diff options
-rw-r--r-- | engines/bladerunner/script/init_script.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/bladerunner/script/init_script.cpp b/engines/bladerunner/script/init_script.cpp index d13251d02c..2ba4b96e60 100644 --- a/engines/bladerunner/script/init_script.cpp +++ b/engines/bladerunner/script/init_script.cpp @@ -2983,6 +2983,11 @@ void InitScript::Init_Actor_Health() { Actor_Set_Health(kActorGenwalkerA, 50, 50); Actor_Set_Health(kActorGenwalkerB, 50, 50); Actor_Set_Health(kActorGenwalkerC, 50, 50); + + // A bug? The health for some actors is set again here + // with different values except for Izo and kActorOfficerGrayford + // rendering the initial setting redundant. + // The health of all who can be Replicants will again be set further below (including Izo) Actor_Set_Health(kActorZuben, 80, 80); Actor_Set_Health(kActorGordo, 40, 40); Actor_Set_Health(kActorLucy, 20, 20); @@ -2993,6 +2998,7 @@ void InitScript::Init_Actor_Health() { Actor_Set_Health(kActorClovis, 90, 90); Actor_Set_Health(kActorOfficerLeary, 40, 40); Actor_Set_Health(kActorOfficerGrayford, 50, 50); + Actor_Set_Health(kActorMutant1, 30, 30); Actor_Set_Health(kActorMutant2, 50, 50); Actor_Set_Health(kActorMutant3, 20, 20); |