aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--engines/dm/champion.h150
-rw-r--r--engines/dm/dm.cpp2
-rw-r--r--engines/dm/dungeonman.cpp22
-rw-r--r--engines/dm/eventman.cpp8
-rw-r--r--engines/dm/gfx.cpp4
-rw-r--r--engines/dm/group.cpp6
-rw-r--r--engines/dm/inventory.cpp36
-rw-r--r--engines/dm/menus.cpp6
-rw-r--r--engines/dm/movesens.cpp4
-rw-r--r--engines/dm/objectman.cpp38
-rw-r--r--engines/dm/projexpl.cpp4
-rw-r--r--engines/dm/timeline.cpp2
12 files changed, 141 insertions, 141 deletions
diff --git a/engines/dm/champion.h b/engines/dm/champion.h
index 36fbd4e99f..fe8f0fb258 100644
--- a/engines/dm/champion.h
+++ b/engines/dm/champion.h
@@ -35,8 +35,8 @@
namespace DM {
-#define k0x4000_IgnoreObjectModifiers 0x4000 // @ MASK0x4000_IGNORE_OBJECT_MODIFIERS
-#define k0x8000_IgnoreTemporaryExperience 0x8000 // @ MASK0x8000_IGNORE_TEMPORARY_EXPERIENCE
+#define kDMIgnoreObjectModifiers 0x4000 // @ MASK0x4000_IGNORE_OBJECT_MODIFIERS
+#define kDMIgnoreTemporaryExperience 0x8000 // @ MASK0x8000_IGNORE_TEMPORARY_EXPERIENCE
class Scent {
uint16 _scent;
@@ -97,79 +97,79 @@ public:
}; // @ PARTY
enum IconIndice {
- kM1_IconIndiceNone = -1, // @ CM1_ICON_NONE
- k0_IconIndiceJunkCompassNorth = 0, // @ C000_ICON_JUNK_COMPASS_NORTH
- k3_IconIndiceJunkCompassWest = 3, // @ C003_ICON_JUNK_COMPASS_WEST
- k4_IconIndiceWeaponTorchUnlit = 4, // @ C004_ICON_WEAPON_TORCH_UNLIT
- k7_IconIndiceWeaponTorchLit = 7, // @ C007_ICON_WEAPON_TORCH_LIT
- k8_IconIndiceJunkWater = 8, // @ C008_ICON_JUNK_WATER
- k9_IconIndiceJunkWaterSkin = 9, // @ C009_ICON_JUNK_WATERSKIN
- k10_IconIndiceJunkJewelSymalUnequipped = 10, // @ C010_ICON_JUNK_JEWEL_SYMAL_UNEQUIPPED
- k11_IconIndiceJunkJewelSymalEquipped = 11, // @ C011_ICON_JUNK_JEWEL_SYMAL_EQUIPPED
- k12_IconIndiceJunkIllumuletUnequipped = 12, // @ C012_ICON_JUNK_ILLUMULET_UNEQUIPPED
- k13_IconIndiceJunkIllumuletEquipped = 13, // @ C013_ICON_JUNK_ILLUMULET_EQUIPPED
- k14_IconIndiceWeaponFlamittEmpty = 14, // @ C014_ICON_WEAPON_FLAMITT_EMPTY
- k16_IconIndiceWeaponEyeOfTimeEmpty = 16, // @ C016_ICON_WEAPON_EYE_OF_TIME_EMPTY
- k18_IconIndiceWeaponStormringEmpty = 18, // @ C018_ICON_WEAPON_STORMRING_EMPTY
- k20_IconIndiceWeaponStaffOfClawsEmpty = 20, // @ C020_ICON_WEAPON_STAFF_OF_CLAWS_EMPTY
- k22_IconIndiceWeaponStaffOfClawsFull = 22, // @ C022_ICON_WEAPON_STAFF_OF_CLAWS_FULL
- k23_IconIndiceWeaponBoltBladeStormEmpty = 23, // @ C023_ICON_WEAPON_BOLT_BLADE_STORM_EMPTY
- k25_IconIndiceWeaponFuryRaBladeEmpty = 25, // @ C025_ICON_WEAPON_FURY_RA_BLADE_EMPTY
- k27_IconIndiceWeaponTheFirestaff = 27, // @ C027_ICON_WEAPON_THE_FIRESTAFF
- k28_IconIndiceWeaponTheFirestaffComplete = 28, // @ C028_ICON_WEAPON_THE_FIRESTAFF_COMPLETE
- k30_IconIndiceScrollOpen = 30, // @ C030_ICON_SCROLL_SCROLL_OPEN
- k31_IconIndiceScrollClosed = 31, // @ C031_ICON_SCROLL_SCROLL_CLOSED
- k32_IconIndiceWeaponDagger = 32, // @ C032_ICON_WEAPON_DAGGER
- k38_IconIndiceWeaponDeltaSideSplitter = 38, // @ C038_ICON_WEAPON_DELTA_SIDE_SPLITTER
- k39_IconIndiceWeaponDiamondEdge = 39, // @ C039_ICON_WEAPON_DIAMOND_EDGE
- k40_IconIndiceWeaponVorpalBlade = 40, // @ C040_ICON_WEAPON_VORPAL_BLADE
- k41_IconIndiceWeaponTheInquisitorDragonFang = 41, // @ C041_ICON_WEAPON_THE_INQUISITOR_DRAGON_FANG
- k43_IconIndiceWeaponHardcleaveExecutioner = 43, // @ C043_ICON_WEAPON_HARDCLEAVE_EXECUTIONER
- k45_IconIndiceWeaponMaceOfOrder = 45, // @ C045_ICON_WEAPON_MACE_OF_ORDER
- k51_IconIndiceWeaponArrow = 51, // @ C051_ICON_WEAPON_ARROW
- k52_IconIndiceWeaponSlayer = 52, // @ C052_ICON_WEAPON_SLAYER
- k54_IconIndiceWeaponRock = 54, // @ C054_ICON_WEAPON_ROCK
- k55_IconIndiceWeaponPoisonDart = 55, // @ C055_ICON_WEAPON_POISON_DART
- k56_IconIndiceWeaponThrowingStar = 56, // @ C056_ICON_WEAPON_THROWING_STAR
- k58_IconIndiceWeaponStaff = 58, // @ C058_ICON_WEAPON_STAFF
- k59_IconIndiceWeaponWand = 59, // @ C059_ICON_WEAPON_WAND
- k60_IconIndiceWeaponTeowand = 60, // @ C060_ICON_WEAPON_TEOWAND
- k61_IconIndiceWeaponYewStaff = 61, // @ C061_ICON_WEAPON_YEW_STAFF
- k62_IconIndiceWeaponStaffOfManarStaffOfIrra = 62, // @ C062_ICON_WEAPON_STAFF_OF_MANAR_STAFF_OF_IRRA
- k63_IconIndiceWeaponSnakeStaffCrossOfNeta = 63, // @ C063_ICON_WEAPON_SNAKE_STAFF_CROSS_OF_NETA
- k64_IconIndiceWeaponTheConduitSerpentStaff = 64, // @ C064_ICON_WEAPON_THE_CONDUIT_SERPENT_STAFF
- k65_IconIndiceWeaponDragonSpit = 65, // @ C065_ICON_WEAPON_DRAGON_SPIT
- k66_IconIndiceWeaponSceptreOfLyf = 66, // @ C066_ICON_WEAPON_SCEPTRE_OF_LYF
- k81_IconIndiceArmourCloakOfNight = 81, // @ C081_ICON_ARMOUR_CLOAK_OF_NIGHT
