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-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.cpp129
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.h8
2 files changed, 117 insertions, 20 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index 8a1030597a..37fbceb532 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -1555,7 +1555,7 @@ void AnimationSplice::load(Common::File &f) {
_spliceOffset = f.readUint32LE();
f.skip(6);
_drawMode = f.readByte();
- _fieldB = f.readByte();
+ _secondaryIndex = f.readByte();
}
/*--------------------------------------------------------------------------*/
@@ -1597,7 +1597,7 @@ void AnimationPlayerSubData::load(Common::File &f) {
_fieldE = f.readUint16LE();
f.skip(2);
_sliceSize = f.readUint16LE();
- _field14 = f.readUint16LE();
+ _ySlices = f.readUint16LE();
_field16 = f.readUint16LE();
f.skip(4);
_palStart = f.readUint16LE();
@@ -1700,7 +1700,7 @@ bool AnimationPlayer::load(int animId, Action *endAction) {
if (_subData._field320) {
_dataNeeded = _subData._field320;
} else {
- int v = (_subData._sliceSize + 2) * _subData._field14 * _subData._fieldC;
+ int v = (_subData._sliceSize + 2) * _subData._ySlices * _subData._fieldC;
_dataNeeded = (_subData._field16 / _subData._fieldC) + v + 96;
}
@@ -1765,24 +1765,94 @@ bool AnimationPlayer::load(int animId, Action *endAction) {
return true;
}
-void AnimationPlayer::drawFrame(int frameIndex) {
-/*
- uint32 v = READ_LE_UINT32(_dataP);
-warning("v = %d", v);
-//TODO
+void AnimationPlayer::drawFrame(int spliceIndex) {
+ assert(spliceIndex < 4);
+ AnimationSplices &splices = _animData->_splices;
+ AnimationSplice &splice = _animData->_splices._splices[spliceIndex];
- // End check
- if (_field56 == 42) {
- _screenBounds.expandPanes();
+ byte *sliceDataStart = &splices._pixelData[splice._spliceOffset];
+ byte *sliceData1 = sliceDataStart;
- R2_GLOBALS._sceneObjects->draw();
- } else {
- if (R2_GLOBALS._sceneManager._hasPalette) {
- R2_GLOBALS._sceneManager._hasPalette = false;
- R2_GLOBALS._scenePalette.refresh();
+ Rect playerBounds = _screenBounds;
+ int y = _screenBounds.top;
+ R2_GLOBALS._screenSurface.addDirtyRect(playerBounds);
+
+ Graphics::Surface surface = R2_GLOBALS._screenSurface.lockSurface();
+
+ // Handle different drawing modes
+ switch (splice._drawMode) {
+ case 0:
+ // Draw from uncompressed source
+ for (int sliceNum = 0; sliceNum < _subData._ySlices; ++sliceNum) {
+ for (int yIndex = 0; yIndex < _sliceHeight; ++yIndex) {
+ // TODO: Check of _subData._fieldE was done for two different kinds of
+ // line slice drawing in original
+ const byte *pSrc = (const byte *)sliceDataStart + READ_LE_UINT16(sliceData1 + sliceNum * 2);
+ byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, y++);
+
+ Common::copy(pSrc, pSrc + _subData._sliceSize, pDest);
+ }
}
+ break;
+
+ case 1:
+ switch (splice._secondaryIndex) {
+ case 0xfe:
+ // Draw from uncompressed source with optional skipped rows
+ for (int sliceNum = 0; sliceNum < _subData._ySlices; ++sliceNum) {
+ for (int yIndex = 0; yIndex < _sliceHeight; ++yIndex) {
+ int offset = READ_LE_UINT16(sliceData1 + sliceNum * 2);
+
+ if (offset) {
+ const byte *pSrc = (const byte *)sliceDataStart + offset;
+ byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, y++);
+
