diff options
-rw-r--r-- | scumm/scumm.h | 4 | ||||
-rw-r--r-- | scumm/scummvm.cpp | 12 | ||||
-rw-r--r-- | scumm/smush/scumm_renderer.cpp | 10 |
3 files changed, 14 insertions, 12 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h index 720aeb7b92..33c973aa8a 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -381,8 +381,8 @@ public: /* _insane vars */ int _insaneFlag; - int _insaneState; - int videoFinished; + bool _insaneState; + bool _videoFinished; void scummInit(); diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 259387ca00..54f36e8ba4 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -417,7 +417,7 @@ int Scumm::scummLoop(int delta) tempMusic = 0; _vars[VAR_MUSIC_FLAG]++; } else { - tempMusic ++; + tempMusic++; } } @@ -1054,7 +1054,7 @@ void Scumm::processKbd() if (_lastKeyHit == _vars[VAR_CUTSCENEEXIT_KEY]) { if (_insaneState) { - videoFinished = 1; + _videoFinished = true; } else exitCutscene(); } else if (_lastKeyHit == saveloadkey && _currentRoom != 0) { @@ -1071,23 +1071,23 @@ void Scumm::processKbd() if (_sound->_sfxMode & 2) stopTalk(); return; - } else if (_lastKeyHit == '[') { // [, eg volume down + } else if (_lastKeyHit == '[') { // [ volume down _sound->_sound_volume_master-=5; if (_sound->_sound_volume_master < 0) _sound->_sound_volume_master = 0; _imuse->set_master_volume(_sound->_sound_volume_master); - } else if (_lastKeyHit == ']') { // ], eg volume down + } else if (_lastKeyHit == ']') { // ] volume down _sound->_sound_volume_master+=5; if (_sound->_sound_volume_master > 128) _sound->_sound_volume_master = 128; _imuse->set_master_volume(_sound->_sound_volume_master); - } else if (_lastKeyHit == '-') { // -, eg text speed down + } else if (_lastKeyHit == '-') { // - text speed down _defaultTalkDelay+=5; if (_defaultTalkDelay > 90) _defaultTalkDelay = 90; _vars[VAR_CHARINC] = _defaultTalkDelay / 20; - } else if (_lastKeyHit == '+') { // +, eg text speed up + } else if (_lastKeyHit == '+') { // + text speed up _defaultTalkDelay-=5; if (_defaultTalkDelay < 5) _defaultTalkDelay = 5; diff --git a/scumm/smush/scumm_renderer.cpp b/scumm/smush/scumm_renderer.cpp index 9b2ec30426..729032a66e 100644 --- a/scumm/smush/scumm_renderer.cpp +++ b/scumm/smush/scumm_renderer.cpp @@ -29,6 +29,7 @@ #include "scumm/sound.h" #include "scumm/actor.h" + class ScummMixer : public Mixer { private: SoundMixer * _mixer; //!< pointer to the SoundMixer instance @@ -216,7 +217,7 @@ Mixer * ScummRenderer::getMixer() { } ScummRenderer::~ScummRenderer() { - _scumm->_insaneState = 0; + _scumm->_insaneState = false; _scumm->exitCutscene(); if(_smixer) { _scumm->_timer->releaseProcedure(&smush_handler); @@ -240,8 +241,8 @@ bool ScummRenderer::wait(int32 ms) { bool ScummRenderer::startDecode(const char * fname, int32 version, int32 nbframes) { _scumm->_sound->pauseBundleMusic(true); - _scumm->videoFinished = 0; - _scumm->_insaneState = 1; + _scumm->_videoFinished = false; + _scumm->_insaneState = true; return true; } @@ -274,7 +275,8 @@ void ScummRenderer::save(int32 frame) { bool ScummRenderer::prematureClose() { - return _scumm->videoFinished ? true : false; + return _scumm->_videoFinished || _scumm->_saveLoadFlag; + } bool ScummRenderer::update() { |