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-rw-r--r--engines/sherlock/events.cpp32
-rw-r--r--engines/sherlock/events.h5
-rw-r--r--engines/sherlock/tattoo/tattoo_user_interface.h1
-rw-r--r--engines/sherlock/tattoo/widget_inventory.cpp70
-rw-r--r--engines/sherlock/tattoo/widget_inventory.h12
5 files changed, 79 insertions, 41 deletions
diff --git a/engines/sherlock/events.cpp b/engines/sherlock/events.cpp
index 3f49e347ae..c57abc7291 100644
--- a/engines/sherlock/events.cpp
+++ b/engines/sherlock/events.cpp
@@ -99,6 +99,38 @@ void Events::setCursor(const Graphics::Surface &src, int hotspotX, int hotspotY)
showCursor();
}
+void Events::setCursor(CursorId cursorId, const Graphics::Surface &surface) {
+ _cursorId = cursorId;
+
+ int hotspotX, hotspotY;
+ if (cursorId == MAGNIFY) {
+ hotspotX = 8;
+ hotspotY = 8;
+ } else {
+ hotspotX = 0;
+ hotspotY = 0;
+ }
+
+ // Get the standard cursor frame
+ Graphics::Surface &surface2 = (*_cursorImages)[cursorId]._frame;
+
+ // Form a single surface containing both frames
+ int maxWidth = MAX(surface.w, surface2.w);
+ Graphics::Surface s;
+ s.create(maxWidth, surface.h + surface2.h, Graphics::PixelFormat::createFormatCLUT8());
+ s.fillRect(Common::Rect(0, 0, maxWidth, surface.h + surface2.h), TRANSPARENCY);
+
+ s.copyRectToSurface(surface, (maxWidth - surface.w) / 2, 0, Common::Rect(0, 0, surface.w, surface.h));
+ s.copyRectToSurface(surface2, (maxWidth - surface2.w) / 2, surface.h, Common::Rect(0, 0, surface2.w, surface2.h));
+
+ // Adjust hotspot position
+ hotspotX += (maxWidth - surface2.w) / 2;
+ hotspotY += surface.h;
+
+ // Set the cursor
+ setCursor(s, hotspotX, hotspotY);
+}
+
void Events::animateCursorIfNeeded() {
if (_cursorId >= WAIT && _cursorId < (WAIT + 3)) {
CursorId newId = (_cursorId == WAIT + 2) ? WAIT : (CursorId)((int)_cursorId + 1);
diff --git a/engines/sherlock/events.h b/engines/sherlock/events.h
index ffe6584ae6..6932f21c98 100644
--- a/engines/sherlock/events.h
+++ b/engines/sherlock/events.h
@@ -79,6 +79,11 @@ public:
void setCursor(const Graphics::Surface &src, int hotspotX = 0, int hotspotY = 0);
/**
+ * Set both a standard cursor as well as an inventory item above it
+ */
+ void setCursor(CursorId cursorId, const Graphics::Surface &surface);
+
+ /**
* Animates the mouse cursor if the Wait cursor is showing
*/
void animateCursorIfNeeded();
diff --git a/engines/sherlock/tattoo/tattoo_user_interface.h b/engines/sherlock/tattoo/tattoo_user_interface.h
index 8dcfaddbd2..88012bb368 100644
--- a/engines/sherlock/tattoo/tattoo_user_interface.h
+++ b/engines/sherlock/tattoo/tattoo_user_interface.h
@@ -120,6 +120,7 @@ public:
ImageFile *_interfaceImages;
WidgetText _textWidget;
Common::String _action;
+ Common::String _verb;
public:
TattooUserInterface(SherlockEngine *vm);
virtual ~TattooUserInterface();
diff --git a/engines/sherlock/tattoo/widget_inventory.cpp b/engines/sherlock/tattoo/widget_inventory.cpp
index a62efcdbea..1e96b0efbe 100644
--- a/engines/sherlock/tattoo/widget_inventory.cpp
+++ b/engines/sherlock/tattoo/widget_inventory.cpp
@@ -148,16 +148,16 @@ void WidgetInventoryTooltip::handleEvents() {
if (!_owner->_swapItems)
str = Common::String::format("%s %s %s %s", ui._action.c_str(), obj._description.c_str(),
- inv[_owner->_invSelect]._name.c_str(), _owner->_invVerb.c_str());
+ inv[_owner->_invSelect]._name.c_str(), ui._verb.c_str());
else
str = Common::String::format("%s %s %s %s", ui._action.c_str(), inv[_owner->_invSelect]._name.c_str(),
- obj._description.c_str(), _owner->_invVerb.c_str());
+ obj._description.c_str(), ui._verb.c_str());
} else {
if (_owner->_swapItems)
