diff options
| -rw-r--r-- | engines/tony/game.cpp | 11 | ||||
| -rw-r--r-- | engines/tony/game.h | 2 | ||||
| -rw-r--r-- | engines/tony/gfxengine.cpp | 1 | 
3 files changed, 12 insertions, 2 deletions
| diff --git a/engines/tony/game.cpp b/engines/tony/game.cpp index d50f480625..a27b8ea544 100644 --- a/engines/tony/game.cpp +++ b/engines/tony/game.cpp @@ -1587,13 +1587,22 @@ void RMPointer::hideCursor() {  	}  } +void RMPointer::doFrame() { +	// Update the cursor animation if needed. +	if (_nCurSpecialPointer == 0 || _nCurSpecialPointer == PTR_CUSTOM) +		return; + +	RMGfxTargetBuffer buf; +	if (_specialPointer[_nCurSpecialPointer - 1]->doFrame(&buf, false)) +		updateCursor(); +}  void RMPointer::updateCursor() {  	// Create an intermediate buffer and draw the cursor onto it  	RMGfxTargetBuffer buf;  	buf.create(64, 64, 16);  	RMGfxPrimitive prim; -	 +  	draw(Common::nullContext, buf, &prim);  	// Get a pointer to the cursor data diff --git a/engines/tony/game.h b/engines/tony/game.h index 9804ac87fe..1a758dc8ca 100644 --- a/engines/tony/game.h +++ b/engines/tony/game.h @@ -98,7 +98,7 @@ public:  	/**  	 * Process a frame  	 */ -	void doFrame(RMGfxTargetBuffer *bigBuf); +	void doFrame();  	/**  	 * Overloading of priorities diff --git a/engines/tony/gfxengine.cpp b/engines/tony/gfxengine.cpp index 183e68c8c6..5431a0ca7d 100644 --- a/engines/tony/gfxengine.cpp +++ b/engines/tony/gfxengine.cpp @@ -310,6 +310,7 @@ SKIPCLICKSINISTRO:  	} else {  		_point.hideCursor();  	} +	_point.doFrame();  	// **********************  	// Draw the list in the OT | 