- k104_IconIndiceArmourCrownOfNerra = 104, // @ C104_ICON_ARMOUR_CROWN_OF_NERRA
- k119_IconIndiceArmourElvenBoots = 119, // @ C119_ICON_ARMOUR_ELVEN_BOOTS
- k120_IconIndiceJunkGemOfAges = 120, // @ C120_ICON_JUNK_GEM_OF_AGES
- k121_IconIndiceJunkEkkhardCross = 121, // @ C121_ICON_JUNK_EKKHARD_CROSS
- k122_IconIndiceJunkMoonstone = 122, // @ C122_ICON_JUNK_MOONSTONE
- k124_IconIndiceJunkPendantFeral = 124, // @ C124_ICON_JUNK_PENDANT_FERAL
- k128_IconIndiceJunkBoulder = 128, // @ C128_ICON_JUNK_BOULDER
- k137_IconIndiceJunkRabbitsFoot = 137, // @ C137_ICON_JUNK_RABBITS_FOOT
- k140_IconIndiceArmourDexhelm = 140, // @ C140_ICON_ARMOUR_DEXHELM
- k141_IconIndiceArmourFlamebain = 141, // @ C141_ICON_ARMOUR_FLAMEBAIN
- k142_IconIndiceArmourPowertowers = 142, // @ C142_ICON_ARMOUR_POWERTOWERS
- k144_IconIndiceContainerChestClosed = 144, // @ C144_ICON_CONTAINER_CHEST_CLOSED
- k145_IconIndiceContainerChestOpen = 145, // @ C145_ICON_CONTAINER_CHEST_OPEN
- k147_IconIndiceJunkChampionBones = 147, // @ C147_ICON_JUNK_CHAMPION_BONES
- k148_IconIndicePotionMaPotionMonPotion = 148, // @ C148_ICON_POTION_MA_POTION_MON_POTION
- k163_IconIndicePotionWaterFlask = 163, // @ C163_ICON_POTION_WATER_FLASK
- k168_IconIndiceJunkApple = 168, // @ C168_ICON_JUNK_APPLE
- k176_IconIndiceJunkIronKey = 176, // @ C176_ICON_JUNK_IRON_KEY
- k191_IconIndiceJunkMasterKey = 191, // @ C191_ICON_JUNK_MASTER_KEY
- k194_IconIndiceArmourBootOfSpeed = 194, // @ C194_ICON_ARMOUR_BOOT_OF_SPEED
- k195_IconIndicePotionEmptyFlask = 195, // @ C195_ICON_POTION_EMPTY_FLASK
- k197_IconIndiceJunkZokathra = 197, // @ C197_ICON_JUNK_ZOKATHRA
- k201_IconIndiceActionEmptyHand = 201, // @ C201_ICON_ACTION_ICON_EMPTY_HAND
- k202_IconIndiceEyeNotLooking = 202, // @ C202_ICON_EYE_NOT_LOOKING /* One pixel is different in this bitmap from the eye in C017_GRAPHIC_INVENTORY. This is visible by selecting another champion after clicking the eye */
- k203_IconIndiceEyeLooking = 203, // @ C203_ICON_EYE_LOOKING
- k204_IconIndiceEmptyBox = 204, // @ C204_ICON_EMPTY_BOX
- k205_IconIndiceMouthOpen = 205, // @ C205_ICON_MOUTH_OPEN
- k208_IconIndiceNeck = 208, // @ C208_ICON_NECK
- k212_IconIndiceReadyHand = 212 // @ C212_ICON_READY_HAND
+ kDMIconIndiceNone = -1, // @ CM1_ICON_NONE
+ kDMIconIndiceJunkCompassNorth = 0, // @ C000_ICON_JUNK_COMPASS_NORTH
+ kDMIconIndiceJunkCompassWest = 3, // @ C003_ICON_JUNK_COMPASS_WEST
+ kDMIconIndiceWeaponTorchUnlit = 4, // @ C004_ICON_WEAPON_TORCH_UNLIT
+ kDMIconIndiceWeaponTorchLit = 7, // @ C007_ICON_WEAPON_TORCH_LIT
+ kDMIconIndiceJunkWater = 8, // @ C008_ICON_JUNK_WATER
+ kDMIconIndiceJunkWaterSkin = 9, // @ C009_ICON_JUNK_WATERSKIN
+ kDMIconIndiceJunkJewelSymalUnequipped = 10, // @ C010_ICON_JUNK_JEWEL_SYMAL_UNEQUIPPED
+ kDMIconIndiceJunkJewelSymalEquipped = 11, // @ C011_ICON_JUNK_JEWEL_SYMAL_EQUIPPED
+ kDMIconIndiceJunkIllumuletUnequipped = 12, // @ C012_ICON_JUNK_ILLUMULET_UNEQUIPPED
+ kDMIconIndiceJunkIllumuletEquipped = 13, // @ C013_ICON_JUNK_ILLUMULET_EQUIPPED
+ kDMIconIndiceWeaponFlamittEmpty = 14, // @ C014_ICON_WEAPON_FLAMITT_EMPTY
+ kDMIconIndiceWeaponEyeOfTimeEmpty = 16, // @ C016_ICON_WEAPON_EYE_OF_TIME_EMPTY
+ kDMIconIndiceWeaponStormringEmpty = 18, // @ C018_ICON_WEAPON_STORMRING_EMPTY
+ kDMIconIndiceWeaponStaffOfClawsEmpty = 20, // @ C020_ICON_WEAPON_STAFF_OF_CLAWS_EMPTY
+ kDMIconIndiceWeaponStaffOfClawsFull = 22, // @ C022_ICON_WEAPON_STAFF_OF_CLAWS_FULL
+ kDMIconIndiceWeaponBoltBladeStormEmpty = 23, // @ C023_ICON_WEAPON_BOLT_BLADE_STORM_EMPTY
+ kDMIconIndiceWeaponFuryRaBladeEmpty = 25, // @ C025_ICON_WEAPON_FURY_RA_BLADE_EMPTY
+ kDMIconIndiceWeaponTheFirestaff = 27, // @ C027_ICON_WEAPON_THE_FIRESTAFF
+ kDMIconIndiceWeaponTheFirestaffComplete = 28, // @ C028_ICON_WEAPON_THE_FIRESTAFF_COMPLETE
+ kDMIconIndiceScrollOpen = 30, // @ C030_ICON_SCROLL_SCROLL_OPEN
+ kDMIconIndiceScrollClosed = 31, // @ C031_ICON_SCROLL_SCROLL_CLOSED
+ kDMIconIndiceWeaponDagger = 32, // @ C032_ICON_WEAPON_DAGGER
+ kDMIconIndiceWeaponDeltaSideSplitter = 38, // @ C038_ICON_WEAPON_DELTA_SIDE_SPLITTER
+ kDMIconIndiceWeaponDiamondEdge = 39, // @ C039_ICON_WEAPON_DIAMOND_EDGE
+ kDMIconIndiceWeaponVorpalBlade = 40, // @ C040_ICON_WEAPON_VORPAL_BLADE
+ kDMIconIndiceWeaponTheInquisitorDragonFang = 41, // @ C041_ICON_WEAPON_THE_INQUISITOR_DRAGON_FANG
+ kDMIconIndiceWeaponHardcleaveExecutioner = 43, // @ C043_ICON_WEAPON_HARDCLEAVE_EXECUTIONER
+ kDMIconIndiceWeaponMaceOfOrder = 45, // @ C045_ICON_WEAPON_MACE_OF_ORDER
+ kDMIconIndiceWeaponArrow = 51, // @ C051_ICON_WEAPON_ARROW