- str = Common::String::format("%s %s %s %s", _owner->_invVerb.c_str(), obj._description.c_str(), ui._action.c_str(),
+ str = Common::String::format("%s %s %s %s", ui._verb.c_str(), obj._description.c_str(), ui._action.c_str(),
inv[_owner->_invSelect]._name.c_str());
else
- str = Common::String::format("%s %s %s %s", _owner->_invVerb.c_str(), inv[_owner->_invSelect]._name.c_str(),
+ str = Common::String::format("%s %s %s %s", ui._verb.c_str(), inv[_owner->_invSelect]._name.c_str(),
ui._action.c_str(), obj._description.c_str());
}
}
@@ -168,17 +168,17 @@ void WidgetInventoryTooltip::handleEvents() {
if (_vm->getLanguage() == Common::GR_GRE) {
if (!_owner->_swapItems)
str = Common::String::format("%s %s %s %s", ui._action.c_str(), person._description.c_str(),
- inv[_owner->_invSelect]._name.c_str(), _owner->_invVerb.c_str());
+ inv[_owner->_invSelect]._name.c_str(), ui._verb.c_str());
else
str = Common::String::format("%s %s %s %s", ui._action.c_str(), inv[_owner->_invSelect]._name.c_str(),
- person._description.c_str(), _owner->_invVerb.c_str());
+ person._description.c_str(), ui._verb.c_str());
} else {
if (_owner->_swapItems)
- str = Common::String::format("%s %s %s %s", _owner->_invVerb.c_str(), person._description.c_str(),
+ str = Common::String::format("%s %s %s %s", ui._verb.c_str(), person._description.c_str(),
ui._action.c_str(), inv[_owner->_invSelect]._name.c_str());
else
- str = Common::String::format("%s %s %s %s", _owner->_invVerb.c_str(),
+ str = Common::String::format("%s %s %s %s", ui._verb.c_str(),
inv[_owner->_invSelect]._name.c_str(), ui._action.c_str(), person._description.c_str());
}
}
@@ -267,7 +267,7 @@ void WidgetInventoryVerbs::load() {
_inventCommands.push_back(FIXED(Look));
// Default the Action word to "with"
- _action = _vm->getLanguage() == Common::GR_GRE ? "" : FIXED(With);
+ ui._action = _vm->getLanguage() == Common::GR_GRE ? "" : FIXED(With);
// Search all the bgshapes for any matching Target Fields
for (uint idx = 0; idx < scene._bgShapes.size(); ++idx) {
@@ -293,7 +293,7 @@ void WidgetInventoryVerbs::load() {
if (!scumm_strnicmp(obj._use[useNum]._names[nameNum].c_str(), "*VSWAP", 6))
_owner->_swapItems = true;
else
- _action = Common::String(obj._use[useNum]._names[nameNum].c_str() + 2);
+ ui._action = Common::String(obj._use[useNum]._names[nameNum].c_str() + 2);
}
}
}
@@ -428,29 +428,17 @@ void WidgetInventoryVerbs::handleEvents() {
events.clearEvents();
ui.checkAction(inv[_owner->_invSelect]._verb, 2000);
} else {
- _owner->_invVerb = _inventCommands[_invVerbSelect];
+ ui._verb = _inventCommands[_invVerbSelect];
}
// If we are still in Inventory Mode, setup the graphic to float in front of the mouse cursor
if (ui._menuMode == INV_MODE) {
+ // Add the inventory item to the cursor
ImageFrame &imgFrame = (*inv._invShapes[_owner->_invSelect - inv._invIndex])[0];
- _owner->_invGraphicBounds = Common::Rect(imgFrame._width, imgFrame._height);
- _owner->_invGraphicBounds.moveTo(mousePos.x - _owner->_invGraphicBounds.width() / 2,
- mousePos.y - _owner->_invGraphicBounds.height() / 2);
-
- // Constrain it to the screen
- if (_owner->_invGraphicBounds.left < 0)
- _owner->_invGraphicBounds.moveTo(0, _owner->_invGraphicBounds.top);
- if (_owner->_invGraphicBounds.top < 0)
- _owner->_invGraphicBounds.moveTo(_owner->_invGraphicBounds.left, 0);
- if (_owner->_invGraphicBounds.right > SHERLOCK_SCREEN_WIDTH)
- _owner->_invGraphicBounds.moveTo(SHERLOCK_SCREEN_WIDTH - _owner->_invGraphicBounds.width(), _owner->_invGraphicBounds.top);
- if (_owner->_invGraphicBounds.bottom > SHERLOCK_SCREEN_HEIGHT)
