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-rw-r--r--audio/decoders/xa.cpp (renamed from audio/decoders/vag.cpp)28
-rw-r--r--audio/decoders/xa.h (renamed from audio/decoders/vag.h)12
-rw-r--r--audio/module.mk2
-rw-r--r--engines/sword1/music.cpp4
-rw-r--r--engines/sword1/sound.cpp6
-rw-r--r--engines/sword2/music.cpp4
-rw-r--r--engines/sword2/sound.cpp6
-rw-r--r--engines/tinsel/sound.cpp9
8 files changed, 36 insertions, 35 deletions
diff --git a/audio/decoders/vag.cpp b/audio/decoders/xa.cpp
index 10ef69708c..2b8c9b2d99 100644
--- a/audio/decoders/vag.cpp
+++ b/audio/decoders/xa.cpp
@@ -20,16 +20,16 @@
*
*/
-#include "audio/decoders/vag.h"
+#include "audio/decoders/xa.h"
#include "audio/audiostream.h"
#include "common/stream.h"
namespace Audio {
-class VagStream : public Audio::RewindableAudioStream {
+class XAStream : public Audio::RewindableAudioStream {
public:
- VagStream(Common::SeekableReadStream *stream, int rate);
- ~VagStream();
+ XAStream(Common::SeekableReadStream *stream, int rate);
+ ~XAStream();
bool isStereo() const { return false; }
bool endOfData() const { return _stream->pos() == _stream->size(); }
@@ -47,7 +47,7 @@ private:
double _s1, _s2;
};
-VagStream::VagStream(Common::SeekableReadStream *stream, int rate) : _stream(stream) {
+XAStream::XAStream(Common::SeekableReadStream *stream, int rate) : _stream(stream) {
_samplesRemaining = 0;
_predictor = 0;
_s1 = _s2 = 0.0;
@@ -55,11 +55,11 @@ VagStream::VagStream(Common::SeekableReadStream *stream, int rate) : _stream(str
}
-VagStream::~VagStream() {
+XAStream::~XAStream() {
delete _stream;
}
-static const double s_vagDataTable[5][2] =
+static const double s_xaDataTable[5][2] =
{
{ 0.0, 0.0 },
{ 60.0 / 64.0, 0.0 },
@@ -68,14 +68,14 @@ static const double s_vagDataTable[5][2] =
{ 122.0 / 64.0, -60.0 / 64.0 }
};
-int VagStream::readBuffer(int16 *buffer, const int numSamples) {
+int XAStream::readBuffer(int16 *buffer, const int numSamples) {
int32 samplesDecoded = 0;
if (_samplesRemaining) {
byte i = 0;
for (i = 28 - _samplesRemaining; i < 28 && samplesDecoded < numSamples; i++) {
- _samples[i] = _samples[i] + _s1 * s_vagDataTable[_predictor][0] + _s2 * s_vagDataTable[_predictor][1];
+ _samples[i] = _samples[i] + _s1 * s_xaDataTable[_predictor][0] + _s2 * s_xaDataTable[_predictor][1];
_s2 = _s1;
_s1 = _samples[i];
int16 d = (int) (_samples[i] + 0.5);
@@ -116,7 +116,7 @@ int VagStream::readBuffer(int16 *buffer, const int numSamples) {
}
for (i = 0; i < 28 && samplesDecoded < numSamples; i++) {
- _samples[i] = _samples[i] + _s1 * s_vagDataTable[_predictor][0] + _s2 * s_vagDataTable[_predictor][1];
+ _samples[i] = _samples[i] + _s1 * s_xaDataTable[_predictor][0] + _s2 * s_xaDataTable[_predictor][1];
_s2 = _s1;
_s1 = _samples[i];
int16 d = (int) (_samples[i] + 0.5);
@@ -131,7 +131,7 @@ int VagStream::readBuffer(int16 *buffer, const int numSamples) {
return samplesDecoded;
}
-bool VagStream::rewind() {
+bool XAStream::rewind() {
_stream->seek(0);
_samplesRemaining = 0;
_predictor = 0;
@@ -140,8 +140,8 @@ bool VagStream::rewind() {
return true;
}
-RewindableAudioStream *makeVagStream(Common::SeekableReadStream *stream, int rate) {
- return new VagStream(stream, rate);
+RewindableAudioStream *makeXAStream(Common::SeekableReadStream *stream, int rate) {
+ return new XAStream(stream, rate);
}
-}
+} // End of namespace Audio
diff --git a/audio/decoders/vag.h b/audio/decoders/xa.h
index b80fbdb98f..ed3213f350 100644
--- a/audio/decoders/vag.h
+++ b/audio/decoders/xa.h
@@ -28,8 +28,8 @@
* - tinsel (PSX port of the game)
*/
-#ifndef SOUND_VAG_H
-#define SOUND_VAG_H
+#ifndef AUDIO_DECODERS_XA_H
+#define AUDIO_DECODERS_XA_H
namespace Common {
class SeekableReadStream;
@@ -40,17 +40,17 @@ namespace Audio {
class RewindableAudioStream;
/**
- * Takes an input stream containing Vag sound data and creates
+ * Takes an input stream containing XA ADPCM sound data and creates
* an RewindableAudioStream from that.
