ res._minHeapThreshold = 400000;
allocResTypeData(rtBuffer, MKID('NONE'), 10, "buffer", 0);
@@ -2074,8 +2076,8 @@ load_game:
camera._last = camera._cur;
- if (!(++_expire_counter)) {
- increaseResourceCounter();
+ if (!(++res._expireCounter)) {
+ res.increaseResourceCounter();
}
animateCursor();
@@ -2174,7 +2176,7 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) {
VAR(VAR_ROOM) = room;
_fullRedraw = true;
- increaseResourceCounter();
+ res.increaseResourceCounter();
_currentRoom = room;
VAR(VAR_ROOM) = room;
@@ -2391,8 +2393,8 @@ void ScummEngine::initRoomSubBlocks() {
//
// Load box data
//
- nukeResource(rtMatrix, 1);
- nukeResource(rtMatrix, 2);
+ res.nukeResource(rtMatrix, 1);
+ res.nukeResource(rtMatrix, 2);
if (_features & GF_SMALL_HEADER) {
if (_version <= 2)
ptr = roomptr + *(roomptr + 0x15);
@@ -2451,7 +2453,7 @@ void ScummEngine::initRoomSubBlocks() {
// Load scale data
//
for (i = 1; i < res.num[rtScaleTable]; i++)
- nukeResource(rtScaleTable, i);
+ res.nukeResource(rtScaleTable, i);
if (_features & GF_OLD_BUNDLE)
ptr = 0;
diff --git a/scumm/scumm.h b/scumm/scumm.h
index ed2279a64d..bd7f8a153a 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -291,6 +291,44 @@ struct AuxEntry {
int subIndex;
};
+class ResourceManager {
+ friend class ScummDebugger;
+ friend class ScummEngine;
+protected:
+ ScummEngine *_vm;
+
+public:
+ byte mode[rtNumTypes];
+ uint16 num[rtNumTypes];
+ uint32 tags[rtNumTypes];
+ const char *name[rtNumTypes];
+ byte **address[rtNumTypes];
+ byte *flags[rtNumTypes];
+ byte *roomno[rtNumTypes];
+ uint32 *roomoffs[rtNumTypes];
+ uint32 *globsize[rtNumTypes];
+
+ uint32 _allocatedSize;
+ uint32 _maxHeapThreshold, _minHeapThreshold;
+ byte _expireCounter;
+
+public:
+ ResourceManager(ScummEngine *vm);
+
+ void nukeResource(int type, int i);
+
+ void freeResources();
+
+ bool validateResource(const char *str, int type, int index) const;
+ bool isResourceLoaded(int type, int index) const;
+
+ void lock(int type, int i);
+ void unlock(int type, int i);
+
+ void setResourceCounter(int type, int index, byte flag);
+ void increaseResourceCounter();
+};
+
class ScummEngine : public Engine {
friend class ScummDebugger;
friend class SmushPlayer;
@@ -325,20 +363,10 @@ public:
/** Graphics manager */
Gdi gdi;
-protected:
/** Central resource data. */
- struct {
- byte mode[rtNumTypes];
- uint16 num[rtNumTypes];
- uint32 tags[rtNumTypes];
- const char *name[rtNumTypes];
- byte **address[rtNumTypes];
- byte *flags[rtNumTypes];
- byte *roomno[rtNumTypes];
- uint32 *roomoffs[rtNumTypes];
- uint32 *globsize[rtNumTypes];
- } res;
+ ResourceManager res;
+protected:
VirtualMachineState vm;
public:
@@ -534,13 +562,7 @@ public:
void requestSave(int slot, const char *name, bool temporary = false);
void requestLoad(int slot);
- void lock(int type, int i);
- void unlock(int type, int i);
-
protected:
- /* Heap and memory management */
- uint32 _maxHeapThreshold, _minHeapThreshold;
-
/* Script VM - should be in Script class */
uint32 _localScriptOffsets[256];
const byte *_scriptPointer, *_scriptOrgPointer;
@@ -631,8 +653,6 @@ protected:
Common::String _targetName; // This is the game the user calls it, so use for saving
bool _dynamicRoomOffsets;