- _owner->_invGraphicBounds.moveTo(_owner->_invGraphicBounds.left, SHERLOCK_SCREEN_HEIGHT - _owner->_invGraphicBounds.height());
-
- // Make a copy of the inventory image
- _owner->_invGraphic.create(imgFrame._width, imgFrame._height);
- _owner->_invGraphic.blitFrom(imgFrame, Common::Point(0, 0));
+ events.setCursor(ARROW, imgFrame._frame);
+
+ // Close the inventory dialog as well
+ _owner->close();
}
}
}
@@ -624,7 +612,6 @@ void WidgetInventory::handleEvents() {
if (_invVerbMode == 3) {
// Selecting object after inventory verb has been selected
_tooltipWidget.banishWindow();
- _invGraphic.free();
inv.freeInv();
ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE;
@@ -636,7 +623,7 @@ void WidgetInventory::handleEvents() {
if (ui._bgFound != -1) {
if (ui._personFound) {
for (int idx = 0; idx < 2; ++idx) {
- if (!people[ui._bgFound - 1000]._use[idx]._verb.compareToIgnoreCase(_invVerb) &&
+ if (!people[ui._bgFound - 1000]._use[idx]._verb.compareToIgnoreCase(ui._verb) &&
!people[ui._bgFound - 1000]._use[idx]._target.compareToIgnoreCase(_invTarget)) {
ui.checkAction(people[ui._bgFound - 1000]._use[idx], ui._bgFound);
found = true;
@@ -644,7 +631,7 @@ void WidgetInventory::handleEvents() {
}
} else {
for (int idx = 0; idx < 6; ++idx) {
- if (!ui._bgShape->_use[idx]._verb.compareToIgnoreCase(_invVerb) &&
+ if (!ui._bgShape->_use[idx]._verb.compareToIgnoreCase(ui._verb) &&
!ui._bgShape->_use[idx]._target.compareToIgnoreCase(_invTarget)) {
ui.checkAction(ui._bgShape->_use[idx], ui._bgFound);
found = true;
@@ -658,13 +645,9 @@ void WidgetInventory::handleEvents() {
}
} else if ((_outsideMenu && !_bounds.contains(mousePos)) || ui._keyState.keycode == Common::KEYCODE_ESCAPE) {
// Want to close the window (clicked outside of it). So close the window and return to Standard
- banishWindow();
- inv.freeInv();
-
- events.clearEvents();
+ close();
events.setCursor(ARROW);
- banishWindow();
- ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE;
+
} else if (_bounds.contains(mousePos)) {
// Mouse button was released inside the inventory window
_outsideMenu = false;
@@ -769,6 +752,19 @@ void WidgetInventory::erase() {
_tooltipWidget.erase();
}
+void WidgetInventory::close() {
+ Events &events = *_vm->_events;
+ Inventory &inv = *_vm->_inventory;
+ TattooScene &scene = *(TattooScene *)_vm->_scene;
+ TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+
+ banishWindow();
+ inv.freeInv();
+
+ events.clearEvents();
+ ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE;
+}
+
} // End of namespace Tattoo
} // End of namespace Sherlock
diff --git a/engines/sherlock/tattoo/widget_inventory.h b/engines/sherlock/tattoo/widget_inventory.h
index bfc1c7f50f..27f0d4f847 100644
--- a/engines/sherlock/tattoo/widget_inventory.h
+++ b/engines/sherlock/tattoo/widget_inventory.h
@@ -65,7 +65,6 @@ class WidgetInventoryVerbs : public WidgetBase {
private:
WidgetInventory *_owner;
Common::StringArray _inventCommands;
- Common::String _action;
void highlightControls();
public:
@@ -92,12 +91,9 @@ private:
int _dialogTimer;
WidgetInventoryTooltip _tooltipWidget;
WidgetInventoryVerbs _verbList;
- Common::Rect _invGraphicBounds;
- Surface _invGraphic;
bool _swapItems;
Surface _menuSurface;
Common::String _invTarget;
- Common::String _invVerb;
/**
* Draw the bars within the dialog
@@ -119,6 +115,9 @@ public:
WidgetInventory(SherlockEngine *vm);
virtual ~WidgetInventory() {}
+ /**
+ * Load the inventory window
+ */
void load(int mode);
/**
@@ -127,6 +126,11 @@ public:
void drawInventory();
/**
+ * Close the window
+ */
+ void close();
+
+ /**
* Handle events whilst the widget is on-screen
*/
virtual void handleEvents();