diff options
-rw-r--r-- | engines/fullpipe/scenes.cpp | 2 | ||||
-rw-r--r-- | engines/fullpipe/scenes.h | 4 |
2 files changed, 4 insertions, 2 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index 4746cb236b..3fe8704d3b 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -963,7 +963,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { _updateCursorCallback = scene28_updateCursor; break; -#if 0 case SC_29: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_29"); scene->preloadMovements(sceneVar); @@ -974,7 +973,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { addMessageHandler(sceneHandler29, 2); _updateCursorCallback = scene29_updateCursor; break; -#endif case SC_30: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_30"); diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h index 04d84c86a0..ef6af54c0f 100644 --- a/engines/fullpipe/scenes.h +++ b/engines/fullpipe/scenes.h @@ -164,6 +164,10 @@ void scene28_initScene(Scene *sc); int sceneHandler28(ExCommand *ex); int scene28_updateCursor(); +int scene29_updateCursor(); +void scene29_initScene(Scene *sc); +int sceneHandler29(ExCommand *cmd); + int scene30_updateCursor(); void scene30_initScene(Scene *sc, int flag); int sceneHandler30(ExCommand *cmd); |