+ kDMIconIndiceWeaponSlayer = 52, // @ C052_ICON_WEAPON_SLAYER
+ kDMIconIndiceWeaponRock = 54, // @ C054_ICON_WEAPON_ROCK
+ kDMIconIndiceWeaponPoisonDart = 55, // @ C055_ICON_WEAPON_POISON_DART
+ kDMIconIndiceWeaponThrowingStar = 56, // @ C056_ICON_WEAPON_THROWING_STAR
+ kDMIconIndiceWeaponStaff = 58, // @ C058_ICON_WEAPON_STAFF
+ kDMIconIndiceWeaponWand = 59, // @ C059_ICON_WEAPON_WAND
+ kDMIconIndiceWeaponTeowand = 60, // @ C060_ICON_WEAPON_TEOWAND
+ kDMIconIndiceWeaponYewStaff = 61, // @ C061_ICON_WEAPON_YEW_STAFF
+ kDMIconIndiceWeaponStaffOfManarStaffOfIrra = 62, // @ C062_ICON_WEAPON_STAFF_OF_MANAR_STAFF_OF_IRRA
+ kDMIconIndiceWeaponSnakeStaffCrossOfNeta = 63, // @ C063_ICON_WEAPON_SNAKE_STAFF_CROSS_OF_NETA
+ kDMIconIndiceWeaponTheConduitSerpentStaff = 64, // @ C064_ICON_WEAPON_THE_CONDUIT_SERPENT_STAFF
+ kDMIconIndiceWeaponDragonSpit = 65, // @ C065_ICON_WEAPON_DRAGON_SPIT
+ kDMIconIndiceWeaponSceptreOfLyf = 66, // @ C066_ICON_WEAPON_SCEPTRE_OF_LYF
+ kDMIconIndiceArmourCloakOfNight = 81, // @ C081_ICON_ARMOUR_CLOAK_OF_NIGHT
+ kDMIconIndiceArmourCrownOfNerra = 104, // @ C104_ICON_ARMOUR_CROWN_OF_NERRA
+ kDMIconIndiceArmourElvenBoots = 119, // @ C119_ICON_ARMOUR_ELVEN_BOOTS
+ kDMIconIndiceJunkGemOfAges = 120, // @ C120_ICON_JUNK_GEM_OF_AGES
+ kDMIconIndiceJunkEkkhardCross = 121, // @ C121_ICON_JUNK_EKKHARD_CROSS
+ kDMIconIndiceJunkMoonstone = 122, // @ C122_ICON_JUNK_MOONSTONE
+ kDMIconIndiceJunkPendantFeral = 124, // @ C124_ICON_JUNK_PENDANT_FERAL
+ kDMIconIndiceJunkBoulder = 128, // @ C128_ICON_JUNK_BOULDER
+ kDMIconIndiceJunkRabbitsFoot = 137, // @ C137_ICON_JUNK_RABBITS_FOOT
+ kDMIconIndiceArmourDexhelm = 140, // @ C140_ICON_ARMOUR_DEXHELM
+ kDMIconIndiceArmourFlamebain = 141, // @ C141_ICON_ARMOUR_FLAMEBAIN
+ kDMIconIndiceArmourPowertowers = 142, // @ C142_ICON_ARMOUR_POWERTOWERS
+ kDMIconIndiceContainerChestClosed = 144, // @ C144_ICON_CONTAINER_CHEST_CLOSED
+ kDMIconIndiceContainerChestOpen = 145, // @ C145_ICON_CONTAINER_CHEST_OPEN
+ kDMIconIndiceJunkChampionBones = 147, // @ C147_ICON_JUNK_CHAMPION_BONES
+ kDMIconIndicePotionMaPotionMonPotion = 148, // @ C148_ICON_POTION_MA_POTION_MON_POTION
+ kDMIconIndicePotionWaterFlask = 163, // @ C163_ICON_POTION_WATER_FLASK
+ kDMIconIndiceJunkApple = 168, // @ C168_ICON_JUNK_APPLE
+ kDMIconIndiceJunkIronKey = 176, // @ C176_ICON_JUNK_IRON_KEY
+ kDMIconIndiceJunkMasterKey = 191, // @ C191_ICON_JUNK_MASTER_KEY
+ kDMIconIndiceArmourBootOfSpeed = 194, // @ C194_ICON_ARMOUR_BOOT_OF_SPEED
+ kDMIconIndicePotionEmptyFlask = 195, // @ C195_ICON_POTION_EMPTY_FLASK
+ kDMIconIndiceJunkZokathra = 197, // @ C197_ICON_JUNK_ZOKATHRA
+ kDMIconIndiceActionEmptyHand = 201, // @ C201_ICON_ACTION_ICON_EMPTY_HAND
+ kDMIconIndiceEyeNotLooking = 202, // @ C202_ICON_EYE_NOT_LOOKING /* One pixel is different in this bitmap from the eye in C017_GRAPHIC_INVENTORY. This is visible by selecting another champion after clicking the eye */
+ kDMIconIndiceEyeLooking = 203, // @ C203_ICON_EYE_LOOKING
+ kDMIconIndiceEmptyBox = 204, // @ C204_ICON_EMPTY_BOX
+ kDMIconIndiceMouthOpen = 205, // @ C205_ICON_MOUTH_OPEN
+ kDMIconIndiceNeck = 208, // @ C208_ICON_NECK
+ kDMIconIndiceReadyHand = 212 // @ C212_ICON_READY_HAND
};
enum ChampionIndex {
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp
index 9d9e44a2e4..443a39d927 100644
--- a/engines/dm/dm.cpp
+++ b/engines/dm/dm.cpp
@@ -656,7 +656,7 @@ void DMEngine::endGame(bool doNotDrawCreditsOnly) {
_textMan->printEndGameString(textPosX, textPosY++, k9_ColorGold, curChampion->_title);
for (int16 idx = k0_ChampionSkillFighter; idx <= k3_ChampionSkillWizard; idx++) {
- uint16 skillLevel = MIN<uint16>(16, _championMan->getSkillLevel(championIndex, idx | (k0x4000_IgnoreObjectModifiers | k0x8000_IgnoreTemporaryExperience)));
+ uint16 skillLevel = MIN<uint16>(16, _championMan->getSkillLevel(championIndex, idx | (kDMIgnoreObjectModifiers | kDMIgnoreTemporaryExperience)));
if (skillLevel == 1)
continue;
diff --git a/engines/dm/dungeonman.cpp b/engines/dm/dungeonman.cpp
index 1356120388..5527e1e9c1 100644
--- a/engines/dm/dungeonman.cpp
+++ b/engines/dm/dungeonman.cpp
@@ -1616,35 +1616,35 @@ int16 DungeonMan::getStairsExitDirection(int16 mapX, int16 mapY) {
Thing DungeonMan::getObjForProjectileLaucherOrObjGen(uint16 iconIndex) {
int16 thingType = k5_WeaponThingType;
- if ((iconIndex >= k4_IconIndiceWeaponTorchUnlit) && (iconIndex <= k7_IconIndiceWeaponTorchLit))
- iconIndex = k4_IconIndiceWeaponTorchUnlit;
+ if ((iconIndex >= kDMIconIndiceWeaponTorchUnlit) && (iconIndex <= kDMIconIndiceWeaponTorchLit))