byte _resourceMapper[128];
- uint32 _allocatedSize;
- byte _expire_counter;
byte *_heV7DiskOffsets;
byte *_heV7RoomOffsets;
uint32 *_heV7RoomIntOffsets;
@@ -652,11 +672,10 @@ protected:
void allocResTypeData(int id, uint32 tag, int num, const char *name, int mode);
byte *createResource(int type, int index, uint32 size);
int loadResource(int type, int i);
- void nukeResource(int type, int i);
+// void nukeResource(int type, int i);
int getResourceSize(int type, int idx);
public:
- bool isResourceLoaded(int type, int index) const;
byte *getResourceAddress(int type, int i);
byte *getStringAddress(int i);
byte *getStringAddressVar(int i);
@@ -669,9 +688,6 @@ protected:
void convertMac0Resource(int type, int index, byte *ptr, int size);
void convertADResource(int type, int index, byte *ptr, int size);
int readSoundResourceSmallHeader(int type, int index);
- void setResourceCounter(int type, int index, byte flag);
- bool validateResource(const char *str, int type, int index) const;
- void increaseResourceCounter();
bool isResourceInUse(int type, int i) const;
void initRoomSubBlocks();
void clearRoomObjects();
@@ -695,7 +711,6 @@ public:
protected:
void resourceStats();
void expireResources(uint32 size);
- void freeResources();
public:
/* Should be in Object class */
diff --git a/scumm/sound.cpp b/scumm/sound.cpp
index 2757fe19b4..999e461450 100644
--- a/scumm/sound.cpp
+++ b/scumm/sound.cpp
@@ -841,7 +841,7 @@ int Sound::isSoundRunning(int sound) const {
if (isSoundInQueue(sound))
return 1;
- if (sound > _vm->_numSounds || !_vm->isResourceLoaded(rtSound, sound))
+ if (sound > _vm->_numSounds || !_vm->res.isResourceLoaded(rtSound, sound))
return 0;
if (_vm->_musicEngine)
@@ -872,7 +872,7 @@ bool Sound::isSoundInUse(int sound) const {
if (isSoundInQueue(sound))
return true;
- if (!_vm->isResourceLoaded(rtSound, sound))
+ if (!_vm->res.isResourceLoaded(rtSound, sound))
return false;
if (_vm->_imuse)
diff --git a/scumm/string.cpp b/scumm/string.cpp
index 427310eeb0..b63b853e98 100644
--- a/scumm/string.cpp
+++ b/scumm/string.cpp
@@ -720,7 +720,7 @@ void ScummEngine::initCharset(int charsetno) {
int i;
if (_gameId == GID_FT) {
- if (!isResourceLoaded(rtCharset, charsetno))
+ if (!res.isResourceLoaded(rtCharset, charsetno))
loadCharset(charsetno);
} else {
if (!getResourceAddress(rtCharset, charsetno))
diff --git a/scumm/verbs.cpp b/scumm/verbs.cpp
index 80b4517159..d9c1c4af22 100644
--- a/scumm/verbs.cpp
+++ b/scumm/verbs.cpp
@@ -613,7 +613,7 @@ void ScummEngine::killVerb(int slot) {
vs->verbid = 0;
vs->curmode = 0;
- nukeResource(rtVerb, slot);
+ res.nukeResource(rtVerb, slot);
if (_version <= 6 && vs->saveid == 0) {
drawVerb(slot, 0);
diff --git a/scumm/wiz_he.cpp b/scumm/wiz_he.cpp
index 83979cbe50..6f8a775049 100644
--- a/scumm/wiz_he.cpp
+++ b/scumm/wiz_he.cpp
@@ -1424,7 +1424,7 @@ void ScummEngine_v90he::processWizImage(const WizParameters *params) {
f.seek(0, SEEK_SET);
byte *p = createResource(rtImage, params->img.resNum, size);
if (f.read(p, size) != size) {
- nukeResource(rtImage, params->img.resNum);
+ res.nukeResource(rtImage, params->img.resNum);
warning("i/o error when reading '%s'", params->filename);
VAR(VAR_GAME_LOADED) = -2;
VAR(119) = -2;