diff options
-rw-r--r-- | engines/sci/event.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sci/event.cpp b/engines/sci/event.cpp index d3e89a18fa..b74805c12c 100644 --- a/engines/sci/event.cpp +++ b/engines/sci/event.cpp @@ -299,6 +299,9 @@ SciEvent EventManager::getScummVMEvent() { input.character = ev.kbd.ascii; + if (g_sci->getLanguage() == Common::PL_POL) + debug("character: %d(%x) keycode: %d(%x)", ev.kbd.ascii, ev.kbd.ascii, ev.kbd.keycode, ev.kbd.keycode); + if (scummVMKeycode >= Common::KEYCODE_KP0 && scummVMKeycode <= Common::KEYCODE_KP9 && !(scummVMKeyFlags & Common::KBD_NUM)) { // TODO: Leaky abstractions from SDL should not be handled in game // engines! |