diff options
-rw-r--r-- | engines/access/access.cpp | 6 | ||||
-rw-r--r-- | engines/access/access.h | 2 | ||||
-rw-r--r-- | engines/access/room.cpp | 92 | ||||
-rw-r--r-- | engines/access/room.h | 16 | ||||
-rw-r--r-- | engines/access/screen.cpp | 6 | ||||
-rw-r--r-- | engines/access/screen.h | 3 |
6 files changed, 103 insertions, 22 deletions
diff --git a/engines/access/access.cpp b/engines/access/access.cpp index 2f505c2ffa..a21a97c0b0 100644 --- a/engines/access/access.cpp +++ b/engines/access/access.cpp @@ -247,10 +247,4 @@ void AccessEngine::doEstablish(int v) { warning("TODO: doEstablish"); } -void AccessEngine::loadPlayField(int fileNum, int subfile) { - // TODO -} - - - } // End of namespace Access diff --git a/engines/access/access.h b/engines/access/access.h index 5fa0aed1c7..26ae88e6fb 100644 --- a/engines/access/access.h +++ b/engines/access/access.h @@ -226,8 +226,6 @@ public: void establish(int v); void establishCenter(int v); - - void loadPlayField(int fileNum, int subfile); }; } // End of namespace Access diff --git a/engines/access/room.cpp b/engines/access/room.cpp index e0acf1c32a..6f449268c6 100644 --- a/engines/access/room.cpp +++ b/engines/access/room.cpp @@ -35,7 +35,13 @@ Room::Room(AccessEngine *vm) : Manager(vm) { _function = 0; _roomFlag = 0; _playField = nullptr; + _playFieldWidth = _playFieldHeight = 0; + _matrixSize = 0; _tile = nullptr; + _vWindowWidth = _vWindowHeight = 0; + _vWindowBytesWide = 0; + _bufferBytesWide = 0; + _vWindowLinesTall = 0; } Room::~Room() { @@ -181,7 +187,7 @@ void Room::loadRoomData(const byte *roomData) { _vm->_scaleT1 = ((_vm->_scaleH2 - _vm->_scaleH1) << 8) / _vm->_scaleN1; if (roomInfo._playFieldFile._fileNum != -1) { - _vm->loadPlayField(roomInfo._playFieldFile._fileNum, + loadPlayField(roomInfo._playFieldFile._fileNum, roomInfo._playFieldFile._subfile); setupRoom(); @@ -243,23 +249,23 @@ void Room::setupRoom() { if (_roomFlag != 2) setIconPalette(); - if (_vm->_screen->_vWindowSize.x == _playFieldSize.x) { + if (_vWindowWidth == _playFieldWidth) { _vm->_screen->_scrollX = 0; _vm->_screen->_scrollCol = 0; } else { _vm->_screen->_scrollX = _vm->_player->_rawPlayer.x - (_vm->_player->_rawPlayer.x >> 4); int xp = MAX((_vm->_player->_rawPlayer.x >> 4) - - (_vm->_screen->_vWindowSize.x / 2), 0); + (_vWindowWidth / 2), 0); _vm->_screen->_scrollCol = xp; - xp = xp + _vm->_screen->_vWindowSize.x - _playFieldSize.x; + xp = xp + _vWindowWidth - _playFieldWidth; if (xp >= 0) { _vm->_screen->_scrollCol = xp + 1; } } - if (_vm->_screen->_vWindowSize.y == _playFieldSize.y) { + if (_vWindowHeight == _playFieldHeight) { _vm->_screen->_scrollY = 0; _vm->_screen->_scrollRow = 0; } @@ -267,10 +273,10 @@ void Room::setupRoom() { _vm->_screen->_scrollY = _vm->_player->_rawPlayer.y - (_vm->_player->_rawPlayer.y >> 4); int yp = MAX((_vm->_player->_rawPlayer.y >> 4) - - (_vm->_screen->_vWindowSize.y / 2), 0); + (_vWindowHeight / 2), 0); _vm->_screen->_scrollRow = yp; - yp = yp + _vm->_screen->_vWindowSize.y - _playFieldSize.y; + yp = yp + _vWindowHeight - _playFieldHeight; if (yp >= 0) { _vm->_screen->_scrollRow = yp + 1; } @@ -287,7 +293,7 @@ void Room::setWallCodes() { void Room::buildScreen() { int scrollCol = _vm->_screen->_scrollCol; - int cnt = _vm->_screen->_vWindowSize.x + 1; + int cnt = _vWindowWidth + 1; int offset = 0; for (int idx = 0; idx < cnt, offset += TILE_WIDTH; ++idx) { @@ -301,15 +307,15 @@ void Room::buildScreen() { void Room::buildColumn(int playX, int screenX) { const byte *pSrc = _playField + _vm->_screen->_scrollRow * - _playFieldSize.x + playX; + _playFieldWidth + playX; byte *pDest = (byte *)_vm->_buffer1.getPixels(); - for (int y = 0; y <= _vm->_screen->_vWindowSize.y; ++y) { + for (int y = 0; y <= _vWindowHeight; ++y) { byte *pTile = _tile + (*pSrc << 8); for (int tileY = 0; tileY < TILE_HEIGHT; ++tileY) { Common::copy(pTile, pTile + TILE_WIDTH, pDest); - pDest += _vm->_screen->_vWindowSize.x; + pDest += _vWindowWidth; } } } @@ -318,6 +324,70 @@ void Room::init4Quads() { error("TODO: init4Quads"); } +void Room::loadPlayField(int fileNum, int subfile) { + byte *playData = _vm->_files->loadFile(fileNum, subfile); + Common::MemoryReadStream