+ iconIndex = kDMIconIndiceWeaponTorchUnlit;
int16 junkType;
switch (iconIndex) {
- case k54_IconIndiceWeaponRock:
+ case kDMIconIndiceWeaponRock:
junkType = k30_WeaponTypeRock;
break;
- case k128_IconIndiceJunkBoulder:
+ case kDMIconIndiceJunkBoulder:
junkType = k25_JunkTypeBoulder;
thingType = k10_JunkThingType;
break;
- case k51_IconIndiceWeaponArrow:
+ case kDMIconIndiceWeaponArrow:
junkType = k27_WeaponTypeArrow;
break;
- case k52_IconIndiceWeaponSlayer:
+ case kDMIconIndiceWeaponSlayer:
junkType = k28_WeaponTypeSlayer;
break;
- case k55_IconIndiceWeaponPoisonDart:
+ case kDMIconIndiceWeaponPoisonDart:
junkType = k31_WeaponTypePoisonDart;
break;
- case k56_IconIndiceWeaponThrowingStar:
+ case kDMIconIndiceWeaponThrowingStar:
junkType = k32_WeaponTypeThrowingStar;
break;
- case k32_IconIndiceWeaponDagger:
+ case kDMIconIndiceWeaponDagger:
junkType = k8_WeaponTypeDagger;
break;
- case k4_IconIndiceWeaponTorchUnlit:
+ case kDMIconIndiceWeaponTorchUnlit:
junkType = k2_WeaponTypeTorch;
break;
default:
@@ -1657,7 +1657,7 @@ Thing DungeonMan::getObjForProjectileLaucherOrObjGen(uint16 iconIndex) {
Junk *junkPtr = (Junk *)getThingData(unusedThing);
junkPtr->setType(junkType); /* Also works for WEAPON in cases other than Boulder */
- if ((iconIndex == k4_IconIndiceWeaponTorchUnlit) && ((Weapon *)junkPtr)->isLit()) /* BUG0_65 Torches created by object generator or projectile launcher sensors have no charges. Charges are only defined if the Torch is lit which is not possible at the time it is created */
+ if ((iconIndex == kDMIconIndiceWeaponTorchUnlit) && ((Weapon *)junkPtr)->isLit()) /* BUG0_65 Torches created by object generator or projectile launcher sensors have no charges. Charges are only defined if the Torch is lit which is not possible at the time it is created */
((Weapon *)junkPtr)->setChargeCount(15);
return unusedThing;
diff --git a/engines/dm/eventman.cpp b/engines/dm/eventman.cpp
index a4734ad9f5..d2ee2f85e4 100644
--- a/engines/dm/eventman.cpp
+++ b/engines/dm/eventman.cpp
@@ -1197,9 +1197,9 @@ void EventManager::commandProcessType80ClickInDungeonView(int16 posX, int16 posY
if (_vm->_dungeonMan->_isFacingFountain) {
uint16 iconIdx = _vm->_objectMan->getIconIndex(thingHandObject);
uint16 weight = _vm->_dungeonMan->getObjectWeight(thingHandObject);
- if ((iconIdx >= k8_IconIndiceJunkWater) && (iconIdx <= k9_IconIndiceJunkWaterSkin))
+ if ((iconIdx >= kDMIconIndiceJunkWater) && (iconIdx <= kDMIconIndiceJunkWaterSkin))
junkPtr->setChargeCount(3); /* Full */
- else if (iconIdx == k195_IconIndicePotionEmptyFlask)
+ else if (iconIdx == kDMIconIndicePotionEmptyFlask)
((Potion*)junkPtr)->setType(k15_PotionTypeWaterFlask);
else {
commandProcessType80ClickInDungeonViewTouchFrontWall();
@@ -1356,7 +1356,7 @@ void EventManager::processType80_clickInDungeonView_grabLeaderHandObject(uint16
}
Thing topPileThing = _vm->_dungeonMan->_pileTopObject[viewCell];
- if (_vm->_objectMan->getIconIndex(topPileThing) != kM1_IconIndiceNone) {
+ if (_vm->_objectMan->getIconIndex(topPileThing) != kDMIconIndiceNone) {
_vm->_moveSens->getMoveResult(topPileThing, mapX, mapY, kM1_MapXNotOnASquare, 0);
_vm->_championMan->putObjectInLeaderHand(topPileThing, true);
}
@@ -1380,7 +1380,7 @@ void EventManager::processType80_clickInDungeonViewDropLeaderHandObject(uint16 v
uint16 currCell = normalizeModulo4(_vm->_dungeonMan->_partyDir + viewCell);
Thing removedThing = _vm->_championMan->getObjectRemovedFromLeaderHand();
_vm->_moveSens->getMoveResult(thingWithNewCell(removedThing, currCell), kM1_MapXNotOnASquare, 0, mapX, mapY);
- if (droppingIntoAnAlcove && _vm->_dungeonMan->_isFacingViAltar && (_vm->_objectMan->getIconIndex(removedThing) == k147_IconIndiceJunkChampionBones)) {
+ if (droppingIntoAnAlcove && _vm->_dungeonMan->_isFacingViAltar && (_vm->_objectMan->getIconIndex(removedThing) == kDMIconIndiceJunkChampionBones)) {
Junk *removedJunk = (Junk*)_vm->_dungeonMan->getThingData(removedThing);
TimelineEvent newEvent;
setMapAndTime(newEvent._mapTime, _vm->_dungeonMan->_partyMapIndex, _vm->_gameTime + 1);
diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp
index 25f60d4fba..56dacec504 100644
--- a/engines/dm/gfx.cpp
+++ b/engines/dm/gfx.cpp
@@ -3309,8 +3309,8 @@ T0115077_DrawSecondHalfSquareCreature:
sourceHeight = heightRedEagle = ((CreatureAspect *)objectAspect)->_heightSide;
} else {
useCreatureBackBitmap = getFlag(AL_0_creatureGraphicInfoRed, k0x0010_CreatureInfoGraphicMaskBack) && (creatureDirectionDelta == 0);
