diff options
| -rw-r--r-- | engines/wintermute/detection_tables.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/engines/wintermute/detection_tables.h b/engines/wintermute/detection_tables.h index a47f921571..46e05f2768 100644 --- a/engines/wintermute/detection_tables.h +++ b/engines/wintermute/detection_tables.h @@ -209,6 +209,22 @@ static const ADGameDescription gameDescriptions[] = { ADGF_TESTING, GUIO0() }, + // Dead City (Czech) + { + "deadcity", + "", + { + // The Czech data are in data.dcp, so in this case we'll have to + // just detect the english version twice, to give the user a choice. + {"english.dcp", 0, "c591046d6de7e381d76f70e0787b2b1f", 415935}, + {"data.dcp", 0, "7ebfd50d1a22370ed7b079bcaa631d62", 9070205}, + AD_LISTEND + }, + Common::CZ_CZE, + Common::kPlatformWindows, + ADGF_UNSTABLE, + GUIO0() + }, // Dead City (English) { "deadcity", |