stream(playData + 0x10, _vm->_files->_filesize - 0x10); + + // Copy the new palette + _vm->_screen->loadRawPalette(&stream); + + // Copy off the tile data + _tileSize = playData[2] << 8; + _tile = new byte[_tileSize]; + stream.read(_tile, _tileSize); + + // Copy off the playfield data + _matrixSize = playData[0] * playData[1]; + _playField = new byte[_matrixSize]; + stream.read(_playField, _matrixSize); + + // Load the plotter data + int numWalls = READ_LE_UINT16(playData + 6); + int numBlocks = playData[8]; + _plotter.load(&stream, numWalls, numBlocks); + + _vWindowWidth = playData[3]; + _vWindowBytesWide = _vWindowWidth << 4; + _bufferBytesWide = _vWindowBytesWide + 16; + _vWindowHeight = playData[4]; + _vWindowLinesTall = _vWindowHeight << 4; + + _vm->_screen->setBufferScan(); + delete[] playData; +} + +/*------------------------------------------------------------------------*/ + +Plotter::Plotter() { + _delta = _blockIn = 0; +} + +void Plotter::load(Common::SeekableReadStream *stream, int wallCount, int blockCount) { + // Load the wall count + _walls.resize(wallCount); + + for (int i = 0; i < wallCount; ++i) + _walls[i].left = stream->readSint16LE(); + for (int i = 0; i < wallCount; ++i) + _walls[i].top = stream->readSint16LE(); + for (int i = 0; i < wallCount; ++i) + _walls[i].right = stream->readSint16LE(); + for (int i = 0; i < wallCount; ++i) + _walls[i].bottom = stream->readSint16LE(); + + // Load the block list + _blocks.resize(blockCount); + + for (int i = 0; i < blockCount; ++i) + _blocks[i].left = stream->readSint16LE(); + for (int i = 0; i < blockCount; ++i) + _blocks[i].top = stream->readSint16LE(); + for (int i = 0; i < blockCount; ++i) + _blocks[i].right = stream->readSint16LE(); + for (int i = 0; i < blockCount; ++i) + _blocks[i].bottom = stream->readSint16LE(); +} + /*------------------------------------------------------------------------*/ RoomInfo::RoomInfo(const byte *data) { diff --git a/engines/access/room.h b/engines/access/room.h index 72963371d6..0c19308469 100644 --- a/engines/access/room.h +++ b/engines/access/room.h @@ -36,6 +36,10 @@ public: Common::Array<Common::Rect> _blocks; int _blockIn; int _delta; +public: + Plotter(); + + void load(Common::SeekableReadStream *stream, int wallCount, int blockCount); }; class JetFrame { @@ -54,6 +58,8 @@ public: class Room: public Manager { private: void roomLoop(); + + void loadPlayField(int fileNum, int subfile); protected: void loadRoomData(const byte *roomData); void setupRoom(); @@ -86,8 +92,16 @@ public: int _function; int _roomFlag; byte *_playField; - Common::Point _playFieldSize; + int _matrixSize; + int _playFieldWidth; + int _playFieldHeight; byte *_tile; + int _tileSize; + int _vWindowWidth; + int _vWindowHeight; + int _vWindowBytesWide; + int _bufferBytesWide; + int _vWindowLinesTall; public: Room(AccessEngine *vm); diff --git a/engines/access/screen.cpp b/engines/access/screen.cpp index 63fd98b566..b2cb7da8cc 100644 --- a/engines/access/screen.cpp +++ b/engines/access/screen.cpp @@ -73,7 +73,7 @@ void Screen::setInitialPalettte() { } void Screen::loadPalette(Common::SeekableReadStream *stream) { - stream->read(&_rawPalette[0], PALETTE_SIZE); + loadRawPalette(stream); setPalette(); _loadPalFlag = true; } @@ -88,6 +88,10 @@ void Screen::setPalette() { g_system->getPaletteManager()->setPalette(&_rawPalette[0], 0, PALETTE_COUNT); } +void Screen::loadRawPalette(Common::SeekableReadStream *stream) { + stream->read(&_rawPalette[0], PALETTE_SIZE); +} + void Screen::updatePalette() { g_system->getPaletteManager()->setPalette(&_tempPalette[0], 0, PALETTE_COUNT); updateScreen(); diff --git a/engines/access/screen.h b/engines/access/screen.h index f32761347b..45db7d0fb1 100644 --- a/engines/access/screen.h +++ b/engines/access/screen.h @@ -66,7 +66,6 @@ public: bool _scrollFlag; int _scrollThreshold; int _startColor, _numColors; - Common::Point _vWindowSize; Common::Point _bufferStart; int _scrollCol, _scrollRow; int _windowXAdd, _windowYAdd; @@ -111,6 +110,8 @@ public: void setPalette(); + void loadRawPalette(Common::SeekableReadStream *stream); + /** * Copy a buffer to the screen */ |