diff options
-rw-r--r-- | engines/toon/character.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/toon/character.cpp b/engines/toon/character.cpp index c9073de587..09730626f2 100644 --- a/engines/toon/character.cpp +++ b/engines/toon/character.cpp @@ -201,7 +201,7 @@ bool Character::walkTo(int16 newPosX, int16 newPosY) { if (_blockingWalk) { while ((_x != newPosX || _y != newPosY) && _currentPathNode < _currentPath.size() && !_vm->shouldQuitGame()) { if (_currentPathNode < _currentPath.size() - 4) { - int32 delta = MIN<int32>(4, _currentPath.size() - _currentPathNode); + int32 delta = MIN<int32>(4, _currentPath.size() - 1 - _currentPathNode); int16 dx = _currentPath[_currentPathNode+delta].x - _x; int16 dy = _currentPath[_currentPathNode+delta].y - _y; @@ -348,7 +348,7 @@ void Character::update(int32 timeIncrement) { if ((_flags & 0x1) && _currentPath.size() > 0) { if (_currentPathNode < _currentPath.size()) { if (_currentPathNode < _currentPath.size() - 10) { - int32 delta = MIN<int32>(10, _currentPath.size() - _currentPathNode); + int32 delta = MIN<int32>(10, _currentPath.size() - 1 - _currentPathNode); int16 dx = _currentPath[_currentPathNode+delta].x - _x; int16 dy = _currentPath[_currentPathNode+delta].y - _y; setFacing(getFacingFromDirection(dx, dy)); |