- useCreatureAttackBitmap = !useCreatureBackBitmap && getFlag(creatureAspectInt, k0x0080_MaskActiveGroupIsAttacking) && getFlag(AL_0_creatureGraphicInfoRed, k0x0020_CreatureInfoGraphicMaskAttack);
- if (useCreatureAttackBitmap) {
+ useCreatureAttackBitmap = !useCreatureBackBitmap;
+ if (useCreatureAttackBitmap && getFlag(creatureAspectInt, k0x0080_MaskActiveGroupIsAttacking) && getFlag(AL_0_creatureGraphicInfoRed, k0x0020_CreatureInfoGraphicMaskAttack)) {
useFlippedHorizontallyCreatureFrontImage = false;
sourceByteWidth = byteWidth = ((CreatureAspect *)objectAspect)->_byteWidthAttack;
sourceHeight = heightRedEagle = ((CreatureAspect *)objectAspect)->_heightAttack;
diff --git a/engines/dm/group.cpp b/engines/dm/group.cpp
index 160c97de99..bb0bab1f2a 100644
--- a/engines/dm/group.cpp
+++ b/engines/dm/group.cpp
@@ -1820,9 +1820,9 @@ int16 GroupMan::getMeleeActionDamage(Champion *champ, int16 champIndex, Group *g
L0565_i_Damage += _vm->getRandomNumber((L0565_i_Damage >> 1) + 1);
L0565_i_Damage = ((long)L0565_i_Damage * (long)actionDamageFactor) >> 5;
L0568_i_Defense = _vm->getRandomNumber(32) + creatureInfo->_defense + doubledMapDifficulty;
- if (actionHandObjectIconIndex == k39_IconIndiceWeaponDiamondEdge)
+ if (actionHandObjectIconIndex == kDMIconIndiceWeaponDiamondEdge)
L0568_i_Defense -= L0568_i_Defense >> 2;
- else if (actionHandObjectIconIndex == k43_IconIndiceWeaponHardcleaveExecutioner)
+ else if (actionHandObjectIconIndex == kDMIconIndiceWeaponHardcleaveExecutioner)
L0568_i_Defense -= L0568_i_Defense >> 3;
L0565_i_Damage += _vm->getRandomNumber(32) - L0568_i_Defense;
@@ -1847,7 +1847,7 @@ T0231009:
L0565_i_Damage += _vm->getRandomNumber(L0565_i_Damage);
L0565_i_Damage >>= 2;
L0565_i_Damage += _vm->getRandomNumber(4) + 1;
- if ((actionHandObjectIconIndex == k40_IconIndiceWeaponVorpalBlade)
+ if ((actionHandObjectIconIndex == kDMIconIndiceWeaponVorpalBlade)
&& !getFlag(creatureInfo->_attributes, k0x0040_MaskCreatureInfo_nonMaterial)
&& !(L0565_i_Damage >>= 1))
goto T0231015;
diff --git a/engines/dm/inventory.cpp b/engines/dm/inventory.cpp
index efe1e04a9f..9435a8b697 100644
--- a/engines/dm/inventory.cpp
+++ b/engines/dm/inventory.cpp
@@ -364,7 +364,7 @@ void InventoryMan::openAndDrawChest(Thing thingToOpen, Container *chest, bool is
_openChest = thingToOpen;
if (!isPressingEye) {
- objMan.drawIconInSlotBox(k9_SlotBoxInventoryActionHand, k145_IconIndiceContainerChestOpen);
+ objMan.drawIconInSlotBox(k9_SlotBoxInventoryActionHand, kDMIconIndiceContainerChestOpen);
}
dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k25_PanelOpenChestIndice),
_boxPanel, k72_byteWidth, k8_ColorRed, 73);
@@ -380,7 +380,7 @@ void InventoryMan::openAndDrawChest(Thing thingToOpen, Container *chest, bool is
thing = _vm->_dungeonMan->getNextThing(thing);
}
while (chestSlotIndex < 8) {
- objMan.drawIconInSlotBox(chestSlotIndex + k38_SlotBoxChestFirstSlot, kM1_IconIndiceNone);
+ objMan.drawIconInSlotBox(chestSlotIndex + k38_SlotBoxChestFirstSlot, kDMIconIndiceNone);
_chestSlots[chestSlotIndex++] = Thing::_none;
}
}
@@ -501,7 +501,7 @@ void InventoryMan::drawPanelObject(Thing thingToDraw, bool pressingEye) {
Common::String descString;
Common::String str;
- if (iconIndex == k147_IconIndiceJunkChampionBones) {
+ if (iconIndex == kDMIconIndiceJunkChampionBones) {
switch (_vm->getGameLanguage()) { // localized
case Common::FR_FRA:
// Fix original bug dur to a cut&paste error: string was concatenated then overwritten by the name
@@ -514,7 +514,7 @@ void InventoryMan::drawPanelObject(Thing thingToDraw, bool pressingEye) {
descString = str;
} else if ((thingType == k8_PotionThingType)
- && (iconIndex != k163_IconIndicePotionWaterFlask)
+ && (iconIndex != kDMIconIndicePotionWaterFlask)
&& (champMan.getSkillLevel((ChampionIndex)_vm->ordinalToIndex(_inventoryChampionOrdinal), k2_ChampionSkillPriest) > 1)) {
str = ('_' + ((Potion *)rawThingPtr)->getPower() / 40);
str += " ";
@@ -537,8 +537,8 @@ void InventoryMan::drawPanelObject(Thing thingToDraw, bool pressingEye) {
potentialAttribMask = k0x0008_DescriptionMaskCursed | k0x0002_DescriptionMaskPoisoned | k0x0004_DescriptionMaskBroken;
Weapon *weapon = (Weapon *)rawThingPtr;
actualAttribMask = (weapon->getCursed() << 3) | (weapon->getPoisoned() << 1) | (weapon->getBroken() << 2);
- if ((iconIndex >= k4_IconIndiceWeaponTorchUnlit)
- && (iconIndex <= k7_IconIndiceWeaponTorchLit)
+ if ((iconIndex >= kDMIconIndiceWeaponTorchUnlit)
+ && (iconIndex <= kDMIconIndiceWeaponTorchLit)
&& (weapon->getChargeCount() == 0)) {
switch (_vm->getGameLanguage()) { // localized
