diff options
-rw-r--r-- | engines/fullpipe/scenes.cpp | 2 | ||||
-rw-r--r-- | engines/fullpipe/scenes.h | 3 |
2 files changed, 4 insertions, 1 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index 5c2f817465..9bdd334e41 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -490,7 +490,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { _updateCursorCallback = defaultUpdateCursor; break; -#if 0 case SC_13: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_13"); scene->preloadMovements(sceneVar); @@ -502,6 +501,7 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { _updateCursorCallback = defaultUpdateCursor; break; +#if 0 case SC_14: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_14"); scene->preloadMovements(sceneVar); diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h index a46ea5c0c2..c9600fa113 100644 --- a/engines/fullpipe/scenes.h +++ b/engines/fullpipe/scenes.h @@ -80,6 +80,9 @@ int scene11_updateCursor(); void scene12_initScene(Scene *sc); int sceneHandler12(ExCommand *ex); +void scene13_initScene(Scene *sc); +int sceneHandler13(ExCommand *ex); + int scene15_updateCursor(); void scene15_initScene(Scene *sc); int sceneHandler15(ExCommand *cmd); |