*
- * @param stream the SeekableReadStream from which to read the ADPCM data
+ * @param stream the SeekableReadStream from which to read the XA ADPCM data
* @param rate the sampling rate
* @return a new RewindableAudioStream, or NULL, if an error occurred
*/
-RewindableAudioStream *makeVagStream(
+RewindableAudioStream *makeXAStream(
Common::SeekableReadStream *stream,
int rate = 11025);
-} // End of namespace Sword1
+} // End of namespace Audio
#endif
diff --git a/audio/module.mk b/audio/module.mk
index 46cb9944e1..e3aa0aaa81 100644
--- a/audio/module.mk
+++ b/audio/module.mk
@@ -23,10 +23,10 @@ MODULE_OBJS := \
decoders/qdm2.o \
decoders/quicktime.o \
decoders/raw.o \
- decoders/vag.o \
decoders/voc.o \
decoders/vorbis.o \
decoders/wave.o \
+ decoders/xa.o \
mods/infogrames.o \
mods/maxtrax.o \
mods/module.o \
diff --git a/engines/sword1/music.cpp b/engines/sword1/music.cpp
index b4656ff89f..7a19944c34 100644
--- a/engines/sword1/music.cpp
+++ b/engines/sword1/music.cpp
@@ -35,7 +35,7 @@
#include "audio/decoders/mp3.h"
#include "audio/decoders/vorbis.h"
#include "audio/decoders/wave.h"
-#include "audio/decoders/vag.h"
+#include "audio/decoders/xa.h"
#define SMP_BUFSIZE 8192
@@ -131,7 +131,7 @@ bool MusicHandle::playPSX(uint16 id, bool loop) {
// not over file size
if ((size != 0) && (size != 0xffffffff) && ((int32)(offset + size) <= _file.size())) {
_file.seek(offset, SEEK_SET);
- _audioSource = Audio::makeLoopingAudioStream(Audio::makeVagStream(_file.readStream(size)), loop ? 0 : 1);
+ _audioSource = Audio::makeLoopingAudioStream(Audio::makeXAStream(_file.readStream(size)), loop ? 0 : 1);
fadeUp();
} else {
_audioSource = NULL;
diff --git a/engines/sword1/sound.cpp b/engines/sword1/sound.cpp
index f7ab9ca1de..ae693bce5c 100644
--- a/engines/sword1/sound.cpp
+++ b/engines/sword1/sound.cpp
@@ -38,7 +38,7 @@
#include "audio/decoders/raw.h"
#include "audio/decoders/vorbis.h"
#include "audio/decoders/wave.h"
-#include "audio/decoders/vag.h"
+#include "audio/decoders/xa.h"
namespace Sword1 {
@@ -256,7 +256,7 @@ void Sound::playSample(QueueElement *elem) {
if (SwordEngine::isPsx()) {
uint32 size = READ_LE_UINT32(sampleData);
- Audio::AudioStream *audStream = Audio::makeLoopingAudioStream(Audio::makeVagStream(new Common::MemoryReadStream(sampleData + 4, size-4)), (_fxList[elem->id].type == FX_LOOP) ? 0 : 1);
+ Audio::AudioStream *audStream = Audio::makeLoopingAudioStream(Audio::makeXAStream(new Common::MemoryReadStream(sampleData + 4, size-4)), (_fxList[elem->id].type == FX_LOOP) ? 0 : 1);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &elem->handle, audStream, elem->id, volume, pan);
} else {
uint32 size = READ_LE_UINT32(sampleData + 0x28);
@@ -364,7 +364,7 @@ bool Sound::startSpeech(uint16 roomNo, uint16 localNo) {
_cowFile.seek(index * 2048);
Common::SeekableReadStream *tmp = _cowFile.readStream(sampleSize);
assert(tmp);
- stream = Audio::makeVagStream(tmp);
+ stream = Audio::makeXAStream(tmp);
_mixer->playStream(Audio::Mixer::kSpeechSoundType, &_speechHandle, stream, SOUND_SPEECH_ID, speechVol, speechPan);
// with compressed audio, we can't calculate the wave volume.