@@ -569,7 +569,7 @@ void InventoryMan::drawPanelObject(Thing thingToDraw, bool pressingEye) {
break;
}
case k10_JunkThingType: {
- if ((iconIndex >= k8_IconIndiceJunkWater) && (iconIndex <= k9_IconIndiceJunkWaterSkin)) {
+ if ((iconIndex >= kDMIconIndiceJunkWater) && (iconIndex <= kDMIconIndiceJunkWaterSkin)) {
potentialAttribMask = 0;
const char *descStringEN[4] = {"(EMPTY)", "(ALMOST EMPTY)", "(ALMOST FULL)", "(FULL)"};
const char *descStringDE[4] = {"(LEER)", "(FAST LEER)", "(FAST VOLL)", "(VOLL)"};
@@ -589,7 +589,7 @@ void InventoryMan::drawPanelObject(Thing thingToDraw, bool pressingEye) {
}
drawPanelObjectDescriptionString(descString.c_str());
- } else if ((iconIndex >= k0_IconIndiceJunkCompassNorth) && (iconIndex <= k3_IconIndiceJunkCompassWest)) {
+ } else if ((iconIndex >= kDMIconIndiceJunkCompassNorth) && (iconIndex <= kDMIconIndiceJunkCompassWest)) {
const static char *directionNameEN[4] = {"NORTH", "EAST", "SOUTH", "WEST"};
const static char *directionNameDE[4] = {"NORDEN", "OSTEN", "SUEDEN", "WESTEN"};
const static char *directionNameFR[4] = {"AU NORD", "A L'EST", "AU SUD", "A L'OUEST"};
@@ -691,8 +691,8 @@ void InventoryMan::setDungeonViewPalette() {
uint16 slotIndex = k1_ChampionSlotActionHand + 1;
while (slotIndex--) {
Thing slotThing = curChampion->_slots[slotIndex];
- if ((_vm->_objectMan->getObjectType(slotThing) >= k4_IconIndiceWeaponTorchUnlit) &&
- (_vm->_objectMan->getObjectType(slotThing) <= k7_IconIndiceWeaponTorchLit)) {
+ if ((_vm->_objectMan->getObjectType(slotThing) >= kDMIconIndiceWeaponTorchUnlit) &&
+ (_vm->_objectMan->getObjectType(slotThing) <= kDMIconIndiceWeaponTorchLit)) {
Weapon *curWeapon = (Weapon *)_vm->_dungeonMan->getThingData(slotThing);
*curTorchLightPower = curWeapon->getChargeCount();
} else {
@@ -759,7 +759,7 @@ void InventoryMan::decreaseTorchesLightPower() {
int16 slotIndex = k1_ChampionSlotActionHand + 1;
while (slotIndex--) {
int16 iconIndex = _vm->_objectMan->getIconIndex(curChampion->_slots[slotIndex]);
- if ((iconIndex >= k4_IconIndiceWeaponTorchUnlit) && (iconIndex <= k7_IconIndiceWeaponTorchLit)) {
+ if ((iconIndex >= kDMIconIndiceWeaponTorchUnlit) && (iconIndex <= kDMIconIndiceWeaponTorchLit)) {
Weapon *curWeapon = (Weapon *)_vm->_dungeonMan->getThingData(curChampion->_slots[slotIndex]);
if (curWeapon->getChargeCount()) {
if (curWeapon->setChargeCount(curWeapon->getChargeCount() - 1) == 0) {
@@ -803,7 +803,7 @@ void InventoryMan::drawChampionSkillsAndStatistics() {
_vm->_displayMan->blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k20_PanelEmptyIndice), _boxPanel, k72_byteWidth, k8_ColorRed, 73);
int16 textPosY = 58;
for (uint16 idx = k0_ChampionSkillFighter; idx <= k3_ChampionSkillWizard; idx++) {
- int16 skillLevel = MIN((uint16)16, _vm->_championMan->getSkillLevel(championIndex, idx | k0x8000_IgnoreTemporaryExperience));
+ int16 skillLevel = MIN((uint16)16, _vm->_championMan->getSkillLevel(championIndex, idx | kDMIgnoreTemporaryExperience));
if (skillLevel == 1)
continue;
@@ -851,7 +851,7 @@ void InventoryMan::drawStopPressingMouth() {
}
void InventoryMan::drawStopPressingEye() {
- drawIconToViewport(k202_IconIndiceEyeNotLooking, 12, 13);
+ drawIconToViewport(kDMIconIndiceEyeNotLooking, 12, 13);
drawPanel();
_vm->_displayMan->drawViewport(k0_viewportNotDungeonView);
Thing leaderHandObject = _vm->_championMan->_leaderHandObject;
@@ -908,7 +908,7 @@ void InventoryMan::clickOnMouth() {
Champion *curChampion = &_vm->_championMan->_champions[championIndex];
Junk *junkData = (Junk *)_vm->_dungeonMan->getThingData(handThing);
bool removeObjectFromLeaderHand;
- if ((iconIndex >= k8_IconIndiceJunkWater) && (iconIndex <= k9_IconIndiceJunkWaterSkin)) {
+ if ((iconIndex >= kDMIconIndiceJunkWater) && (iconIndex <= kDMIconIndiceJunkWaterSkin)) {
if (!(junkData->getChargeCount()))
return;
@@ -995,8 +995,8 @@ void InventoryMan::clickOnMouth() {
break;
}
((Potion *)junkData)->setType(k20_PotionTypeEmptyFlask);
- } else if ((iconIndex >= k168_IconIndiceJunkApple) && (iconIndex < k176_IconIndiceJunkIronKey))
- curChampion->_food = MIN(curChampion->_food + foodAmounts[iconIndex - k168_IconIndiceJunkApple], 2048);
+ } else if ((iconIndex >= kDMIconIndiceJunkApple) && (iconIndex < kDMIconIndiceJunkIronKey))
+ curChampion->_food = MIN(curChampion->_food + foodAmounts[iconIndex - kDMIconIndiceJunkApple], 2048);
if (curChampion->_currStamina > curChampion->_maxStamina)
curChampion->_currStamina = curChampion->_maxStamina;
@@ -1006,7 +1006,7 @@ void InventoryMan::clickOnMouth() {