+ Common::copy(pSrc, pSrc + _subData._sliceSize, pDest);
+ }
+ }
+ }
+ break;
+ case 0xff:
+ // Draw from RLE compressed source
+ for (int sliceNum = 0; sliceNum < _subData._ySlices; ++sliceNum) {
+ for (int yIndex = 0; yIndex < _sliceHeight; ++yIndex) {
+ // TODO: Check of _subData._fieldE was done for two different kinds of
+ // line slice drawing in original
+ const byte *pSrc = (const byte *)sliceDataStart + READ_LE_UINT16(sliceData1 + sliceNum * 2);
+ byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, y++);
+
+ rleDecode(pSrc, pDest, _subData._sliceSize);
+ }
+ }
+ break;
+ default: {
+ // Draw from two splice sets simultaneously
+ AnimationSplice &splice2 = _animData->_splices._splices[splice._secondaryIndex];
+ byte *sliceData2 = &splices._pixelData[splice2._spliceOffset];
+
+ for (int sliceNum = 0; sliceNum < _subData._ySlices; ++sliceNum) {
+ for (int yIndex = 0; yIndex < _sliceHeight; ++yIndex) {
+ const byte *pSrc1 = (const byte *)sliceDataStart + READ_LE_UINT16(sliceData2 + sliceNum * 2);
+ const byte *pSrc2 = (const byte *)sliceDataStart + READ_LE_UINT16(sliceData1 + sliceNum * 2);
+ byte *pDest = (byte *)surface.getBasePtr(playerBounds.left, y++);
+
+ if (splice2._drawMode == 0) {
+ // Uncompressed background, foreground compressed
+ Common::copy(pSrc1, pSrc1 + _subData._sliceSize, pDest);
+ rleDecode(pSrc2, pDest, _subData._sliceSize);
+ } else {
+ // Both background and foreground is compressed
+ rleDecode(pSrc1, pDest, _subData._sliceSize);
+ rleDecode(pSrc2, pDest, _subData._sliceSize);
+ }
+ }
+ }
+ break;
+ }
+ }
+ default:
+ break;
}
-*/
}
void AnimationPlayer::method2() {
@@ -1813,6 +1883,31 @@ void AnimationPlayer::method4() {
// TODO
}
+void AnimationPlayer::rleDecode(const byte *pSrc, byte *pDest, int size) {
+ while (size > 0) {
+ byte v = *pSrc++;
+ if (!(v & 0x80)) {
+ // Following uncompressed set of bytes
+ Common::copy(pSrc, pSrc + v, pDest);
+ pSrc += v;
+ pDest += v;
+ size -= v;
+ } else {
+ int count = v & 0x3F;
+ size -= count;
+
+ if (!(v & 0x40)) {
+ // Skip over a number of bytes
+ pDest += count;
+ } else {
+ // Replicate a number of bytes
+ Common::fill(pDest, pDest + count, *pSrc++);
+ pDest += count;
+ }
+ }
+ }
+}
+
/*--------------------------------------------------------------------------*/
AnimationPlayerExt::AnimationPlayerExt(): AnimationPlayer() {
diff --git a/engines/tsage/ringworld2/ringworld2_logic.h b/engines/tsage/ringworld2/ringworld2_logic.h
index 4ad0c3b15a..c575927827 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.h
+++ b/engines/tsage/ringworld2/ringworld2_logic.h
@@ -331,7 +331,7 @@ class AnimationSplice {
public:
int _spliceOffset;
int _drawMode;
- int _fieldB;
+ int _secondaryIndex;
public:
void load(Common::File &f);
};
@@ -356,7 +356,7 @@ public:
int _fieldC;
int _fieldE;
int _sliceSize;
- int _field14;
+ int _ySlices;
int _field16;
int _palStart;
int _palSize;
@@ -375,6 +375,8 @@ public:
};
class AnimationPlayer: public EventHandler {
+private:
+ void rleDecode(const byte *pSrc, byte *pDest, int size);
public:
AnimationData *_animData;
AnimationData *_animData1, *_animData2;
@@ -409,7 +411,7 @@ public:
virtual void proc14() {}
bool load(int animId, Action *endAction = NULL);
- void drawFrame(int frameIndex);
+ void drawFrame(int spliceIndex);
void method2();
bool method3();
void method4();