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-rw-r--r--engines/wintermute/graphics/transform_tools.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/wintermute/graphics/transform_tools.h b/engines/wintermute/graphics/transform_tools.h
index a9eabffe26..0d81fb66da 100644
--- a/engines/wintermute/graphics/transform_tools.h
+++ b/engines/wintermute/graphics/transform_tools.h
@@ -36,8 +36,12 @@ public:
static FloatPoint transformPoint(const FloatPoint &point, const float rotate, const Point32 &zoom, const bool mirrorX = false, const bool mirrorY = false);
/**
- * Takes a rectangle, a transform and a pointer to a point, "newHotspot".
- * In return you get the smallest rect that can contain the transformed sprite
+ * @param &point the point on which the transform is to be applied
+ * @param rotate the angle in degrees
+ * @param &zoom zoom x,y in percent
+ * @param mirrorX flip along the vertical axis?
+ * @param mirrorY flip along the horizontal axis?
+ * @return the smallest rect that can contain the transformed sprite
* and, as a side-effect, "newHotspot" will tell you where the hotspot will
* have ended up in the new rect, for centering.
*/