diff options
-rw-r--r-- | engines/agi/op_cmd.cpp | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/engines/agi/op_cmd.cpp b/engines/agi/op_cmd.cpp index 9f196ffdfb..a57238c198 100644 --- a/engines/agi/op_cmd.cpp +++ b/engines/agi/op_cmd.cpp @@ -670,7 +670,18 @@ cmd(draw) { g_sprites->eraseUpdSprites(); vt.flags |= DRAWN; - if (g_agi->agiGetRelease() <= 0x2440) /* See bug #546562 */ + // WORKAROUND: This fixes a bug with AGI Fanmade game Space Trek. + // The original workaround checked if AGI version was <= 2.440, which could + // cause regressions with some AGI games. The original workaround no longer + // works for Space Trek in ScummVM, as all fanmade games are set to use + // AGI version 2.917, but it applies to all other games where AGI version is + // <= 2.440, which was not the original purpose of this workaround. It is + // assumed that this bug is caused by AGI Studio, so this applies to all + // fanmade games only. + // TODO: Investigate this further and check if any other fanmade AGI + // games are affected. If yes, then it'd be best to set this for Space + // Trek only + if (g_agi->getFeatures() & GF_FANMADE) /* See Sarien bug #546562 */ vt.flags |= ANIMATED; g_sprites->blitUpdSprites(); |