diff options
-rw-r--r-- | engines/sci/detection.cpp | 2 | ||||
-rw-r--r-- | engines/sci/resource.cpp | 6 | ||||
-rw-r--r-- | engines/sci/resource.h | 4 |
3 files changed, 7 insertions, 5 deletions
diff --git a/engines/sci/detection.cpp b/engines/sci/detection.cpp index cc6bb000b6..93157b04c1 100644 --- a/engines/sci/detection.cpp +++ b/engines/sci/detection.cpp @@ -612,7 +612,7 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles, if (!foundResMap && !foundRes000) return 0; - ResourceManager resMan; + ResourceManager resMan(true); resMan.addAppropriateSourcesForDetection(fslist); resMan.init(); // TODO: Add error handling. diff --git a/engines/sci/resource.cpp b/engines/sci/resource.cpp index f1b2a58577..068be662a4 100644 --- a/engines/sci/resource.cpp +++ b/engines/sci/resource.cpp @@ -809,7 +809,7 @@ void ResourceManager::scanNewSources() { // (e.g. KQ5 via kDoAudio, MGDX via kSetLanguage), and users really should // be warned of bad resources in this situation (KQ Collection 1997 has a // bad copy of KQ5 on CD 1; the working copy is on CD 2) - if (_hasBadResources) { + if (!_detectionMode && _hasBadResources) { showScummVMDialog(_("Missing or corrupt game resources have been detected. " "Some game features may not work properly. Please check " "the console for more information, and verify that your " @@ -950,8 +950,8 @@ void ResourceManager::freeResourceSources() { _sources.clear(); } -ResourceManager::ResourceManager() { -} +ResourceManager::ResourceManager(const bool detectionMode) : + _detectionMode(detectionMode) {} void ResourceManager::init() { _maxMemoryLRU = 256 * 1024; // 256KiB diff --git a/engines/sci/resource.h b/engines/sci/resource.h index 1a10fb2ccd..3239a16081 100644 --- a/engines/sci/resource.h +++ b/engines/sci/resource.h @@ -319,7 +319,7 @@ public: /** * Creates a new SCI resource manager. */ - ResourceManager(); + ResourceManager(const bool detectionMode = false); ~ResourceManager(); @@ -454,6 +454,8 @@ public: ResourceType convertResType(byte type); protected: + bool _detectionMode; + // Maximum number of bytes to allow being allocated for resources // Note: maxMemory will not be interpreted as a hard limit, only as a restriction // for resources which are not explicitly locked. However, a warning will be |