if (removeObjectFromLeaderHand) {
for (uint16 i = 5; --i; _vm->delay(8)) { /* Animate mouth icon */
- _vm->_objectMan->drawIconToScreen(k205_IconIndiceMouthOpen + !(i & 0x0001), 56, 46);
+ _vm->_objectMan->drawIconToScreen(kDMIconIndiceMouthOpen + !(i & 0x0001), 56, 46);
_vm->_eventMan->discardAllInput();
if (_vm->_engineShouldQuit)
return;
@@ -1059,7 +1059,7 @@ void InventoryMan::clickOnEye() {
_vm->_eventMan->hideMouse();
_vm->_eventMan->hideMouse();
_vm->delay(8);
- drawIconToViewport(k203_IconIndiceEyeLooking, 12, 13);
+ drawIconToViewport(kDMIconIndiceEyeLooking, 12, 13);
if (_vm->_championMan->_leaderEmptyHanded)
drawChampionSkillsAndStatistics();
else {
diff --git a/engines/dm/menus.cpp b/engines/dm/menus.cpp
index 2b331c9912..81a341b850 100644
--- a/engines/dm/menus.cpp
+++ b/engines/dm/menus.cpp
@@ -204,7 +204,7 @@ void MenuMan::drawActionIcon(ChampionIndex championIndex) {
Thing thing = champion.getSlot(k1_ChampionSlotActionHand);
IconIndice iconIndex;
if (thing == Thing::_none) {
- iconIndex = k201_IconIndiceActionEmptyHand;
+ iconIndex = kDMIconIndiceActionEmptyHand;
} else if (_vm->_dungeonMan->_objectInfos[_vm->_dungeonMan->getObjectInfoIndex(thing)]._actionSetIndex) {
iconIndex = _vm->_objectMan->getIconIndex(thing);
} else {
@@ -787,7 +787,7 @@ void MenuMan::menusPrintSpellFailureMessage(Champion *champ, uint16 failureType,
Potion *MenuMan::getEmptyFlaskInHand(Champion *champ, Thing *potionThing) {
for (int16 slotIndex = k2_ChampionSlotHead; --slotIndex >= k0_ChampionSlotReadyHand; ) {
Thing curThing = champ->_slots[slotIndex];
- if ((curThing != Thing::_none) && (_vm->_objectMan->getIconIndex(curThing) == k195_IconIndicePotionEmptyFlask)) {
+ if ((curThing != Thing::_none) && (_vm->_objectMan->getIconIndex(curThing) == kDMIconIndicePotionEmptyFlask)) {
*potionThing = curThing;
return (Potion *)_vm->_dungeonMan->getThingData(curThing);
}
@@ -1488,7 +1488,7 @@ bool MenuMan::isMeleeActionPerformed(int16 champIndex, Champion *champ, int16 ac
uint16 actionHitProbability = actionHitProbabilityArray[actionIndex];
uint16 actionDamageFactor = actionDamageFactorArray[actionIndex];
- if ((_vm->_objectMan->getIconIndex(champ->_slots[k1_ChampionSlotActionHand]) == k40_IconIndiceWeaponVorpalBlade) || (actionIndex == k24_ChampionActionDisrupt)) {
+ if ((_vm->_objectMan->getIconIndex(champ->_slots[k1_ChampionSlotActionHand]) == kDMIconIndiceWeaponVorpalBlade) || (actionIndex == k24_ChampionActionDisrupt)) {
setFlag(actionHitProbability, k0x8000_hitNonMaterialCreatures);
}
_actionDamage = _vm->_groupMan->getMeleeActionDamage(champ, champIndex, (Group *)_vm->_dungeonMan->getThingData(_actionTargetGroupThing), _vm->ordinalToIndex(targetCreatureOrdinal), targetMapX, targetMapY, actionHitProbability, actionDamageFactor, skillIndex);
diff --git a/engines/dm/movesens.cpp b/engines/dm/movesens.cpp
index f76f675b21..7604479a76 100644
--- a/engines/dm/movesens.cpp
+++ b/engines/dm/movesens.cpp
@@ -704,7 +704,7 @@ void MovesensMan::processThingAdditionOrRemoval(uint16 mapX, uint16 mapY, Thing
objectType = _vm->_objectMan->getObjectType(thing);
} else {
thingType = kM1_PartyThingType;
- objectType = kM1_IconIndiceNone;
+ objectType = kDMIconIndiceNone;
}
if ((!addThing) && (thingType != kM1_PartyThingType))
@@ -878,7 +878,7 @@ bool MovesensMan::isObjectInPartyPossession(int16 objectType) {
if (curObjectType == objectType)
return true;
- if (curObjectType == k144_IconIndiceContainerChestClosed) {
+ if (curObjectType == kDMIconIndiceContainerChestClosed) {
Container *container = (Container *)_vm->_dungeonMan->getThingData(curThing);
curThing = container->getSlot();
while (curThing != Thing::_endOfList) {
diff --git a/engines/dm/objectman.cpp b/engines/dm/objectman.cpp
index bc8105cc6c..7e403be6fe 100644
--- a/engines/dm/objectman.cpp
+++ b/engines/dm/objectman.cpp
@@ -133,7 +133,7 @@ void ObjectMan::loadObjectNames() {
IconIndice ObjectMan::getObjectType(Thing thing) {
if (thing == Thing::_none)
- return kM1_IconIndiceNone;
+ return kDMIconIndiceNone;
int16 objectInfoIndex = _vm->_dungeonMan->getObjectInfoIndex(thing);
if (objectInfoIndex != -1)
@@ -146,35 +146,35 @@ IconIndice ObjectMan::getIconIndex(Thing thing) {
static byte chargeCountToTorchType[16] = {0, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3}; // @ G0029_auc_Graphic562_ChargeCountToTorchType
int16 iconIndex = getObjectType(thing);
- if (iconIndex != kM1_IconIndiceNone) {
- if (((iconIndex < k32_IconIndiceWeaponDagger) && (iconIndex >= k0_IconIndiceJunkCompassNorth)) ||
