diff options
-rw-r--r-- | engines/scumm/scumm.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index de4f9c7bd7..cbfa720e79 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -1181,7 +1181,10 @@ void ScummEngine::setupScumm() { int maxHeapThreshold = -1; - if (_game.features & GF_NEW_COSTUMES) { + if (_game.features & GF_16BIT_COLOR) { + // 16Bit color games require double the memory, due to increased resource sizes. + maxHeapThreshold = 12 * 1024 * 1024; + } else if (_game.features & GF_NEW_COSTUMES) { // Since the new costumes are very big, we increase the heap limit, to avoid having // to constantly reload stuff from the data files. maxHeapThreshold = 6 * 1024 * 1024; |