// so default to talking.
diff --git a/engines/sword2/music.cpp b/engines/sword2/music.cpp
index 63116e954a..1e52cc29a7 100644
--- a/engines/sword2/music.cpp
+++ b/engines/sword2/music.cpp
@@ -39,7 +39,7 @@
#include "audio/decoders/vorbis.h"
#include "audio/decoders/flac.h"
#include "audio/decoders/wave.h"
-#include "audio/decoders/vag.h"
+#include "audio/decoders/xa.h"
#include "audio/rate.h"
#include "sword2/sword2.h"
@@ -267,7 +267,7 @@ Audio::AudioStream *makePSXCLUStream(Common::File *file, int size) {
byte *buffer = (byte *)malloc(size);
file->read(buffer, size);
- return Audio::makeVagStream(new Common::MemoryReadStream(buffer, size, DisposeAfterUse::YES));
+ return Audio::makeXAStream(new Common::MemoryReadStream(buffer, size, DisposeAfterUse::YES));
}
// ----------------------------------------------------------------------------
diff --git a/engines/sword2/sound.cpp b/engines/sword2/sound.cpp
index 19e244e61c..d9260cc2d5 100644
--- a/engines/sword2/sound.cpp
+++ b/engines/sword2/sound.cpp
@@ -47,7 +47,7 @@
#include "sword2/sound.h"
#include "audio/decoders/wave.h"
-#include "audio/decoders/vag.h"
+#include "audio/decoders/xa.h"
#define Debug_Printf _vm->_debugger->DebugPrintf
@@ -234,7 +234,7 @@ void Sound::playMovieSound(int32 res, int type) {
Audio::RewindableAudioStream *input = 0;
if (Sword2Engine::isPsx()) {
- input = Audio::makeVagStream(stream);
+ input = Audio::makeXAStream(stream);
} else {
input = Audio::makeWAVStream(stream, DisposeAfterUse::YES);
}
@@ -361,7 +361,7 @@ int32 Sound::playFx(Audio::SoundHandle *handle, byte *data, uint32 len, uint8 vo
Audio::RewindableAudioStream *input = 0;
if (Sword2Engine::isPsx())
- input = Audio::makeVagStream(stream);
+ input = Audio::makeXAStream(stream);
else
input = Audio::makeWAVStream(stream, DisposeAfterUse::YES);
diff --git a/engines/tinsel/sound.cpp b/engines/tinsel/sound.cpp
index bf48dd1511..130928d885 100644
--- a/engines/tinsel/sound.cpp
+++ b/engines/tinsel/sound.cpp
@@ -41,8 +41,9 @@
#include "audio/decoders/flac.h"
#include "audio/decoders/mp3.h"
#include "audio/decoders/raw.h"
-#include "audio/decoders/vag.h"
#include "audio/decoders/vorbis.h"
+#include "audio/decoders/xa.h"
+
#include "gui/message.h"
@@ -106,8 +107,8 @@ bool SoundManager::playSample(int id, Audio::Mixer::SoundType type, Audio::Sound
error(FILE_IS_CORRUPT, _vm->getSampleFile(sampleLanguage));
if (TinselV1PSX) {
- // Read the stream and create a VAG Audio stream
- Audio::AudioStream *vagStream = Audio::makeVagStream(_sampleStream.readStream(sampleLen), 44100);
+ // Read the stream and create a XA ADPCM audio stream
+ Audio::AudioStream *xaStream = Audio::makeXAStream(_sampleStream.readStream(sampleLen), 44100);
// FIXME: Should set this in a different place ;)
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, _vm->_config->_soundVolume);
@@ -115,7 +116,7 @@ bool SoundManager::playSample(int id, Audio::Mixer::SoundType type, Audio::Sound
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, _vm->_config->_voiceVolume);
// Play the audio stream
- _vm->_mixer->playStream(type, &curChan.handle, vagStream);
+ _vm->_mixer->playStream(type, &curChan.handle, xaStream);
} else {
// allocate a buffer
byte *sampleBuf = (byte *)malloc(sampleLen);