diff options
-rw-r--r-- | engines/titanic/core/saveable_object.cpp | 7 | ||||
-rw-r--r-- | engines/titanic/core/turn_on_object.cpp | 44 | ||||
-rw-r--r-- | engines/titanic/core/turn_on_object.h | 54 | ||||
-rw-r--r-- | engines/titanic/core/turn_on_play_sound.cpp | 49 | ||||
-rw-r--r-- | engines/titanic/core/turn_on_play_sound.h | 56 | ||||
-rw-r--r-- | engines/titanic/module.mk | 2 |
6 files changed, 212 insertions, 0 deletions
diff --git a/engines/titanic/core/saveable_object.cpp b/engines/titanic/core/saveable_object.cpp index 296ee6a9fe..6b6b439a72 100644 --- a/engines/titanic/core/saveable_object.cpp +++ b/engines/titanic/core/saveable_object.cpp @@ -30,8 +30,11 @@ #include "titanic/core/node_item.h" #include "titanic/core/project_item.h" #include "titanic/core/saveable_object.h" +#include "titanic/core/turn_on_object.h" +#include "titanic/core/turn_on_play_sound.h" #include "titanic/core/tree_item.h" #include "titanic/core/view_item.h" + #include "titanic/game/announce.h" #include "titanic/game/pet_position.h" #include "titanic/game/room_item.h" @@ -83,6 +86,8 @@ DEFFN(CMovieClip); DEFFN(CMovieClipList); DEFFN(CNodeItem); DEFFN(CProjectItem); +DEFFN(CTurnOnObject); +DEFFN(CTurnOnPlaySound); DEFFN(CTreeItem); DEFFN(CViewItem); @@ -132,6 +137,8 @@ void CSaveableObject::initClassList() { ADDFN(CNodeItem); ADDFN(CProjectItem); ADDFN(CTreeItem); + ADDFN(CTurnOnObject); + ADDFN(CTurnOnPlaySound); ADDFN(CViewItem); ADDFN(CAnnounce); diff --git a/engines/titanic/core/turn_on_object.cpp b/engines/titanic/core/turn_on_object.cpp new file mode 100644 index 0000000000..b4ed2b4525 --- /dev/null +++ b/engines/titanic/core/turn_on_object.cpp @@ -0,0 +1,44 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/core/turn_on_object.h" + +namespace Titanic { + +CTurnOnObject::CTurnOnObject() : CBackground(), _string3("NULL") { +} + +void CTurnOnObject::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + file->writeQuotedLine(_string3, indent); + + CBackground::save(file, indent); +} + +void CTurnOnObject::load(SimpleFile *file) { + file->readNumber(); + _string3 = file->readString(); + + CBackground::load(file); +} + +} // End of namespace Titanic diff --git a/engines/titanic/core/turn_on_object.h b/engines/titanic/core/turn_on_object.h new file mode 100644 index 0000000000..a17d58e762 --- /dev/null +++ b/engines/titanic/core/turn_on_object.h @@ -0,0 +1,54 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_TURN_ON_OBJECT_H +#define TITANIC_TURN_ON_OBJECT_H + +#include "titanic/core/background.h" + +namespace Titanic { + +class CTurnOnObject : public CBackground { +protected: + CString _string3; +public: + CTurnOnObject(); + + /** + * Return the class name + */ + virtual const char *getClassName() const { return "CTurnOnObject"; } + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_TURN_ON_OBJECT_H */ diff --git a/engines/titanic/core/turn_on_play_sound.cpp b/engines/titanic/core/turn_on_play_sound.cpp new file mode 100644 index 0000000000..d56aef8bb7 --- /dev/null +++ b/engines/titanic/core/turn_on_play_sound.cpp @@ -0,0 +1,49 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/core/turn_on_play_sound.h" + +namespace Titanic { + +CTurnOnPlaySound::CTurnOnPlaySound() : CTurnOnObject(), + _string3("NULL"), _fieldF8(80), _fieldFC(0) { +} + +void CTurnOnPlaySound::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + file->writeQuotedLine(_string3, indent); + file->writeNumberLine(_fieldF8, indent); + file->writeNumberLine(_fieldFC, indent); + + CTurnOnObject::save(file, indent); +} + +void CTurnOnPlaySound::load(SimpleFile *file) { + file->readNumber(); + _string3 = file->readString(); + _fieldF8 = file->readNumber(); + _fieldFC = file->readNumber(); + + CTurnOnObject::load(file); +} + +} // End of namespace Titanic diff --git a/engines/titanic/core/turn_on_play_sound.h b/engines/titanic/core/turn_on_play_sound.h new file mode 100644 index 0000000000..a0fc8eedfb --- /dev/null +++ b/engines/titanic/core/turn_on_play_sound.h @@ -0,0 +1,56 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_TURN_ON_PLAY_SOUND_H +#define TITANIC_TURN_ON_PLAY_SOUND_H + +#include "titanic/core/turn_on_object.h" + +namespace Titanic { + +class CTurnOnPlaySound : public CTurnOnObject { +private: + CString _string3; + int _fieldF8; + int _fieldFC; +public: + CTurnOnPlaySound(); + + /** + * Return the class name + */ + virtual const char *getClassName() const { return "CTurnOnPlaySound"; } + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_TURN_ON_PLAY_SOUND_H */ diff --git a/engines/titanic/module.mk b/engines/titanic/module.mk index c012fc2269..d4fcfd0300 100644 --- a/engines/titanic/module.mk +++ b/engines/titanic/module.mk @@ -29,6 +29,8 @@ MODULE_OBJS := \ core/project_item.o \ core/resource_key.o \ core/saveable_object.o \ + core/turn_on_object.o \ + core/turn_on_play_sound.o \ core/tree_item.o \ core/view_item.o \ game/announce.o \ |