- ((iconIndex >= k148_IconIndicePotionMaPotionMonPotion) && (iconIndex <= k163_IconIndicePotionWaterFlask)) ||
- (iconIndex == k195_IconIndicePotionEmptyFlask)) {
+ if (iconIndex != kDMIconIndiceNone) {
+ if (((iconIndex < kDMIconIndiceWeaponDagger) && (iconIndex >= kDMIconIndiceJunkCompassNorth)) ||
+ ((iconIndex >= kDMIconIndicePotionMaPotionMonPotion) && (iconIndex <= kDMIconIndicePotionWaterFlask)) ||
+ (iconIndex == kDMIconIndicePotionEmptyFlask)) {
Junk *junkThing = (Junk*)_vm->_dungeonMan->getThingData(thing);
switch (iconIndex) {
- case k0_IconIndiceJunkCompassNorth:
+ case kDMIconIndiceJunkCompassNorth:
iconIndex += _vm->_dungeonMan->_partyDir;
break;
- case k4_IconIndiceWeaponTorchUnlit:
+ case kDMIconIndiceWeaponTorchUnlit:
if (((Weapon*)junkThing)->isLit())
iconIndex += chargeCountToTorchType[((Weapon*)junkThing)->getChargeCount()];
break;
- case k30_IconIndiceScrollOpen:
+ case kDMIconIndiceScrollOpen:
if (((Scroll*)junkThing)->getClosed())
iconIndex++;
break;
- case k8_IconIndiceJunkWater:
- case k12_IconIndiceJunkIllumuletUnequipped:
- case k10_IconIndiceJunkJewelSymalUnequipped:
+ case kDMIconIndiceJunkWater:
+ case kDMIconIndiceJunkIllumuletUnequipped:
+ case kDMIconIndiceJunkJewelSymalUnequipped:
if (junkThing->getChargeCount())
iconIndex++;
break;
- case k23_IconIndiceWeaponBoltBladeStormEmpty:
- case k14_IconIndiceWeaponFlamittEmpty:
- case k18_IconIndiceWeaponStormringEmpty:
- case k25_IconIndiceWeaponFuryRaBladeEmpty:
- case k16_IconIndiceWeaponEyeOfTimeEmpty:
- case k20_IconIndiceWeaponStaffOfClawsEmpty:
+ case kDMIconIndiceWeaponBoltBladeStormEmpty:
+ case kDMIconIndiceWeaponFlamittEmpty:
+ case kDMIconIndiceWeaponStormringEmpty:
+ case kDMIconIndiceWeaponFuryRaBladeEmpty:
+ case kDMIconIndiceWeaponEyeOfTimeEmpty:
+ case kDMIconIndiceWeaponStaffOfClawsEmpty:
if (((Weapon*)junkThing)->getChargeCount())
iconIndex++;
break;
@@ -201,7 +201,7 @@ void ObjectMan::extractIconFromBitmap(uint16 iconIndex, byte *destBitmap) {
void ObjectMan::drawIconInSlotBox(uint16 slotBoxIndex, int16 iconIndex) {
SlotBox *slotBox = &_slotBoxes[slotBoxIndex];
slotBox->_iconIndex = iconIndex;
- if (slotBox->_iconIndex == kM1_IconIndiceNone)
+ if (slotBox->_iconIndex == kDMIconIndiceNone)
return;
Box blitBox;
@@ -237,7 +237,7 @@ void ObjectMan::drawIconInSlotBox(uint16 slotBoxIndex, int16 iconIndex) {
void ObjectMan::drawLeaderObjectName(Thing thing) {
char *objectName = nullptr;
int16 iconIndex = getIconIndex(thing);
- if (iconIndex == k147_IconIndiceJunkChampionBones) {
+ if (iconIndex == kDMIconIndiceJunkChampionBones) {
Junk *junk = (Junk*)_vm->_dungeonMan->getThingData(thing);
char champBonesName[16];
diff --git a/engines/dm/projexpl.cpp b/engines/dm/projexpl.cpp
index 7c4bc53337..15ccc52b3a 100644
--- a/engines/dm/projexpl.cpp
+++ b/engines/dm/projexpl.cpp
@@ -138,8 +138,8 @@ bool ProjExpl::hasProjectileImpactOccurred(int16 impactType, int16 mapXCombo, in
if ((projectileThingData->_attack > _vm->getRandomNumber(128))
&& getFlag(associatedAllowedSlots, k0x0100_ObjectAllowedSlotPouchPassAndThroughDoors)
&& ( (projectileAssociatedThingType != k10_JunkThingType)
- || (iconIndex < k176_IconIndiceJunkIronKey)
- || (iconIndex > k191_IconIndiceJunkMasterKey)
+ || (iconIndex < kDMIconIndiceJunkIronKey)
+ || (iconIndex > kDMIconIndiceJunkMasterKey)
)) {
return false;
}
diff --git a/engines/dm/timeline.cpp b/engines/dm/timeline.cpp
index a69a0b2061..9100f9b856 100644
--- a/engines/dm/timeline.cpp
+++ b/engines/dm/timeline.cpp
@@ -930,7 +930,7 @@ T0255002:
while (curThing != Thing::_endOfList) {
if ((curThing.getCell() == cell) && (curThing.getType() == k10_JunkThingType)) {
int16 iconIndex = _vm->_objectMan->getIconIndex(curThing);
- if (iconIndex == k147_IconIndiceJunkChampionBones) {
+ if (iconIndex == kDMIconIndiceJunkChampionBones) {
Junk *junkData = (Junk *)_vm->_dungeonMan->getThingData(curThing);
if (junkData->getChargeCount() == championIndex) {
_vm->_dungeonMan->unlinkThingFromList(curThing, Thing(0), mapX, mapY); /* BUG0_25 When a champion dies, no bones object is created so it is not possible to bring the champion back to life at an altar of Vi. Each time a champion is brought back to life, the bones object is removed from the dungeon but it is not marked as unused and thus becomes an orphan. After a large number of champion deaths, all JUNK things are exhausted and the game cannot create any more. This also affects the creation of JUNK things dropped by some creatures when they die (Screamer, Rockpile, Magenta Worm, Pain Rat, Red Dragon) */